http://conference.virtualreality.to • @VRToronto 1 Director’s Welcome Letter “If I have seen further than others, it is by standing upon the shoulders of “Giants.” In searching for a succinct way to summarize the rapid change and development going on in the technology that is helping to power new and spatialized media, it dawned on me that we may find mooring from those who have worked so very hard, taken risks, failed and picked themselves up to forge on, to create many of the tools and methodologies we use today. My grandparents, who are 92 and 84, respectively are very feeble now, and I don’t know how much longer I will have them with us to learn about the world as it once was, but I recently had my friends at Quantum Capture capture a digital model of the couple in extreme high detail. I am not sure how I feel about these lifelike digital models, especially once the real people are gone. The same for all of these strange objects we will leave behind. What interests me is the meaning and life we give them. When we look to our predecessors with a desire to learn, we can unpack the experience of lifetimes. The passage of a human life is rife with impossibly beautiful stories, full of nuance, subtlety and suggestion. Twigs ready to start a bonfire. Or as Stanley Kubrick put it in his 1968 interview with Playboy Magazine: “However vast the darkness, we must supply our own light.” That’s why I named this year’s show “Giants.” By bringing these giants together under one roof, we can build from more than 30 years of experiments, experience, wisdom and knowledge, and continue forward, cognizant of that tremendous foundation, which may not only save us from repeating mistakes, but learning from them so we can make fresh mistakes of our own, which I encourage everyone to do in the spirit of curiosity, tenacity, courage, benevolence, and collaboration..I look forward to that fluidity between instinct, passion and emotion, personality, culture and spirit that fills these electronic sarcophagi with the breath and perhaps even the meaning, of life. Keram Malicki-Sanchez Executive Director, VRTO *Sir Isaac Newton VRTO Virtual & Augmented Reality World Conference & Expo 2017 is brought to you by: Executive Director: Keram Malicki-Sanchez Senior Event Producer: Jessy Blaze Project Manager / Graphic Designer: Chrissy Aitchison Web Designer: Ben Cross Floorplan Design: Roderick Wicks Associate Producers: Dr. Maria Karam • Ian Kelso• Bill Perry • Lucie Lalumière A/V Leads: Josh Miles Joudrie • Michael Duhacek • Shawn Haswell Technology Advisor: Joseph Ellsworth Additional Sales and Marketing: Candace Steinberg Publicity: Chris Sarpong & Daniela Kelloway, ClutchPR Alpha Team: Marika Woyzbun • Sarah Bradley • Jason Spanu Roderick Wicks • Elisabeth Blazejewski • Bridget Carter • Jennifer Zabawa Special thanks to Marie Crosta, Prachi Khandekar and Brendan Dellandrea at Ryerson University and to all of our event volunteers! https://conference.virtualreality.to Official event hashtag: @VRToronto #VRTO2017 VRTO hashtag: #VRToronto 2 VRTO Conference is operated by VRTO (Virtual Reality, Toronto) a division of Constant Change Media Group Inc. Thank You to our Major Sponsors Gold Sponsor / Presenting Partner: Silver Sponsors: Bronze Sponsors: Community / Promotional Sponsors: This is an independently run event that comprises many young startups and bold and innovative people. This conference and expo would not be possible without the generous support and participation of our sponsors, media and community partners. 3 Sunday, June 25, 2017 CR1-D1 CR2-D1 ITR-D1 Track Conference Room 1 Conference Room 2 Intensive Training Room Room 204 Room 201 Room 203 10:00 am 10:00am - 10:55am Keynote: 35 Years of VR 10:30 am (David A Smith) 11:00 am 11:00am - 11:50am 11:00am - 11:55am 11:00am - 12:00pm Keynote: Medium and Message From Cathedrals to Gone Home: The Art 3D Scanning - The Easy Road to 11:30 am (Graham Smith) of (Un)Structuring Spatial Narratives Photorealism in VR 12:00 pm 12:00pm - 12:55pm Keynote: From Virtual Reality to 12:00pm - 12:50am 12:00pm - 1:00pm Visualization: Reflections on Immersive Using the Cloud to Power Virtual Reality 3D Scanning to VR: Augmenting Media in Canada 1989-2005 on Mobile Devices Interactions with Spatial Platforms 12:30 pm (Sara Diamond) 1:00 pm 1:00pm - 1:25pm 1:00pm - 1:25pm 1:00pm - 1:25pm Make it Smaller: “I Used to Call them Living Movies” - Materiality in VR, Explorations in New Tech for Immersive VR Experiences A Fireside Chat with Moses Znaimer 3D Scanning & Touch Designer Over the Web 1:30 pm 1:30pm-2:00pm 1:30pm-2:00pm 1:30pm - 2:25pm BREAK BREAK 2:00 pm SUPER SESSION: Artist-Run 2:00pm - 2:25pm 2:00pm - 2:25pm Media Art Centers and VR Virtual Humans on iOS Defining a New VRX with Apple ARKit 2:30 pm 2:30pm - 2:55pm 2:30pm - 3:00pm