Theescapist 102.Pdf

Theescapist 102.Pdf

sitting hunched over on the couch, hammered on what was truly the most mashing buttons? Not likely. Yes, some important lesson to be learned from the people are making some interesting whole sordid tale, and that was NOT forays into “true interactive motion,” “don’t change the game after launch”, As far as conveying a story, pulling a (Nintendo’s Wiimote, anyone?) And important though that lesson is. By far person into a world and mythos, games others have made some fun attempts at To the editor: I had a gentle reminder a the most important lesson, and one which have kind of a raw deal. Goes against virtual reality (Try Disney’s Aladdin’s little while back on your forums of how is all too often ignored or even denied by what most people think, huh? Oh sure, Magic Carpet Ride at Disney Quest.) But difficult it is to bite one’s tongue and developers, is “don’t release buggy, the potential for blowing every other the ability to gently flick a wrist and remain respectful. I was “discussing” incomplete crap”. Sony and SWG are the medium out of the water is there for achieve the same result as a wide-arced some WoW related lawsuit and near the prize poster children for this lesson, and games. But right now? Not just yet. arm swing, or sitting astride a end of it, I really just wanted to call the game developers refuse to learn this motorcycle seat instead of on a flat other guy out and settle it like (arguably lesson at their peril. The potential is high because of the magic carpet is still not quite there yet. immature) men. However, I remember interactivity of games – how better to quite a few times where undeniable draw someone into a world that to allow The potential is grand. But not everyone’s idiots (maybe I’m one of them) have them to interact with it, affect it, take a visionary, not everyone understands posted on your site and you guys have part in it? But if you attempt to wrap that potential, or even what makes that remained admirably levelheaded. your head around a truly interactive, potential so special. Right now, we’ve just mutable, participatory game or storyline, not reached it – there’s yet so much more I’m just saying that I completely respect you realize the possibilities are endless. to go. And that’s pretty exciting, to work how The Escapist conducts itself with touchy A player must be able to talk to every and be around a field with so much room subjects and opinionated people in an person, must be able to move every to grow and innovate. But along the way, environment swarming with all walks of life. object, even hit any object with any the game industry has made some pretty Very professional… and very appreciated. other object, must be able to go grand attempts at reaching that everywhere. That’s a lot of decision interactivity that can bring alive a Keep on truckin’, Escapist. ;-) trees that need to be written. And coded. mythology of a world. And that’s what And actual fully-designed-from-all-angles this issue of The Escapist, “Moon Chases -- Echolocating 3D models. Oi. Sun,” is all about. Enjoy! In response to “Blowing up Galaxies” And then, there’s the player inputs to be Cheers, from The Escapist Forum: This article considered. Can one really feel involved was actually a fairly good summation of in a swordfight, or a motorcycle chase the disastrous screwup that was SWG scene, or a sneaking infiltration while from pre-launch to post NGE. It even - CountNerfedalot new versions as they are released, I do twisted experimenters that want to see however find them lacking. the outcome. Its more than just fear that In response to “Blowing up Galaxies” grips people, as the mixture of sadism, from The Escapist Forum: I thought I for one AM one of those who does greed, and curiosity play a large role for the article was well written and an mistrust SOE and still feels betrayed at people that have the power to make a accurate representation of the nightmare being sold out, and having all my efforts difference for the better, but decide not to. SOE put its subscribers through. (and subscriber fees) wiped away on the basis of greed. - Darkpen At the end of the day those who, like myself, had been in game since Beta - Beebo Oprek In response to “Will Bobba for enjoyed the challenge that building a Furni” from Then Escapist Forum: I character offered. The diversity that the In response to “The Great Gaming think it is quite interesting to think in 250 point character template offered Moral Panic” from The Escapist hypotheticals and discuss the differences made it a challenge and required careful Forum: This has to be the most and similaries between in game and consideration in order to build a strong depressing article I’ve ever read physical rape, but juxtaposing an online character template. regarding gaming, humanity, folk devils, rape victim with a physical, real-life rape and scapegoats. You always have to victim is sick. I was a Master Swordsman/ Master wonder if people will ever realize these Doctor that was a nearly invincible things, and evolve beyond them. Is Speaking of theories is one thing, but combination of capabilities. It was an evolution even possible at this point of using specific instaces with actual epic accomplishment to unlock the force the human race? Can we, as a society, people, there is no comparison. Not one side of your character and build him up learn to be peaceful? to be easily offended, I am actually a through the Jedi ranks. Aside from the little offended here. treasured reward of unlocking the force Closed societies and neighborhoods are in your character, being able to have a the scariest when it comes to these I understand the possible psychological multifaceted character of your own subjects, and it seems that the same rules stresses online assaults can have. I’m design was what most veterans miss the apply even on the global playing field. not ignorant when it comes to the fagility most. I have been in and out of game at Imagine what will happen when we finally of the human mind. I won’t discredit the nearly every phase of the game and I come in contact with aliens? Or when damage that can be caused by in-game can only say this, I truely do miss the robots form their own society? The actions; however, it is more like original game. I still occasionally play the ignorant and fearful outcry will be fueled harrassment than rape. by greedy headline writers, as well as - Blaxton some degree--when consent is missing? Are we ready to do that, to tell one In response to “Will Bobba for Furni” person ‘your experience of sex without from Then Escapist Forum: Sorry Russ, consent isn’t rape,’ while telling another but this reads like hyperbole to me. person--a person with maybe *less* emotional damage both during the I’m surprised you didn’t scream “Why won’t attack as well as afterwards in the form someone think of the children!” at the end of long-term stress--that theirs was? of it with a picture of Helen Lovejoy... Maybe the issue here is that we’re not I suggest you read Gearoid Reidy’s peace working with a clear definition of rape in and get back to me, because all I see is the real, off-line world to begin with. you contributing to the absurd Moral Panic Isn’t that always the case though? That about video games and the internet. the real problem with discussion of virtual/digital issues is that the issue is - FunkyJ cloudy in the real world to begin with? In response to “Will Bobba for Furni” - Cheeze_Pavilion from Then Escapist Forum: Let’s flip it around. Let’s talk about whether phone sex is ‘real’ sex. Or whether in-game, *consensual* sex is ‘real’ sex. If we decide that virtual sex is a form of real sex, why isn’t virtual sex without consent a form of real rape, when the only line between sex and rape is consent? Or are we saying that consent *isn’t* the only line between all sex and all rape? In other words, are we saying that rape is *some* forms of sex--the forms that involve physical contact of Few names are as storied in the hallowed things that I saw in entertainment that halls of game lore as Richard Garriott, or inspired me at the time. Lord British, if you’re like that. The creator of the Ultima series, founder of Origin and I can give you very direct influences of wearer of ruffled cuffs is now working on things that were happening around me an MMOG, Tabula Rasa, which, he hopes, or to me at the time. The cloth maps and will expand gaming’s horizons and bring to time travel that showed up in Ultima II reality his singular vision of making games really were directly inspired by the movie in which morality has meaning and Time Bandits. Similarly, if you look at characters are more than just extensions Ultima I, [it] wasn’t even strictly of the player’s mouse. speaking medieval fantasy. It had spaceships and lightswords; that really The Escapist recently spoke with Garriott was everything from Star Wars through about his past, his present, his plans for Tolkien crammed into one game.

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