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Vol. 3 Setup: Shuffle 12 different random Battleworld Boss Battle At the end of every year the Vs. System® Domains and place them face down in a pile Number of players: 3 between the players. Do the same with a set 2PCG® puts out a Crossover Issue Previously, in the Monsters Unleashed Issue, of the 10 Terrain - City cards. (One Domain we introduced the 2 vs. 1 “Leviathon Invasion” with new cards, and this time it includes new uses them.) ways to play! This year’s Crossover features mode. We have expanded this way to play two new teams from Battlerealm, the broken Rules: When a defending Main Character gets with five Boss Battles: the Leviathon Mother remnants of Battleworld: the Good Red Team wounded, reveal the top Battleworld Domain. (updated), as well as Death, Fin Fang Foom, and the Evil Yellow Team . The game “enters” this Domain, meaning its , and . effects are now applicable. The game will stay ® Setup: One player will play as the Boss. They in that Domain until the next time a defending choose one of the five Bosses as their Main New Ways to Play Main Character gets wounded, then the game This Issue includes four new ways to play Vs. Character. (They can play any Main Character will “leave” the current Battleworld Domain with that name, from either the Photographic System® 2PCG®! You can use any kind of deck and enter the next one. (Put the older Domain from any of the amazing worlds Vs. System® or Illustrated Universe.) They take the into a discard pile next to the pile, and reveal associated Boss Battle card as a reference ® 2PCG® has explored! You can even mix and the top card of the pile to be the new Domain.) match some of the new modes! and build their deck as normal. The other The game can only be in one Domain at a time. two players choose any Main Characters as If the Domain pile ever runs out, shuffle the normal (except they can’t choose the Boss Battleworld discard pile and make a new pile. Domains Number of players: 2 player’s Main Character) and build their decks aren’t “in play” and can’t be affected by cards as normal. Battleworld is a patchwork planet created by or effects. Rules: Boss Battles use the Free For All game various cosmic entities over the years with Mix Battleworld with: Story Mode, Terrain various lands, or Domains, on it. There are 12 rules with the following changes: Battleworld Domains in this Issue. • The Boss goes first, then play proceeds clockwise. No players skip drawing cards during their first Draw Phase.

• When a Basic Location appears on the combat. We thought we would make some! • Characters in this type of Terrain should Complexity” list below, then choose a player Boss player’s side, they get the related Setup: Shuffle a set of 10 Terrain and place be physically touching the Terrain card. to be Player A. effect from its power symbol, as instructed them face down in a pile. (As of this Issue, • You can leave this type of Terrain empty or Story Complexity (from least to most complex): on their Boss Battle card. there is only one Terrain set: “City”.) After partially full: you aren’t required to put Death of a Loved One, Epic , Time • When a Special Location named on the players reveal their Main Characters during characters in it. Traveler, Galactic Game, Assassination Plot Boss Battle card appears on the Boss setup, but before they draw their hands, each • A character can’t be in more than one In some Stories, Player A has an advantage, player’s side, they get the related effect. player draws a Terrain card and looks at it. Terrain of this type. (But it could be and in some Player B has an advantage. You’ll • The Boss player only wins by KOing the Then the first player places their Terrain, with affected by a Terrain that affects an discover the best one for your matchup of other two players’ Main Characters. the rest of the players following in turn order. entire row and in one that affects only player skill and deck strength. • The other two players only win by KOing (Each Terrain will tell you which row it can be one character.) We suggest you first try Story Mode with the Boss. placed in. We suggest you turn it sideways in Mix Terrain with: Battleworld, Boss Battle, decks you have already built, but you might Mix Boss Battles with: Terrain its row.) Then each player draws their hand Story Mode want to build decks especially for particular Option: For a truly gargantuan fight, two and mulligans as normal. Option: For more strategic gameplay, players Stories after you’ve tried them a few times. players can each choose a Boss and throw Rules: Terrain either affects each character in can draw two Terrain cards (or more) during Rules: Player A always goes first in Part 1, down in a Boss vs. Boss Battle! a row or one or two characters in a row. setup and choose the one they prefer. then the winner of each Part goes first in the All other rules from Boss Battle remain the • If a Terrain affects an entire row, its next Part. After each Part is over, simply follow same, except you will need to randomize the modifiers apply to each character in that Story Mode the directions on the Story Mode card for first player, who will skip drawing cards during row this game. Number of players: 2 whichever player wins. their first Draw Phase. • A character can be affected by more than In Story Mode, players will play through a Option: Play a series of multiple Stories in Mix Boss vs. Boss with: Battleworld, Story one Terrain of this type. series of three games (called Parts) with the a “Storyline”! Play them in a random order Mode, Terrain • If a Terrain affects a specific amount of same decks, gaining an advantage for each or choose an order that tells the best story characters, during each player’s Formation game they win. And Part 3 is winner-take-all! for you! The winner of Part 3 of each Story Terrain Steps they can move the proper number of Setup: Choose a Story Mode card, either becomes Player A for the next Story. characters into or out of that Terrain. While Number of players: 2-4 randomly or by consulting the “Story Mix Story Mode with: Battleworld, Terrain a character is in that Terrain, its modifiers Terrain is an important part of almost every apply to those characters. Assassination Plot Exhaust the Infiltrator to start the attack. (If “wild” they choose a specific Violent (Death of a Loved One) This story card grants secret powers that it was exhausted, ready it first.) During the Basic Location.) A character with this keyword power work like this: attack, it counts as being on Player A’s side Shuffle the nine locations and deal them strikes Supporting Characters with double for the purposes of plot twists, super powers, Bodyguard out into a face-up 3x3 grid to the side of its ATK. and power ups. the game. Each player puts a marker When a character attacks Player B’s main If it wounds the defending main character, (try Wound and XP counters) on their character, Player B may remove that main Ultron Boss KO that main character. If it fails to wound the “wild” location. character from combat and replace it with this The Ultron player has a Perfection pile for defending main character, KO the Infiltrator. character. If they do, switch their positions. Characters on your side can use the the game, which is exactly one copy of For the Deadly Assassin and Infiltrator, the locations where you have a marker as if The first time the Bodyguard uses its power the Perfection Battleworld Domain. When first time each of those characters attacks they were in your resource row. When a Player B must announce that it (and all copies Ultron has the game enter Perfection, the Player B’s main character this game, Player location is used this way, turn it face down. of it they own) has Bodyguard while on Player game will leave any other Domain it was A must announce that it (and all copies of (Turn it face up at the start of the next Part.) B’s side. in. When a defending main character gets it owned by the relevant player) has that wounded, the game will leave Perfection power. This announcement happens before (it goes back to its Perfection pile). But if Deadly Assassin Time Traveler any effects (such as Bodyguard) trigger from When you set up the game for Part 3, Ultron plays The Vault or Sokovia again, he While on Player A’s side, if this character starting the attack. after both players are done mulliganing can have the game enter Perfection again. wounds a defending main character, KO that (if necessary), Player A puts the top main character. Galactic Game ten or seven cards from their deck into Specific Card Clarifications To build a Patchwork Planet, take nine their resource row. If any of these are This Issue also has some “regular” Vs. Infiltrator locations – one of each of the six Basic types, locations, turn them face up. System® 2PCG® cards. Here are some Once per turn, during Player A’s Main Phase one “wild” Special Location for each main notes about those: but not during combat, Player A may have this character, and one random Special Location character make a melee attack (from Player’s that doesn’t produce power symbols (like B’s side) against a main character in its row. ). (If a main character doesn’t have a

