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MIKE LANGLOIS • CHRISTIAN LEONHARD • LOÏC MUZY

THE AFRICA CYCLE

GAME RULES AFRICA IS BEAUTIFUL. I DON’T THINK ANY OF US EXPECTED THAT. I WAS PREPARED FOR BATTLEFIELDS FULL OF HEAT AND GRIT, AND THERE’S PLENTY OF THAT, BUT THERE ARE ALSO GREAT FORESTS AND RIVERS TEEMING WITH LIFE. OF COURSE, MUCH OF IT IS SCARRED BY THE WAR NOW. ARMORED COLUMNS OF TANKS BLIGHT EVERY LANDSCAPE, CHURNS UP THE VELDTS, AND ARMIES LEAVE A SWATH OF DESTRUCTION AND CORPSES IN THEIR WAKES. IN THAT, I GUESS AFRICA’S NO DIFFERENT FROM THE REST OF THE WORLD. WHAT STRIKES ME THE MOST SINCE ARRIVING IS HOW OLD THE PLACE FEELS, AS IF MANKIND WERE A NEWCOMER HERE, AND NOT A PARTICULARLY WELCOME ONE AT THAT. ACCORDING TO THE LOCALS, THERE ARE OLD GODS AND HIDDEN PLACES EVERYWHERE, MANY SO TERRIBLE THAT IT’S TABOO TO EVEN MENTION THEM BY NAME. WHICH I GUESS IS WHY WE’RE HERE.

WE CONTINUE TO LEARN ABOUT THE ARTIFACTS, ALTHOUGH AT GREAT COST. THEIR POWER DOES MORE THAN CREATE ARMIES OF HORRIFIC ABOMINATIONS; IT WARPS THE REALITY OF OUR WORLD. IMPOSSIBLE THINGS HAPPEN ON THOSE HAUNTED BATTLEFIELDS, THINGS WE CAN’T EXPLAIN OR FORGET. SOMETIMES IT’S LIKE A CRACK IN THE WORLD, WHERE THINGS THAT SHOULDN’T BE HERE APPEAR AND SOMETIMES IT’S LIKE AN INFECTION, TURNING EMOTIONALLY CHARGED OBJECTS INTO SUPERNATURAL CARRIERS.

SOME OF THEM SEEM BENIGN, ALLOWING THE BEARER TO DO FANTASTIC THINGS. BUT OTHERS ARE DARKER, EITHER DEMANDING A PRICE FOR THEIR GIFTS OR HAVING NO GIFTS AT ALL. DIVISION ZERO POLICY IS THAT THEY’RE ALL TAINTED AND SHOULD BE AVOIDED, BUT I DON’T SEE THAT WE HAVE THAT LUXURY. IF ONE OF THESE ITEMS CAN HELP US BEAT ONE MORE ARTIFACT, STAVE OFF THE APOCALYPSE ONE MORE DAY, AND THEN WE’RE GOING TO USE IT. HOW COULD WE DO OTHERWISE?

ABE GRIFFIN – PERSONAL MISSION LOGS, AFRICA 1943

2 [ COMPONENTS ] SIGIL OF BLACK FLOWERS 13 THORNSPAWN BLOODY STUMP MONSTER FIGURES

WOODEN MAN PRIME ELITE 8 MINIONS BOSS 4 2 SCAVENGER BRAMBLE KING 3 MINION 4 ELITES 4 1 / 2 8 3 6 1 1 1 BOSS 1 1 2 0 2 1 3 2 3 Attack becomes 2 Bullet andAfter this monster attacks, the T 03 affects all heroes within rangenearest 2. Minion which can attack does so. 1 0 IMPLACABLE Attack strength is THRONE OF KUTHAL-HAR DURABLE increased by 1. T 02 If a Wooden Man is attacked but Prime’s damage resistance cannot not killed, it movesNIMBLE one space be reduced below 2 fortowards any reason. its attacker.

