<<

Your ultimate source for offic,ial -D&D®adventures. ·

Sample file TM

5~~ VolumeI. Number0 WhcdsWithin Wheels: Spring,591 CY Grcyhawk"sCirdc of Eight...... 4 .August,2000 By GaryHolian andErik Mona Editor Mordenkainenand his powerful companions havep lans for Greyha1llk's worldin the eraof the Living Greyhawkcampaign. Di scover their Art Director historyand per sonalities within. Robert Raper Graphic Designer Leanne Kerrigan Production Donna Woodcock . . .. 2 Worldwide RPGAManager The campaign.the magazine. charactercrea tion. and more. David Wisc Publisher Dispatches...... Sample 12 file . Inc. Ne1llsfrom around the Ffanaess. On the Cover Artist Mark Zug depicts the enigmatic TheRegional Triads ...... 13 Circle of Eight as they attempt to Contact informationf or your Home Region. summon an extra-planar ally. MapIllustrations Rob Lazzarctti

The World of Grcybawk created by E.

Li"iog Crcyh.awk™ Jourul (the oHicid m.1.guiDCof 1hcRolc.pUyiag Came A,.,ociatioa• Nc1work"sL iviog Crcyb,n,k umpaign). is publishedbi-monthly by Wi-urd, of the Gout, Inc.( Wo1C) PO Box 707. Rcoloo. WA 98057'-0707. Pbooc: 800/32•-6196.Fu: •25/687-8287.£m1il: [email protected]: ,rww.rpsa.com.Llviag Crcytmrk Jourt11Iis mailed free 10.alJ Cuild ·kvd• RPCA• Network members.Yculy membershipmes uc USUO. Gaud.a ar.d Mexico US$25. ln1cra11ioa.alUS$ •0 (:airm.ail ). Prices subj« t 10 chaagc.wi1hou1 notitc . Changeof addressmust be recci\~d at lcut 30 days prior 10 cffccrivc dale chuigc to cosurc unintctrup1cddelivery. Unk.u spec-id unngcmc.nls 10 the conuary arc made prior 10 publication. materials submitted for publication in L,vi.ngCrcyb.awk Jourul arc accepted .t0lcly on tbe condition that tbc material may be edited .aodpubliJhcd in Living Crcyb.Jwk JourHL Wo1C .aodthe RPCA Nc1work shall make no other use or materials unless Wo1C and the au1boror 1r1is1 cn1c.rin10 a writrcn agrcc.mcotreg.uding use. Wo1C grants authors a non-udusivc right 10 \lJC copyrighted malcrids or WotC in submissiou to Wo1C An author.

