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Thank you for purchasing Crazy 2. Please note that this softwa r e is designed only for use with the Dre a m c a s t console. Be sure to read this instr uction manual tho ro u g h l y be fo r e you star t playi n g .

CONTENTS 21 RECORDS 02 CONTROLS 13 CRAZY PYRAMID 22 SAVE & LOAD 05 STARTING UP 15 REPLAY 23 INTERNET AROUND APPLE 06 /SMALL APPLE 20 OPTIONS 25 CABBIES 2 is a memory card (sold separately) compatible game. With this game, 20 blocks of memory are needed to save a game file. Never turn OFF the power, remove the memory card or disconnect the controller while the game data is being saved or loaded. CT20422U_B.qxp 4/25/01 8:18 AM Page 2 CONTROLS CONTROLS

Crazy Taxi 2 is a one player game. You may play this game with the Dreamcast Never touch the analog To play this game with Controller or Rally Wheel (sold separately). Please connect the controller to parts (shown in gray boxes the Jump Pack, always Control Port A of the Dreamcast console. on previous page) while insert it into Socket 2 of ✻ All button assignments shown are default assignments. turning the Dreamcast the controller. Power ON. Doing so may Note: You cannot disrupt the controller connect the Jump START BUTTON D-PAD initialization procedure JUMP PACK™ Pack into the Rally DREAMCAST CONTROLLER and result in malfunction. (SOLD SEPARATELY) Wheel.

Y DREAMCAST CONTROLLER MENU CONTROLS RALLY WHEEL X B BUTTONS ANALOG THUMB PAD A ANALOG THUMB PAD/D-PAD MOVE CURSOR +/– BUTTONS A BUTTON ENTER A BUTTON CANCEL/RETURN TO B BUTTON PREVIOUS SCREEN B BUTTON $^ CHANGE SETTING STEERING WHEEL TRIGGER R TRIGGER L GAME CONTROLS START BUTTON START/PAUSE GAME START BUTTON RALLY WHEEL (SOLD SEPARATELY) ANALOG THUMB PAD/D-PAD STEERING STEERING WHEEL TRIGGER R GAS PEDAL LEVER R – BUTTON + BUTTON TRIGGER L BRAKE LEVER L Y BUTTON CRAZY HOP B BUTTON LEVER L B BUTTON D GEAR (FORWARD) + BUTTON LEVER R A BUTTON R GEAR (REVERSE) – BUTTON X BUTTON DESTINATION DISPLAY A BUTTON B BUTTON A BUTTON To soft-reset the Dreamcast and To soft-reset the Dreamcast and return to the title screen during return to the title screen during STEERING WHEEL gameplay, simultaneously gameplay, simultaneously press and hold the A, B, X, press and hold A, B, + (or –) Y and Start Buttons. and Start Buttons. 2 START BUTTON 3 CT20422U_B.qxp 4/25/01 8:18 AM Page 4 CONTROLS STARTING UP CRAZY HOP MANEUVER COMMANDS Press Y while MEMORY CARD SELECTION Make your taxi hop. driving or Here are some commands that can be while stopped. Follow the directions shown on the SAVE GAME FILES performed by combining steering, The faster you screen to select the memory card to be 20 accelerating, braking, D/R gears, and are driving, used. When selected, the game file will BLOCKS USED using the Crazy Hop. the higher the be loaded (or created if this is the first cab will hop. time playing). 20 blocks of free memory spaces are required. CRAZY DASH MANEUVER With both the Gain a sudden burst of MODE SELECTION SCREEN gas and brake MANEUVER speed. released, shift CRAZY DRIFT Press the Start Button into D and step While driving, during the Title Screen AROUND APPLE P.06 Main map. on the gas Drift your cab. shift into R, to access the Mode simultaneously. immediately Select Screen. Use the shift back into D-pad *@ to select the SMALL APPLE P.06 Alternate map. D and turn. menu item, and press A to enter. To return to CRAZY PYRAMID P.13 Play mini-games to hone your the Title Screen, either driving skills. select "EXIT" or press B. MANEUVER CRAZY BACK DRIFT REPLAY P.15 Record gameplay and view Wile driving, replay files. Drift 180 degrees. perform a 180 MANEUVER degree Crazy CRAZY BACK DASH OPTIONS P.20 Change various game settings. Drift and Similar to the immediately Make a sudden accel- Crazy Dash. shift into R. eration backwards. Shift into R and RECORDS P.21 View records of each mode. step on the gas simultaneously. SAVE & LOAD P.22 Save or load records.

