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Sword and Sorcery Jump by Worm Anon Have You Heard the Stories Jumper? Tales of Lands Where Man Was Young Even As the World
Sword and Sorcery Jump By Worm_Anon Have you heard the stories Jumper? Tales of lands where man was young even as the world was already old. Stories of Gods, demons, and stranger things. Legends wrought in blood, steel, and fire by men who strode the world to cleave their mark into the merciless passage of time. You shall be going to these ancient lands Jumper. From the barren stone and sand civilizations ever drag themselves forward from barbaric beginnings on the backs of warriors and kings. Thieves glide through shadows to plunder vast and forgotten vaults. Sorcerers reach beyond the veil into alien dimensions to seize power from eldritch beings. This is an age of myth and legend. Where the strength of a man’s arm, the sweat of his brow, and the roar of his heart is all it takes to seize whatever it is he may desire. A story of great passion and glory is yours for the taking. Here is 1000cp to wrest the beginning of your story from the curse of banality fate would condemn most of your kind to. Beyond this you must make your own way. I eagerly await just what story shall be wrought by your passing Jumper. Do not disappoint me. Location There are many storied locales that may serve as the beginning of your tale. Roll 1d8 to see where it is that you begin. You may pay 50cp to deny the whims of fate and choose for yourself. 1. The Kingdom in the Crescent: A city state that has laid claim to a long line of kings ever since a great warrior seized it’s fertile lands by strength of arms. -
Marvel Fantasy Role Playing Game
MARVEL FANTASY ROLE PLAYING GAME A Fantasy RPG using the FASERIP System Table of Contents Character Creation ......................................................................................................................................................... 5 Race ........................................................................................................................................................................... 5 Origin of Power ......................................................................................................................................................... 6 Primary Abilities........................................................................................................................................................ 6 Secondary Abilities.................................................................................................................................................... 6 Powers ....................................................................................................................................................................... 6 Talents ....................................................................................................................................................................... 7 Contacts ..................................................................................................................................................................... 7 Heroic Alignment ..................................................................................................................................................... -
Bikur-Holim-Conf
Liturgical Responses to a Pandemic Crafting Comfort for Those We Serve Collected by Rabbi Shira Stern, D.Min, BCC [email protected] A.Traditional Liturgy Reframed: 1. Hashkiveinu during the Pandemic by Rav Jeffrey Astrachan This evening, we join with the rest of the world in praying for a quick and positive end to the crisis in which we find ourselves. We pray for those who are sick and dying, and for those tending to their care. We pray for their families, and for those who are most anxious about getting sick. We pray for leaders faced with making difficult choices with lasting consequences. We pray for students whose hopes for celebrating their accomplishments have been thwarted. We pray for all those in the work-force who have been – and who will be – directly impacted by the need for social-distancing. Tonight, I offer a prayer that comes to us from our liturgy, which we call “Hashkiveinu.” It is a nighttime prayer that asks God for protection and blessing. It seems fitting to offer these words tonight: Grant, O God, that we lie down in peace, and raise us up, our Guardian, to life renewed. Spread over us the shelter of Your peace. Guide us with Your good counsel; for Your Name’s sake, be our help. Shield and shelter us beneath the shadow of Your wings. Defend us against enemies, illness, war, famine and sorrow. Distance us from wrongdoing. For You, God, watch over us and deliver us. For You, God, are gracious and merciful. Guard our going and coming, to life and to peace evermore. -
Discussion About Edwardian/Pulp Era Science Fiction
