Don Meyer Clinic Notes

Don Meyer Clinic Notes

Don Meyer Clinic Notes Perimeter Drills Shooting Progression 1. Form shooting with no ball 2. Lay on back form shooting with no ball 3. Lay on back form shooting with ball 4. Form shooting off the glass – use the side of the bank board – try to hit the bolts 5. Form shooting trying to make – start in close and gradually work your way out 1 on 1 Moves / Ideas 1. Spin pass to yourself into triple threat 2. Dribble bust out after the ball goes through the hoop – Reverse pivot into triple threat Option: you can lolli pop pass the ball out and catch – reverse pivot into triple threat 3. Establish dominate pivot foot – drive hard towards the lead hand of the defense 4. Circle tight rather than rip the ball a. Small circle right with the ball when you drive left b. Small circle left with the ball when you drive right 5. Crossover drive needs to have a big step Direct drive needs to have a medium first step and a big second step – Keep a low center of gravity Wing Progression 1. Start with a 3 pointer 2. Drive middle across the rim finish – drive baseline across the rim finish 3. Pull up jumper off the drive (middle drive – baseline drive) 4. Quick shot (middle and baseline) 5. Space maker – plant with inside foot to create space from defense (middle and baseline) 6. Hesitation (middle and baseline) 7. Jab Step to the 3 ball 8. +2-2 Free throw (+1 for a swish, 0 for a make, -1 for a miss) Scoring: Makes = 1, Swish = 2, Miss = 0 Power Dribble Done into protective dribble o Slide forward and backwards o Quick between the legs to change directions o Be low and tight Pull Back Crossover Progression: Side-to-side, front, baby step, lunge step, ALL OUT 3 Out o Take the ball towards middle of floor at 45 degree angles – FAST o Pull back crossover to change directions – between the legs to switch to the other hand o 3 dribbles forward – 2 dribbles back Full court 2-on-1 Rule: Offense goes the length of the floor to score o Don’t try to split the defense, attack one of the 2 defensive players o Never turn your back to defense (reverse pivot) o Add a release man at half court to pass to . Release man must pass the ball back to the offensive player Release man 1 on 3 Full Court Defense can not leave their designate zone Offense tries to score 3 Different Speeds 3 Different speeds to the basket Last speed needs to attack the basket for a finish Explode Change Speed SLOW 1-2-3 Shooting 1. Start with a layup = 1 pt for no rim a. Use a shot fake b. Shoulder on hip of defense on the drive c. 1 dribble – jump stop – chin ball – shoot 2. Jump shot = 3 points for a swish, 2 points for a make a. Use a shot fake b. Shoulder on hip of defense on the drive c. 1 dribble pull up 3. 3 point shot = 4 points for a swish, 3 points for a make a. Teammate rebounds long shots b. Ball does not touch the floor – follow your shot 25 in a Row Cant miss 2 in a row If you miss 2 in a row, you have to swish the next shot to stay in o Run if you fail 4 Up 1 team has to get 4 shots ahead of the other team Once you get 4 ahead, your whole team needs to be sitting Each player needs to mimic the shooting motion (even if you are not shooting) Push ups for losers Beat Steve Nash Make a FT = +1 Miss a FT = Nash +3 Make a jump shot = +1 Miss a jump shot = Nash +2 1st one to 10 wins ---- last shot has to have a shot fake involved FT Game Make 4 pts with 3 FT shots o 1 make = +1 point o 1 swish = +2 points o 1 miss = 0 points Can split into groups 1, 2 or 3 +2 -2 FT Swish = +1 Miss = -1 Make with rim = 0 Goal is to get +2 before -2 16 FT in 6 Minutes (1-and-1 situation) Miss 1st FT you run a killer (5 dribble max on the length of the court) If you miss the backend of the FT, you run up and back 2 times with the ball If you make both FT’s, you have 1 sprint up and back with the ball Note: you can use NO rebounder Team 1-and-1 1 at each basket Shoot the front end of a 1-and-1 