INTERNET P.23 Connect to the website to 4 upload scores and replays. 5 CT20422U_B.qxp 4/25/01 8:18 AM Page 6 AROUND APPLE/SMALL APPLE AROUND APPLE/SMALL APPLE

The only difference between the two AROUND APPLE modes is the use of different play Menu Screen GAME FLOW maps. When either mode is selected, a Menu PICK UP A CUSTOMER! Screen will be displayed. Use *@ to select a menu item, and press A to Characters with enter. 01 03 "$" or number To return to the Mode Select Screen, Repeat steps ( to ) to icons over their either select "EXIT" or press B. heads indicate ca r ry as many custom e r s potential to their destination withi n customers. When you stop your cab within the stop zone (the circular outline SMALL APPLE the time limit. that appears around the customer), the You will be awarded a customer will get in the cab. PLAY time bonus that is directly Menu Screen ✻ While waiting for the customer to get into BY related to how fast you the cab the game clock will continue to NORMAL reach your destinations. 01 run, but control of the cab is not possible. RULES Play for 3 minutes. Same WORK as PLAY BY NORMAL RULES FOR with no time bonus. Once the customer gets in the The destination is rimmed by a 3 cab, the "Destination and 02 03 green wall. Stop the cab within MINUTES Distance Counter", the "Direction the area, and the customer will WORK Play for 5 minutes. Same Arrow" and the "Customer Time exit the cab and pay their fare FOR as PLAY BY NORMAL RULES Limit" will be displayed. Use the arrow as (p.10). Please also note that when you with no time bonus. a guide to take customers to their are carrying a group, you must take all 5 destination before the "Customer Time customers to their separate destinations MINUTES Play for 10 minutes. Same Limit" expires. The customer may pay you in order to receive the fare. WORK as PLAY BY NORMAL RULES a tip in appreciation ✻ The game time stops FOR with no time bonus. of "crazy" driving while the customer is getting out, and you will 10 (p.11). not be able to control the cabbie during this MINUTES time. DRIVE TO THE DESTINATION! DROP OFF THE CUSTOMER! 6 7 CT20422U_B.qxp 4/25/01 8:18 AM Page 8

AROUND APPLE/SMALL APPLE AROUND APPLE/SMALL APPLE TIME LIMIT 1 2 1 The game is over when your Time 3 Limit expires. DRIVER SELECTION Use $^ to select the driver, and press A to enter. DIRECTION OF THE DESTINATION 4 2 6 5 (TOP) TOTAL FARE EARNED 3 Total of all fares earned. (BOTTOM) FARE FOR THE Number of Customers RESULTS SCREEN CUSTOMERS taken to their destinations. CURRENT CUSTOMER 7 When the game time expires, the Displayed when you are carrying Total Fare Earned. customers. The figure includes the While driving with customer aboard. Results Screen will be displayed. If TOTAL EARNED base fare plus the tip (p.11). you earn a Class (S) license, the ending sequence will play. Evaluation of your perform- NAME OF TECHNIQUE AND DESTINATION & DISTANCE CLASS ance. Starting from the 4 5 highest: S ➞ A ➞ B ➞ C ➞ NUMBER OF COMBOS USED Press X while you have a customer D ➞ E ➞ NO LICENSE ✻ See p.11 for details. to display. RANKING Displays the rank of your CUSTOMER TIME LIMIT score. If your score is not 6 If this time limit reaches zero, the among the highest, a customer will jump out of the cab. message "OUT OF RANKING" 8 will be displayed. ✻ 9 GEAR INDICATOR Ranking is displayed only in “PLAY 7 Shows the gear, drive or reverse, BY NORMAL RULES”. currently selected. SAVE SCREEN RANKING Save the results of your game. 8 Shows your current ranking. The game will be saved automatically to the memory card selected on the Memory Card Select Screen (p.5). 9 (TOP) TIME BONUS/(BOTTOM) RATING 9 Time Bonus is displayed only while playing "PLAY BY NORMAL RULES" 8 When you reach the destination. mode. 9 CT20422U_B.qxp 4/25/01 8:18 AM Page 10

