Gaz Wendar V3[1].2.Pdf

Gaz Wendar V3[1].2.Pdf

Unofficial Game Accessory The Realm of Wendar Editor J. T. R Content by Jesper Andersen, Traianus Decius Aureus, Marco Dalmonte, Gary, Geoff Gander, Bruce Heard, Lost Woodrake, Mortepierre Malepeste, J. T. R, Shawn Stanley, Patrick Sullivan, Thorfinn Tait, and Zendrolion Table of Contents Welcome to Wendar ................................................................................................................................... 2 History as the Characters Know it ........................................................................................................... 3 History as the Immortals Know it ............................................................................................................ 4 Geography ................................................................................................................................................... 9 Society ........................................................................................................................................................ 12 Military....................................................................................................................................................... 15 Personalities .............................................................................................................................................. 16 Special Rules for Wendar ........................................................................................................................ 18 Monsters..................................................................................................................................................... 19 The Elvenstar and Other .......................................................................................................................... 20 Legendary Items ....................................................................................................................................... 20 Adventures ................................................................................................................................................ 21 Credits DUNGEONS & DRAGONS and D&D are Design: JTR registered trademarks owned by Wizards of the Coast, a subsidiary of Hasbro, Inc. Editing: JTR This book is a work of fan contributions and does Early Project Editing: Thorfinn Tait not possess official recognition by Wizards of the Coast. The editor and contributors make no Content Contributors: Jesper Andersen, Traianus representations to imply otherwise. Decius Aureus, Marco Dalmonte, Gary, Geoff This work may not be sold commercial in the United Gander, Bruce Heard, Lost Woodrake, Mortepierre States of America or abroad. It may be electronically Malepeste, JTR, Shawn Stanley, Patrick Sullivan, replicated (“downloaded”) in its entirety for personal Thorfinn Tait, and Zendrolion use. Cover Artist: JTR The contributors retain copyright to their individual contributions with a fair-use understanding of citation Cartography: Thorfinn Tait in subsequent works. The cover artist and cartographer retain all rights to their works as typically construed Typography: aia (avatar of the Spam Overlord) for art. © 2006 JTR The editor retains all rights to the product “Realm Version: 0.3 03/13/06 of Wendar.” Welcome to Wendar Forward ________________ elves are far more “human” in their behavior rather single class characters in any of the and lifestyle than the more familiar elves of four standard human races. Welcome to the northern Realm of Alfheim to the south. Like humans, many In Mystara there are no true “half-elves” Wendar, the first nation of Mystara to elven lords dreaming of expansion of their outside of the Eusdrian-Robrenn region on receive the “Gazetteer” treatment since holdings. The populace is beset by dangers the Savage Coast. The progeny of mixed TSR/Wizards of the Coast™ ceased from beyond every boundary, but the parentage are either human or elf, though production on the only game world legendary Elvenstar protects them. appearances may be deceptive. However, designed for the box-set series of Dungeons if your personal campaign permits half-elves & Dragons™, also known as OD&D. as a standard race option, then such The demise of what came to be known The Final Goal of characters are clearly acceptable in Wendar. as the Mystara line of products the Campaign ___________ The short folk, dwarves and halflings, are corresponded in time with the birth of the possible character races, but they have a Internet (at least outside of academe, A campaign set in Wendar can center on poor reputation in Wendar due to the government, and the military). Fans from several different goals to match your group’s community of Dawnblossom-Qvar. around the globe were able to preserve interest. Wendarian dwarves and Halflings as Mystara through websites and mailing lists A traditional campaign, including monster characters are more probably émigrés or and even contribute their own thoughts on and treasure hunts, can easily occur on the second-generation residents, and then they how to expand or improve upon the original periphery. The Mengul Mountains are best are found only in the southeast. material. The accretion of these fan suited for humanoid and giant encounters, Nonstandard race options that are contributions became available at the Vaults the Wendarian Range for dragon appropriate include the gnome, the of Pandius, a website granted official adventures, the north for lost ruins, and the Denagothian brute (resembling a half-orc acknowledgement by Wizards of the Adri Varma Plateau for rare monstrosities. or a brute-man), and the centaur. Coast™. More recently, Wizards has made The Elvenstar and the Korrigan are a Besides its races, Wendar is a land of message boards available for a variety of major focus for a Realm campaign. Here heroes who gather together in bands to discontinued worlds including Mystara. the adventures ultimately touch upon the protect their towns against predations from The contents of this gazetteer have been powers and history of the Elvenstar as well the surrounding dangers. Ierendians may developed by a series of individuals who, as various factions seeking to claim the play at adventure, but the Wendarians’ like you, are merely fans of Mystara. In artifact. Some of these ideas are presented survival depends upon it. particular, the professional-looking maps by in the mini-campaigns in the Adventures Thorfinn Tait gave the community hope section. that we could collectively put forth A political campaign can be driven by the Kudos and Corrections _ something resembling the Gazetteer need to further cement Wendar as a united product line. It has been my privilege to kingdom and to deal with external threats. The contributors would like to thank serve as an editor for the final product as What would happen if a second lord were Stephen Bourne for introducing Wendar well as to provide contributions of my own. elevated to kingship? What if the ambitions and Denagoth in the adventure X11 Saga The Gazetteer follows a format familiar of the elven lords again led the people of of the Shadow Lord. We also thank Aaron to readers of the original GAZ series. The the Genalleth Valley northward into the Allston, Ann Dupuis, and Elizabeth main distinction is in product length, with Wildlands? Externally, Wendar may be Tornabene for their work on the Poor “Kingdom of Wendar” being far smaller drawn into the conflicts of pre- and post- Wizards/Joshuan’s Almanacs. than the 96 page standard used for most of Wrath periods. Some original source information has the official products. Wendar can also be used simply as a site been modified to better integrate the for an adventure or two before the party settings into Mystara. King Gylharen, moves on to other lands. portrayed as a centuries-old elven fighter- Wendar _________________ mage in the Almanacs, is now considered a human (as in X11) of mixed ancestry whose Wendar is a seclude kingdom north of Who Should Play elven heritage longevity has been drawn out the Principalities of Glantri. It was first in Wendar? ____________ through contact with the Elvenstar. introduced in the exceptional module X11 Final thanks fall to Bruce Heard, without Saga of the Shadow Lord alongside its Wendar is a land of human-elf whom Mystara would never have been truly menacing neighbor Denagoth. The Poor cooperation, and these two races are the realized. He also contributed ideas about Wizard’s Almanacs series shed further light centerpoint for most campaign arcs taking power lines and sentient buildings in Wendar on the nation. place within Wendar. In particular, that were adopted, with much modification, Wendar is a place where elves and humans Wendarian elves are rarely fighter-mages but in this product. have learned to live together. Wendarian 2 History as the Characters Know it “No, we are no outcasts of Alfheim, my lord north freed by the glaciers and there settled the Great Northern Campaigns. Trezantius. We have ever followed our own path: estates. Their southern members welcomed The First Campaign was a glorious conquest, exploration, betrayals - not unlike you human barbarians into Kevareth, and the retaking of northern estates, including Thyatians. As the sage Bensarian wrote in the northern lords encountered the Kingdom of Thalion, but jealousy embittered the King Elven Chronicles …” Forenath peopled by the sons of Lothenar. of Amoleth. The fellowship of the lords But again the death came, and it destroyed was broken when Amoleth

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