bowc.Yc.r.sh .allhave. DO right to publiJb or perm.it someone 01bcr tbao WotC to publish a submission 1h1tiodudd u1y copyrighted malcrids of Wo1C without firsi ohuiaing written permission to do so. Letters addrcssc:dto 1bc RPCA Network or Wo1C.J .nc..will be c.oDSidercdsuhmission.s 1ad may be prinlc.d in whole or io pm at the di.scrclionof the cdi1or uoku the tender spcciliully requests 01bcrwisc io wri1iag. Uolcss 01bcrwiscslated. the opiaioos expressed ia Living Crcybawk Jourul arc those.of 1bc individual authors. DOI ncccss.arilythe opioions of WotC. lDC..1bc RPCA Network. or its staff. Suodud Disdo:sure Forms. Writers CuiddiDCS.Scc.omo RequcsrCuidclincs.. Sceu rio Request Forms. Membership Forms. .aodClub Forms arc availablefrom the RPCA Network a.t www...com.® aod ™dcsigoatc trademarks owocd by Wiurds of the Cou1. l.nc..AU Rights Reserved. 01bcr product oamcs .uc trademarks owoc.dby 1bc compaics publishing 1bosc.products. Use or a product's name without mc.01ionof uadc.marksshould aot be coos1rucdu I cbalkagc 10 such sutus. The RPGA Network has split the United States. Canada. Europe. and Asia-Pacific Bet he First to PlayL iving into numerousregions . with the rest of Grcyhawkat the "' the world soon to folJow. Each real-world Game Fair! region is matched with a region in the Th e Living campaign Grcybawk campaign. gets its start at this year's Gen Each region is moderated by three Con Game Fair. Three epic adventures welcome players to local administrators(known collectively the RPGA's newest c.impaign. as a RegionalTriad). who alJow local explori ng the streets of the Living_Greyhawk"' -Takine an playersto take on positions of importance notorious City of G reyhawk and affect events in their assignedpart of and the d.ingerous Cairn Hill s Old World in New Directions ;a the game world. This decentralizedchain nearby! C reate character, come Welcome to the sneak preview issue of to the convention. and get ready of commandallows the campaignadmin ­ the LivingGreyhawk f ournal.the to experience the best in org.in· istrators (a group of RPGA members newest publication from Wizards of the ized play campaigning! known as the Circle of Six) to oversee Coast and the RPGA"' Network. Living the entire internationalcampaign and Grcybawk is an international shared­ tackle ma;or issuesand problems. world Dungeons 6 Dragons"' campaign. Each player's real-world addressdeter ­ Network members also receive the in which players shape the future of mines the home region of his or her char­ all-new Journal. an Grcybawk's world through participation acter in the Living Grcybawk setting. and exclusive bimonthly magazinethat in gamingevents at conventions large each home region bas particularadven ­ details the evolving history of the and small on the Internet. and in home tures assignedto it. If a player travels to a campaignand gives new insights into gaminggroups. Thousands of players conventionin a state or country control­ the Grcyhawk setting itself. will work together to create a massive ling a different game region. that player's To ;oin the RPGA Network. send story. taking character takes a trip to that part of the $20.00 (U .S.) to: RPGA Network the World of Flanacss.too. Regionals cenarios arc not Memberships. P.O. Box 707. Renton WA Grcyhawkin Dngonsca1csat availablefor ordering outside the real­ 98058-0707. You can also ;oin the RPGA exciting new Morningtidc world areas to which they arc assigned. Network onlioc at: www.rpga.com. directions. By Sc.in K Reynold s In addition, many Living Grcybawk Stnn gc black current s and The adventuresarc set in neutral (unassigned) Tlacl:,ir,in_g droves of bc.ichcd fish uc Living lands, wild regions. or evil kingdoms. Gnyhawi-Gazetal' being linked to ;as trange Greyhawk new cult in the city of Players from all regions may participate This November.the World of Grcybawk ournal.pro ­ Grcyhawk. Ar c the culti sts f in these adventures.creating grand stories comes alive in the Living Greyhawk videdas a free responsible. or just part of in the overall campaign and forming a Gazetteer.a 192-pagccomprehensive ;a lug er dingcr ? benefitto common ground for adventures all play­ sourccbookdetailing more than 60 Guild-lever Sample file ers can cn;oy. nations.do zens of gods.and hundreds members of The character generation rules on the of adventurehooks. The product includes the RPGA. will be your bi-monthly following page wilJ help you locate your a giant poster map of the Flaoacss.the guide to the happeningsin the Living home region. primary continent of the World or