The Dream Maker Designer’S Guide to Worlds BYOND

The Dream Maker Designer’S Guide to Worlds BYOND

The Dream Maker Designer’s Guide to Worlds BYOND Dantom Cover illustration by Dan and layout by Pamela Ohsan ISBN 1-890661-17-1 Copyright c 2000 by Dantom All rights reserved Inquiries regarding this book may be directed via email to [email protected]. Comments and corrections are welcome! Printed in the United States of America http://www.dantom.com Contents Foreword xi Preface xiii 1 Meet the Dream Maker 1 2 Navigating the Code Tree 9 2.1 Formatting Code . 10 2.2 Compilation Errors . 10 2.3 Paths in the Tree . 11 2.4 Code Comments . 11 3 Objects in the Tree 13 3.1 Object Properties . 14 3.1.1 Location . 15 3.1.2 Additional Mob Properties . 15 3.2 Assigning Variables . 16 3.2.1 Constant Values . 16 3.2.2 Constant Macros . 17 3.3 Putting It All Together . 18 4 Verbs 19 4.1 Defining a Verb . 19 4.2 Setting Verb Properties . 20 4.3 Verb Accessibility . 20 4.3.1 Explicit versus Implicit Source . 22 4.3.2 Default Accessibility . 22 4.3.3 Possible Access Settings . 23 4.4 Overriding Verbs . 24 4.5 Friendly Arguments . 25 4.5.1 Parameter Input Types . 25 4.6 Generating Output . 27 4.6.1 Variables in Text . 28 iii iv CONTENTS 4.7 Flexibility in Choice of the Source . 28 4.8 A Choice of Arguments . 30 4.9 Default Arguments . 31 4.10 anything inputtype.................................. 31 5 Variables 33 5.1 Global Variables . 33 5.2 Object Variables . 34 5.2.1 Defining An Object Variable . 34 5.2.2 Accessing An Object Variable . 34 5.2.3 The usr and src Variables . 35 5.3 Procedure Variables . 36 5.4 The Life of a Variable . 36 5.5 Constants . 37 5.6 Memory and Variables . 38 6 Procs 39 6.1 Creating a Proc . 39 6.2 Executing a Proc . 40 6.3 Proc Inheritance . 40 6.4 Flexibility of Arguments . 41 6.5 Global Procs . 41 6.5.1 Defining A Global Proc . 42 6.5.2 Calling A Global Proc . 42 6.6 The Procedure Language . 43 6.6.1 Statements . 43 6.7 Return Values . 43 6.7.1 The return statement . 43 6.7.2 The . (dot) variable . 44 6.8 The if statement . 44 6.8.1 The else clause . 45 6.9 Boolean Expressions . 45 6.9.1 Boolean Operators . 45 6.10 Mathematical Operators . 48 6.10.1 Arithmetical Operators . 48 6.10.2 ** the power operator . 49 6.10.3 % the modulus operator . 49 6.10.4 Increment and Decrement . 49 6.10.5 Order of Mathematical Operations . 50 6.11 Bitwise Operations . 50 6.11.1 ˜ the bitwise NOT . 51 6.11.2 & the bitwise AND . 51 6.11.3 | the bitwise OR . 52 6.11.4 ˆ the bitwise XOR . 52 CONTENTS v 6.11.5 Bit Shifting . 52 6.11.6 Order of Bitwise Operations . 52 6.12 Assignment Operators . 52 6.12.1 Combining Other Operations with Assignment . 53 6.13 ? the Conditional Operator . 53 6.14 Dereference Operators . 54 6.14.1 . the “strict” dereference . 54 6.14.2 : the “lax” dereference . 55 6.15 Path Operators . 56 6.15.1 / the parent-child separator . 56 6.15.2 . the look-up path operator . 56 6.15.3 : the look-down path operator . 57 6.16 Order of All Operations . 58 6.17 Loop Statements . 59 6.17.1 for list loop . 59 6.17.2 for conditional loop . 60 6.17.3 while loop ................................... 61 6.17.4 do while loop . 61 6.18 Jumping Around . 62 6.18.1 break and continue statements . 62 6.18.2 goto statement . 62 6.18.3 Block Labels . 63 6.19 switch statement . 64 7 Predefined Object Procs 67 7.1 Movement Procs . 67 7.1.1 Enter ...................................... 68 7.1.2 Exit ....................................... 68 7.1.3 Bump ...................................... 68 7.1.4 Move ...................................... 69 7.2 Object Creation and Destruction . 70 7.2.1 New proc.................................... 70 7.2.2 Del proc .................................... 71 7.2.3 Areas and Rooms . 72 7.3 Stat proc........................................ 73 7.4 Click and DblClick .................................. 74 7.5 Login and Logout ................................... 75 7.6 Topic .......................................... 76 8 The world Data Object 77 8.1 world variables . 78 8.2 world procs....................................... 79 8.2.1 New and Del ................................. 79 8.2.2 Repop proc .................................. 80 vi CONTENTS 8.2.3 Reboot proc.................................. 80 8.2.4 Inter-world Communication . 80 9 The Client Data Object 83 9.1 Client Variables . 83 9.2 Client Procs . 85 9.2.1 Direction Procs . 85 9.2.2 Click proc ................................... 85 9.2.3 Stat proc.................................... 86 9.2.4 Topic proc................................... 86 9.2.5 Import and Export procs . 87 9.2.6 New and Del procs . ..

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