FT ---- set a team goal If they don’t meet the goal – team runs Buy the Bank Teams of 3 – Alternate shots 1 point for each make ---- team accumulates points Whoever misses accumulates those points Cheer FT Take turns shooting FT If they miss, they run Those not shooting clap and cheer for the person shooting If someone is not cheering, team runs Bubby FT Bubba = 75 Team = 73 3 people per team – all get 1 shot attempt ---- 1 point per make Scrimmage When a player is taken out of the scrimmage o Has to make 6 FT’s in a row before he can come back in and play Finishing with the Rim 1. Give a shot fake, and finish on the opposite side of the rim 2. Rim helps protect shot from being blocked Windshield Wiper Shooting 1. Alternate from each spot (x) for a set amount of time - Baseline to Elbow - Elbow to Elbow - Elbow to Baseline Transition Drill 1. Rip the ball through on the catch 2. Extend through the cut 3. Explode to the rim – work on middle drives as well 4. Coach can serve as the passer Option: can pull up for jumpers on both middle and baseline drive Transition Catch and Shoot 1. Rip the ball through on the catch 2. Extend through the cut 3. Explode to the rim – work on middle drives as well 4. Coach can serve as the passer Option: can pull up for jumpers on both middle and baseline drive Special Situations Switching Defenses Down Screen Slip 1. On the down screen, the screener should look to slip O1 X1 and show to the ball. X5 O3 O5 Screen Your Man 1. Screen your man to prevent slip. O1 X1 2. If your man fights through, screener slips O3 X5 O5 Dribble Handoff 1. Use a dribble handoff to get the match up you want X1 O1 X5 O5 Quick Slips from SLOB 1. On switching defenses from a SLOB, use a quick slip. X1 O1 X1 X3 O2 O3 3 O5 Quick Slip with Hand Signals 1. Inside hand raised, quick slip. O3 X3 2. Outside hand raised is a screen 3 X1 O5 O1 Back Pick Slip 1. Has to be high for a back pick slip O3 3 X1 O1 O5 5 High Delay 1. Replace and fill 2. Post has to flash HIGH O4 X4 X3 O3 X5 O5 X1 X2 O1 O2 1. Back screen on a spread 2. Replace and fill O4 X4 X3 O3 X5 O5 X1 X2 O1 O2 Defending the Flex 1. Stop guard to guard pass O4 X4 O5 X5 X3 O3 X1 X2 O1 O2 1. Tunnel the down screen X3 O3 2. Down screen needs to have a tunnel for the O5 X5 X4 O4 person getting screened to get through 3. Need to shove the person through the screen X1 4. Get your bigs in the middle and guards up top X2 and then switch all screens O1 O2 1-4 Low Defense – Dork Trap O1 O5 X4 O4 X3 O3 X1 X5 1. O1 is the DORK – person guarding the dork will come trap the ball on 1-4 low clear out. 2. If the ball is passed to the dork, trapper recovers X2 O2 1-4 Low Defense – Shooters in Corner O1 O5 O4 X3 O3 X1 1. O1 and O3 are shooters – person guarding the X5 X4 shooter will come trap the ball on 1-4 low clear out. 2. Everyone rotates over 1 position in the direction of the trap X2 O2 1-4 Low Defense – 1-1-3 O1 O5 O4 O3 X4 1. Play the passing lanes X5 X3 X1 X2 O2 5 Levels of Coaching 1. Survival – Don’t know anything 2. Striving for success 3. Satisfaction – Get to comfortable 4. Significance – Most dangerous time 5. Spent – Cant do it anymore Delay Defense Regular Defense 1. Use regular aggressive man to man defensive O4 O3 X3 X4 2. Deny passes, play help X5 O5 X2 X1 O2 O1 Zipper 1. Tunnel ball to sideline and trap O4 O3 X3 X4 X5 O5 X2 X1 O2 O1 Zipper (continued) O4 1. Tunnel ball to baseline and trap X3 O3 2. Other defenders need to rotate X4 X1 O2 X2 X5 O5 O1 Trap 1st Pass 1. Tunnel ball to sideline and trap O3 X3 O4 X4 X5 O5 X2 X1 O2 O1 Foul 1. Need a hand signal BLOB Defense 1. Ball defender needs to play at an angle and can not allow himself to get pined 2. Belly up the post 3. If they throw the ball to a corner, trap 4. Guard covers long corner SLOB Defense 1. Play hands, eyes, feet of the passer 2. Play on the line up the line in the passing lanes 3.

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