Haptics & the Somatosensory System: BREAK Understanding the Physiology of Tactile Technologies for the Body 2:30pm - 3:20pm Learning to Use Depthkit to Create 3:00 pm 3:00pm - 3:25pm 3:00pm - 3:30pm Volumetric Performances for VR Open Source Eyetap: Empower Every Your Left Hand is Not a Menu: Using Maker with Phenomenal Augmented Spatial Controllers in VR Apps Reality & Wearable Computing 3:30 pm 3:30pm - 3:55pm 3:30pm - 3:55pm 3:30pm - 3:50pm The Immersive Internet “We Don’t Know Nothing” – Working with 360 in After Effects (Dr. Karan Singh) Storyboarding for VR 4:00 pm 4:00pm - 4:25pm 4:00pm - 4:50pm VR for VFX, Film & Brands 4:00pm - 4:55pm SUPER SESSION: Canvas 360 Pro: 360 Tracking/ Solving Problems in Serving up 4:30 pm 4:30pm - 4:55pm Stabilization Demystified Immersive Web Experiences 109 Ways Companies are Using VR/AR Right Now 5:00 pm 5:00pm - 5:25pm VR for Immersive Robotic Control 5:00pm - 6:00pm 5:00pm - 6:00pm Intellectual Property and 360 Video Post-Production 5:30 pm Technology Law: A Primer for 5:00pm - 6:00pm Techniques with Mocha VR Next Generation Synthetic Reality - High-Technology Professionals Holograms from Everyday Imaging Tools Please note: Schedule is accurate current to the time of printing and is subject to change without notice. For updates and more information including speaker bios & full session descriptions, go to: 4 https://conference.virtualreality.to/schedule2017 4 Monday, June 26, 2017 CR1-D2 CR2-D2 ITR-D2 ROOM AR1 Conference Room 1 Conference Room 2 Intensive Training AR Track Room Room 204 Room 201 Room 203 Room 223/227 10:00 am 10:00am - 10:25am VR/AR 2017 and Beyond: Reality, Evolution, and Revolution 10:00am - 11:00am How to Make a 10:30 am 10:30am - 10:55am Terrible VR Game Virtual Reality for Supporting Future Space Exploration 11:00 am 11:00am - 11:25am 11:00am - 12:00pm The Woman In the Window - A 360 11:00am - 11:50pm How Virtual and Augmented Photo of Toronto From 1974 SUPER SESSION: Why AR? 11:30 am Reality Will Transform 11:30am - 11:55am A Debate on the Real Value Healthcare Planning VR Narratives: Opportunities, Proposition of AR Differences and Approach 11:00am - 12:55pm 12:00 pm 12:00pm - 12:25pm Building a Social 12:00pm - 12:25pm “Poisoning the Well” & the VR Application MR in the Healthcare Industry: Importance of Creative Challenges & Insights 12:00pm - 12:50pm Experimentation in VR Making AR Real: 12:30 pm 12:30pm - 12:55pm 12:30pm - 12:55pm From Idea to Funding Panel: Innovations In Health Dark Rides and a History Tech & VR of Virtual Spaces 1:00 pm 1:00pm - 1:25pm 1:00pm - 1:23pm 1:00pm - 1:25pm 1:00pm - 1:25pm Working with Industry Catalysts: How Developing the 9k Imax Virtual Reality in Education Vive Trackers and Agencies, Incubators & Experience for Sesqui Leap Motion Investors are Accelerating AR 1:30 pm 1:30pm - 1:55pm 1:30pm - 1:55pm Special Presentation: How 1:30pm - 2:00pm 1:30pm - 2:00pm Visbit: How We Made 12K Streaming Mobile AR could top 1B users BREAK BREAK at Regular Bandwidth a Reality and $60B by 2021 (Tim Merel) 2:00 pm 2:00pm - 2:25pm 2:00pm - 2:25pm 2:00pm - 2:50pm 2:00pm - 2:45pm Keynote: The Business of Brands as Benefactor Defining VRX Creating Platforms, Tools and VR – Finding Sustainability For The Arts a UX for VR) Case Studies in an Unstable World 2:30 pm 3:00pm - 3:25pm 2:15pm - 3:15pm 2:30pm - 2:55pm Manimal Sanctuary: Welcome to Tomorrow: Keynote: Enter the Near Future Dev Notes from a Creating Content that Blends for VR: 2017-2020 (Roy Taylor) 2:30pm - 4:00pm Lurking Simulato AR & VR (Lessons Learned) SUPER SESSION: Meet the 3:00 pm Funders - CMF/Telefilm, FACTOR, 3:15pm - 3:55pm 3:30pm - 3:55pm 3:30 pm OCE, OMDC, and SIRT/IRAP The ARt of Engagement: 3:00pm - 4:25pm Procedural Level A Case Study with Alex SUPER SESSION: The Cutting Design Tips for VR Edge for Out-of-Home Mayhew VR Entertainment 4:00 pm 4:00pm - 4:30pm BREAK 4:00pm - 4:50pm 4:00pm - 4:45pm 4:30 pm 4:30pm - 4:55pm How Do You Build SUPER SESSION: Virtual, Augmented, and Mixed 4:30pm - 4:55pm VR to Teach? Next Steps Beyond... Realities - What’s Driving How to Monetize VR Now the Most Promising Market & in the Near Future Opportunities? 5:00 pm 5:00pm - 5:50pm 5:00pm - 5:50pm 5:00pm - 5:50pm Overview of Keynote: Growing the VR SUPER SESSION: 5:30 pm Spacialized Ecosystem (Ana Serrano) VR/AR Marketing Summit Audio Design 5 5 Sponsoring Companies and Media & Community Partner Directory ACM Siggraph - www.siggraph.org Malicki Sanchez Law - www.malickisanchezlaw.com AMD - www.amd.com MetaVRse - www.metavrse.com For 45 years, AMD has driven innovation in high-performance Mobile Capital Network - www.mobilecapital.net computing, graphics, and visualization technologies.
Details
-
File Typepdf
-
Upload Time-
-
Content LanguagesEnglish
-
Upload UserAnonymous/Not logged-in
-
File Pages16 Page
-
File Size-