The SWCCG Player's Committee presents Virtual Cards Virtual Set #2 To use these cards, simply print them out and cut out the area beneath the card title, and place the cutout in a sleeve with the original card. We recommend using opaque sleeves for non-objective cards. If you use clear sleeves, the cutout must be attached to the original card using tape or some other adhesive so the cutout does not slide. The adhesive must not be visible and must not noticably increase the thickness of the card, if it does, the tournament director may interpret that as cheating and penalize you appropriately. P X. Adds X to the power of anything A Immune to Alter S Immune to Sense C Immune to Control he pilots (unless otherwise specified) and is considered to have a pilot icon. •Affect Mind (V) •General Dodonna (V) D E F E N S I V E S H I E L D 3 While at a Rebel Base during your control phase, D Plays on table. While Inner Strength not on table, may use 1 Force: Z any Rebel pilot of ability opponent may only use 1 combat card per turn. 5 < 3, Colonel Feyn Gospic, or an Admiral's Order. While opponent has 2 Dark Jedi on Naboo, you lose no more than 2 Force to Force drains at opponent's Naboo sites. Let Them Make The First Move may only target droids and spies. ••7 ••1 Han's Back (V) •Biggs Darklighter (V) Use 1 Force: X(or retrieve from Lost Pile) Han, 2 Deploys free to Red 3, Beggar's Canyon, or same Han's Heavy Blaster Pistol, or the Falcon. OR location as Hobbie or Fel. P 2 . Red 3 has an Cancel a weapon destiny targeting Han or the 5 astromech aboard. Once during your control Falcon, causing opponent to redraw. phase, may ZOld Times. ••8 ••2 Han's Dice (V) •C-3PO (See-Threepio) (V) Cancel Watto's Chance Cube. OR If one of your Note: These cards characters of ability > 2 is in a battle, use 1 3 During a battle at a site with R2-D2, may not be Force to cancel a just drawn destiny and cause targeted by weapons and may draw one destiny, will not be legal for 4 a redraw. Once per turn, when drawn for destiny, subtracting that amount from opponent's total tournament play may take into hand to cause a redraw. power. Once per game, may place all your Effects that are not A in your Used Pile. until Saturday, ••9 ••3 June 1, 2002. Legal for Regional Into The Garbage Chute, Flyboy (V) Cantina Brawl (V) and Open qualifiers Add one battle destiny during a battle at any If a battle was just initiated at an interior site on Saturday, June 8th. Trash Compactor, Incinerator, Junkyard, or where both players have a participating character swamp. with a weapon, your weapon destiny draws there are +1 (+3 if at Cantina) for remainder of turn. ••10 ••4 •Jawa Siesta (V) Demotion (V) Deploy on table. Your unique (•) Jawas are defense value +1 and you may add one destiny Use 2 Force to deploy on an Imperial leader of to power only during a battle at a Tatooine ability < 5 or a senator. That character's game exterior site involving your unique ( )Jawa. text is canceled. Effect lost if present with • another Demotion. ••11 ••5 •K'lor'slug (V) Escape Pod (V) Deploy on table. Your characters present about to Cancel a Force drain at a holosite. OR If opponent be lost during battle (before the damage segment) is about to place your character out of play, place remain in play and must be forfeited for 0 at end that character in your Lost Pile instead. OR of battle. Non-Jedi characters without weapons Zany dejarik, hologram, or any holosite. are immune to Bad Feeling Have I. A ••12 ••6 Not endorsed or sponsored by Lucasfilm Ltd. 2002 SWCCG Player's Committee P X. Adds X to the power of anything he pilots (unless otherwise specified) and is considered to have a pilot icon. The SWCCG Player's Committee presents Leia's Back (V) Virtual Cards Return Of A Jedi (V) Virtual Set #2 Use 1 Force: X(or retrieve from Lost Pile) Leia, Use 1 Force: X(or retrieve from Lost Pile) Leia's Blaster Rifle, or Leia's Sporting Blaster. Obi-Wan, Obi-Wan's Lightsaber, or Obi-Wan's OR Use 2 Force to add 2 to a Force drain where Cape. OR While Inner Strength not on table, use Leia is present. 