Conan Exiles Armor Penalty
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Prospering in the Pandemic: the Top 100 Companies the First in an FT Series on Corporate Resilience in a Year of Human and Economic Devastation
FRIDAY 19 JUNE 2020 FT SERIES Coronavirus economic impact Prospering in the pandemic: the top 100 companies The first in an FT series on corporate resilience in a year of human and economic devastation In a dismal year for single day in April, up from 20m drawing more users into an most companies, a 1. Amazon in late 2019. ever-expanding ecosystem of minority have shone: wearables and services. pharmaceutical groups SECTOR: ECOMMERCE Apple executives predicted boosted by their hunt HQ: SEATTLE, US $269.9bn sales of some items would even for a Covid-19 vaccine; MARKET CAP ADDED accelerate, as millions of technology giants buoyed Key stat: Amazon anticipates consumers working from home by the trend for working it could spend $4bn to keep its Microsoft’s shift to the cloud would opt to upgrade their from home; and retailers logistics running during the under Satya Nadella has left it electronics. Investors crowned offering lockdown coronavirus crisis. well-placed for a world where Apple the first $1.5tn company. necessities online. large numbers of people are Patrick McGee in San Francisco Public companies working remotely. The Teams had the tailwind of a $401.1bn communication app has MARKET CAP ADDED become a way for workers to surprisingly robust stock stay in touch. The Azure cloud 4. Tesla market — which many As world leaders ordered their computing platform has become believe is a bubble. citizens indoors, Amazon became a more critical part of the digital SECTOR: AUTOS To rank companies the emergency port of call for backbone for many companies. -
Conan Unconquered to Launch Early, System Requirements Released
Dark Times: The upcoming RTS Conan Unconquered will feature a previously unannounced day and night cycle. May 24, 2019 12:00 UTC Conan Unconquered to launch early, system requirements released The Command & Conquerveterans from Petroglyph and publisher Funcom have moved the launch date for Conan Unconquered from May 30th to May 29th. OSLO, Norway – May 24th, 2019 – The upcoming RTS game created by the Command & Conquer veterans at Petroglyph is now due to release late afternoon on May 29th, one day earlier than previously announced. DOWNLOAD VIDEO AND KEY ART HERE: Download from the FTP |Embed from YouTube Download key art and screenshots from the Funcom FTP “We're eagerly looking forward to launch and to getting Conan Unconquered into the hands of players. The game has really come together and although the skill cap is high, it's tremendously fun to play,” says Lawrence Poe, Chief Product Officer at Conan Unconquered publisher Funcom. The upcoming RTS has already received positive previews, with several journalists comparing it to the highly successful game They Are Billions. The game has a number of features that set it apart from the other games in the genre, however. Among them the fact that you control a hero, as well as the army you amass. Also, the game’s co-op mode and the newly announced challenge mode, in which players can challenge one another on a unique map with a unique leaderboard, look to be welcome additions to the RTS genre. The system requirements were also revealed today, and are as follows: Minumum: Windows 7, 8 or 10 (64 bit) 8GB of RAM Core i3 (dual core) @3Ghz+ or equivalent Intel HD Graphics 620 or DX11 graphics card w/ minimum 1GB dedicated RAM Storage – 10GB Recommended: Windows 7, 8 or 10 (64 bit) 8GB of RAM Core i5 (quad core) @3Ghz+ or equivalent Nvidia Geforce GTX 970 or AMD RX580 or better Storage – 10GB The game is currently available for pre-order on Steam and via www.conanunconquered.com. -
Funcom Releases New DLC and Free Pvp Update for Conan Exiles
Sep 03, 2019 12:59 UTC Funcom releases new DLC and free PvP update for Conan Exiles Blood and Sand introduces new and exquisite weapons, ferocious armor and arena building pieces to The Exiled Lands. Also released is a free update containing new and improved PvP mechanics. DOWNLOAD BLOOD AND SAND VIDEO AND KEY ART HERE: Official Blood and Sand video (FTP, YouTube) Official screenshots and key art (FTP) OSLO, Norway – September 3rd, 2019 – Funcom today released a new DLC for Conan Exiles, accentuating the brutal life in The Exiled Lands. The Blood and Sand pack contains a host of new visual content, spanning from arena building pieces to new weapons and armor. The DLC is available on PC, PlayStation 4 and Xbox for $ 9.99 / € 9.99 (regional differences may apply). A free update was also released today, containing various bug fixes, new items and a PvP overhaul. The free update introduces the Battle Standard, which can be placed to create PvP zones. This will allow players to create massive arenas and fighting pits, even on PvE servers. Participating in PvP on PvE servers will be entirely optional The Blood and Sand pack contains: ♦ 29 new arena building pieces A set of building pieces made for arenas and vaults. ♦ 15 new armor pieces in three sets, such as the Bear Shaman armor Light, medium and heavy sets with an epic end-game version of each. ♦ 19 new weapons in the Bloodletter set plus all new weapons Same power as iron weapons with an epic end-game version of each weapon. -
