COLD WARS 2016 – EVENTS Updated 2/22/2016

COLD WARS 2016 – EVENTS Updated 2/22/2016

COLD WARS 2016 – EVENTS updated 2/22/2016 THURSDAY 8:00PM In the opening stages of the Winter War a Finnish T405: The Battle of Five Armies, T.A. 2941 border detachment must make the most of its Thu 7:00:00 PM, 5 hrs, 4 Players training and the rugged terrain to slow a GM: Lou Valenti & Justin Valenti, WAMP numerically superior Russian attackers. Who will Period: Fantasy, Scale: 15mm, Rules: Gods of War win in the battle of quantity versus quality? "To me! To me! Elves and Men! To me! O my kinsfolk!" The Dragon Smaug is dead. Now, the F197: Into The Darkness: STAR TREK ATTACK unlikely allies of Men, Elves, Dwarves and Eagles WING: Demo's must battle a Goblin, horde bent on revenge and Fri 9:00:00 AM, 4 hrs, 12 Players destruction. Will the Kingdom Under the Mountain GM: Iudith Nicholson, Sponsor: LXG, The be Restored? Or will the forces of Darkness plunge MECHANICON Eastern Middle-Earth into an age of shadow? Grab Period: SciFi, Scale: 25mm, Rules: STAR TREK your pocket handkerchief and re-fight the climactic ATTACK WING/HOME battle from The Hobbit. This battle will have Come join us in this space combat game set in the elements of the book & movie. Beginner friendly & Star Trek universe. All rules will be taught. All rules taught. No kids under 14 w/out parent. No materials will be provided. All ages welcome. food. F236: Whose Afraid Of The Big Bad Wolf T229: Escape from Gallipoli Fri 9:00:00 AM, 4 hrs, 8 Players Thu 8:00:00 PM, 3 hrs, 12 Players GM: Theodore Hehemann, Sponsor: Smethurst GM: Peter Panzeri Basement Period: Early 20th Century, Scale: 28mm, Rules: Period: World War II, Scale: '1/144, Rules: Air Black Jack Rules Pirates Mustangs Can UK & ANZAC rear-guard BREAK OUT of their Will the Mustangs and friends keep the bombers forward defensive positions at GALLIPOLI and make Mighty Eighth from falling prey to the Focke Wulfs it to the beach? Or Will the Ottoman-German and friends or is this going to be a very bad day the "Spoiling Attack" envelop and defeat the allied bombers. evacuation? Join GM Pete Panzeri for a FAST- Moving & FURIOUS-Playing massive WW1 F341: The Mousetrap Revisited: Sedan, 1 Sept wargame 28mm guns & miniatures! Prizes by 1870 ZVEZDA-USA.com. Fri 9:00:00 AM, 4 hrs, 8 Players GM: Bruce Weigle and HAWKS FRIDAY 9:00AM Period: 19th Century, Scale: 6mm, Rules: 1871 F250: Sihayo’s Kraal 1879 Sedan, 1 Sept 1870: the perfect battle of Fri 9:00 AM, 4 hrs, 4 Players encirclement and annihilation. France's last GM: Cliff Brunken, Del-Val Club operational field army was skillfully herded into a Period: Zulu, Scale: 28 mm, Rules: TSATF "mousetrap"• from which there was no escape - Lord Chelmsford sent a force of auxillary troops and that was the end of the Second Empire. If the backed up by few companies of Redcoats. The Army of Chalons accepts a set piece battle again, a Kraal was situated on a high plateau. Can you clear historical outcome is inevitable. But - what if the Zulus out of their strong hold? Under 14 must Marshal MacMahon tries to break out before the be accompanied by Adult. trap fully closes? F256: Lake Kokkojarvi, 11/30/39 F348: JOE HACK - Charge The Ramparts Fri 9:00 AM, 4 hrs, 4 Players Fri 9:00:00 AM, 4 hrs, 10 Players GM: Jeff Kimmel, Rogues Club GM: Joe Swartz and NOWS Period: WWII, Scale: 28mm, Rules: Chain of Period: Ancients, Scale: 28mm, Rules: JOE HACK Command 1 COLD WARS 2016 – EVENTS updated 2/22/2016 In the 1st century, barbarians cross the frontier of Chesapeake Bay. Can the Indians seize and come against the Roman fortifications. Will the important supplies for the winter? Can the lightly human wave attack overwhelm the defenses, or armed Schlegel's survive? This is the 1st of 6 linked will the legions carry the day ? rules taught, minors scenarios involving the Schlegels and their struggle welcome with playing adult to survive throughout the history of MD. Younger gamers welcome with a participating adult. F407: Battle of Liebertwolkwitz 1813 Fri 9:00:00 AM, 5 hrs, 6 Players F400: The Battle of Atlanta, July 22, 1864 GM: Dave Reiners & Timmy Reiners Fri 9:00AM, 6 hrs, 8 Players Period: Napoleonic, Scale: 28 mm, Rules: Shako GM:Dennis Kalember & Paul Olazanski Murat's choice of massive columns for the attack Period: American Civil War, Scale: 15mm, Rules: formation was unfortunate for the French force, as Fire & Fury (new revised) smaller mobile formations of Russian, Prussian, & Federal Maj. Gen. William T. Sherman's left wing Austrian cavalry were able to successfully harass the Army of Tennessee commanded by Maj. Gen