Grcyhawkcampaign . The magazinewilJ Grcyhawk.and hints at new ncvcr-before­ feature alJ aspects of the backgroundof The RPGA Network rcvcalcdGrcyhawk locations. Grcyhawk's intriguingworld. providing a The RPGA Network is an international All adventureshave a setting. and all greater understandingof where the organization of gaming enthusiasts that adventurershave backgrounds. The world of Grcyhawkhas been, and where bas provided top-quality gameexperi ­ Living Grcybawk Gazetteer provides it's going. ences to members for over twenty years. both. updating the oldest D6D fantasy RegionalFocus Members receive a subscription to setting to the new era of 591CY. It's an The Living Grcyhawk campaignis inter- Polyhedron"'Maga zine.a bimonthly invaluable;umping -on point for home national in publication filled with gamingarticle s. gamingand for players of the Living scope. with interviews. andinside tips; a free annual Grcybawk campaign. The Reckoning heroes traveling professionally designed limited-edition By John Richudson alJ corners of adventure;the chance to playtcst upcom­ and Sein Flah erty ing Wizards of the Coast rolcplaying Ocrth in search The Riverof Blood A 1oc.umcrdwit ilSks you products; and much more. m;ake;a simple trip to retrieve of adventure. By Erik Mou m heirloom from hisfa mily However,a pri­ Members also cn;oy special benefits in The Mil lstr= runs red with farm justnorth the city of mary focus of the Living Grcybawk campaign.including the blood of the .ibducted chil­ dren of Greyh.iwk's lower Grcyh.iwk.in the CairnHills. the campaign the chance to play special members-only cliiSS,tr iggering memories of ii Wb.ita.waits is more tbm you adventuresand additional character­ hid bugilincrlfor . lies at the crisis thought ;averted long .igo. regional level advancementopportunitie s. RPGA CharacterCreation Guidelines A cleric must serve a specificnon evil determined by where you actually live. • These guidelines( version 1.0)give you the deity from the Player'sHandbook or the You may choose a different home region basic informationyou need to create a Living GreyhawkGa zetteer. A paladin for your starting character, but your starting Living Grcyhawkcharacter. All need not (but may) serve a patron deity. character then suffers out-of-region Living Grcyhawkcharacte rs must comply A character may begin play at any age penalties when you use it in the game with the most current versionof the D&D from Adulthood to Old Age. as defined region assigned to where you live. If you Player'sHandbook and these guidelines. in the Age section of Chapter 6: change your address in real life. your Some aspectsof character creation Description. in the Player'sH andbook. character's default home region moves might require information from your Age modifiers to ability scores arc not with you. If you move but choose not to RegionalTriad. To find your Triad"s used in the Living Grcyhawk campaign. change your character's home region, contact information. consult the Living The character may be of any height and your character againsuffers penalties for Grcyhawk homepagein the Campaigns weight allowed by the height and weight out-of-region play. section at www.rpga.com. tables for the character's race. A player may not chose as a charac­ To create your Living Grcyhawk A starting character receives the maxi­ tcr 's home region the Free City of character.follow these steps: mum amount of gold pieces for its class. Greyhawk or any campaign nation not moderated by a Regional Triad. Step3 : Hit Points Step 1: AbilityScores Consult the table below to determine Assign your starting character the maxi­ To put all players on an even footing. the your Living Grcyhawk char.icter'sdefault mum hit points possible for its class. Living Grcyhawk cam­ home region. Amerian states and For each additional character level. Ability Costs paign uses the Canadian provinces arc given in abbreviat­ assign hit points according to its class by Cost Score Modjficr Nonstandard Point ed form. Additional regions will be 6 -2 taking half the maximum value for the Buy method of ability assignedas the campaign grows. Visit ·2 score generation, found class. then adding 1point. For example. a -1 www.livinggrcyhawk.com for the latest 8 character adds 3 hit points upon gaining 9 -1 in Chapter 2 of the regions list, and for information on how 10 +0 a new level in the Sorcerer class. D6D Dungeon to contact your RegionalTriad. II +0 Master's Guide. The * 12 +I Step 4. Skillsand Feats 13 +I Living Grcyhawk set­ Alchemy Skill. Craft Skill. and Item 6 I• +2 ting is considered a Creation Feats: PCs will not be 8 15 +2 "Tougher Campaign;" allowed to craft items until cam­ 10 16 +3 LivingGreyhawk Regions 13 17 +3 hence. each character paign rules for this arc determined ~ Adri}.. 