Conan Exiles Technical Manu
Version 1.6 1 Table of Contents 1 Table of Contents .................................................................................................................................. 2 2 Introduction .......................................................................................................................................... 5 3 Conan Exiles survival guide ................................................................................................................... 5 3.1 Starting off .................................................................................................................................... 5 3.2 The HUD ........................................................................................................................................ 6 3.3 Inventory and character screen .................................................................................................... 7 3.4 Stats and leveling up ..................................................................................................................... 8 3.5 Feats .............................................................................................................................................. 9 3.6 Harvesting ..................................................................................................................................... 9 3.7 Crafting ........................................................................................................................................ 10 3.8 Building ...................................................................................................................................... -
AUG21 Westfield Catalog
AUG 2021 CATALOG ORDERS DUE AUGUST ??TH $4.25 WEB ORDERS DUE AUGUST 19TH AMAZING SPIDER-MAN #75 CATWOMAN: LONELY CITY #1 HOUSE OF SLAUGHTER #1 FOR ITEMS SCHEDULED TO SHIP BEGINNING IN OCTOBER 2021 FIND MORE DESCRIPTIONS, ART AND PRODUCTS AT WWW.WESTFIELDCOMICS.COM VENOM #1 You’ve never seen a Venom like this before! Find it in Marvel Comics! ARKHAM CITY: THE ORDER OF THE WORLD #1 Residents of Arkham Asylum walk among us. Find it in DC Comics! WonderWonder WomanWoman 80th80th AnniversaryAnniversary 100-Page100-Page SuperSuper SpectacularSpectacular #1#1 (One(One Shot)Shot) STAR TREK: MIRROR WAR #1 Picard and the Enterprise take the Mirror Universe by force. Find it in IDW! JEFFIFER BLOOD #1 The suburban housewife assassin returns. Find it in Dynamite! GUNSLINGER SPAWN #1 Can anyone outdraw the Gunslinger Spawn? Find it in Image Comics! JEN BARTEL - COSTUME CELEBRATION WRAPAROUND MARVEL MEOW HC See the Marvel Universe through the eyes of Captain Marvel’s cat, Chewie. Find it in Viz! FIND THESE AND ANY OTHER CataLOG LISTINGS AT CATALOGS WESTFIELDCOMICS.COM/SECTION/CataLOG-AUG21-CataLOGS WESTFIELD CATALOG (1ST CLASS USPS) – We will be mailing all our catalogs First Class so we are not offering a separate option for this. (You must order at least once every three months to continue to receive free catalog.) PREVIEWS PACKET - Hundreds of comics and graphic novels from the best comic publishers; the coolest pop-culture merchandise; plus exclusive items available nowhere else. Each packet includes Previews, Marvel Previews, DC Currents and a Previews Customer Order Form. $3.99 [21080003] WILL MURAI - CAT STAGGS - BRUCE TIMM - Also available sent Priority Mail, separate from your regular shipment and on the same day that Previews FILM INSPIRED TELEVISION INSPIRED ANIMATION INSPIRED hits the streets - this should take approximately 2-3 days. -
World Building
TRANSMEDIA Boni (ed.) Transmedia, Fans, Industries Fans, Transmedia, World Building World Edited by Marta Boni World Building Transmedia, Fans, Industries World Building Transmedia: Participatory Culture and Media Convergence The book series Transmedia: Participatory Culture and Media Convergence provides a platform for cutting-edge research in the field of media studies, with a strong focus on the impact of digitization, globalization, and fan culture. The series is dedicated to publishing the highest-quality monographs (and exceptional edited collections) on the developing social, cultural, and economic practices surrounding media convergence and audience participation. The term ‘media convergence’ relates to the complex ways in which the production, distribution, and consumption of contemporary media are affected by digitization, while ‘participatory culture’ refers to the changing relationship between media producers and their audiences. Interdisciplinary by its very definition, the series will provide a publishing platform for international scholars doing new and critical research in relevant fields. While the main focus will be on contemporary media culture, the series is also open to research that focuses on the historical forebears of digital convergence culture, including histories of fandom, cross- and transmedia franchises, reception studies and audience ethnographies, and critical approaches to the culture industry and commodity culture. Series editors Dan Hassler-Forest, Utrecht University, the Netherlands Matt Hills, University -
