Umpire Checklist

Umpire Checklist

Umpire Checklist Date: Umpires Arrival Time: Umpires: _________________________________and________________________________________ Playing teams: _____________________________(Home) Vs ____________________________(Away) Toss Won By: ______________________ Decision: _______________________ Innings 1 Time (Team name): __________to __________ Break Time: _________ Final Score: _________ Innings 2 Time (Team name): __________to __________ Break Time: _________ Final Score: _________ Match Won by: __________________ Fair Play Team(s): __________________________________________________ Notes: Key References: 1. Due to COVID19, umpires are not responsible to hold on to caps or any items from players during the game. Umpires are instructed to collect 2 balls from each team. In the instance of ball lost or torn(unplayable) during an inning, umpire must collect 1 ball from each team to use. After each innings, left out balls will be given back to bowling team. 2. Both captains must agree on the balls that are collected by the umpires. 3. One neutral umpire cannot overrule another neutral umpire (Bowler’s end or Leg Umpire). 4. Both teams must set up the ground and wide mark must be 36 inches (3 feet) from the middle stump. 5. Mark 30 Yards (27.5 meters) Circle from center of the pitch. 6. DCL25 Jersey must always be worn by the player during the game. No white trouser and no shorts allowed. 7. Balls – Verify A1228 and factory code (3-digit code) same for both innings. a. A new ball must be introduced at the start and at the 12 over break. b. If at any time, a ball break, a NEW ball should be used. 8. Power play – Field Restrictions. 9 players are mandated to be inside 30-yard circle. 9. Ball above shoulder (player upright position) is a no ball, but no free hit. All other no ball categories will get a Free hit per the ICC rules. Beamer should get warning from umpire. After 2 beamers, bowler cannot bowl rest of innings. 10. Decisions. a. Consult with leg or bowlers’ s end umpire when doubtful. Once declared out, cannot be overruled (except the opposition captain). b. When in doubt, give the benefit of doubt to the batsman. 11. A player(s) from the declared 12 shows up late, the player can field immediately. However, the player must wait (bat or bowl) the number of over the player is late. (waiting time rule). a. Super Sub Player must be available from Start to end of 1st innings. Waiting time rule (refer above) still apply when late. b. Any player arriving after the 1st inning’s break time - 12 overs cannot play in that game. 12. Duckworth-Lewis calculator by Robert Fear version 4 App available on Android mobile devices shall be used for calculation. 13. LBW Doubts a. When the ball edged/nicked the bat or pitched outside leg stump before hitting the pad, LBW cannot be given. Consult with Leg or Bowler’s end umpire if required. b. When bowled from around, ball pitched on leg stump, no bat involved, and ball would have hit the stumps – the batsman shall be declared OUT through LBW..

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