AROUND APPLE/SMALL APPLE AROUND APPLE/SMALL APPLE

FARES AND TIPS CUSTOMERS’ MARKS BASE FARE TIPS (SEE BELOW) TIME BONUS FARE The three types of The base fare is Added to the fare Awarded for CUSTOMERS WITH A “$” MARK CUSTOMERS WITH A NUMERAL fares that can be calculated whenever you time remaining earned are as according to make a radical on the Customer The color of the The number indicates the actual follows: the distance of maneuver to the Time Limit. wide $ close mark indicates the number of customers in the the destination. delight of the distance to the group. Deliver each customer to It appears customer. $ destination and the their destination within the when you pick Size size of the stop zone. Customer Time Limit (see below) up a customer. of $ Dist- to earn big money. Stop ance If you fail to deliver Zone $ all customers, the TIPS AND RADICAL MANEUVERS fare will not be paid. While carrying a customer, if you make a radical maneuver to the delight of the narrow $ far customer, a tip will be added to the fare. The following are ways to "please" a customer. FARES ✻ For group customers, the amount of tip added is multiplied by the number of customers aboard. CUSTOMER TIME LIMITS AND FARES Use jump ramps When you pick up a customer, a or crazy hops to Customer Time Limit will be displayed get airborne for Drift your cab at the center of the screen. If you a given amount for a given successfully deliver the customer of time. amount of time. before this time runs out, the amount of fare will be added to your total If you earn tips in earned fare. If time expires, the succession without hitting customer will jump out of the cab Deliver the customer other cars, they will be counted as a without paying. If you fail to deliver combo. The tip rate increases with within the time limit within the time limit, Weave through to rake in the cash!! each trick. Once you hit an object the customer will traffic or jump or car the combo counter will be jump out of the cab over other cars. reset to zero. 10 without paying. 11 CT20422U_B.qxp 4/25/01 8:18 AM Page 12 AROUND APPLE/SMALL APPLE CRAZY PYRAMID

A variety of mini-games to perfect your driving skills. When the Pyramid Menu is TIME BONUS displayed, use *@$^ to select, and press A to enter. To return to the Mode Select Screen, either select "EXIT" or press B. When you reach the desti- nation, you will be award- SPEEDY NORMAL Time Bonus ed bonus time according can only be CABBIE to the amount of the Bonus: +5 sec. Bonus: +2 sec. awarded while Customer Time Limit playing in Use $^ to select the driver to use. remaining. The quicker you SLOW BAD "PLAY BY reach your destination, the NORMAL more time bonus you will No Time Bonus When you fail to ta ke the c u sto m e r RULES". receive. to the destination. MINI-GAMES

PAUSE MENU Use *@$^ to select the Mini-Game to play. The rules to the selected Mini- While playing either "AROUND APPLE", "SMALL APPLE", "CRAZY PYRAMID" or Game and its record will be dis- Complete 2 games ...and you will have a "REPLAY", press the Start Button to display the Pause Menu. played on the right side of the at the bottom... new selection above. Use *@ to select the menu item, and press A to enter. screen. Press the Start Button to view advice for the selected Mini-Game. At first, you can only choose from 5 mini- EXIT Continue the game. Press A to start the game. games. If you clear 2 mini-games (next to each other), a new game can be selected. RETRY Restart the game from the beginning.

