Teacher: Michael Sermon
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Teacher: Michael Sermon
Subject: Information Technologies
Lesson Topic(s): Alice Programming 2
Grade: 9-12 (30 minuet class)
Learner Descriptions: 20 students: 10 girls, 10 boys Students with IEPs who require accommodations specified in the IEP, or students without an IEP who have special needs: English Language Learner- Student is nearing the final tier. Gifted and Talented Students- Student reading/math skills are a grade ahead. Exceptional Learner- Student requires an aide at all times
Standards: Montana Standards for Career and Vocation Technical Education Content Standard 4: Students acquire and demonstrate current technical skills leading to an occupation.
Montana K-12 Technology Content Standards Framework Technology Content Standard 3 The student will apply digital tools and skills with creativity and innovation to express his/herself, construct knowledge and develop products and processes.
National Business Standards for Information Technology Productivity Software, Standard V Level 1, Benchmark 3: Prepare projects that include a variety of media (e.g., images, text, video, and audio). Programming and Application Development, Standard XI Level 2, Benchmark 2: Demonstrate the ability to code using object-oriented programming.
Objectives: Given that the student are given the ‘Alice’ programming the students will create, innovate, and express themselves in a two minute clip with or at a double as measured by teacher developed rubric.
Differentiation: Content- Each student will gain skills required to excel in this field Process- Hands on experience Products- alternant reality Learning Environment- Hi energy, enthusiastic, very kinesthetic.
Accommodations: Students will develop their personal worlds each world will reflect that of the student, thus accommodations will lay within the alternant reality.
2.1 Materials Needed: Access to Computers o Alice Programing installed on each. Projecting computer screen
Pre-assessment: (Informal) “Has anyone played the game ‘Sims,’ of you that have, have you ever played with the programing behind this game?”
Anticipatory Set: Pre-assessment is my anticipatory set
Plan of Instruction/Instructional sequence: Students will be instructed to sign in to their computers when they enter the class each day. They will also be instructed to open the ‘Alice’ program.
I will instruct students to start a new skit. (Save) Students will be developing the 3-4 min skit that they conjured up in last classes exit slip.
Within this new skit students will complete the fallowing tasks:
Students will demonstrate the capability of inserting objects (3 minimum, 10pts).
With these three objects, students will also demonstrate the ability to make the objects move (have action) amongst each other. o Two of the objects must move simultaneously (5pts) o They must move in ordinance with one another (not moving through the other; 5pts).
Students will add a sound to the skit (10pts).
SAVE! SAVE! SAVE!
2.2