Scavengers cannot be © Zero • Illustration : Loïc Muzy Loïc : Illustration • Zero Fireteam ©

© Fireteam Zero • Illustration : Loïc Muzy Loïc : Illustration • Zero Fireteam © prevented from moving or activating.

© Fireteam Zero • Illustration : Loïc Muzy

T 01 WOODEN BOWL 3 THORNSPAWN MONSTER REFERENCE CARDS

CELESTIAL SCULPTOR

SURVIVOR'S TRUCK

VERIFY ARTIFACT FLINT ARROWHEAD ACTIVITYFIND THE EARLY FIND THE EARLY 1 ARTERIAL STRIKE HAND OF THE FIND THE EARLYDETECTION TEAM 0 DOUBLE TAP CONTACT FUSE HANDRIGHTEOUS OF THEA bit of wood and sinew still cling to the NEUTRALIZEFIND THETHE EARLY 2 ATTACK ATTACK LE JARDIN ET DEFEND THE SURVIVORSVerifying Artifact activityDETECTION must be TEAM ATTACK DETECTION TEAMFIND THE EARLY DUAL3 GRENADES +1+R RIGHTEOUS back of the WOODENstone arrowhead. BOWL HUNT THEfancy CREATUREtalk for when theFRAGMENTS monstersDETECTION TEAM 1 0 0 FULL MAGSERRATED2 BAYONET AGENT CAVILAGENTLEHAND CADAVRE CAVIL OF THE Anyone working in the field for ATTACK DUPLEX ROUND APERÇU DANS CHERUBIC CONDUCTOR come out. DETECTION TEAM 4 +RRJACKETED SLUG +2 You find a six-fingeredThe razor-sharp hand carved flint fromSERGEANT glistens wetly QUINN ATTACK 1 ATTACK ATTACK Anyone workingDivision inAnyone the fieldZero working isfor smart, in tough,the field and for 0 UNERIGHTEOUS RUELLEpurein theobsidian. light. An image of a cut throat Place 5 intel tokens on this card. 2 +RR 3 +1+R ATTACK YouAGENT find a six-fingeredCAVIL hand carved from Division ZeroThere is smart,wasDivision no tough,Anyone chancehighly Zero and working thatistrained. smart, someone in tough, the field and for 4 +RR 4 +RR Ce n’est vraiment pas ordinaireappears in deThe your wooden mind, along bowl withis filled to the brim We found theSomehow Type 82 I at don’t the edgethink of we’ll have Goldenpure rings obsidian. are painted onto each of You find a small clockwork figurine of would reportAnyoneDivision a buildinghighly working Zero full trained. is ofsmart,in bloodthe field tough, for and +1+R trouver un jardin dans unpromises laboratoire to fulfill A manyourwith floats desires.clear water.above the floor with his highly trained. 3 You findLa créature thea six-fingered too-long sort d’une fingers hand ruelle. carvedand each from is tippeda man in a tuxedo holding a tiny baton, At the starttown, of but the no troubleTactics sign of noticing Phase, theand creature. corpses ifI just thatDivision hopeand happens. we they Zero wouldn’t can is smart,hang be onsent tough, until and allemand.Golden Encore rings aremoins painted avec unonto cadavre eachYou tipof face some turned out intoto the your sky palm as if inand ecstasy. highly trained. purewith obsidian. a razor-sharp nail. its grotesque face contorted and covered remove one token from this card for directly weinside.highly arrive. trained. traverséEllethe est too-long sid’une large liane qu’ellefingers et untouche and gros eachles trou murs isit dans tippedinstantly turns into a stream of hot I just hope they canI hangjust hope on until they can hang on until Golden ringswithdes are deuxa razor-sharp painted côtés. onto nail. each of Shifting black holes ripple across his each monsterFrom in the the bentIt’ll truck’s be steering up locationto the wheel Specialists and to figure Eachla time terre. you look atKeep theblood. claw,this card.When the you put the bowl back I just hopewe theyarrive. can hang on until the too-long fingersAs and an eachaction, is tipped you may body cut like your shadows. own Whip-likewith eyes. tentacles outwe the arrive. details. Le pauvre ne s’en estLe pauvrepasElle sorti, tient nefingers maiss’en leDISCOVERY cadavre est àseem pas to d’unsorti, be soldatin mais a slightly à different and thenthe shreddedmove the front truck seats, to theSometimes it’s big andI just I think hope the they boyswe can arrive. and hang I on until VousEach remuez time you la terrelook etat unethe claw,épinedown, the the snake water out levelThe of baton risesthe holes slowlysnaps at backrandom,back and forth voir le carnage, il s’estvoirallemand lebien carnage,with battu. dans a razor-sharp uneil s’est de sesbienthroatposition. mains.nail. battu. with Elle the arrowhead.