“AROUND/SMALL APPLE: Return to the Mode Select Screen. If you achieve a new record, you MENU “CRAZY PYRAMID”: Return to the Pyramid Menu Screen. can save the gameplay data to view “CRAZY DRIVIN’”: Return to the Drivin’ Menu Screen. later on. For contents and controls regarding saving, please refer to Toggles the Jump Pack setting (ON/OFF). “SAVING GAMEPLAY” on p.17. VIBRATION ✻ Can only be selected if the Jump Pack is connected.

12 13 CT20422U_B.qxp 4/25/01 8:18 AM Page 14 CRAZY PYRAMID REPLAY

Record your gameplay or view replay files. Use *@ to select, Here are introductions CRAZY JUMP 2 5–1 and press A to enter. To return to the Mode Select Screen, to the 5 Mini-Games RULES either select "EXIT" or press B. you can select from Jump over the beginning. 250 meters!

Record your gameplay for CRAZY GOLF 5–2 Besides the CRAZY 80 seconds. Perform various System Data, RULES tricks to record your best additional CRAZY HURDLE 5–3 DRIVIN’ driving. blocks of memory are Attack the ball (P.16) ✻ Recording time will not be required. and make it fly RULES counted while the game is at least paused. 100 yards! Reach the goal within the time limit! PLAY Load and view the selected replay file. CRAZY 3-JUMP 5–4 With PLAY and (P.19) DELETE, you RULES cannot select CRAZY BALLOON 2 5–5 a memory card Hop, step, and that does not jump over RULES contain a replay 200 meters! DELETE Delete the selected replay file on the Memory Pop all file. Card Select Screen. the balloons within the time limit! (P.19)

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REPLAY REPLAY CRAZY DRIVIN’ MENU SCREEN SAVING GAMEPLAY When "CRAZY DRIVIN'" is selected, the Crazy Drivin’ Menu After recording is completed, a menu (shown to the right) will Screen will be displayed. Use *@ to select the menu item, be displayed. Use *@ to select menu items, and press A to and $^ to change settings. To return to the Mode Select enter. Screen, either select "EXIT" or press B.

Select the starting point. Choose from 5 starting points in both Save the replay data to a memory START POINT “AROUND APPLE” and “SMALL APPLE.” SAVE card. When you select a memory card, a replay file list will be displayed. Select a place to save. When there are not enough blocks CABBIE Select the cabbie to be used with $^. available, “DELETE” will appear. Select a file to be deleted, and you will be asked to confirm your action. MUSIC Select the music to be played for the session with $^. Press A Select “YES” to delete the file, and to listen to the selected music. start the process over from the Memory Card Select Screen. REC When all settings are completed, select REC and press A to start recording your gameplay. View a replay you just recorded WATCH REPLAY (see p.18 for controls).

Return to Crazy Drivin’ Replay Menu Screen without saving RETURN TO MENU the replay.

