C, C++ and JAVA: the Magic of Computer Programming Language
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Mipspro C++ Programmer's Guide
MIPSproTM C++ Programmer’s Guide 007–0704–150 CONTRIBUTORS Rewritten in 2002 by Jean Wilson with engineering support from John Wilkinson and editing support from Susan Wilkening. COPYRIGHT Copyright © 1995, 1999, 2002 - 2003 Silicon Graphics, Inc. All rights reserved; provided portions may be copyright in third parties, as indicated elsewhere herein. No permission is granted to copy, distribute, or create derivative works from the contents of this electronic documentation in any manner, in whole or in part, without the prior written permission of Silicon Graphics, Inc. LIMITED RIGHTS LEGEND The electronic (software) version of this document was developed at private expense; if acquired under an agreement with the USA government or any contractor thereto, it is acquired as "commercial computer software" subject to the provisions of its applicable license agreement, as specified in (a) 48 CFR 12.212 of the FAR; or, if acquired for Department of Defense units, (b) 48 CFR 227-7202 of the DoD FAR Supplement; or sections succeeding thereto. Contractor/manufacturer is Silicon Graphics, Inc., 1600 Amphitheatre Pkwy 2E, Mountain View, CA 94043-1351. TRADEMARKS AND ATTRIBUTIONS Silicon Graphics, SGI, the SGI logo, IRIX, O2, Octane, and Origin are registered trademarks and OpenMP and ProDev are trademarks of Silicon Graphics, Inc. in the United States and/or other countries worldwide. MIPS, MIPS I, MIPS II, MIPS III, MIPS IV, R2000, R3000, R4000, R4400, R4600, R5000, and R8000 are registered or unregistered trademarks and MIPSpro, R10000, R12000, R1400 are trademarks of MIPS Technologies, Inc., used under license by Silicon Graphics, Inc. Portions of this publication may have been derived from the OpenMP Language Application Program Interface Specification. -
CRTE V11.1A Common Runtime Environment
English FUJITSU Software BS2000 CRTE V11.1A Common Runtime Environment User Guide * Edition December 2019 Comments… Suggestions… Corrections… The User Documentation Department would like to know your opinion on this manual. Your feedback helps us to optimize our documentation to suit your individual needs. Feel free to send us your comments by e-mail to: [email protected] senden. Certified documentation according to DIN EN ISO 9001:2015 To ensure a consistently high quality standard and user-friendliness, this documentation was created to meet the regulations of a quality management system which complies with the requirements of the standard DIN EN ISO 9001:2015 . Copyright and Trademarks Copyright © 2019 Fujitsu Technology Solutions GmbH. All rights reserved. Delivery subject to availability; right of technical modifications reserved. All hardware and software names used are trademarks of their respective manufacturers. Table of Contents CRTE V11.1 . 6 1 Preface . 7 1.1 Objectives and target groups of this manual . 8 1.2 Summary of contents . 9 1.3 Changes since the last edition of the manual . 10 1.4 Notational conventions . 11 2 Selectable unit, installation and shareability of CRTE . 12 2.1 CRTE V11.1A selectable unit . 13 2.2 Installing CRTE . 16 2.2.1 CRTE libraries for installation without version specification . 17 2.2.2 Standard installation under the user ID “$.” . 18 2.2.3 Installing with IMON under a non-standard user ID . 19 2.2.4 Installing header files and POSIX link switches in the default POSIX directory . 20 2.2.5 Installing header files and POSIX link switches in any POSIX directory . -
Compile-Time Safety and Runtime Performance in Programming Frameworks for Distributed Systems
Compile-time Safety and Runtime Performance in Programming Frameworks for Distributed Systems lars kroll Doctoral Thesis in Information and Communication Technology School of Electrical Engineering and Computer Science KTH Royal Institute of Technology Stockholm, Sweden 2020 School of Electrical Engineering and Computer Science KTH Royal Institute of Technology TRITA-EECS-AVL-2020:13 SE-164 40 Kista ISBN: 978-91-7873-445-0 SWEDEN Akademisk avhandling som med tillstånd av Kungliga Tekniska Högskolan fram- lägges till offentlig granskning för avläggande av teknologie doktorsexamen i informations- och kommunikationsteknik på fredagen den 6 mars 2020 kl. 13:00 i Sal C, Electrum, Kungliga Tekniska Högskolan, Kistagången 16, Kista. © Lars Kroll, February 2020 Printed by Universitetsservice US-AB IV Abstract Distributed Systems, that is systems that must tolerate partial failures while exploiting parallelism, are a fundamental part of the software landscape today. Yet, their development and design still pose many challenges to developers when it comes to reliability and performance, and these challenges often have a negative impact on developer productivity. Distributed programming frameworks and languages attempt to provide solutions to common challenges, so that application developers can focus on business logic. However, the choice of programming model as provided by a such a framework or language will have significant impact both on the runtime performance of applications, as well as their reliability. In this thesis, we argue for programming models that are statically typed, both for reliability and performance reasons, and that provide powerful abstractions, giving developers the tools to implement fast algorithms without being constrained by the choice of the programming model. -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