1 Force to cancel a weapon, duel or lightsaber combat destiny draw targeting Obi-Wan. ••13 ••20 Luke's Back (V) Rycar Ryjerd (V) Use 1 Force: X(or retrieve from Lost Pile) Luke Deploy on table. When your character is lost from of ability < 6, Luke's Lightsaber, or Luke's Blaster table, place all Effects and Devices on that Pistol. OR While Inner Strength not on table, use 1 character into owner's Used Pile. Twice per game, Force to cancel a weapon, duel, or lightsaber may Zan Effect or Device that deploys on a combat destiny draw targeting Luke. character. A ••14 ••21 Sandcrawler (V) Nightfall (V) 3 Has a permanent driver. May add 7 passengers. Deploy on table. Once per game, target a system. Each Jawa at same site is power + 1 and forfeit At related sites, "nighttime conditions" are in Note: These cards 3 + 2. Once during your deploy phase, may Xany effect and spies deploy - 2. A will not be legal for Jawa to this location. tournament play ••22 ••15 until Saturday, June 1, 2002. •Special Modifications (V) Legal for Regional Deploy on table. Your starships may not be made •Obi-Wan's Cape (V) 'immediately lost' during the weapons phase of a and Open qualifiers battle. May place Effect in Lost Pile to make your Deploy on Obi-Wan. Adds 1 to defense value and starship immune to attrition for remainder of may not be excluded from battle. May lose this on Saturday, June 8th. turn. ard to cancel one weapon, duel, or lightsaber combat destiny draw here during opponent's turn. ••23 ••16 Utinni! (V) Panic (V) Zone Utinni Effect. OR Zone unique (•) and/or one non-unique Jawa. You may 'react' to a system or sector by Xan unpiloted Rebel starship and pilot of ability < 3 (together). OR Za device or non-lightsaber weapon. S ••24 ••17 •Yavin Sentry (V) Rebel Reinforcements (V) D E F E N S I V E S H I E L D D Plays on table. Opponent must use an additional Once per game, if opponent has more cards with X Force to deploy a non-unique card (other than ability on table than you, draw destiny and a Jawa or Tusken Raider), where X = the retrieve up to that number of Rebel characters number of copies of that non-unique card at that and/or Rebel starships (may take one retrieved location. card into hand). ••18 ••25 Rebel Trooper (V) 1 Destiny +2 when drawn for weapon or battle destiny. While armed with a Blaster Rifle, forfeit 2 +2 and draws one battle destiny if not able to otherwise. ••19 Not endorsed or sponsored by Lucasfilm Ltd. 2002 SWCCG Player's Committee The SWCCG Player's Committee presents Virtual Cards Virtual Set #2 To use these cards, simply print them out and cut out the area beneath the card title, and place the cutout in a sleeve with the original card. We recommend using opaque sleeves for non-objective cards. If you use clear sleeves, the cutout must be attached to the original card using tape or some other adhesive so the cutout does not slide. The adhesive must not be visible and must not noticably increase the thickness of the card, if it does, the tournament director may interpret that as cheating and penalize you appropriately. P X. Adds X to the power of anything A Immune to Alter S Immune to Sense C Immune to Control he pilots (unless otherwise specified) and is considered to have a pilot icon. •Admiral Motti (V) Fear Will Keep Them In Line (V) 3 P 2 . Your Imperial-class Star Destroyers deploy Deploy on Death Star. During your control phase, - 2 to same system. opponent loses 2 Force for each battleground 5 system within 2 parsecs of your Death Star that you control with a Star Destroyer. ••26 ••32 Bantha (V) •General Tagge (V) 1 May carry 2 passengers. Ability = 1/2. May move 3 Once during your control phase, may use 1 Force as a 'react'. Each Tusken Raider present is power 4 to Zany Imperial trooper without armor. Once 3 +1. Creature Vehicles do not suspend Scum and per game, may place all your Effects that are not Villainy. During your turn, may place in Used Pile immune to Alter into your Used Pile. to ZBantha Herd. ••27 ••33 •Commander Praji (V) Han Seeker (V) 2 P 2 . Once during your control phase (twice if on Devastator) may use 1 Force to Zany Imperial Note: These cards Use 1 Force to deploy on opponent's side at any 3 pilot of ability < 3. unoccupied site. Moves during your control phase will not be legal for like a character. When present with a smuggler of ability < 3 or Han with permanent weapon, tournament play choose one to be lost (along with Seeker). ••28 until Saturday, June 1, 2002.
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