ARMOR PP Affiliations Solo Buddy Team STRESS / TRAUMA Distinctions Dutiful Student Heroic Ambition or Technophile +1 PP Power Sets PSYCHIC EXO-ARMOR Superhuman Durability Superhuman Strength SFX: Ancestral Boost. Step up or double a Psychic Exo-Armor die for that Scene, or spend 1 PP to do both. Take your second-highest rolling die of each subsequent P action or reaction as emotional or physical stress. SFX: Memory Surge. Use your current emotional stress die as your effect die, then step 4 up your emotional stress by +1. 6 SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused by light-based attacks. 8 Limit: Conscious Activation. While stressed out, asleep, or unconscious, shutdown Psychic Exo-Armor. Recover Psychic Exo-Armor when you recover that stress 10 or wake up. If you take emotional trauma, shutdown Psychic Exo-Armor until you recover that trauma. 12 Limit: Mutant. Earn 1 PP when affected by mutant-specific Milestones and tech. M 4 6 Specialties Combat Expert Science Expert 8 Tech Expert 10 [You may convert Expert d8 to 2d6, or Master d10 to 2d8 or 3d6] 12 E 4 Milestones FOR MY ANCESTORS 6 1 XP when you first use your Ancestral Boost SFX. 3 XP when you make your Japanese heritage the subject of an argument or 8 confrontation. 10 XP when you either embrace your heritage completely or deny it. 10 ONE OF THE TEAM 12 1 XP when you give support to another hero. 3 XP when you’re given an official place on a team. XP 10 XP when you either sacrifice something you hold dear for the benefit of your team or walk away from your team to avoid that sacrifice. MARVEL HEROIC ROLEPLAYING Hisako Ichiki [secret] History Abilities & Resources Growing up in an old-fashioned and patriarchal Drawing on the strength of the line of her ances- family, teenager Hisako Ichiki left her native Japan tors, Ichiki’s mutant power allows her to manifest a for the United States. There she sought training at psionic exo-skeleton. This multi-colored, translucent the Xavier School for Higher Learning, to master energy shell, resembling a suit of armor, can pro- her mutant gift. Although she has been exposed to tect her from substantial physical injury. Although numerous dangers and emotional trials during her vulnerable to lasers and other light-based attacks short stint at the school, Ichiki’s bravery and tenacity (since her shell allows light through), as well as have thus far seen her through. In that time she has hyper-dense materials such as Adamantium, the won the respect of her peers and even a few of her shell’s psionic protection is proof against most other teachers, including Wolverine. This being the X-Men, forms of harm. While the armor is active, Hisako can however, that respect often translates into new and even survive re-entry into a planetary atmosphere interesting opportunities to place herself in peril. and the terminal-velocity impact following such a descent. Personality In addition to protection, the exo-skeleton also Hisako demonstrates a stubborn courage and amplifies her physical strength. While her upper steadfast resolve that belie her young age. She is limits are currently unknown, she is capable of toss- an intelligent, quick learner, determined to absorb ing vehicles aside with little effort and tearing apart everything the X-Men and their school can teach her, reinforced construction materials. regardless of the dangers she might Ichiki has yet to realize her full potential, and she face. She is also remarkably level- can exhaust herself if she’s not careful. With more headed for her age, managing training, she may be able to extend the size and to keep calm in the face shape of her armor, as well as protect against attacks of great stress and that might otherwise prove impossible to resist. violence. If given the chance to join the X-Men, Ichiki has her codename picked out: Armor. HERO DATAFILE BEAST PP Affiliations Solo Buddy Team STRESS / TRAUMA Distinctions Genetic Activist Renaissance Beast or Smartest Man in the Room +1 PP Power Sets BESTIAL MUTANT Enhanced Durability Enhanced Senses Enhanced Stamina Superhuman Reflexes P Superhuman Strength SFX: Claws & Fangs. Add a d6 to your dice pool for an attack action and step back the 4 highest die in your pool by –1. Step up physical stress inflicted by +1. 6 SFX: Oh My Stars and Garters! Spend 1 PP to borrow the highest die in the doom pool as an asset for your next action, then step back and return the doom die. 8 Limit: Mutant. Earn 1 PP when affected by mutant-specific Milestones and tech. 10 12 M Specialties Acrobatic Master Combat Expert 4 Cosmic Expert Medical Expert 6 Science Master Tech Master 8 [You may convert Expert d8 to 2d6, or Master d10 to 2d8 or 3d6] 10 12 Milestones MUTANTS SANS FRONTIÈRES E 1 XP when you use your Medical Expert to help a mutant recover stress. 