nextplenty location OBJECTIVE strong, along and its the route. fact that it can we arrive. fingers seem to be in a slightly different erratically, the motion fascinating. should ask for a raise. barbelée vous coupe. slashingto the deep rim. rents in the walls. drive puts it several notches above Dommage qu’il n’aitDommageretireLe pas Eachpauvre lapu timegoupille tous nequ’il yous’en les n’ait d’une lookestposition.When pas atgrenade the sorti,puyou claw,tous domaisattachée les so,the à discard your hand OBJECTIVE avoirfingersvoirau harnaisle seemcarnage, toduavoir besoldat il andin s’est a becomepuisslightly bien le battu. lance differentknocked down, then You must possess it. This objectiveyour average is complete monster when in the brains DISCOVERY vers vous, sansKeep effort. this card. In theOBJECTIVE meantime, there’s work to do. position.

OBJECTIVE PosezDommage un jeton qu’il d’objectif n’aitdiscard pas thispusur tous lacardPlace carte. les and theSpawn place Wooden Sergeantan intel Bowl Quinn token in inthis this location.

OBJECTIVE department. OBJECTIVE

the truck reaches the exit point. DISCOVERY avoir OBJECTIVE Keep this card. Place an intel tokenDISCOVERY on the objective.Place an intel token on the objective

DISCOVERY Lancez un dé d’attaque. Si vous

DISCOVERY OBJECTIVE token on the objective.He activates normally during the

OBJECTIVE DISCOVERY location. DISCOVERY (ALLY) Vous êtes pris en embuscadeVous êtes prispar deuxen embuscade par DISCOVERYdeux

2 DISCOVERY obtenezPosezPlace deux unan If jetonintelKeep possible,succès[NEUTRALIZE d’objectif tokenthis à card. distance,you on sur themustAs la objective. THEan cartevousintercede action, FRAGMENTS] Threat ato hero Phase, in its but location does not may move DISCOVERY For purposes of Timemonster to hunt movement, it down. (MONSTER) Charognards. Posez un jeton d’objectif and take this card. (MONSTER) Charognards. Posez un jeton d’objectif 1 1 retirez[TRAQUER becomel’épine. Sinon,the LA targetCRÉATURE] vous when devez a hero in your

DISCOVERY PlaceIf anpossible, intelsur token layou carte onmust the intercede objective. to drinkand cannotfromEach the betime bowl.damaged you enter until a locationthe

Vous êtes pris en embuscade par deux

the truck is considered to be the Play when an ally is moving sur la carte

location is attacked.Neutralize the Fragments objective has 2 (MONSTER) défausserCharognardsbecome une the. carte Poseztarget puis un when jetonrelancer a d’objectifhero le in dé your containing one or more allies, you

Tous les héros de votre zone subissent (ALLY) (ALLY) 2 (MONSTER) Flip the Lucky Coin to heads and Start Player. to allow them1 to move one 2 If possible, you must intercede to Play before an ally performs Play before an ally performs sur la carte [RETROUVER LESjusqu’à ÉCLAIREURS.][RETROUVER réussir à laLES retirer ÉCLAIREURS.] ou être mis must battle one of them: each of you

