Mpc1000-Ebook-Contents.Pdf

Mpc1000-Ebook-Contents.Pdf

Beat Making On The MPC1000 – Contents Thank you for your interest in ‘Beatmaking on the MPC1000’. This PDF first contains a summary of the contents of the book, which is followed by a more detailed breakdown of all contents within each chapter. You can find our more information about this ground breaking ebook at the following URL: http://www.mpc-samples.com/product.php?xProd=84&linkRef=4 Beat Making On The MPC1000 – Contents In Brief Preface i How to use this book Section A - Fundamental Skills 16 001 Audio Connections 17 002 Understanding MIDI 23 003 Memory & Storage 29 004 Loading Part 1 33 005 Loading Part 2 40 006 Saving 45 007 Naming Samples 55 008 Sampling Sounds 56 009 Understanding Mono & Stereo 61 010 Editing Samples Part 1 62 011 Editing Samples Part 2 67 012 Looping Samples 71 013 Programs 76 014 The Internal Mixer 85 015 Recording Sequences 88 016 Editing Sequences Part 1 97 017 Editing Sequences Part 2 103 Section B – Manipulating Drums & Break Beats 111 018 Filtering & Tuning Samples 112 019 Chopping Samples Part 1 114 020 Chopping Samples Part 2 119 021 Chopping Part 3 – Patched Phrase 123 022 Chopping Part 4 – Stutter Chopping 127 023 Layering Drum Sounds 129 024 Rebuilding Decay Tails on Snares 133 Section C – Building Drum Kits & Breaks 135 025 Emulating Timbre Changes 136 026 Building Drum Kits - Pure Kits 141 027 Building Performance & GM Kits 146 028 Creating Realistic Drum Performances 152 029 Basics of Laying Down a Drum Beat Part 1 154 030 Laying Down a Drum Beat Part 2 158 Section D – Advanced Techniques 161 031 Fitting an Instrument Loop to a Beat 162 032 Understanding Effects 168 033 Effects & Settings 171 034 Sequencing Tricks Part 1 181 035 Sequencing Tricks Part 2 187 036 Multisampling Part 1 189 037 Multisampling Part 2 195 038 Looping Instrument Samples 198 039 16 Levels 201 040 Using Blue Box 203 041 LFO, Slider & External Sound Manipulation 206 Section E – Building Songs 213 042 Understanding Song Mode 214 043 Song Arrangement Ideas 218 044 Recording Your Beats Part 1 223 045 Recording Your Beats Part 2 228 046 Recording Your Beats Part 3 233 047 Compression Part 1 237 048 Compression Part 2 240 Section F – MPC1000 Studio Environments 244 049 Looping Multisamples in Soundforge 245 050 Using Recycle with your MPC1000 Part 1 252 051 Using Recycle with your MPC1000 Part 2 258 Beat Making on the MPC1000 – Contents In Full Preface i How to use this book Section A - Fundamental Skills 16 001 Audio Connections 17 • Outgoing audio connections 17 • Connecting to a hi-fi system 17 • Connecting to a studio mixer 18 • Connecting to a DJ mixer 19 • Incoming Audio Connections 20 • Sampling Directly From a CD player 20 • Sampling from a turntable 20 • Sampling from a microphone 21 002 Understanding MIDI 23 • What is MIDI? 23 • Controlling MPC pads with a keyboard 24 • Connecting Synthesisers 25 • Adding Sound Modules 26 003 Memory & Storage 29 • What is Memory? 29 • What is Storage? 29 • Which Memory Card? 30 • Upgrading Ram 30 004 Loading Part 1 33 • Overview 33 • Viewing the contents of your card 34 • Autoload 34 • Folder Loading 35 • File Loading 36 005 Loading Part 2 40 • Manual Disk Transfer 40 • USB Transfer 40 • Emptying Memory Cards 41 • Preparing Your Card 42 • Updating the OS 44 006 Saving 45 • Saving to memory card and hard drive 45 • How to name files and folders 47 • Creating Backups 52 • Saving to internal memory 52 007 Naming Samples 55 • How to name sounds 55 • File naming conventions 55 008 Sampling Sounds 56 • The sample screen and settings 56 • Signal to Noise Ratio 57 • Should I add Effects While Sampling? 59 • Sampling Your Sound 59 009 Understanding Mono & Stereo 61 • Mono rules? 61 • Creating Stereo 61 010 Editing Samples Part 1 62 • The TRIM screen 62 • Setting Start & End Points 63 • Trimming Your Samples 63 • How Good is the MPC Waveform Display? 65 011 Editing Samples Part 2 67 • The DISCARD function 67 • EXTRACT 68 • DELETE 68 • SILENCE 68 • NORMALIZE 68 • REVERSE 69 • The Sample Screen Functions 69 012 Looping Samples 71 • Understanding Loop Points 71 • Looping Drum Breaks 71 • The Loop Screen 72 • Setting Start and End Loop Points 73 • Checking For Clicks 74 • Locking the Loop Points 75 013 Programs 76 • Understanding Programs 76 • Assigning Sounds to A Program 77 • What Are Banks? 77 • Changing Program Parameters 78 • Changing Global Pad Sensitivity 80 • Filters 81 • Voice Overlap 82 • Play Mode 83 014 The Internal Mixer 85 • Using the Internal Mixer 85 • Controlling Multiple Sounds 86 • Changing Outputs 86 015 Recording Sequences 88 • Overview 88 • Changing Tempo With Tap Tempo 89 • Sequencer Parameters 89 • Recording a Drum Performance 91 • Endless Recording 91 • Erasing Notes 92 • Note Repeat 93 • Adding Another Track 93 • Recording MIDI tracks 94 • Why Don’t The Pad notes run in musical order? 