Rexx Interview Questions That Can Help You Ace Your Rexx Interview
By OnlineInterviewQuestions.com Rexx is the acronym for Restructured Extended Executor. It is a high-level programming language developed by Mike Cowlishaw to make learning and reading easier. There are multiple applications of Rexx. It is used as scripting and for processing data. It is also as an internal macro language in some software like THE and ZOC. Rexx is a versatile programming language and can be mixed with various commands to different host environments. It is a very useful language for beginners and the demand for experienced computer professionals is growing exponentially. This blog covers important Rexx interview questions that can help you ace your Rexx interview. If you wish to stand out from the crowd, these interview questions are your best friend. Q1. What is Uni-REXX? Uni-REXX is a UNIX implementation of Rexx programming language which offers rich sets of functions that are particularly designed for UNIX environment. Uni-REXX is now available on SUN’s Solaris 7/8/9, H/P’s HP/UX 10/11, IBM’s AIX 4/5, SGI’s IRIX 5/6, NCR UNIX, Linux Intel and S/390. It is used for several purposes such as automating system administration tasks. It also helps in development for end-user applications and rapid-prototyping of complied-language applications. Q2. Enlist the features of Rexx as a programming language. Following are the few features of Rexx- Rexx language has a very simple syntax format. Rexx can support multiple functions, procedures and route commands to several environments. It comes with very few artificial limitations and provides crash protection. -
C++ Programmer's Guide
C++ Programmer’s Guide Document Number 007–0704–130 St. Peter’s Basilica image courtesy of ENEL SpA and InfoByte SpA. Disk Thrower image courtesy of Xavier Berenguer, Animatica. Copyright © 1995, 1999 Silicon Graphics, Inc. All Rights Reserved. This document or parts thereof may not be reproduced in any form unless permitted by contract or by written permission of Silicon Graphics, Inc. LIMITED AND RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure by the Government is subject to restrictions as set forth in the Rights in Data clause at FAR 52.227-14 and/or in similar or successor clauses in the FAR, or in the DOD, DOE or NASA FAR Supplements. Unpublished rights reserved under the Copyright Laws of the United States. Contractor/manufacturer is Silicon Graphics, Inc., 1600 Amphitheatre Pkwy., Mountain View, CA 94043-1351. Autotasking, CF77, CRAY, Cray Ada, CraySoft, CRAY Y-MP, CRAY-1, CRInform, CRI/TurboKiva, HSX, LibSci, MPP Apprentice, SSD, SUPERCLUSTER, UNICOS, X-MP EA, and UNICOS/mk are federally registered trademarks and Because no workstation is an island, CCI, CCMT, CF90, CFT, CFT2, CFT77, ConCurrent Maintenance Tools, COS, Cray Animation Theater, CRAY APP, CRAY C90, CRAY C90D, Cray C++ Compiling System, CrayDoc, CRAY EL, CRAY J90, CRAY J90se, CrayLink, Cray NQS, Cray/REELlibrarian, CRAY S-MP, CRAY SSD-T90, CRAY SV1, CRAY T90, CRAY T3D, CRAY T3E, CrayTutor, CRAY X-MP, CRAY XMS, CRAY-2, CSIM, CVT, Delivering the power . ., DGauss, Docview, EMDS, GigaRing, HEXAR, IOS, ND Series Network Disk Array, Network Queuing Environment, Network Queuing Tools, OLNET, RQS, SEGLDR, SMARTE, SUPERLINK, System Maintenance and Remote Testing Environment, Trusted UNICOS, and UNICOS MAX are trademarks of Cray Research, Inc., a wholly owned subsidiary of Silicon Graphics, Inc. -
A Customizable, Front-End Retargetablesource Code Analysis