(MONSTER) une attaqueAs locationan action, explosion is youattacked. de mayadvance force give 2. this the cardThreat tobeen Track completed. by one each

become the target when a hero in your 1 a Bullet attack to increaseadditional space, ignoringa Bomb attack to increase

au tapis. Play before a Minion or EliteREACTION Play after an ally takes Play when a monsterPlay beforeattacks an ally performs locationan is ally attacked. in your location.When you defeat him, place an intel

rolls 1 attack die. difficult terrain. You may As[RETROUVER an action, you LES may ÉCLAIREURS.] give this cardtime to a hero does so. If all tokens are removed from attacks theirto reduce attack its strength attack by 1, their attack strength by 1, or

token on the objective and win the

REACTION REACTION a Bullet attack to increase The hero] rolling the most Bullet hits Play before an ally performs move one damage.space as Allwell, heroes also in thatan ally to halve its damage As[DÉTECTER an action,Lorsque[COLLECTan ally you TOUT la in may fuméeTHE your ARTEFACT] give BODY retombe,location. this OF card KUTHAL-HAR to by 2 if the target is an Elite [NEUTRALIZE THE FRAGMENTS] or by 3 if there are no other this card before this objective is strength by 1, or by 2 if there

their attack strength by 2, or

REACTION location draw one card.(rounding down). If all la créature a disparu. REACTION (reroll ties) takes this card.

© Fireteam Zero Fireteam © an attack to increase their ignoring difficult terrain. an ally in your location. ] game.

REACTION REACTION or Boss. are multiplemonsters heroes in thein the target’s [COLLECT THE BODY OF KUTHAL-HAR

completed, you lose the game.

OBJ A1.1.02 attack strength by 1 for heroes are in theby target’s 3 if the monster’s speed is RD A3.1.02 [LOCATEThe other SERGEANT takes that QUINN] much damage.

target’sspace. location. [COLLECT THE BODY OF KUTHAL-HAR] REACTION every reaction played location, negate1 all or damage.less. © Fireteam Zero OBJ A1.1.01 Zero Fireteam © RD A2.1.03 [SEARCH© Fireteam Zero THE FOREST] (including this one). Jamme Nicolas : Illustration • Zero Fireteam © CU01-A © Fireteam Zero • Illustration : Nicolas Jamme

© Fireteam Zero DU01-A NAVIGATION Zero Fireteam ©

OBJ A1.1.01 Zero Fireteam © © Fireteam Zero Fireteam ©

OBJ A1.1.01 © Fireteam Zero © Fireteam Zero Fireteam ©

© Fireteam Zero • Illustration : Nicolas Jamme Nicolas : Illustration • Zero Fireteam © RD A2.1.03 © Fireteam Zero Fireteam ©

OBJ A1.2.01 OBJ A3.1.01 © Fireteam Zero CU02-A © Fireteam Zero Fireteam ©

OBJ A1.1.01 RD A1.1.01 Zero Fireteam © © Fireteam Zero Fireteam © © Fireteam Zero DIVIDE AND CONQUER THE BIGGER THEY ARE RDRD A2.1.03 A1.2.02 © Fireteam Zero © Fireteam Zero • Illustration : Nicolas Jamme Nicolas : Illustration • Zero Fireteam © RD A1.1.01 RD A1.1.03 OBJ A1.2.02 OBJ A1.1.01 © Fireteam Zero LU02-A RD A3.1.03

© Fireteam Zero • Illustration : Nicolas Jamme Nicolas : Illustration • Zero Fireteam © THE SLOW AND THE DEAD RD A1.1.01 RD RDA3.1.04 A4.1.01 DEFENSIVE FORMATION DU02-A © Fireteam Zero • Illustration : Nicolas Jamme MU02-A © Fireteam Zero • Illustration : Nicolas Jamme LU01-ATRIAGE SQUAD COVER © Fireteam Zero MU01-A © Fireteam Zero

