1446674611085.Pdf

1446674611085.Pdf

1 Play-Testers In no particular order: Alex Henzler, Bill Logan, Hunter Logan, Javan M. Kelly, Justin Mills, Kelly Reed, Mikey Credits Kane, Nancy Ludden, Noah Logan, Rich Peterson, Robert Design Larry Moore Ludden, Sean Michael Kelly, Tammy Moore, Tiras H.M. Co-Design Bill Logan Kelly, Vince Kane, Vinnie Kane, Big Al, Rob Ludden, Nancy Editing Jim White Ludden, Jim Pelton, Kyrinn S. Eis, Tre’ Grisby, Mark Tammy Moore Hassman, Gaston Gosselin, Jeremy Whalen, Jayce Gaines, Gaston R. Gosselin Michael Hogaboom, R.E. Davis Cover Art Eric Quigley Illustrations William Stewart About the Author Khairul Hisham Larry Moore is a network/security engineer by day, a Bill Logan calling given to him without repentance. By night he Larry Moore morphs into a game crafter, fanzine editor or adventure Jeremy Whalen writer. You might know him from a Con in the Ohio area, the Star Frontiersman fanzine or the design of the up- coming Frontier Space RPG. You might know him for other reasons that are best left for history to write. If you don’t know Larry, he would love to hear from you. Email him at [email protected] or Twitter @simplymenotu or G+ http://gplus.to/w00t About DwD Studios After several years of digitally re-mastering our favorite science-fiction game and publishing years of issues of the free online fanzine, the Star Frontiersman, Bill Logan and Larry Moore decided it was time to put their creative efforts together and make games, lots of games! But not just any games, we have blended the best of the "old school" games with the best of the "new school" games to create fresh ideas and unique products. DwD Studios creates engaging high-quality games for all generations. Whether it’s an adventure module for your favorite role-playing game or a new game altogether, we hope you come to love the fruits of our labor. http://dwdstudios.com/barebones/ Licensing BareBones™, BareBones Fantasy™ and Keranak Kingdoms™ are copyright 2012, and are trademarks of DwD Studios. These trademarks are used under the Creative Commons Attribution-Noncommercial-ShareAlike 3.0 Unported License; (CC BY-NC-SA 3.0); Some Rights Reserved. To view a copy of this license, visit: http://creativecommons.org/licenses/by-nc-sa/3.0 Or send a letter to: Creative Commons, 444 Castro Street, Suite 900, Mountain View, CA 94041, USA. For specific details, appropriate credits, and updates to this license, please see: http://dwdstudios.com/barebones/license PERMISSION IS GRANTED TO PRINT THIS DOCUMENT FOR NON-COMMERCIAL USE. Revised November 15, 2012 1 Table of Contents INTRODUCTION ........................................................................................................................... 3 WELCOME .......................................................................................................................................... 3 DICE .................................................................................................................................................. 4 ABILITIES ............................................................................................................................................ 4 SKILLS ................................................................................................................................................ 4 ACTION CHECKS ................................................................................................................................... 4 CHARACTERS ............................................................................................................................... 5 CHARACTER CREATION ........................................................................................................................... 5 RACES ................................................................................................................................................ 8 SKILLS ................................................................................................................................................ 9 SPELLS ............................................................................................................................................. 13 MORAL CODE .................................................................................................................................... 18 EQUIPMENT ...................................................................................................................................... 20 CHARACTER DEVELOPMENT .................................................................................................................. 22 SAMPLE CHARACTERS .......................................................................................................................... 23 GAME GUIDELINES ......................................................................................................................26 ACTIONS ........................................................................................................................................... 26 GETTING HURT .................................................................................................................................. 27 GETTING HEALED ............................................................................................................................... 27 TIME ............................................................................................................................................... 27 INITIATIVE ......................................................................................................................................... 27 MOVEMENT AND RANGE ...................................................................................................................... 28 COMBAT ........................................................................................................................................... 28 SPELLS ............................................................................................................................................. 28 EXAMPLE OF PLAY............................................................................................................................... 29 GM GUIDELINES ..........................................................................................................................32 SUCCESS MODIFIERS ........................................................................................................................... 32 BREAKING THINGS .............................................................................................................................. 32 RESISTANCE CHECKS ............................................................................................................................ 32 GETTING HURT .................................................................................................................................. 33 CONDITIONS ...................................................................................................................................... 34 EFFECTS ........................................................................................................................................... 34 DESCRIPTORS ..................................................................................................................................... 35 LANGUAGES ...................................................................................................................................... 35 MAGIC ITEM CREATION ....................................................................................................................... 35 MINOR NPC ..................................................................................................................................... 44 TRAVEL ............................................................................................................................................ 45 CREATURES ....................................................................................................................................... 45 ADVENTURE IDEA GENERATION ............................................................................................................. 57 RANDOM DUNGEON GENERATION ......................................................................................................... 62 REWARDS ......................................................................................................................................... 68 KERANAK KINGDOMS .................................................................................................................69 HISTORY ........................................................................................................................................... 69 REGIONS .......................................................................................................................................... 72 PANTHEON........................................................................................................................................ 75 GLOSSARY ...................................................................................................................................77 INDEX .........................................................................................................................................78 2 Introduction A welcome to the game and some very basic info Welcome Welcome to the BareBonesTM Fantasy role playing game. This game

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