94 • Recording Mixer Changes 95 • One Sequence or Many? 96 016 Editing Sequences Part 1 97 • Changing Notes in Step Edit 97 • Navigating In Step Edit 99 • Step Edit Options 100 • Note Parameters 101 • Editing Recorded Mixer Settings 101 017 Editing Sequences Part 2 103 • Copy & Paste 103 • Events 103 • Bars 105 • Track Move 107 • Copying & Deleting 108 • Inserting Program Changes 109 Section B – Manipulating Drums & Break Beats 111 018 Filtering & Tuning Samples 112 • Filtering Kicks 111 • Tuning Breaks 113 • Tuning Down Without Dropping Pitch – Vinyl 113 019 Chopping Samples Part 1 114 • Methods For Chopping Breaks 114 • Zone/Slice Function Overview 114 • Adjusting Regions 116 • Slicing 116 020 Chopping Samples Part 2 119 • Fixing the End Slice 119 • Chopping It Further 119 • Adding More Slices 119 • Using Only Your Best Samples 120 • A Word of Warning 121 • Using Extract To Create Slices 122 021 Chopping Part 3 – Patched Phrase 123 • Overview 123 • Calculating BPM 124 • Patched Phrase In Action 126 • Patched Phrase Editing 126 022 Chopping Part 4 – Stutter Chopping 127 • Overview 127 • Creating Stuttered Chops 128 023 Layering Drum Sounds 129 • Layering Drum Sounds 129 • Changing Parameters 130 • Resampling Your Outputs 131 • Filtered & Tuned Layering 132 024 Rebuilding Decay Tails on Snares 133 • Re-building reverb/decay tails on snares 133 Section C – Building Drum Kits & Breaks 135 025 Emulating Timbre Changes 136 • Dynamic Sample Variation 136 • Using multiple samples 136 • Creating your own variations 138 • Timbre variations on one pad 139 • Utilising Layers 139 • Using Q-Link sliders 140 026 Building Drum Kits - Pure Kits 141 Why build kits in a standard layout? 141 ‘Pure’ Drum Kits 141 Building the Kit 142 Filling the Gaps 143 Making It Stereo 144 027 Building Performance & GM Kits 146 • Overview 146 • Building The Kit 147 • GM Kits 148 028 Creating Realistic Drum Performances 152 • Real time or step edit? 152 • Turn Off Full Level 152 • Using Quantise 152 • Keep it varied 152 • Lining Up Samples (or not) 153 • Drummers and Limbs 153 029 Basics of Laying Down a Drum Beat Part 1 154 • Overview 154 • Steps in laying down a beat 154 030 Laying Down a Drum Beat Part 2 158 • Creating Drum Rolls 158 • Ghost Notes 159 • Recreating Grooves From Other Records 160 Section D – Advanced Techniques 161 031 Fitting an Instrument Loop to a Beat 162 • Overview 162 • Matching up Grooves 162 • Matching Tempo by Tuning 163 • Pitch Shifting 163 • Time Stretching 164 • Finding Pitch/Key 165 • Major or Minor? 166 • Patched Phrase 166 • Chopping both Loops 167 • Hints on Improving Tempo Matching 167 032 Understanding Effects 168 • Understanding Effect Controls 168 • Master Effects 170 • Saving Effect Sets 170 033 Effects & Settings 171 • ‘Jazzing Up’ Rhodes 171 • Tremolo 172 • Flying Pan 173 • Combining Effects 173 • Chorus 174 • Flanger 174 • Delay 175 • Reverb 176 • Bit Grunger 176 • 4 Band EQ 177 • Compressor 178 • Changing Effects Via Step Edit 179 • Getting Around Limitations 179 • Master Effects 180 034 Sequencing Tricks Part 1 181 • Boosting The Bottom End of a Loop 181 • Filter Sweeps 181 • Changing Sequencer Resolution 185 • Creating Delay Effects With Your Sequencer 185 035 Sequencing Tricks Part 2 187 • Echoes 187 • Turntable Stops 187 • Fade Back 188 • Putting It All Together 188 036 Multisampling Part 1 189 • How Do We Multisamples 189 • A Sub Bass Program 189 • MIDI notes and the MPC 191 • Tuning 192 • Controlling Note Length 193 • Controlling Decay 193 037 Multisampling Part 2 195 • Overview 195 • Converting a loop into a multisample program 195 • Monophonic Multisampling 196 038 Looping Instrument Samples 198 • Overview 198 • Extending note length with looping 199 • Creating a drone 200 039 16 Levels 201 • Overview 201 • Practical usage of 16 levels 201 040 Using Blue Box 203 • Downloading 203 • First Steps 203 • Musical samples 205 • Chromatic Programs 205 041 LFO, Slider & External Sound Manipulation 207 • LFO Overview 207 • Tremolo Effect 207 • Mimicking Vibrato 207 • Creating Bass Lines with LFO 208 • Real Time Controls 209 • Q Link Sliders 209 • Manipulation of External Sounds – Input Thru 211 Section E – Building Songs 213 042 Understanding Song Mode 214 • Overview 213 • Using Multiple Sequences 213 • Song Mode 216 • Converting Songs to Sequences 217 043 Song Arrangement Ideas 218 • Overview 218 • A List of Arrangement Ideas and Techniques 218 044 Recording Your Beats Part 1 223 • Overview 223 • Recording a Rough Demo 224 • Going To A Studio 225 • Doing It All Yourself 226 • A Mixture 227 045 Recording Your Beats Part 2 228 • What Is A Multi Tracker? 228 • Synching & MIDI 229 • MPC as Slave With MIDI Clock 230 • Mono & Stereo Instruments 231 046 Recording Your Beats

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    10 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us