© Fireteam Zero • Illustration : Nicolas Jamme FOCUS FIRE © Fireteam Zero

13 OBJECTIVE CARDS 32 UPGRADE CARDS 20 DISCOVERY CARDS

NIMBLE FIRST AIDRIFLE COMBAT OBSIDIAN LANCET ROWANROWANROWANROWAN CROSS CROSS CROSS CROSSCRACKED CLOAK OF SHADOWS LEADER FOCUSTRAUMA KIT POCKETWATCH CLOSE COMBAT ROWAN CROSSThe sliver of gleaming black glass slips As an action, you may allow MARKSMAN effortlessly HenrythroughHenry works works your theskin.the rowan rowan sprigs sprigs into into a a When you pull your hand out of the dark For purposes of determining if DEMOLITION HenryHenry works works the the rowan rowan sprigs sprigsOpening into into the a a back, you find a tiny an ally in your location to draw Blood wells upcomplexcomplexcomplex around knotted knotted theknotted wound cross cross cross and and and and tucks tucks tucks it it it into into into crevice, the shadow clings to you and you are able toWhen flee youa location, perform a Bullet complex knotted cross and tuckssplinter it into jamming the gears. one card. Any ally that ends their turn in your thoughts shift andyouryouryouryour seethe. shirt shirt shirtshirt pocket. pocket. pocket.pocket. you may ignoreattack, one you monster. may discard any Henry worksGEAR the rowan sprigs into a When you pull it out, the second hand spills out into a soft pile. FOCUS your location with one card or ItIt smellssmells likelike resinresin andand spice.spice. GEAR It appears to be a short cloak, weightless number of Brawl attack complex knotted cross andGEAR tucks it intoIt smells like resinspins and rapidly spice. backwards and shadows

GEAR It smells likeGEAR resin and spice. © Fireteam Zero Fireteam ©

fewer in their hand, may draw your shirt pocket.GEAR FOCUS GEAR

FOCUS and black as a moonless night. cardsFOCUS to increase your attack During the Tactics Phase, you may whirl around your feet. LF01-A © Fireteam Zero strength by 1 per card.a card. It smells like discardresin and any spice. Younumber may of discard cards beforethis item when taking

You maymay discarddiscard thisthis itemitem whenwhenThe watch takingtaking falls to pieces. GEAR You may discard this item when taking CF01-A MF01-A DF01-A © Fireteam Zero drawingany newamount ones. of damage to negate it. Monsters never prevent you from any amount of damage to negatenegate it.it.

© Fireteam Zero You may discard this item when taking You may discard this item at the start fleeing their location. any amount of damage to negate it. of your turn to return a card from your discard pile to your hand.

4 FOCUS CARDS

AG7-G © Fireteam Zero © Fireteam Zero Fireteam ©

AG1-GAG1-GAG1-GAG1-G © Fireteam Zero © Fireteam Zero Fireteam ©

© Fireteam Zero AG9-G © Fireteam Zero AG2-G AG1-G

© Fireteam Zero

© Fireteam Zero

BARBED THORNS GRASPINGTHORNSPAWN VINES 30 GEAR CARDS All Minions and Elites reroll oneTHORNSPAWN attack die thatTOUGH inflicted no damage.

TWIST Any locationSTRONG containingSTRONG a MinionTHORNSPAWN is consideredCUNNING Difficult

T-T05 THORNSPAWNAll Minionsterrain. and Elites have © Fireteam Zero

TWIST THORNSPAWNTHORNSPAWN All monsterstheir inflict resistance a minimum to all attack typesIf a blank increased is rolled by 1.when TWIST of 2 damage whenAll monstersthey attack. inflict a minimum T-T04 activating a monster, resolve © Fireteam Zero TWIST This damage ofmay 2 damage still be when they attack. TWIST the monster’s special ability. T-T02 reduced or negated.This damage may still be

T-T01 TWIST reduced or negated.