The When any defending main character gets Iso-Sphere Credits Upgrade the Collection removes a card wounded, the game will leave that Domain A Battle of Wills requires characters to bid : Ben Cichoski and from the game. His Collection can only (put the card into a discard pile next to the how many power symbols they’ll pay to take Danny Mandel (Super Awesome Games) have one equipment, one plot twist, and Battleworld pile). It will NOT automatically control of the Iso-Sphere. It works like this: Brand Manager: Travis Rhea one supporting character at a time. But enter a new one. The equipped character starts the bidding. Assoc. Brand Manager: Corrine Deng once one is played from his Collection, he If Contest of Champions is used again, the (They can bid 0.) Then the next player either Director of Game Development: is free to add another card of that type to game will enter the next Battleworld Domain. chooses a face-up character on their side to Bubby Johanson his Collection. Note: When he plays a card (If the game is already in a Battleworld bid a higher number or passes. If they pass, Product Manager: Mark Shaunessy from his Collection, it can’t be played as Domain, that one goes to its discard pile.) they’re out of the Battle of Wills. Then the a resource. next player goes, and so on until all but one Project Managers: Louise Bateman, If more than one player has the Grandmaster Tonya Lashley, Katie Thompson as their main character, they will each have player passes. Then that player’s character The Grandmaster their own Battleworld pile. pays the winning number of power symbols Graphic Design: Krista Timberlake If the Grandmaster is your main character, from their resource row (no discarding from Rules Management: Chad Daniel (lead), you’ll need to bring and shuffle your own hand) and the Iso-Sphere is moved to that Garry Hewitt Guillotine character (if it’s not already there). Battleworld pile before the game. This La Fleur du Mal lets you force your opponent Additional Development: Chad Daniel, pile is private and contains your choice of to “pass” while in combat instead of playing Note: A character can’t bid a number they Garry Hewitt 12 different Battleworld Domains. (Note a plot twist, using a super power, or powering can’t pay. Once you choose a character as a Director of Creative Services: that you will need a shuffled pile of the 10 up. For example, if Guillotine attacks a bidder, you can’t choose a different character Mike Eggleston Terrain - City cards as well.) When he uses character, you could pass and then force to be your bidder in the same Battle of Wills. V.P. of Operations: Suzanne Lombardi The Contest of Champions, the game will your opponent to pass, which will cause President, Upper Deck Company: enter the top Battleworld Domain of your the combat to resolve. Or you could take an Jason Masherah pile (just as if you were playing with the action, cause your opponent to pass, then Special thanks for Terrain idea: Battleworld game mode). take another action before they get to act. Gus Cichoski and Max Cichoski ©2020 UDC. 5830 El Camino Real,

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