<p> ULTIMATE FRISBEE</p><p>OBJECTIVE: To catch the disc inside the opposing team’s end zone and to successfully throw the disc to a teammate. </p><p>Equipment: Field area (short and narrow) A football field may be used when its divided into 4-5 smaller fields. Also an indoor gym may be used. Pinnies and Disc</p><p>Rules:</p><p>1. 7 players per team</p><p>2. Begins with a throw off (pull). After each goal teams switch ends.</p><p> a. Team A are all on goal line for throw off</p><p> b. Team A cannot touch disc while in air before a B player</p><p> c. If B attempts to catch disc and drops it, then A get possession</p><p> d. If B lets it hit the field, they take it from that spot</p><p> e. If disc goes out of bounds, B can take it at that spot or make A re-throw</p><p> f. If throw goes into end-zone, B takes it on goal line</p><p>3. Must attempt to throw and catch disc. If offense doesn’t catch it, defense may pick it up/if offense catches and drops it, it’s the defense’s possession</p><p>4. No hand-offs</p><p>5. May not walk or run with the disc. (Only 2-3 steps for momentum is accepted)</p><p>6. May pivot with disc</p><p>7. Defensive team gets possession if disc is dropped, thrown out of bounds or is not caught</p><p>8. No pushing, etc.</p><p>9. Can’t catch your own pass</p><p>10. 10 second limit to holding disc</p><p>11. A point scored if disc is caught with both feet in end-zone</p><p>12. DEFENSE: only 1 player can defend vs. offense 13. Can’t hit, knock or force disc away from offense</p><p>14. Defense makes calls, however teacher has final say</p><p>15. Can count out loud for a 10 second hold</p><p>16. If defense deflects disc to the ground, they still gain possession</p><p>GENERAL RULES OF ULTIMATE FRISBEE CONTINUED</p><p>KEEP IN MIND:</p><p>1. Field is rectangular shape with 2 end-zones at opposite ends of the field. </p><p>There are 7 players standing across the front end-zone to start a game or after a goal is scored.</p><p>2. Examples of fouls that will cause a change in possession are: making contact with another person, dropping the disc, running when you have disc and holding disc for more than 10 seconds. 3. Substitution is allowed when there is an injury, a timeout is called or after a point is scored.</p><p>4. When a team has possession of the disc, the team may pass the disc in any direction by completing a pass to a teammate. </p><p>TERMS</p><p>Cut-an attempt to get free to receive a pass</p><p>Defense-the team attempting to prevent a goal or pass</p><p>Flow-a series of quick passes to well-timed cuts (Should result in a point or goal)</p><p>Hand Block-when defender stops the disc directly after it is released by the thrower</p><p>Man on Man-most common type of defense. Each player is marked up to another player</p><p>Pull-the throw that initiates the start of each play</p><p>Offense- the team that has possession of the disc</p>
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