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REPLAY REPLAY WATCH REPLAY PLAY DELETE You can view the replay of Load the replay data and view. When Delete a replay file. When a memory the game you just played. a memory card is selected, a replay card is selected, a replay file list will be Change the view with the file list will be displayed. Use *@ to displayed. Use *@ to select the replay A, B, X and Y buttons. select the replay file to view, and press file to delete, and press A to enter. You You can view from various By pressing the A to enter. To return to the Crazy Drivin’ will be asked to confirm your action. angles you won’t see buttons indicated, Menu Screen, either select "EXIT" or Select "YES" to delete. To return to the during gameplay. you can view the press B. The controls and the Pause Crazy Drivin’ Menu Screen, either select replay from Menu during replay are the same as "EXIT" or press B. different angles. “WATCH REPLAY” (p.18). ✻ Notes on the Pause Menu. “SAVE” cannot be selected. “MENU” will return the game to the Replay File List Screen. REPLAY PAUSE MENU EXIT Continue replay. Displays the amount of bloc ks left in the 2 1 memory card. While viewing the View replay over from the replay, press the Start RESTART REPLAY beginning. Button to display the 1 Information on Replay File selected. menu shown to the SAVE Save the replay. See “SAVE” 2 right. Use *@ to select on p.17. File No. Cabbie No. of Blocks the menu item, and press A to enter. Return to the Crazy Drivin’ MENU Menu Screen without saving. AA AROUND APPLE Date REPLAY FILE SA SMALL APPLE CP CRAZY PYRAMID LIST SCREEN ✻ The number indicates the s tarting point.

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Adjust various game settings. Use *@ to select a menu item, View the top records in each mode. Use *@ to select the mode to view, and $^ to and $^ to change the setting. To return to the Mode Select change the page. To return to the Mode Select Screen, either select "EXIT" or press B. Screen, either select "EXIT" or press B. A A DISPLAYED ITEMS Records for "AROUND APPLE". Class you earned for the record S A license [displayed only when AA/SA is AUDIO Adjust the sound settings. selected]. Records for "SMALL APPLE". earned Total fare earned [displayed only when AA/SA is selected]. MUSIC VOLUME Adjust the sound level of the background music. C P Your rank [displayed only when Records for "CRAZY PYRAMID". ranking CP is selected]. SE VOLUME Adjust the sound level of sound effects. Mini-Game score [displayed only score when CP is selected]. Change the button assignment from preselected config- CONTROLLER SETTING urations (for both Dreamcast Controller and Rally Wheel). cabbie Cabbie used. Toggles the Jump Pack setting (On/Off). date Date of the record. VIBRATION (Can only be selected if the Jump Pack is connected.)

20 21 CT20422U_B.qxp 4/25/01 8:18 AM Page 22 SAVE & LOAD INTERNET

Save or load game records. Use *@ to select the mode, and press A to enter. To Connect to the Internet, and view the official “Crazy Taxi 2” web page. return to the Mode Select Screen, either select "EXIT" or press B. Note: Save and Load cannot be selected if no memory card is connected. ✻ Please note that the contents of the web page are updated periodically. The actu- al screens may differ from the screenshots in this instruction manual. SAVE Select a memory card, and save all game records. Enter your ISP (Internet service provider) information using the Planet Web Browser, included with the Dreamcast unit, to access the web page. LOAD Select a memory card, and Inquiries: Customer Service Department load all game records. Internet: www.sega.com Telephone: 1-800-USA-SEGA

A memory card cannot be selected if: SAVE: There is not enough blocks available in the memory card. While on the Mode Select Screen, select “INTERNET,” and the local home page will LOAD:There is no Crazy Taxi System Data. be displayed. Move the pointer and make your selection.

You can view various information regarding Crazy Taxi 2. Follow the directions on the screen, and enjoy the web page.

Go to the CRAZY TAXI 2 web page.

