Experiencing Music Technology (4Th Edition)

Experiencing Music Technology (4Th Edition)

Experiencing Music Technology (4th Edition) Table of Contents David Brian Williams and Peter Richard Webster Preface: Experiencing Music Technology, 4th Edition o Welcome to the Fourth Edition of Experiencing Music Technology o Why Did We Write This Book? o Important Changes in the Music Technology Landscape o So, What’s New with the Fourth Edition? Creative, Entrepreneurial, and Community-Based Work Desktop & Laptop, Internet, and Mobile Realities Competencies Other Important Changes What is Disappearing? o Experiencing Music Technology Online Support Website o Icons in the Margin of the Book o So Welcome! o About the Authors o Acknowledgments Viewport I: Musicians and Their Use of Technology • Overview o Project Suggestions for Viewport I o Music Technology in Practice Students at USC Thornton School of Music in Recording Session Email Interviews with Brittany May and Rob Dunn • Module 1: People and Music: Technology’s Importance in Changing Times o Why Study This Module? o The Importance of Human Creation o Changing Patterns of Music Curricular in Higher Education o Technology Adoption and Change • Module 2: People Making Technology: The Dance of Music and Technology o Why Study This Module? Sidebar: Cassettes to CDs to Music in the Cloud o Music Tools Driven by the Technology at Hand The Mechanical Age: 1600s to Mid-1800s Powered by Electricity: Mid-1800s to Early 1900s Vacuum Tubes: Early 1900s to Mid-1900s Transistors and Miniaturization: 1950s to 1970s Personal Computers: 1970s to 2000s Internet, the Cloud, and Digital Anywhere: 2000 to the Present Big Things Come in Little Technology Boxes EMT 4th TOC Oct 18, 2020dbw - 1 o Back to the Future: Key Technologies of the Present • Module 3: People Competencies for Music Technology o Why Study This Module? o People, Procedures, Data, Software, and Hardware o Core Competencies and Solving Problems 1. Demonstrate setting up a computer music workstation and problem-solve technical issues 2. Describe importance principles of copyright, creative commons, and fair use 3. Demonstrate an understanding of acoustics and audiology 4. Create a streaming audio file 5. Explain the basics of analog and digital audio and how to edit digital audio files 6. Demonstrate an understanding of MIDI and its applications including performing with electronic, digital, and non-traditional instruments 7. Record and mix a performance with digital audio software 8. Enter, edit, and print music using notation software 9. Create and edit a simple music video 10. Create a music presentation with production software and appropriate hardware 11. Demonstrate how to use and manage a variety of social music sharing tools • Module 4: Getting Help o Why Study this Module? o Online Support o People with Technical Knowledge and Skills o Printed Materials o Professional Associations o Professional Conferences • Module 5: Finding Your Experience Level o Why Study this Module? o Experience Level o Platform and Operating System Choices o Hardware Choices o Software Choices Viewport II: Platforms, Operating Systems, and Internet Concepts for Musicians • Overview o Project Suggestions for Viewport II o Music Technology in Practice Frank Ticheli: Composer Working with Score • Module 6: Operating Systems, Digital Work Habits, and Internet Use o Why Study This Module? o Devices and Their Operating Systems What is an Operating System and What is its Purpose? • OSs and Software/Hardware Choice for Music Technology EMT 4th TOC Oct 18, 2020dbw - 2 • Keeping Current • Human Interaction and the Graphical User Interface Keeping Devices Organized and Understood • Setting Up a New Device • Drives • Files and Folders • Organizing Your Digital Environment • Location of Files and Folders • Pathname • Properties of the Device Itself Connecting Hardware and Internet Connections • Desktop/Laptop Computers • Tablets/Smartphones Look and Feel of Your Device • Background • Interface • Accessibility o Digital Work Habits Naming and Saving on All Devices • A Few Do’s and Don’ts • Importance of Saving Often! • Approaches to File Saving Viruses, Malware and Device Security Choosing and Managing Passwords • Tips for Choice • Password Manager Backing Up • Desktop/Laptop Computer • Mobile Devices Complexities of Copyright • Registration • Length of Copyright • Notion of "Covers" • Performance Rights • Streaming Services • Fair Use • Future of Copyright o Internet-Based Software for Personal and Professional Development Service and Hosting Web Browsers • Different Strengths • Key Features Email File Sharing Digital Audio Services: Sharing, Streaming, and Purchasing • Digital Audio Sharing • Digital Audio Streaming • Digital Audio Purchasing Developing a Personal Learning Network (PLN) EMT 4th TOC Oct 18, 2020dbw - 3 • Social Media • Bookmarking • Blogs • Podcasts • Website Design How It All Might Fit Together • Module 7: Concepts of Computers, Networking, and the Internet o Why Study This Module? o Analog to Digital: Computers and the Analog World Counting and Thinking with 1 and 0 Computer Bits and Bytes Serial and Parallel: Computers and Their Peripherals • Expressing Data in Parallel Form • Expressing Data in Serial Form o Network Protocols: Communicating Among Computer Devices Internet’s Primary Protocol: TCP/IP Sidebar: How Did the Design of the Internet Develop? • How Are Data Shared Over the Internet? • How Are Packets Addressed and Sent Over the Internet? Domain Names and IP Addresses Sorting Out Domain Names Email Internet Protocols: POP, IMAP, and SMTP Sidebar: Firsts Downloading and Streaming Protocols: FTP and RTSP o The World Wide Web: URL, HTTP, HTML, and More Web Internet Addresses and Protocols: URLs and HTTP • What If You Want to Create a Personal Website? Constructing Web Documents: HTML Web 2.0: HTML5, CSS, XML, and More Extending Web 2.0 o File Formats: Sharing Files Packaging and Compressing Sets of Files: ZIP, TAR, Z, DMG, and EXE Exchanging Documents and Media with Universal File Formats Exchanging Text Documents: ASCII, RTF, DOC, PAGES, ODT, and PDF Exchanging Music and Audio: WAV, AIF, MIDI and more Exchanging Graphics and Video Sidebar: Advanced Audio and Video Codecs and Containers Advanced Audio and Video Codecs and Containers o Safe Computing: Backup and the Cloud Clone Backup Incremental Backup of Critical Files Synchronized Backup Sidebar: Caution When Using Synchronized Backup! What Backup or Backups to Use? • Module 8: EMT Workstation Designs: Internals and Connectivity o Why Study This Module? o The Five Components of a Computer System o The Internal Process of Computer Devices CPU, GPU, and the Clock EMT 4th TOC Oct 18, 2020dbw - 4 • Central Processing Unit (CPU) • The Clock and Processor Speed • Graphic Processing Unit (GPU) • Applying Processors to Commercial Computing Devices Memory: RAM and ROM Sidebar: Deeper into RAM and ROM Internal Connectivity: SATA and PCIe Audio Codecs Internal Storage: HDD and SSD • Hard Disk Drives or HDDs • Solid-State Drives or SSDs Sidebar: Storage and Bus Speeds o Chromebook Internal Processes o What’s Different with the Internals of Mobile Devices? Mobile: CPU, GPU, the Clock and More Mobile: RAM, SSD and No HDD o Wired Connectivity The Wires: USB and Thunderbolt • Universal Serial Bus (USB) Connectors • Thunderbolt Connectors • USB Type-C The Protocols: USB and Thunderbolt • USB Protocols Sidebar: The Mix of USB Protocols and Numbering • Thunderbolt Protocols Sidebar: Common Network Topologies USB and Thunderbolt Topologies Applying USB And Thunderbolt to Desktop and Mobile Devices o Designing Wired and Wireless Networks Peer-to-Peer and Client-to-Server Local and Wide Area Networks Internet Service Provider (ISP) o Wired: The Internet Ethernet Internet Digital Subscriber Line (DSL) Internet Cable Internet Fiber Internet Sidebar: Virtual Private Network Applications for Wired Internet o Wireless Connectivity NFC and Bluetooth • Near Field Communication (NFC) • Bluetooth • Applications of NFC and Bluetooth Wi-Fi and Cellular Internet • Wi-Fi • Cellular Sidebar: Cellular Acronyms! • Applications for Wi-Fi and Cellular o Takeaways EMT 4th TOC Oct 18, 2020dbw - 5 • Module 9: EMT Workstation Designs: Internals and Connectivity o Why Study This Module? o Input Devices Keyboards Mouse Devices Touch Pads and Screens Pencils and Styluses Sidebar: Hal, the Virtual Assistant Virtual Assistants Sidebar: A Peak into the Design of Virtual Assistants • Acoustic Modeling • Pattern Matching Algorithms • Language Modeling (LM) • N-gram Modeling (N-gram) o Output Devices External Storage: HDDs, SSDs, Flash and SD, and CD and DVD • External HDD Storage • External SSD Storage • Flash and Secure Digital (SD) Storage • CD and DVD Storage Video: VGA, HDMI, DVI, Thunderbolt and More • Screen Technology • Screen Resolution • Screen Connectivity • Thunderbolt and USB-C for Video • Lightning and USB for Mobile Video Audio Output • Speakers, Headphones, or Earbuds • Wired or Wireless o Internet Hardware o EMT-1 Applications Wrap Up The Desktop Workstation The Mobile Workstation Viewport III: Analog and Digital Audio Basics • Big Picture: Digital Music Production and Live Performance • Overview of Viewport III o Project Suggestions for Viewport III o Music Technology in Practice Email Interview with Dr. Henry Panion III Email Interview with Ian Keel • Module 10: Concepts of Acoustics, Audiology, and Digital Audio o Why Study This Module? o Two Dimensions of Sound: Acoustical and Perceptual o Acoustical Properties of Sound Vibrations Frequency Amplitude EMT 4th TOC Oct 18, 2020dbw - 6 Envelopes Harmonic

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