GENOA - A Customizable, front-end retargetable Source Code Analysis Framework Premkumar T. Devanbu [email protected] Dept. Of Computer Science, University of California, Davis, CA 95616 Code Analysis tools provide support for such software engineering tasks as program understanding, software metrics, testing and re-engineering. In this paper we describe genoa, the framework underlying application generators such as Aria [Devanbu et al. 1996] and gen++ [?] which have been used to generate a wide range of practical code analysis tools. This experience illustrates front-end retargetability of genoa; we describe the features of the genoa framework that allow it to be used with dierent front ends. While permitting arbitrary parse tree computations, the genoa specication language has special, compact iteration operators that are tuned for expressing simple, polynomial time analysis programs; in fact, there is a useful sublanguage of the genoa language that can express precisely all (and only) polynomial time (PTIME) analysis programs on parse-trees. Thus, we argue that the genoa language is a simple and convenient vehicle for implementing a range of analysis tools. We also argue that the “front-end reuse” approach of GENOA oers an important advantage for tools aimed at large software projects: the reuse of complex, expensive build procedures to run generated tools over large source bases. In this paper, we describe the genoa framework and our experiences with it. Categories and Subject Descriptors: D.2.3 [Software Engineering]: Coding Tools and Tech- niques; D.2.6 [Software Engineering]: Programming Environments General Terms: Languages Additional Key Words and Phrases: source analysis, reverse engineering, metrics, code inspection 1. -
Venkat Subramaniam — «Functional Programming in Java
Praise for Functional Programming in Java Venkat has done a superb job of bringing core functional language concepts to the Java ecosystem. Once you have peered into his looking glass of functional language design, it will be hard to go back to old-school imperative programming. ➤ Stephen Chin, Java technology ambassador and JavaOne content chair The introduction of lambdas to Java 8 has made me excited to use Java again, and Venkat’s combination of technical details and best practices make it easy to apply functional thinking to this new feature. ➤ Kimberly D. Barnes, senior software engineer Java 8 lambda expressions are an incredibly important new language feature. Every Java developer should read this excellent book and learn how to use them effectively. ➤ Chris Richardson, software architect and Java champion Many can explain lambdas; Venkat makes them useful. ➤ Kirk Pepperdine, Java performance tuning expert I highly recommend this book for Java programmers who want to get up to speed with functional programming in Java 8. It is a very concise book but still provides a comprehensive overview of Java 8. ➤ Nilanjan Raychaudhuri, author and developer at Typesafe Functional Programming in Java Harnessing the Power of Java 8 Lambda Expressions Venkat Subramaniam The Pragmatic Bookshelf Dallas, Texas • Raleigh, North Carolina Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and The Pragmatic Programmers, LLC was aware of a trademark claim, the designations have been printed in initial capital letters or in all capitals. The Pragmatic Starter Kit, The Pragmatic Programmer, Pragmatic Programming, Pragmatic Bookshelf, PragProg and the linking g device are trade- marks of The Pragmatic Programmers, LLC. -
Specialising Dynamic Techniques for Implementing the Ruby Programming Language
SPECIALISING DYNAMIC TECHNIQUES FOR IMPLEMENTING THE RUBY PROGRAMMING LANGUAGE A thesis submitted to the University of Manchester for the degree of Doctor of Philosophy in the Faculty of Engineering and Physical Sciences 2015 By Chris Seaton School of Computer Science This published copy of the thesis contains a couple of minor typographical corrections from the version deposited in the University of Manchester Library. [email protected] chrisseaton.com/phd 2 Contents List of Listings7 List of Tables9 List of Figures 11 Abstract 15 Declaration 17 Copyright 19 Acknowledgements 21 1 Introduction 23 1.1 Dynamic Programming Languages.................. 23 1.2 Idiomatic Ruby............................ 25 1.3 Research Questions.......................... 27 1.4 Implementation Work......................... 27 1.5 Contributions............................. 28 1.6 Publications.............................. 29 1.7 Thesis Structure............................ 31 2 Characteristics of Dynamic Languages 35 2.1 Ruby.................................. 35 2.2 Ruby on Rails............................. 36 2.3 Case Study: Idiomatic Ruby..................... 37 2.4 Summary............................... 49 3 3 Implementation of Dynamic Languages 51 3.1 Foundational Techniques....................... 51 3.2 Applied Techniques.......................... 59 3.3 Implementations of Ruby....................... 65 3.4 Parallelism and Concurrency..................... 72 3.5 Summary............................... 73 4 Evaluation Methodology 75 4.1 Evaluation Philosophy -
CS 6311 – Programming Languages I – Fall 2006 Assignment #1 (100 Pts) Due: 7:00Pm, Monday 9/25/6