16 18 +4 uses 28 points distrib­ and made availableby the RPGA (Innspa/ 19 +4 uted among all Network. Ahlissa (Naeric): 20 +5 six statistics. Knowledge Skill: PCs may not Bandit Kingdoms: OK. TX Bissel: CT. MA. ME. NH. RI. VT begin with extra-planar knowledge. For example.using the full 28 points. a Bone March (Knurl): character's attributes might be purchased Profession Skill: Choose from the examples listedSample for the file Dyvers: IA. KS. MO. NE as follows: Ekbir: Profession skill in the Player's Str 15:8 points Int 10:2 points Handbook. If you prefer a profes­ Furyondy: MI Dex 13: 5 points Wis II: 3 points sion that is not listed. contact your Geoff: DC. DE. MD. VA. WV Cha 12: 4 points Gran March: NC. SC Con 14: 6 points Regional Triad for approval. Highfolk: WI Apply racial modifiers to ability points Step5: Equipment Keoland: NJ. NY. PA after the base scores arc determined. Equipmentm ay be purchased Ket: MB. NB. NS. ON. PEI Thus. ability points range from 8-18 for from the Player'sH andbook. with the Nyrood:AZ Southern CA Uf humans. and 6-20for nonhumans. exceptionof the followingequipment: Onnwal: Ability points gained as your character No special. superior. masterwork. or Pale: Northern CA. NV advances in level do not use this chart; magic.11ite ms arc availableto charac­ Perrenland: , they are full points and may be added as ters exceptthrough campaignplay. Ratik: HI explained in the Player'sH andbook. Carrying Capacity is used in the Sea Barons: Step2: Raceand Class Living Grcyhawk campaign. so keep Shield Lands: MN. ND. SD You may choose any race and class track of what your character is car­ Sunndi: , . option described in the Player's rying and how much it weighs. Tusmit: PO Handbook.The Living Greyhawk Step6: HomeRegion Ulek. Duchy of: GA campaign also uses the following special All Living Grcyhawk characters arc Ulek, Principality of: FL rules for character creation. These over­ based in one of the nations of the Urnst, County of: CO. MT, NM. WY ride or limit the character options in the Flanaess, as detailed in the Living Urnst, Duchy of: AK. AB. BC. SK. ID. OR. WA Player'sH andbook. GreyhawkG azetteer.(There is no Veluna: OH You must choose a nonevil alignment such thing as a "regionless" charac­ Vcrbobonc:IL. IN that also meets all requirements for your ter.) The default home region where Yeomanry: AL. AR. KY. LA. MS. TN character's class. your starting character operates is -Spri~, 51/CJ' JP~wf,ZOOO erhaps oo organizationof wizards is as recognized the Flanacss. Its name (if not its exact demeanor) is by DUNGEONS6 DRAGONS' players as common currency among noblemen and villagers alike. PGREYHAWK'SCircle of Eight. Some Circle mem­ Despite this, the Circle's full membership has never bers were active in Gary Gygax and Rob Kuntz's original been known to those outside the organization. Grcyhawk Campaign.and arc as old as the game itself. The grouphas not alwaysbee n so reclusive.It s precursor,the Many of the spells and items in the Player'sHan dbook Citadel of Eight, wasa knownopponent of darkness in its and DungeonM aster'sG uidebear their historic names. manyg uises.It s members stood.and fell protectingth e balance The contributions of the Circle of Eight arc woven into and defending Ocrtb from the influenceof malignbeing s and. the fabric of 060 campaigns everywhere. rarely,bene volent interlopers,as well Much has changed since the organization was first detailed, in The City of Greyha1ukboxed set. The TheCitadel Flanacss has suffered years of continental . and the The series of that would evolve into the Circle face of this pivotal group has changed forever. of Eight began simply. over a meal of venison and In the current era of the RPGA Network's LIVING Celcncse nectarwine in a posh inn near the shores of the GREYHAWKNc ampaign. the Circle of Eight is needed Wild Coast_ At that table. nearly thirty years ago. more than ever to counter the forces that threaten to debated with his young apprentice, Bigby, upset Ocrth's delicate balance of power. the merits of taking an active hand in maintaining the celestial balance of power_Tber eafter, the two struck A Balanceis Struck upon a plan to gather a group of like-minded individuals The Circle of Eight's reputation spans the breadthSample of thatfile would act to binder advancesb y those who would