Science Fiction Book Club Interview with Jess Nevins July 2019 Jess Nevins is the author of “the Encyclopedia of Fantastic Victoriana” and other works on Victoriana and pulp fiction. He has also written original fiction. He is employed as a reference librarian at Lone Star College-Tomball. Nevins has annotated several comics, including Alan Moore’s The League of Extraordinary Gentlemen, Elseworlds, Kingdom Come and JLA: The Nail. Gary Denton: In America, we had Hugo Gernsback who founded science fiction magazines, who were the equivalents in other countries? The sort of science fiction magazine that Gernsback established, in which the stories were all science fiction and in which no other genres appeared, and which were by different authors, were slow to appear in other countries and really only began in earnest after World War Two ended. (In Great Britain there was briefly Scoops, which only 20 issues published in 1934, and Tales of Wonder, which ran from 1937 to 1942). What you had instead were newspapers, dime novels, pulp magazines, and mainstream magazines which regularly published science fiction mixed in alongside other genres. The idea of a magazine featuring stories by different authors but all of one genre didn’t really begin in Europe until after World War One, and science fiction magazines in those countries lagged far behind mysteries, romances, and Westerns, so that it wasn’t until the late 1940s that purely science fiction magazines began appearing in Europe and Great Britain in earnest. Gary Denton: Although he was mainly known for Sherlock Holmes, Arthur Conan Doyle also created the Professor Challenger stories like The Lost World. -
RPG LTE: Swords and Sorcery - Alpha Edition
RPG LTE: Swords and Sorcery - Alpha Edition RPG LTE PC (Player Character) – is a character that a player in a role-playing game has Created and Written by: direct control over for the duration of the game (except under specific Austin Smith circumstances). NPC (Non-playable Character) – is a character in a role-playing game that is Illustrated By: controlled by the Dungeon/Game Master (or in the case of a video game: the Austin Smith computer) and that no player can take control of for a permanent amount of time. Fudging – is when the Game/Dungeon Master, or someone with the power to Copyright ©2016 “bend” the rules adds a modifier to a die roll because they feel it should be that way. This can be good for the party: “Yeah, you just.. find the trail” or “It’s just a rat of Dragon Arts, Tangibles, and Technology LC course you kill it”, or bad for the party: “You can’t seem to catch up to him” or “It’s www.dragoncompany.org too slippery to climb the rope”. Metagaming – is the process whereby players make in-game decisions based on Edited By: actions outside of the game. Such as a player catching a glimpse of another players Teri Smith card when getting a drink and changing their strategy, going after another player in this game because that player beat them in a previous game, using a joke or the Playtesters: context of a joke from earlier in the evening to get a greater laugh than an original Jonathan Celaya, Isaias Berena, Victor Vega, Thai Eckley one in a party game, or hearing the Game/Dungeon Master tell another player who is inside a cave hundreds of feet away they are fighting snakes, and having their BETA- This is the beta version of RPG LTE and the game is still being tested and character get ready to fight snakes, even though in-game there was no way their edited, if you would like to make a suggestion or a contribution please visit character could have known. -
Character Roles in the Estonian Versions of the Dragon Slayer (At 300)
“THE THREE SUITORS OF THE KING’S DAUGHTER”: CHARACTER ROLES IN THE ESTONIAN VERSIONS OF THE DRAGON SLAYER (AT 300) Risto Järv The first fairy tale type (AT 300) in the Aarne-Thompson type in- dex, the fight of a hero with the mythical dragon, has provided material for both the sacred as well as the profane kind of fabulated stories, for myth as well as fairy tale. The myth of dragon-slaying can be met in all mythologies in which the dragon appears as an independent being. By killing the dragon the hero frees the water it has swallowed, gets hold of a treasure it has guarded, or frees a person, who in most cases is a young maiden that has been kidnapped (MNM: 394). Lutz Rörich (1981: 788) has noted that dragon slaying often marks a certain liminal situation – the creation of an order (a city, a state, an epoch or a religion) or the ending of something. The dragon’s appearance at the beginning or end of the sacral nar- rative, as well as its dimensions ‘that surpass everything’ show that it is located at an utmost limit and that a fight with it is a fight in the superlative. Thus, fighting the dragon can signify a universal general principle, the overcoming of anything evil by anything good. In Christianity the defeating of the dragon came to symbolize the overcoming of paganism and was employed in saint legends. The honour of defeating the dragon has been attributed to more than sixty different Catholic saints. In the Christian canon it was St. -
Adolescents' Perceptions of Hero Features and Functions
