
Stagger 10/02/2017 12:39 PM Contadictions abound! I won't use reserve tanks to skip an inventory space or three, yet low percentage rather than minimalist, I'll use an extraneous teleporter to leave w/ the High Jump Boots. Another classic sprite btw - why don't they turn Aran's feet yellow? Exiting w/ those at high velocity makes the collapsing columns in the vertical shaft even cooler. :) E Yeah! e0 D Stagger 10/02/2017 12:58 PM This strikes me as either HJBoots, Spider Ball, or fancy horizontal arc bomb jump mandatory. I've spawned the post-Metroid enemies here to look for Ice Beam solutions. Maybe a Spring Ball/bomb trick? I forgot about Arachnus btw. Wasted time trudging back up there after saving down here in the main hunting grounds ... E Yeah! e1 D Stagger 10/02/2017 1:08 PM Yup, Spring Ball hop, lay bomb, Spring again does the trick there ... a sandy one block width area w/ a missile block cap and a couple other long leaps seem to be the strongest High Jump check roadblocks. Bet you've already dealt with all this on your post 'doer, heh ... Between forgotten Arachnus and not setting this teleporter in a conflicted minimalust moment, cost myself five minutes in A2 .. E Yeah♥ e0 D Stagger 10/02/2017 1:42 PM I'll have to throw caution to the wind a bit and pick up the pace, as entering A3 I was about sixteen minutes behind my eventual 2:49:xx split. Not like the later fights are going to get shorter on minimal resources ... Halzyn Counters might be my favorite of the normal enemies ... E Yeah♥ e0 D Stagger 10/02/2017 1:55 PM I wasn't aware of this! None of the inventory slots count towards percentage! This is a zero mission gents. :p Another thing I hadn't paid attention to ... does each Aeion item increase the maximum energy bar? I'd like to rampage through the rest of the mines before lunch. Time to get those yeoman hands dirty lady. E Yeah!? e1 D Nintendoer 10/02/2017 2:05 PM Yep, each new aeion ability after Scan Pulse gives an additional 150 points to use, for a minimum of 1450. I'll call my minimalist conditions a -2% run. =P E Yeah! e1 D Nintendoer 10/02/2017 2:29 PM ·Spoilers Eureka! Here’s how these little areas in Gamma rooms are used! Probably not as efficient as other means though. I’ll need to do some testing... E Yeah!? e2 D Stagger 10/02/2017 2:33 PM Haven't you heard the old math conundrum comrade? Three times .6 repeating is only 1.9 repeating. :p Heh, no, taking fractional humor out of it, if you're forced to use the reserve tank, I'm not sure how you'll categorize it. Will you eschew any teleporters that aren't madatory activations? I wouldn't mind doing so when I have the under four ending to complete the rolling file. Nice work. Lunch! E Yeah! e0 D Stagger 10/02/2017 3:05 PM How am I just noticing that's not a mineral formation, but a giant crystal- backed arthropod? @'doer: Plowed right through those spoilers, heh. Brilliant! That could be a huge timesaver when the Gammas decide they want to stay on the ground after a Counter. @Sciz: Yeah this if you want me to correct you on your post based on the official guide's enemy section I perused at work. So far, so good. E Yeah!? e1 D Stagger 10/02/2017 3:29 PM Easy there Sammie. Don't jeopardize the zero mission ... part two ... um, yeah. Diggernaut is still awesome. E Yeah♥ e0 D Stagger 10/02/2017 3:36 PM It only took me six playthroughs to have that chase down cold. :p Such a wonderful use of available capabilities ... I have to say, a new main series Metroid can't come soon enough. Were it not for a busy upcoming gaming schedule through about February, I'd pour myself into replaying it right now. E Yeah! e1 D Brandon 10/02/2017 4:01 PM The Shadow of War is upon you too? E Yeah♥ e1 D Nintendoer 10/02/2017 4:27 PM I’m not sure what to make of the Spider Ball skip now. I tried a little harder to get past these blocks per your suggestion, Stagger. They respawn immediately, making it impossible to get past. Compare this to the skip, where they respawn quickly, but it’s not instant. Even a slight change in level design, whether it’s making the blocks instantly respawn like these or lowering the floor... E Yeah! e0 D Nintendoer 10/02/2017 4:29 PM ...beneath the blocks, would have prevented the Spider Ball skip. Perhaps it was intentional after all? Anyway, I’m thinking a High Jump-less Space Jump may be able to get through here. I’ll try that on my -1.999...