~ -.c. ..d-L ~ kd -~ ~ ~ ~ ~ ~ ~ ~ ~ ~

~ -LL ~ -~ ~ ~ ~- ,0- ~ ~ ~r4 ~ ~ / &

&

~ A- ~ ~~ ~ .d. (U>~ ~ ~ ~ - ~ ,6-., d.>GJi;¼.,d. ~ ~ ~ ~ .d. ~ -:/- .d. /r~ -:/-.d. ~~ -.. .d. ~ ,6-., ~ ~,1CZI -:/- k .-&~ ~ d,.,G,4 ~ -uu -~ ~-e- .d. ~ / ~ ~ ~ ~ / ~ ~ r~-GJ - &~ A- ~ ~ ~- .o- ~ ~ ~ k~ / u, ~ ~ A,«-L .&., ~ .a~~ .d. ~~~ - _a,-~ .,_Lr~~ o/'--~ ~ - ~ ~ +<-LL.d -~ k / ....,_,, ~~ k -~~ 4, .d. ~- -.. ~ ~ .d. ~~ - J{.._ _,,., d,.,~ / ~ ~~ u, ,,._-~ - o'~ u, o'~ .,._~

~ ~ ~ ~ / ~ ~ A,«-L ~ ~ ~ a.AAo<. c...a,,e- .a ,,.__,,.__..,_~ ~ ~ .,.,,.,,J ~~ .a k .,...., .L ~ ~- ~~ ~ ~ ,,&,,,~ ~ ..4~~ / ~,_&'_ / 55/CS dominatethe Flana=. That their expectedexploits would Nearly a decadeafter the Citadel's formation. Otis' crit­ impartupon the magesno small amountof lost magicallore ical words took on the air of prophecy.In 569 CY. when only servedto hastenthe alliance. the first arrow flew at Emridy Meadows, the Citadel was Within months. Mordenkainenhad brought the noticeably absent. Whether investigating magical secrets renownedwarrior Robilar to his cause,as well as the cleric far to the west or unearthing lost passagesin Urnst's Riggby.and his zealous assistant,Y rag. From the shores of Maure Castle. these self-absorbed celebrities were too the Nyr Dyv, Mordenkainenrecruited the righteousTenser. preoccupied to influenceone of the century's most critical who in turn introduced the dim-witted though well-meaning battles. All were absent saveScrten , who fought valiantly Scrten to the assembly.Finally. the young woodsman.Otis. at the side of Prince Thrommel against the hordes of rounded out the group. Elemental Evil. When Serten fell, none of his friends They calledthemselves the Citadel of Eight.taking the stood at his side. Though most attended his ostentatious namefrom Mordenkainensrenown ed ObsidianCitadel in the funeral service in Verbobonc. a crucial rift had been torn YatilMountains. In the yearsthat followed.their adventures in the organization.The Citadel was crumbling. focusedon Creyhawkand the Sclintanva lley. and the cragsof blamed Mordenkainen for the death of his the Cairn Hills and depthsof the Suss Forcst wereopened to friend, and retired inward to his castle. Terik and Y rag their prying vision. vanished.some said to the anonymity of the Bandit In the years of their companionship.both Robilar and Kingdoms. Even the loyal Bigby left the side of his Yragwere ennobled by Creyhawk,and Riggby was promot­ one-time master and returned to Oldridge. where he ed speedilywithin the church of Boccobin Verbobonc. adventured for a time with a band of boyhood friends. Tenser,Bigb y. and Mordenkainenlikewise advanced in their Mordenkainen. the man who had brought the Citadel own wizardlyways. gaining arcane knowledge and power. together. simply shrugged and returned. with cold eyes. For a group that so decisively defeated its enemies. to his studies. there remained several problems. Robilar never quite bought into .dG.~r"?-'~.dG.~~~ Mordenkainen·s 7 J' 4'.-. ~ ~ ..., .. .-.---. ~ ~ '?"---­ philosophy. and he ~ .6- tL.of ~ w ~ J' ~ ~ --­ and Tenser of ten ~dl,.~~~~~A.CNO'~ bickered over mat- ters of morality. ~ ~ .dG, ~/ -cc..,J.•-, ~ .6- ,_ -OU. J' Serten. though seen ~.dG.~~~ ~ .....- ~~ ~~ as useful. was never -•~;,-er ~ ~- ~- ~ ~~ truly respected and ~- e- -u.-du .6-k Otis. tired of ~ ~ ~ ~ underground excur­ . -..d, .dG. Sample""'- ----<.. JA,,.,d,.~file ~ -~-~ ~ sions and forays ~ ~ ~ ~ ~ ~~ ~ -.:.e h-Q?~ / A,/--. into urban territo ­ ~ e- -- -d£.e.e....,..... k ..... ~ ries. left the group. decrying his friends ~~~~~~«.-~~~ ✓ as cave-delvers and .dG...... ~ ~ ~~ ~~ /----- ,~~-e.- ~ treasure seekers ~ "?"''-<'- ~ ~/ ...~,.,, __,• ..,a, ~ blind to the real .dG_ ...... c,ocd .., • .,.~ ~ A~.c;, ~ -?41~;..,....,e­ problems of --- ~ ~ .dG. ~ ._a-dz~ ~ ~ ~ the world. Over the years. ~ ~ ,< -•~ ,-,&•-•C. -U. ~ ~/ .,C- ~ ~ +WV•-·-> the Citadel played ~-- A,- ~~C. 7 -- ~ -- -e- /,c- ~ -.d'L home to such lumi­ ~ .6------.,c- /----- ,~~ - naries as Prince Melf Brightflame, ~~~A,-:.~~ / - ~ ~ of the Olvenfo lk. ~kc-""'"Q.cb~ . ~ ...... k ..... the half-ore Qui;. ~ J'~ ,_..., ~ - J'~ .6- Felnorith, Robilar's J'~ ~ ~ ­ brother Terik. and even. at one c~~.d,,,/a,,,~ point, the Quasi­ Deity Murlynd. in disguise.

-S pri~, 5~1CJ' Pf ~ u.sf,ZO OO