Heroism Science Volume 5 Issue 2 Special Issue - The Downside of Article 2 Heroism 2020 Zeroing in on Heroes: Adolescents’ Perceptions of Hero Features and Functions Elaine L. Kinsella University of Limerick, [email protected] Alison English University of Limerick, [email protected] Jennifer McMahon University of Limerick, [email protected] Follow this and additional works at: https://scholarship.richmond.edu/heroism-science Part of the Development Studies Commons, and the Education Commons Recommended Citation Kinsella, Elaine L.; English, Alison; and McMahon, Jennifer (2020) "Zeroing in on Heroes: Adolescents’ Perceptions of Hero Features and Functions," Heroism Science: Vol. 5 : Iss. 2 , Article 2. DOI: 10.26736/hs.2020.02.02 Available at: https://scholarship.richmond.edu/heroism-science/vol5/iss2/2 This Article is brought to you for free and open access by UR Scholarship Repository. It has been accepted for inclusion in Heroism Science by an authorized editor of UR Scholarship Repository. For more information, please contact [email protected]. 1 KINSELLA, ENGLISH, MCMAHON ADOLESCENTS’ PERCEPTIONS OF HEROES Heroism Science: An Interdisciplinary Journal (ISSN 2573-7120) https://scholarship.richmond.edu/heroism-science/ Vol. 5 No. 2 (2020) pp. 1-45 Zeroing in on Heroes: Adolescents’ Perceptions of Hero Features and Functions ELAINE L. KINSELLA1 ALISON ENGLISH JENNIFER MCMAHON University of Limerick [email protected] ABSTRACT: Recent research has revealed that having a personal hero can offer psychological resources to adults, particularly during challenging times. Yet we know little about the role that heroes play in the lives of adolescents – a period of human development when challenges are plentiful, and adolescents are increasingly open to the influence of others outside the family unit. -
FEMA's Be a Hero! Youth Emergency Preparedness Curriculum
cy Preparedness Emergen Youth Grades 1-2 TM http://www.ready.gov/kids 1 Dear Educator, Welcome to FEMA’s Be a Hero curriculum, an empowering educational journey into emergency preparedness! This standards-based, cross-curricular program is designed to provide students in grades 1 and 2 with the knowledge, awareness, and life-saving skills needed to prepare for a variety of emergencies and disasters. By engaging in three inquiry-based lessons, students will gain a personal and meaningful understanding of disaster preparedness in the context of real-world hazards. All learning activities lead to important learning through collaborative fact-finding and sharing. By the final lesson, students will become “heroes” as they develop their ownReady Books on emergency preparedness. Using communication skills and creativity, they will generate awareness of emergency preparedness among friends, families, and the school community. Knowledge empowers! We hope this program will help you, your students, and their families feel prepared. Sincerely, Your Friends at FEMA Table of Contents Lesson 1: Lesson 2: Lesson 3: Super Mission: Find the Facts 5 Superheroes, Ready! 16 We Know What To Do! 22 Essential Questions: Essential Questions: Essential Questions: What is an emergency? What is a How can I/my family prepare for an What should I do in an emergency? What are natural disaster? What are different emergency or disaster? Am I/is my safe actions in different emergency situations? kinds of emergencies that can family prepared? impact me? Learning Objectives: -
You and Your Gender Identity: a Guide to Discovery
YOU AND YOUR GENDER IDENTITY: A GUIDE TO DISCOVERY ISBN (ebook edition): 978-0-9974552-0-5 ISBN (print edition): 978-0-9974552-1-2 © 2016 by Dara Hoffman-Fox Cover art and design © 2016 by Jean Mangahas Interior layout and design by Dara Hoffman-Fox Jacket design by Dara Hoffman-Fox “The Hero’s Journey Meets the Gender Identity Journey” © 2016 by Mike King Foreword: “Toward a Transformation of the Self” © 2016 by Zinnia Jones Introduction to You and Your Gender Identity: A Guide to Discovery © 2016 by Sam Dylan Finch Introduction You and Your Gender Identity: A Guide to Discovery © 2016 by Zander Keig, LCSW Printed in the United States of America First Edition All Rights Reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by an information storage and retrieval system (except by a reviewer who may quote brief passages in a review or other endorsement or in a recommendation to be printed in a magazine, newspaper, or on the Internet) without permission in writing from the publisher at [email protected]. Disclaimer: The contents of this book are presented for informational and supportive purposes only and are not intended to replace the services of a mental health or medical professional. Should you have questions about the presented material, contact your own doctor or clinician. Should you need immediate assistance, please contact 911 if it is available in your area or go to the nearest emergency room. Published by DHF Press Colorado Springs, Colorado, USA DEDICATION To the hundreds of counseling clients I’ve been working with since opening my private practice in 2008. -
