Adventure Survivors

Adventure Survivors

PsilD EN 1 -13-R_E S URA,'I N701tS 24 Perthshire Drive, Peachtree City, CA 30269 (770) 487 8461 NR.39 JULY, 1996 TABLE OF CONTENTS: All of this information is in the first few pages of the catalog. 1) CEO TALK. Sure enough, Leisure Suite Larry was 2) REVIEW: ADVENTURELAND, Scott Adams listed for $4.99 - A STEAL! A few others Adventure #1. for this SAME PRICE: Hitchhiker's Guide BONUS REVIEW: MISSION IMPOSSIBLE, To The Galaxy, Enchanter, Wishbringer, Scott Adams Adventure #3. and Zork I. I was NOT aware that these FUTURE REVIEW LIST. INFOCOM text adventures were available 3) ADVENTURELAND MAP. from Radio Shack. Seastalker was, but 4) ADVENTURELAND SOLUTION. that adventure, King's Quest III, Flight 5) MISSION IMPOSSIBLE MAP. Simulator II, and a few others are no 6) MISSION IMPOSSIBLE SOLUTION. longer listed. 7) SWAP SHOPPE. Here are a few others still listed: For $9.99: Shamus, Interbank Incident, CEO TALK and Shanghai. Pyramid - $10.99. Thexder - $19.99. For $14.99: Koronis.Rift, Rogue, Last issue my commented "no longer and Rescue on Fractalus. Carmen Sandiego available" concerning Leisure Suite Larry - $24.99. WAS IN ERROR! Thanks to Member, Michael Check them out, folks! You may find a Shell of Augusta GA. for a remtnder that few things you might be interested in. some CoCo software IS STILL AVAILABLE via catalog order from Radio Shack. I haven't Scott Adams has the distinction of been into a ...Shack for a few years, so providing the FIRST good problem-solving I dropped by a local store to check out text adventures for computers in the 70's what they still have. Well, it would be (Tandy Model I & III, Apple II & II+, and surprising if you find any CoCo items on Ataris). He offered other applications, their shelves, and even more of a SHOCK and games as well, but closed-down his if "they" ever heard of a Color Computer. business in the early's 80's. What you have to do is find the RADIO Ten of his adventures were converted SHACK UNLIMITED CATALOG (a Store person for the Color Computer by Roger Schrag - may be able to help with that!). Flip to an early CoCo enthusiast. For a while in the "Software" section (a Tab), and there the mid 80's, this "Ten" was available on starting on page "3C1-7" (I think) you'll disk from COMPUTER PLUS, a long time CoCo find a listing (about 10 1/2 pages) of vendor. Today these early "Classics" are "Color Computer Software". The listing is no longer available. Even used ones are fairly current - pages were dated "5/96". difficult to find. Here's a list of the Prices range from $2.59 (Raaka-Tu) to "Ten", and their original numbers (To my to $79.99 (0S9 Level 2, and 0S9 Level 2 knowledge #8, and #12 were not converted Editor/Assembler). for the Color Computer): Shipping costs depends on an Order's #1 ADVENTURELAND #7 MYSTRY FUN HOUSE dollar amount (with exceptions): #2 PIRATE ADVENTURE #8 PYRAMID OF DOOM ORDER AMOUNT S&H ORDER AMOUNT S&H #3 MISSION IMPOSSIBLE #9 GHOST TOWN $ up to 4.99 $1. $ 40 - 59.99 $ 5. #4 VOODOO CASTLE #10 SAVAGE ISLAND I 5. - 19.99 2. 60 - 89.99 6. #5 THE COUNT #11 SAVAGE ISLAND II 20. - 29.99 3. 90 - 299.99 8. #6 STRANGE ODYSSEY #12 GOLDEN VOYAGE 30. - 39.99 4. 300 and up 10. Adventureland, and Mission Impossible All Orders must be PRE-PAID in full, are reviewed in this Issue. 5 others are can be shipped (up to 6 weeks) to a local also added to the Future Review List. Radio Shack Store, your place of business I haven't been able to locate either or even to your home. THEY WILL NOT ship Scott Adams or Roger Schrag. Their old to a Postal Route address, P.O. box, APO, addresses, and pnone numbers (in Florida) or OUTSIDE the 48 States. are no-longer valid. Both, seem to have A Customer Service Representative can vanished! (continued on next page) be reached at: 1 800 241 8742. A DVE wrunn SITIVVVVOR S .xt.ruv" , 1 996 • Co-founder, Allen Huffman of Sub-Etha must be found (and lit!). It's use is Software has closed his company. However, limited so conserve it when possible. The according to Frank Swygert, Sub-Etha Soft- game begins a count-down ("24 moves to go ware will still be availAble from: ...") when the Lamp (oil) begins to be STRONGWARE John Strong used up. Additional "Fluid" is available Box 361 (317) 998 7558 to extend Lamp use. Inventory is limited Matthews, IN 46957 to 6 items. John also has other software for the Your TASK: Find the 13 Treasures, put CoCo 3, and the MM/1 machine. them in a "Treasure Room", and type-in Allen is still an active CoCoist. He SCORE for an auto-end! GOOD HUNTING! is the "CoCo Sig Op" on "Genie", and also writes EXCELLENT CoCo