<p>Teacher: Michael Sermon </p><p>Subject: Information Technologies</p><p>Lesson Topic(s): Alice Programming 2</p><p>Grade: 9-12 (30 minuet class)</p><p>Learner Descriptions: 20 students: 10 girls, 10 boys Students with IEPs who require accommodations specified in the IEP, or students without an IEP who have special needs: English Language Learner- Student is nearing the final tier. Gifted and Talented Students- Student reading/math skills are a grade ahead. Exceptional Learner- Student requires an aide at all times</p><p>Standards: Montana Standards for Career and Vocation Technical Education Content Standard 4: Students acquire and demonstrate current technical skills leading to an occupation.</p><p>Montana K-12 Technology Content Standards Framework Technology Content Standard 3 The student will apply digital tools and skills with creativity and innovation to express his/herself, construct knowledge and develop products and processes.</p><p>National Business Standards for Information Technology Productivity Software, Standard V Level 1, Benchmark 3: Prepare projects that include a variety of media (e.g., images, text, video, and audio). Programming and Application Development, Standard XI Level 2, Benchmark 2: Demonstrate the ability to code using object-oriented programming. </p><p>Objectives: Given that the student are given the ‘Alice’ programming the students will create, innovate, and express themselves in a two minute clip with or at a double as measured by teacher developed rubric.</p><p>Differentiation: Content- Each student will gain skills required to excel in this field Process- Hands on experience Products- alternant reality Learning Environment- Hi energy, enthusiastic, very kinesthetic. </p><p>Accommodations: Students will develop their personal worlds each world will reflect that of the student, thus accommodations will lay within the alternant reality. </p><p>2.1 Materials Needed: Access to Computers o Alice Programing installed on each. Projecting computer screen</p><p>Pre-assessment: (Informal) “Has anyone played the game ‘Sims,’ of you that have, have you ever played with the programing behind this game?” </p><p>Anticipatory Set: Pre-assessment is my anticipatory set</p><p>Plan of Instruction/Instructional sequence: Students will be instructed to sign in to their computers when they enter the class each day. They will also be instructed to open the ‘Alice’ program. </p><p>I will instruct students to start a new skit. (Save) Students will be developing the 3-4 min skit that they conjured up in last classes exit slip.</p><p>Within this new skit students will complete the fallowing tasks:</p><p> Students will demonstrate the capability of inserting objects (3 minimum, 10pts). </p><p> With these three objects, students will also demonstrate the ability to make the objects move (have action) amongst each other. o Two of the objects must move simultaneously (5pts) o They must move in ordinance with one another (not moving through the other; 5pts).</p><p> Students will add a sound to the skit (10pts).</p><p>SAVE! SAVE! SAVE!</p><p>2.2</p>
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