SPECIAL SCENARIO: DRAGONSLAYER V1.0
SPECIAL SCENARIO: DRAGONSLAYER v1.0 In a deep dark cave, somewhere in the heart of The Worlds Edge Mountains, something stirred. Something huge. It lifted its head, groaned, and let it fall to the cavern floor again. "Just another few years", it promised itself, falling back into a doze. As it slumbered, it dreamed. It saw the world as it used to be, seven thousand years ago, felt the noiseless explosion which threw the second moon into the sky. It dreamed of the armies of gibbering, twisted things which poured across the land. The Dragon stirred uneasily as the dream shifted. It saw a strange figure step forward, saw the glowing axe, and shuddered as the awesome weapon struck it. Then it jerked awake. "That dream again" it rumbled to itself. The Dragon pulled itself to its feets. Gaping wounds opening along the length of its great body - they should have been fatal, but the Dragon would not find death so easily. It roared as its head brushed the wall, jarring its broken tooth and aggravating its abscess - the size of a man's head - which lay beneath it. For hours it raged. Then its eye lit on the great Dragon skull which lay just outside. "Yes" it rumbled, "I must pull myself together. Things to do". It remembered the murder of its beloved mate, and grunted. "Hmm... I can still remember his powerful face, " it mused, "My pain gets worse. But I'll sort it out. I'll kill every one of those little creatures that tries to steal my gold. -
Introduction
INTRODUCTION The wuxia film is the oldest genre in the Chinese cinema that has remained popular to the present day. Yet despite its longevity, its history has barely been told until fairly recently, as if there was some force denying that it ever existed. Indeed, the genre was as good as non-existent in China, its country of birth, for some fifty years, being proscribed over that time, while in Hong Kong, where it flowered, it was gen- erally derided by critics and largely neglected by film historians. In recent years, it has garnered a following not only among fans but serious scholars. David Bordwell, Zhang Zhen, David Desser and Leon Hunt have treated the wuxia film with the crit- ical respect that it deserves, addressing it in the contexts of larger studies of Hong Kong cinema (Bordwell), the Chinese cinema (Zhang), or the generic martial arts action film and the genre known as kung fu (Desser and Hunt).1 In China, Chen Mo and Jia Leilei have published specific histories, their books sharing the same title, ‘A History of the Chinese Wuxia Film’ , both issued in 2005.2 This book also offers a specific history of the wuxia film, the first in the English language to do so. It covers the evolution and expansion of the genre from its beginnings in the early Chinese cinema based in Shanghai to its transposition to the film industries in Hong Kong and Taiwan and its eventual shift back to the Mainland in its present phase of development. Subject and Terminology Before beginning this history, it is necessary first to settle the question ofterminology , in the process of which, the characteristics of the genre will also be outlined. -
You and Your Gender Identity
YOU AND YOUR GENDER IDENTITY YOU AND YOUR GENDER IDENTITY A GUIDE TO DISCOVERY Dara Hoffman-Fox, LPC Skyhorse Publishing Disclaimer: The contents of this book are presented for informational and supportive purposes only and are not intended to replace the services of a mental health or medical professional. Should you have questions about the presented material, contact your own doctor or clinician. Should you need immediate assistance, please contact 911 (if it is available in your area) or go to the nearest emergency room. Copyright © 2017 by Dara Hoffman-Fox Toward a Transformation of the Self © 2017 by Zinnia Jones Introduction © 2017 by Sam Dylan Finch Foreword © 2017 by Zander Keig All rights reserved. No part of this book may be reproduced in any manner without the express written consent of the publisher, except in the case of brief excerpts in critical reviews or articles. All inquiries should be addressed to Skyhorse Publishing, 307 West 36th Street, 11th Floor, New York, NY 10018. Skyhorse Publishing books may be purchased in bulk at special discounts for sales promotion, corporate gifts, fund-raising, or educational purposes. Special editions can also be created to specifications. For details, contact the Special Sales Department, Skyhorse Publishing, 307 West 36th Street, 11th Floor, New York, NY 10018 or [email protected]. Skyhorse® and Skyhorse Publishing® are registered trademarks of Skyhorse Publishing, Inc.se, a Delaware corporation. Visit our website at www.skyhorsepublishing.com. 10 9 8 7 6 5 4 3 2 1 Library of Congress Cataloging-in-Publication Data is available on file. Cover design by Jean Mangahas and Jane Sheppard Cover photo by Shutterstock Print ISBN: 978-1-5107-2305-4 Ebook ISBN: 978-1-5107-2307-8 Printed in the United States of America To the hundreds of counseling clients I’ve worked with since opening my private practice in 2008.