T-T03 © Fireteam Zero

T-T01 © Fireteam Zero

© Fireteam Zero

© Fireteam Zero

8 THORNSPAWN TWIST CARDS 3 4 SECTOR TILES NEW UPGRADE CARDS NEW MISSIONS Fireteam Zero: The Africa Cycle AND MONSTERS includes 32 new upgrade cards, 8 for each role. Some of these upgrade cards add rerolls to your attack. Each Fireteam Zero: The Africa Cycle reroll allows you to reroll one of your attack dice after rolling for includes a new three-mission operation against your attack. the Thornspawn as well as three new standalone missions. These new missions are detailed in the DUAL GRENADES 1 ATTACK included Mission Briefing Supplement. +RR This card adds 2 rerolls to your attack in addition to 2 increasing your attack strength.]

WOODEN MANPRIME SCAVENGERELITE BOSS MINION 1 DUAL GRENADES 4 (MONSTER) 2 2 2

4 ATTACK 1 3 Play before a Minion or Elite 1 8 3 1 / attacks to reduce its attack

60 strength by 1, or by 2 if there REACTION 2 +RR 2 are multiple heroes in the 1 1 target’s location. 3 0 1 2 1 3 2 T 01 AttackAfter strength this monster is Attack attacks, becomes the 2 Bullet and LU02-A Jamme Nicolas : Illustration • Zero Fireteam © increasednearest by Minion1. affectswhich canall heroes attack within range 2. does so. DEFENSIVE FORMATION DURABLE IMPLACABLE NIMBLE Prime’s damage resistance cannot T 02 ScavengersIf a Wooden cannotbe Man reduced be is attacked below but 2 for any reason. preventednot killed, from it moves moving one or space towards its attacker.

activating.© Fireteam Zero • Illustration : Loïc Muzy T 03

© Fireteam Zero • Illustration : Loïc Muzy Loïc : Illustration • Zero Fireteam © © Fireteam Zero • Illustration : Loïc Muzy Loïc : Illustration • Zero Fireteam ©

2 (MONSTER) Play before a Minion or Elite attacks to reduce its attack GEAR CARDS strength by 1, or by 2 if there REACTION are multiple heroes in the target’s location. Fireteam Zero: The Africa Cycle includes 30 gear cards representing items which your heroes might find as they search the battlefield. These DEFENSIVENEW FOCUSFORMATION CARDSLU02-A © Fireteam Zero • Illustration : Nicolas Jamme cards can be shuffled together with your event cards to form a single set of cards. Then, whenever you are instructed to draw some number of event cards at the Fireteam Zero: The Africa Cycle start of a mission to construct your recon deck, you includes 4 new focus cards, 1 for each role. will draw those cards instead from this combined set SIGNAL MIRROR

The steel mirror has been scored and of event and gear cards. warped until the once bright surface is COMBAT no longer reflective. FOCUS As you sweep the ruined face past your FIRST AID GEAR teammates, you suddenly understand MARKSMAN what they need you to do. Gear cards are placed in front of your hero when Perhaps the old relic doesn’t yet know LEADER When you perform a Bullet it’s finished. attack, you may discard any As an action, you may allow number of Brawl attack an ally in your location to draw FOCUS cards to increase your attack discovered and provide some ongoing game effect for You may make use of the lore one card. strength by 1 per card.

specialist’s abilities at Range 2 as if FOCUS

MF01-A © Fireteam Zero they were adjacent to you.

as long as they remain in play. Gear cards may not be LF01-A © Fireteam Zero discarded or given to other heroes unless indicated on NIMBLE TRAUMA KIT DEMOLITION CLOSE COMBAT Any ally that ends their turn in the card! your location with one card or For purposes of determining if fewer in their hand, may draw

FOCUS

AG5-G © Fireteam Zero you are able to flee a location, you may ignore one monster. a card.

DF01-A

© Fireteam Zero Fireteam © FOCUS

© Fireteam Zero

CF01-A

[Note: Not everything you might find out there is going to be beneficial -- there are some cursed items out there which have malicious effects and others which are mixed blessings at best!]

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