22 23 CT20422U_B.qxp 4/25/01 8:18 AM Page 24 INTERNET CABBIES BROWSER CONTROLS While viewing web pages, you can move the cursor with the D-Pad. To press the onscreen button, press A. Additional commands can be given through L Menu and SLASH R Menu. SLASH MENU L AGE: ...... 25 SEX: ...... MALE Press L to open/close. HEIGHT: ...... 5’9” HOME Return to the default home page. WEIGHT: ...... 152.3lb MAIL Receive mail. BLOOD TYPE: ...... AB OPTION Change browser settings. Nihilistic, cool, and a tad bit insane, “Slash” CONNECT/DISCONNECT Connect to or disconnect from the ISP. is a hip guy in cool threads. Some say he’s GOTO GAME HP Jump to the game’s web site. irresponsible, but ask anyone and they’ll EXIT TO GAME Quit the browser and return to the game. say Slash takes care of his bros. One might think Slash would always be surrounded by R MENU friends, but once you get to know him you’ll soon learn that most people shy away. Press R to open/close. Why? Because Slash is a man with two BACK Go back to the previous page. faces. He can lose his temper over even the FORWARD Go forward to the next page. smallest matters. And once he does, there’s RELOAD Refresh the data on the page you are currently reading. absolutely no one that can stop him. CANCEL Stop the loading of a web page. Everyone around him becomes an enemy. ZOOM Enlarge the page (press again to return to the normal size). Anyone who approaches him when he is FILE Opens a File Utility menu. angry must either be a brave soul or a complete idiot. Luckily, everyone knows that as long as you don’t get on his nerves, Slash will do his job well. In fact, Slash’s first class driving skills have garnered him a very loyal following. Why did he become a cabbie? No one dares ask. But if you were to ask around, everyone would say it was 24 probably just a whim. 25 CT20422U_B.qxp 4/25/01 8:18 AM Page 26

CABBIES CABBIES ICEMAN CINNAMON ICEMAN CINNAMON AGE: ...... 28 AGE: ...... 18 SEX: ...... MALE SEX: ...... FEMALE HEIGHT: ...... 6’1” HEIGHT: ...... 5’5” WEIGHT: ...... 183.2lb WEIGHT: ...... 114.8lb BLOOD TYPE: ...... B BLOOD TYPE: ...... O Cool looks and a hint of madness, “Iceman” is a Charming looks and incredibly cheerful, cabbie with an attitude! “Cinnamon” is a spunky girl with some He does every t hing his own way, and never pays serious driving skills. Think positively, that’s a compliment to anyone, even at wor k. her policy. The problem is that she often Wh e n e ver a customer compliments him, you can has trouble distinguishing between what is expect a brus q ue rep l y. For him, success is the right and what is wrong. When trouble arises, on l y option and it isn’t open for debate. If anyon e she often forgets mistakes and lessons from cr iticizes him for his mistak es, he will star e at the m and say, “You got a problem with what I’m doin’? ” the past. She is very forgetful, but with her Nothing is impossible for Iceman. Even when he earnest and caring attitude, and cheerful ma k es a mistak e, he considers it a spontan e o u s disposition, there is no one in this town who ha p p e n i n g . dislikes her. Everyone always wonders why Per haps it was his desti n y to become a cabbie. she never learns; they end up giving her the Wit h his perso n a l i t y , the r e’s bound to be prob l e m s , same advice time and time again. and because of this, no job has lasted long. But She loves life whenever she is being one day, while driving his car, he saw an old man praised. Having the chance to meet and hi t c hhiking. He let the old man aboard, and in his please so many people every day is the usual high speed, deliver ed him to his desti n a t i o n . reason Cinnamon chose this career. Her The old man was so grat eful, he gave him a huge driving skills and maneuvers always delight tip. The next day, he painted his car yel l o w and her passengers, but occasionally she the res t is histor y. Iceman driv es his taxi just to get pushes it a bit too far. by, and spends peaceful days with his beloved dog, a boxer named “BB.” 26 27 CT20422U_B.qxp 4/25/01 8:18 AM Page 28 CABBIES CREDITS

