(x)PU: HIGH-END CPU AND GPU FOR DATACENTER APPLICATIONS 2020 Market & Technology Report - February 2020 High-Performance Computing and cloud gaming are setting the bar for leadership in the high-end CPU and GPU markets.
KEY FEATURES THE HIGH-END COMPUTING HARDWARE FUELING THE KEY • Focus on two specific datacenter APPLICATIONS IN THE DATACENTER SPACE: CLOUD GAMING AND HPC applications requiring leading-
edge technology, namely High- The last few years have witnessed the rise of the to 2025 (CAGR2019-2025) exceeding 70% for both Performance Computing (HPC) and leading-edge Graphics Processing Unit (GPU) CPUs and GPUs. This will make the cloud gaming cloud gaming and Central Processing Unit (CPU) markets. CPU/GPU market worth $14B in 2025. • Understanding of artificial This has been driven by a host of datacenter Observing the current state of supercomputer intelligence in the semiconductor applications, such as exascale computing and systems allows Yole Développement to infer industry by taking a first look at Artificial Intelligence (AI) training. Among these, the evolution of more accessible HPC platforms, what is happening in the cloud at Yole Développement has decided to dedicate the high-end technology side in such as the HPC-as-a-service platforms offered a brand new report to High-Performance supercomputers and HPC servers by tech giant companies like Google, Amazon, • Description of state-of-the-art Computing (HPC) – including supercomputing and Microsoft. In 2019, the CPU and GPU computing hardware needed to and HPC-as-a-Service (HPCaaS) – as well as supercomputer businesses are estimated to be accomplish demanding computing cloud gaming, which are expected to trigger worth $2.4B. Considering the list of projects workloads, e.g. running complex further market growth in the coming years. worldwide for new supercomputers, the overall algorithms and deep neural network The gaming industry has never been in such good business is expected to be stable. However, training algorithms shape as today. Boosted by mobile gaming and by this trend depends on a lot of public decisions • Focus the two main types of increasing revenues from PC gaming, the industry on developing and building a new top five computing hardware involved in supercomputer that will dramatically boost CPU- such operations: Central Processing is expected to be worth $140B in 2019. In this GPU demand. Units (CPUs) and Graphics favorable environment, cloud gaming is entering as Processing Units (GPUs) a new platform for streaming a game directly on the Thanks to the growing convergence of AI and preferred device of the consumer. Out of a total HPC, the HPCaaS market for CPUs and GPUs REPORT OBJECTIVES of 2.5B potential gamers, Yole Développement will continue to grow with a CAGR2019-2025 of 25%. • Provide market data on high-end expects that cloud gaming will interest above 200 Most of the growth can be ascribed to GPUs, GPU/CPU markets and applications: million players by 2025. This will mainly be console with a CAGR of 40%. GPUs are becoming > Semiconductor-level revenue 2019-2025 gamers that will use cloud gaming through their the workhorse technology for data/computing- forecast, volume shipments, and intensive AI applications performed in the cloud. market breakdown by component own device. It will also include transitional gamers > Market and trends with that are used to playing on mobile devices and The HPCaaS GPU/CPU market is expected to breakdown by application want to have an equivalent experience on their grow despite the rise of specific Application > Analysis of two key market smartphones as they have on their PC/console. Specific Integrated Circuit (ASIC)/Field- applications: HPC and cloud gaming Among the leading-edge datacenter applications, Programmable Gate Array (FPGA) technologies • Deliver an in-depth overview of the cloud gaming is the fastest growing market segment dedicated to AI tasks. It could be worth $18.6B high-end datacenter ecosystem: with a Compound Annual Growth Rate from 2019 by 2025. > Who are the OEMs, computing hardware players and foundries, (x)PU technologies and applications and how are they related? > Who are the key suppliers to ERSATILIT PERFOR ANCE watch - and more generally, how will the technology and market evolve? • Present key technical insight and analysis regarding future technology Se ential co p tation trends and challenges: ACCELERATORS Pa allel > Manufacturing technologies: co p tation design structure Con ig a le lexi ilit > Device technologies and Po e e icienc applications across markets APPLICATIONS > Technology insights for game- changing topics like deep learning
and cloud gaming STORAG SOC A H GH C OUD GAM G P R ORMA C DATABAS S A D M D A COMPUT G ow-end High-end ot included in this report (Yole Développement, February 2020) (x)PU: HIGH-END CPU AND GPU FOR DATACENTER APPLICATIONS 2020 Ref. YDR20065 THE AMERICAN TRIUMVIRATE – INTEL, AMD AND NVIDIA – RULES UNCHALLENGED OVER THE COMPUTING CHIP MARKET
Today, only few companies are capable of supplying Without counting integrated graphics from Intel, CPU/GPU chips, among which Intel supplies CPUs, NVIDIA and AMD control nearly 100% of the and likely also GPUs in the near term, and fabless GPU market. In recent years, Intel has repeatedly players such as NVIDIA supplies GPUs, and while discussed its entrance into the discrete graphics AMD supplies CPUs and GPUs. market, with its first Xe chips for the PC space. Intel itself has stated more than once that it is on Since the 1970s, Intel has been the unquestioned track to release graphics cards in 2020. Historically, CPU leader. It reached this position by outspending NVIDIA won the GPU market and became a leader others in capital expenditure and by building in general computing for multiple reasons: leading-edge fabs that cost billions of dollars and • Fabless strategy: NVIDIA partnered early on become obsolete very quickly. Semiconductor with TSMC which enabled it to avoid immense foundries arose in the 1990s, to be followed by costs of building and running its own fabs. the introduction of GPUs, and the rise of several • Deep learning: the rise of deep learning and fabless companies. In 1981, IBM adopted Intel’s alternate forms of computation changed x86 CPU for its PCs under the condition that Intel NVIDIA’s fortunes and enabled it to become a would provide a second-source manufacturer, leader in computing in general, not only in the AMD. Since then, Intel and AMD entered into niche gaming market. an exchange agreement and the competition for • Focus on software: the strong synergy of the CPU market began. Currently, AMD has the software and GPU hard ware development has technology lead, being ahead of Intel with its allowed NVIDIA to acquire a leading position in 7nm process, manufactured at TSMC. Since 2017, the GPU business. with the introduction of the EPYC line of server • Focus on leading-edge technical solutions: processors, AMD has progressively increased NVIDIA has dedicated its large revenues from the its market share in the server CPU business, gaming segment to develop the best performing approaching mid-single-digit market share in 2019. GPUs for the most demanding applications.
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