Fest reports! GREAT BONUS REVIEW: MISSION IMPOSSIBLE, Adv. #3 WORK, Allen! Keep it up! This text adventure was the third in NO ATLANTA FEST! The Atlanta Computer a series of 12 Scott Adams Adventures. It Society has announced that they are not is a slight take-off on the TV series of sponsoring a Fest this year. the same name. Loading instructions, introduction, REVIEW: ADVENTURELAND, Adams Adventure #1 command parsor, what you see on screen, use of the Save feature, and moving about This was the first text adventure by are generally the same for all of these Scott Adams, and it is a nice one. adventures. The "10" conversions mentioned above Naturally, the story (background), came on one disk, but some of these may some verbs, most nouns (creatures, items, also have been available as "singles" on charactors, places, etc.), game lay-out- tape and/or disk. All are written in ML, (map), and your task are all different. but the disk of "10" has a Basic Menu. You're Mr. Phelps. You find yourself After ADVENT (Menu name) is RUN, you in a Briefing Room of a Nuclear Reactor select the adventure you wish to play. It Plant. A tape Recorder is nearby. Check is then auto-loaded (and executed). You your Inventory, and Play the Recorder. will see the Title screen, two pages of "Your mission, should you decide to Introduction and Information, an option accept is" ...find and disarm a Time Bomb to Restore a Saved position - only time a that has been set by a Saboteur to blow Save can be loaded in - with on-screen up the Plant. He will auto-arrive & leave prompts, and then play begins. You can a number of times, early in the game. He SAVE GAME anytime during play, but this also has a serious heart problem - you'll feature is only to tape. see a THUD on screen when he dies! This The screen is divided into two parts. is another fine Classic. GOOD HUNTING! In the upper-half (more or less) Location description, objects, and available exits FUTURE REVIEW LIST are shown. Commands are entered in the lower-half at the flashing cursor. Game SEP'96 (I) PLATEAU OF THE PAST responses also appear in this area. NOV'96 ( 3,3) ROGUE * The command parsor is a standard two- JAN'97 (2) BALLYHOO word (verb-noun) type, but a number of MAR'97 (2) INDIANA JIM one-word (verb) commands can be used. One MAY'97 (2) SAVAGE ISLAND Part I * letter abbreviations for the six possible JUN'97 (4,6) SEASTALKER directional moves, and for Inventory can (3) ALCATRAZ be used. If a direction is part of a two (3) ZORK II word command, it must be typed out. The (3) SAVAGE ISLAND Part II * parsor also accepts just the first three (4) ZORK III letters of any longer word. (4) CASTLE OF THAROGGAD * You are in an enchanted realm. There (4) GHOST TOWN * are wild animals, and magical beings to (5) MIS-ADVENTURES OF EDDIE * contend with. The game ends if you "find (5) TARZAR 2 * the Devil". If something else causes your (5) PIRATE ADVENTURE * death, you're moved to "Limbo", and given (6) VOODOO CASTLE * a chance to find a safe move back to the (n): Member Choice number(s). same game - a nice touch! * : We haven't played or finished these. Many rooms are "Dark". A light source 2 ADVENTURR SURVTVORS JITIr-. 1996 2sA N7 INT ri s TJ IR_ ANT MAP KEY VERBS: Others are useable. N I: INVENTORY LOOK,EXAMINE GO I / N: NORTH GET,TAKE,CATCH SAY ROOM! E: EAST DROP,RELEASE RUB S: SOUTH POUR,SPILL DAM / W: WEST YELL,SCREAM SWIM D S U: UP LIGHT,BURN JUMP Different or D: DOWN UNLIGHT FILL Problem Path: SAVE GAME CHOP,CUT READ •••da ••••••• SCORE UNLOCK FIND One-way Path: HELP THROW QUIT CLIMB AT "LIMBO" 'TREE TOP' 'TREE TOP: BOG 'ENDLESS' I "VIEW" 1 1 KEYS i *OX* I I 1 1 1 CORIDOR, / 1 START MEADOW LAKE 1 MISTY i_ ,_ FOREST j ' DRAGON SHORE i I I ROOM 1 1 TREES 1 SIGN 1 SIGN *FISH* i N (*EGGS*) "BUNYON" AXE HAVEN N I 1"PAUL'S SWAMP 'BOTTOM- 'PLACE" GAS,OIL, LESS *FRUIT* MUD,TREE HOLE BOTTLE,SIGN, HOLLOW' LEDGE LAMP (*RING*, STUMP FLINT *BRACELET*) ROOT THE CHAMBER' DEVIL! HOLE ! 8-SIDED EMI-DARK ' ROOM : HOLE 1 ,*HONEY*, DOOR BEES DARK! :TUNN.! SLOPING' HALL ROYAL NARROW NARROW ! WRONG ! LARGE CHAMBER; ILEDGE1 :LEDGE: :THRONE: TURN CAVERN, WINDOW:- -:CHASM:- BEAR:- -: ROOM : (HOLE) *MIRROR* *CROWN* MAZE (BRICK) 1 !ANTE RM! BLADDER, MAMAZEZE OF PITS : 4 1 4 6 5 1 3 6 3 _I I f 1 / / / 1 1 ' MAZE' 1 MAZE ! 4 5 1 MAZE'_' MAZE' MAZE! 2 1 MAZE 61 1 1 1 1 — 1 r — I 3 I I E i 1 I 17_ 1_ 1 1 2 - 1 7 _1___ 1 1 4 1 1 -c 1 --11 *RUG* 1 / ,) / 1 4 2 6 1 6 6 CHASM 1 "Opposite of "Aladin :BOTTOM: Light is Unlight" was here" SIGN: LAVA :*NET* (*FIRESTONE*) 4P :vvIctvrtyrum sulEwm.trc)ns 3 E) JE 14 .

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