Murat's Division, driving them back to their own James B. McPherson, entered Decature, GA with artillery, where they were saved by the French orders to break up the railroad running southwest Guard Dragoons. The young Guard Division was to Atlanta. McPherson advanced and seized a hill sent in to drive out the allies & give Napoleon his only two miles from Atlanta. Confederate Lt. Gen. breakthrough. They recaptured both John B. Hood formed a daring plan to hold to hold Lieberwolkwitz & Wachau, but the Allies countered the line north of the city with Lt. Gen. Alexander P. with Russian Guard & Austrian grenadiers backed Stewart's Corps, while turning Maj. Gen. Benjamin by Russian cuirassiers. The units lived up to their Cheatham's Corps to face McPherson. elite reputation, forming squares that blasted French cavalrymen from their horses and overran F164: Bunker Hill 1944 the French artillery batteries. On the southern Fri 9:00:00 AM, 3 hrs, 6 Players front, although Napoleon gained ground, he could GM: Tim Tilson, Sponsor: NOVAG, not break the Allied lines. Beginner friendly! Period: World War II, Scale: 15mm, Rules: Fireball Forward F206: The Torks are not Turkeys 16 March 1944. The 17th Indian Division is Fri 9:00:00 AM, 4 hrs, 12 Players retreating towards Imphal. The 33rd Japanese GM: Jay Wissmann Division has cut their retreat route and is preparing Period: Victorian Science Fiction, Scale: '1:1200, to attack the division supply depot. The 9th Jat Rules: Dystopian Wars Machine Gun Bn. is rushed to help save the Just your basic naval confrontation between the supplies. Capt. Russell places his company on a hill Turks and the Brits in the Red Sea… or is it? How overlooking the depot. Maj. Sueki of III/215th Inf. many ways can you imagine for the GM to make Rgt. orders a night attack by his battalion against life difficult for you? Wanna bet I can come up with Russell's hill top position. The hill is soon a twist that you didn't think of? Come join GM Jay nicknamed "Bunker Hill" by the Jats. Wissmann for a jolly good time rolling lots-a-dice. F188: Naval Battle at Syracuse - 413 BC F318: King Philip's War Comes to Schlegel's Ferry Fri 9:00:00 AM, 3 hrs, 10 Players Fri 9:00:00 AM, 3 hrs, 6 Players GM: Brian Dewitt, Sponsor: NOVAG GM: John Surdu and HAWKS Period: Ancients, Scale: 15mm, Rules: Greeks at Period: Pike & Shot, Scale: 25mm, Rules: Blood & Sea Swash Athens has sent fleet and army to attack Syracuse. King Philip's War, and settlers and Indians vie for Things have not gone according to plan for the control of territory. A band of Massasoit Indians Athenian forces and they have decided to decides to raid Schlegel's Ferry at the northern end withdraw. Here the Athenian fleet battles it out 2 COLD WARS 2016 – EVENTS updated 2/22/2016 with the Syracuse Fleet which has blockaded the Fri 10:00:00AM, 2 hrs, 4 Players Great Harbor exit. GM: Kon Gojnycz Period: SciFi, Scale: 1:1200, Rules: Full Thrust Life FRIDAY 10:00AM While on an exploration mission across the red F375: Battletech - Grinder 1 line, scanners detect an unusual phenomenon, Fri 10:00:00 AM, 3 hrs, 8 Players possibly Cylon. This is 'neutral' territory but your GM: Mark Yingling and Battletech, next action could trigger a new war. Fortunately Period: SciFi, Scale: 1:285 micro, Rules: Total the 'Ghost Fleet' is the right force for this mission. Warfare Capture enemy technology, destroy military bases The Grinder is a free for all Battletech Demo game and return to friendly space. Walk Ups Welcome. where new (or returning) players will be taught (Ravenstar gave us lots of ships.) A quick game using the introductory Rules. You start out with a before the dealer hall opens. Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and F299: Kursk, 1943-Clash at Pokrowka dice will be provided. Beginner Friendly & Rules Fri 10:00:00 AM, 3 hrs, 6 Players Taught GM: Mark Fastoso Period: WWII Scale: 15mm Rules: Fireball Forward F287: The Spanish Conflict: Medina de Rio Seco The SS are clearing the farming village of Pokrowka Fri 10:00:00AM, 4 hrs, 6 Players as they roll forward. The Soviets seems to be on GM: Thomas E. Garnett their last legs when T-34s arrive to try and save the Period: Napoleonic, Scale: 28mm, Rules: Carnage & day. Panzers move to intercept but will they be in Glory time? This battle was fought during the Peninsular War on 14 July 1808 when a combined body of Spanish F353: The Battle of Irkutsk, Operation Barbarosa militia and regulars moved to rupture the French Fri 10:00:00 AM, 3 hrs, 8 Players line of communications to Madrid.

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