Most of the solutions are from Edwin Rudolph (who did an outstanding job on the assignment) with a few modifications. CS 6311 – Programming Languages I – Fall 2006 Assignment #1 (100 pts) Due: 7:00pm, Monday 9/25/6 Directions: The answers to the following questions must be typed in Microsoft Word and submitted as a Word document by the due date. There are a total of 40 questions. 1. A system of instructions and data directly understandable by a computer’s central processing unit is known as what? (1 pt) Machine language. 2. What is the name of the category of programming languages whose structure is dictated by the von Neumann computer architecture? (1 pt) Imperative. 3. Although PL/I and Ada were designed to be multi-purpose languages, in fact PL/I was considered to be the “language to end all languages”, why is there such difficulty in creating a general purpose programming language applicable to a wide range of areas? (3 pts) The difficulty in creating an all purpose language lies in the fact that the variety of problems that we ask computers to solve do not all lend themselves to being easily or conveniently expressed in the same way. Numerical processing involves different types of tasks than string processing; a program which computes trajectories of a spacecraft probably does not require extensive string processing facilities, just as a program to search for patterns in news feeds does not require extensive mathematical facilities. Attempting to create languages which provide facilities for solving all types of problems is that the language suffers from a feature bloat, not only making it difficult for programmers to effectively use it, but also making it more difficult to implement compilers and/or translators for. -
Characteristics of Java (Optional)
Characteristics of Java (Optional) Y. Daniel Liang Supplement for Introduction to Java Programming Java has become enormously popular. Java’s rapid rise and wide acceptance can be traced to its design and programming features, particularly its promise that you can write a program once and run it anywhere. As stated in the Java language white paper by Sun, Java is simple, object- oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, high-performance, multithreaded, and dynamic. Let’s analyze these often-used buzzwords. 1 Java Is Simple No language is simple, but Java is a bit easier than the popular object-oriented programming language C++, which was the dominant software-development language before Java. Java is partially modeled on C++, but greatly simplified and improved. For instance, pointers and multiple inheritance often make programming complicated. Java replaces the multiple inheritance in C++ with a simple language construct called an interface, and eliminates pointers. Java uses automatic memory allocation and garbage collection, whereas C++ requires the programmer to allocate memory and collect garbage. Also, the number of language constructs is small for such a powerful language. The clean syntax makes Java programs easy to write and read. Some people refer to Java as "C++--" because it is like C++ but with more functionality and fewer negative aspects. 2 Java Is Object-Oriented Java is inherently object-oriented. Although many object- oriented languages began strictly as procedural languages, Java was designed from the start to be object-oriented. Object-oriented programming (OOP) is a popular programming approach that is replacing traditional procedural programming techniques. -
A History of C++: 1979− 1991
A History of C++: 1979−1991 Bjarne Stroustrup AT&T Bell Laboratories Murray Hill, New Jersey 07974 ABSTRACT This paper outlines the history of the C++ programming language. The emphasis is on the ideas, constraints, and people that shaped the language, rather than the minutiae of language features. Key design decisions relating to language features are discussed, but the focus is on the overall design goals and practical constraints. The evolution of C++ is traced from C with Classes to the current ANSI and ISO standards work and the explosion of use, interest, commercial activity, compilers, tools, environments, and libraries. 1 Introduction C++ was designed to provide Simula’s facilities for program organization together with C’s effi- ciency and flexibility for systems programming. It was intended to deliver that to real projects within half a year of the idea. It succeeded. At the time, I realized neither the modesty nor the preposterousness of that goal. The goal was modest in that it did not involve innovation, and preposterous in both its time scale and its Draco- nian demands on efficiency and flexibility. While a modest amount of innovation did emerge over the years, efficiency and flexibility have been maintained without compromise. While the goals for C++ have been refined, elaborated, and made more explicit over the years, C++ as used today directly reflects its original aims. This paper is organized in roughly chronological order: §2 C with Classes: 1979– 1983. This section describes the fundamental design decisions for C++ as they were made for C++’s immediate predecessor. §3 From C with Classes to C++: 1982– 1985.