The following credits list the staff responsible for the localization, marketing and manual development for the U.S. version of Crazy Taxi 2. Credits for the original HOT-D development staff of the game are listed in the credits of the game itself. PRODUCT DEVELOPMENT CREATIVE SERVICES HOT-D VP of Localization Project Manager Jin Shimazaki Angela Santos AGE: ...... 78 Localization Manager SEX: ...... MALE Osamu Shibamiya MANUAL PRODUCTION (SOJ) HEIGHT: ...... 5’3” Localization Producer Writer WEIGHT: ...... 106.0lb Jason Kuo Fumiaki Tomura BLOOD TYPE: ...... B Lead Tester Translator “Hot-D” is an old man who manages to be incredibly Walter Kim Makoto Nishino cheerful and physically youthful. He’s a thrill-seeking Assistant Lead Testers Designer cabbie who loves making money! At one time Alex Vaughan Takashi Nishimura a wild and crazy stunt driver, Hot-D always Pedro Ponce Supervisor wondered how he could make more green. Yoshihiro Sakuta Then, one day, while visiting the West Coast to MARKETING film stunts for a big action movie, Hot-D was driving Product Manager SPECIAL THANKS downtown when he saw a yellow blur streak past him on Stacey Kerr Shinobu Shindo the road. It was a cabbie driving his taxi with skills that would impress even the best professional stunt driver. With Associate Product Manager superior driving skills, Hot-D caught up with the cab to get Mike Rhinehart a closer look. That is when it dawned on him that he could take his driving skills back East and make a ton of money. He immediately headed home, painted his favorite car, and concentrated on improving his social talents. He All storefront likenesses and logos are trademarked properties of their respective knew that delighting customers was the way to earn the companies, © 2001. big bucks. Hot-D is well known for his superior service, and his customers are always impressed with his “driving-while- Special Thanks to: talking” skills. Occasionally, this talent gets him into a bit HMV, Hard Rock Cafe International, Inc., FAO Schwarz, Burger King Brands, Inc., Gap of trouble when he becomes so engulfed in conversation Inc. that he forgets to drop his customers off. Luckily, one of his greatest skills is calming down angry customers. Hot-D’s theory is, if they’re angry, they won’t leave a tip—and as 28 you know: it’s all about the g reen. 29 CT20422U_B.qxp 4/25/01 8:18 AM Page 30 CREDITS NOTES

Who The Hell Cares & Crash "Americana" Vocals & TiLo performed by the Offspring Guitars Phil X, Tommy, Kai Markus, courtesy of Columbia Records Danny Lohner, by arrangement with Sony Music N ew Media Ken Andrews, Scott Phaff Licensing Bass Randy Jackson, www.offspring.com , Audrey Wietchman "No Brakes" Drums Tommy performed by the Offspring Vintage Keyboards Scott Kirkland courtesy of Columbia Records DJ Mixmaster Mike by arrangement with Sony Music New Media Additional DJs DJ Product, Bobby B Licensing www.offspring.com "Crash" Written by Tommy Lee "Walla Walla" © 1999 EMI APRIL MUSIC INC. & METHODS OF performed by the Offspring MAYHEM MUSIC courtesy of Columbia Records All Rights For METHODS OF MAYHEM MUSIC by arrangement with Sony Music New Media Controlled and Administered by EMI Licensing APRIL MUSIC INC. (ASCAP) www.offspring.com All Rights Reserved. International Copyright Secured. Used by Permission. "Come out Swinging" performed by the Offspring "Who The Hell Cares" courtesy of Columbia Records Written by Tim Murray, Tommy Lee & Calvin by arrangement with Sony Music New Media Broadus Licensing © 1999 EMI APRIL MUSIC INC., MR. ONSUM www.offspring.com OTHASHITZ INC., METHODS OF MAYHEM MUSIC & MY OWN CHIT MUSIC "One Fine Day" All Rights For MR. ONSUM OTHASHITZ INC. & performed by the Offspring METHODS OF MAYHEM MUSIC courtesy of Columbia Records Controlled and Administered by EMI APRIL by arrangement with Sony Music New Media MUSIC INC. (ASCAP) Licensing All Rights For MY OWN CHIT MUSIC Controlled www.offspring.com and Administered by EMI BLACKWOOD MUSIC INC. (BMI) All Rights Reserved. International Copyright Secured. Used by Permission. 30 31 CT20422U_B.qxp 4/25/01 8:18 AM Page 32

NOTES

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