4 3 XP when you choose not to engage in a confrontation in order to rescue or support noncombatant mutants. 6 10 XP when you either allow a mutant to die or give up your status or reputation to save a mutant. 8 WORKPLACE ETHICS 10 1 XP when you reveal a new stunt associated with your Medical, Science, or Tech Specialties. 12 3 XP when you engage in a confrontation with another hero regarding your use of your Specialties and your action or reaction total makes you the victor. 10 XP when you use a questionable Medical, Science, or Tech asset or resource to sup- XP port a team member or you refrain from supporting a team member with your Specialties at a critical moment. MARVEL HEROIC ROLEPLAYING Dr. Henry “Hank” Phillip McCoy [public] History Abilities & Resources Born a mutant with ape-like features and limbs, Beast possesses superhuman strength, durabil- Henry “Hank” McCoy, codenamed Beast, was the ity, endurance, speed, and agility. He is an amazing founding member of the X-Men. Already mentally acrobat and able to use his clawed hands and feet to gifted, he studied biochemistry and genetics under cling to surfaces and climb walls, though his current Professor Xavier and eventually became the X-Men’s cat-like state doesn’t possess the same heightened resident science expert. dexterity as his other forms. Beast heals somewhat Eventually, Hank left the X-Men to work in the faster than normal and can emit pheromones at- private sector. He made great strides in understand- tractive to the opposite sex. Beast is also a trained ing the nature of human mutation while he was geneticist and biochemist and considered one of the employed by the Brand Corporation. This changed greatest scientific minds in the world. when Hank discovered his boss was stealing clas- With the possible exception of Wolverine, no sified government documents. Determined to stop mutant has as diverse a collection of allies as Beast. the espionage himself, he took an experimental A founding and long-time member of the X-Men, formula to augment his abilities and mask his ap- Beast can count most members of that team as pearance. His heroics succeeded, but the formula close friends, especially the other founders and permanently changed him. their mentor, Professor X. As an Avenger, Beast often Now a blue, furry, simian-like mutant, Hank left found public acceptance even during various peri- the private sector. He returned to super heroics first ods of anti-mutant hysteria and worked alongside a member of the Avengers, then the Defenders. He Captain America, Hawkeye, Ms. Marvel, and others. eventually rejoined his original X-Men teammates As a Defender, he befriended mystical heroes such in X-Factor. During this time he briefly regained his as Dr. Strange and the Valkyrie. more human appearance, though his body suffered Hank’s scientific reputation, expertise, and con- frequent mutations, with effects such as a tempo- nections allow him access to some of the most ad- rary decrease in intellect and increase in strength. vanced laboratories in the world. Finally, Beast returned to his blue, furry form and his original home with the X-Men. During his later time with the X-Men, Beast eventually mutated again into his current form-one larger, stronger, and more cat-like. Personality Beast’s personality has changed wildly based on his current state of mutation. In his more hu- man-looking guise, he tended to be bookish and fairly serious. After he turned himself into a blue-furred creature, he started to joke and wisecrack more to cover up his insecurity he felt in looking less human. In his current furry blue feline form he’s a combination of the two— prone to academic musings as well as self-deprecating witticisms and bon mots. In any form, Hank McCoy is a dedicated sci- entist and a loyal friend. HERO DATAFILE BLACK PANTHER PP Affiliations Solo Buddy Team Distinctions King of Wakanda STRESS / TRAUMA Peerless Strategist or World-Class Intellect +1 PP Power Sets WAKANDAN TECHNOLOGY Cybernetic Senses Enhanced Durability Wall-Crawling Weapon SFX: Energy Absorption. On a successful reaction against an energy-based attack action, convert opponent’s effect die into a Wakandan Technology stunt or step up a Wakandan Technology power by +1 until used in an action. Spend 1 PP to use this stunt if opponent’s action succeeded. Limit: Gear. Shutdown a Wakandan Technology power and gain 1 PP. Take an action vs. the doom pool to recover. P CHOSEN OF THE PANTHER GOD 4 Enhanced Reflexes Enhanced Senses 6 Enhanced Stamina Enhanced Strength 8 SFX: Focus.
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