% Fusion playthrough, just out of curiosity. =P E Yeah! e0 D Stagger 10/02/2017 4:45 PM Fascinating bro. Intentional microscopic adjustment, eh? Should the alternative technique work however, it would sadly defeat the purpose of the early Super. @Weave: Followed by Odyssey, Zero Dawn dlc, BotW dlc, XC2, Ni no Kuni 2 ... not even mentioning Axiom Verge's physical release on Switch and an Okami remaster on PS4. These Zeta fights are funny w/ 5 super missiles. If I don't get a ground E Yeah! e2 D Stagger 10/02/2017 5:03 PM Counter prior to a grapple opening, the chance at a two stage demolition is lost. Last Checkpoint! :p Mixed bag w/ your Gamma revelation comrade ... they have that huge pulse attack that can make a hash of of Aeion resources using both Armor and Boost. Barring that, it ends matters quickly in the right circumstances. Trying to sabotage my shortcuts w/ your pickups eh designers? Well played. E Yeah! e1 D Stagger 10/02/2017 6:03 PM Heading for the home stretch! Took a little “adults pay bills” break after the oxymoronic first Omega, then endured an extra cycle in phase two w/ old mega mitts ... should be in fine shape time-wise. Now if I can just remember to toggle the Lightning Armor off during the Melee Counter on the three hulking fiends in Area 7 ... E Yeah♥ e0 D Stagger 10/02/2017 6:50 PM The Chozo Laboratory was as harrowing as I expected - and then some! Getting around through all of the automated defenses is nothing, especially w/ the Lightning Armor, but the Omegas ... good grief. I'm lucky I'm working w/ a good half hour cushion for the under-4 ending, because under zero percent conditions, tnose are slugfests! E Yeah! e0 D Stagger 10/02/2017 7:35 PM *those* Interesting bit of resource management on the brood mother, when to use the big guns and such ... failed a few times, but I believe I've hit a separate post milestone. Best to boast before Miiverse is no more, eh? E Yeah! e0 D Stagger 10/02/2017 8:15 PM ·Spoilers I guessed right! Samus in the lurid bare midriff number from Super Metroid's under 3 hour ending ... basically, two retcon looks of the three fast finales, heh. E Yeah! e0 D Stagger 10/02/2017 8:25 PM Obviously, stay out of that one Nintenbroer. Victory was sweet. It was gratifying to modify my tactics on Ridley, focusing on defense and saving resources for the late-breaking opportunities. The fact that the fight took me twice as long was such a contrast to the “get her before she gets me” Queen bout. A model for my seventh and final run of this binge tomorrow after work - Normal low file time. E Yeah! e0 D Sciz 10/03/2017 5:59 AM ·Spoilers No. It’s not. It’s a very different outfit. They are nothing alike. E Yeah! e0 D Sciz 10/03/2017 6:01 AM ·Spoilers Sorry, you’re just the second person to make that connection mistakenly. You’re playing Fusion mode, not Super mode. E Yeah! e0 D Stagger 10/03/2017 3:37 PM ·Spoilers Since I have no experience w/ the additional Fusion endings, apologies for the error then Deano ... a number of reasons I haven't pursued them. Mainly it doesn't save them unless I were to hunt down GBA carts of it and ZM ... given your track record, I doubt you've actually seen them on your own screen anyway. :p E Yeah! e0 D Sciz 10/03/2017 3:40 PM ·Spoilers Not while playing Fusion, no. But both her Fusion and ZM best ending outfits are in the new Smash Bros (which I know doesn’t really affect you), so I’ve just been surprised that people jump to it being a Super reference. E Yeah! e0 D Stagger 10/03/2017 3:41 PM ·Spoilers Ahem ... Dean, you're the one in error, not I. I just looked at my saved screen shot from Super's under three hour ending, and they're not very different at all. same wristbands, boot cut, general color, perhaps a bit more revealing thanks to the SR character model ... if the one from Fusion is more of a perfect match, good for it, but that high horse you rode in on came up lame.
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