A Procedural Quest Generator for Conan Exiles: Extended Summary
A procedural quest generator for Conan Exiles: Extended Summary António Santos Ferreira Machado Universidade de Lisboa, Instituto Superior Técnico Av. Rovisco Pais 1, 1049-001 Lisboa, Portugal [email protected] ABSTRACT well as intricate story-lines and side-quests [3]. The process The dissertation proposes a procedural quest generation of this content creation takes a considerable amount of time model as a means to generate interactive stories for Role Play- and financial resources[5]. However, it’s consumption is much ing Games that can rival human-authored ones. The system faster. After a player completes every main quest and side- uses a grammar derived from a structural analysis of the main quest, the game’s replay value drops off considerably. quests in the acclaimed RPG game, The Witcher 3 - The Wild Consequently, RPGs are perfect candidates for the applica- Hunt. From a theory vantage point, our system extends pre- tion of Procedural Content Generation (PCG), which is the use vious work on MMORPG quests by other academics. The of computer algorithms for creating content that meets a set modifications introduced enable grammars capable of repre- of evaluation criteria [3][7]. This becomes quite useful when senting more complex quests. trying to produce content for an industry that is becoming The model is implemented in a quest system for the sur- increasingly demanding [4]. According to Hartsook[3] there vival sandbox game Conan Exiles, which currently lacks a are two broad uses of PCG in games: content creation and quest system. We also conducted test with human players. adaptation of game-play. -
Prospectus Funcom N.V
PROSPECTUS FUNCOM N.V. (A Dutch public limited liability company incorporated and organized under the laws of the Netherlands, registered with the Commercial Register of the Chamber of Commerce (Handelsregister van de Kamer van Koophandel) under registration number 28073705) Listing of 95,970,000 New VPS Shares and 42,777,778 Conversion VPS Shares, issued in a Private Placement and through a Debt Conversion Offering of up to 15,000,000 VPS Offer Shares in a Subsequent Offering to Eligible Shareholders The Company is offering up to 15,000,000 VPS Offer Shares in the Company with a nominal value of EUR 0.04 each at a subscription price of NOK 0.55 per VPS Offer Share. Holders of the Company's Shares (save for the VPS Registrar in its capacity as VPS Registrar) as of 30 June 2016, as registered in the VPS and the Company' shareholders' register in the Netherlands as of 4 July 2016 who are not resident in a jurisdiction where such offering would be unlawful, or would (in jurisdictions other than Norway) require any prospectus filing, registration or similar action (the Eligible Shareholders) are being granted tradable Subscription Rights that, subject to applicable law, provide preferential rights to subscribe for and be allocated VPS Offer Shares in the Subsequent Offering. Eligible Shareholders will be granted 0.0649 Subscription Rights for each VPS Share held. Each Subscription Right will give the right to subscribe for one (1) VPS Offer Share. The Subscription Period commences on 5 July 2016 and expires on 8 August 2016 at 16.30 CET. -
Gaming Is Booming in China As the Coronavirus Means More Time at Home
Gaming is booming in China as the coronavirus means more time at home With the coronavirus still raging on in China and70,548 confirmed cases, and 1,770 deaths it is no wonder that much of China remains in lockdown. As a result, online gaming activity is setting record highs in China as more people spend more time at home. The implication for investors is that Chinese gaming-related companies should be in for a booming quarter when they next report results. While some of this is already priced into gaming stocks, should the coronavirus last longer more gains can be expected. Tencent rallies 10% in the past month as more Chinese stay at home gaming Last month when I wrote: “The Wuhan Coronavirus crisis leads to some investment opportunities” I mentioned that Chinese internet stocks can be possible winners including gaming and social media giant Tencent (OTC: TCEHY). The stock has rallied 10% since then. The longer the coronavirus has a significant impact then I expect the Tencent rally to continue. Game live streaming hours watched up 17% in January VentureBeat just reported that game live streaming was up 17% to nearly 500 million view hours in January 2020. The most popular streaming sites were Amazon’s Twitch (NASDAQ: AMZN), Alphabet Google’s (NASDAQ: GOOGL) (NASDAQ: GOOG) YouTube Gaming, Facebook Gaming (NASDAQ: FB), and Microsoft (NASDAQ: MSFT) Mixer. In China, Tencent backed Douyu and Huya will benefit from increased live streaming. Ironically Douyu’s headquarters is located in Wuhan, the center of the coronavirus epidemic. A game called ‘Plague Inc.’ has become highly popular and is like the real-life coronavirus threat Ironically one of the most popular games in China nowadays is titled “Plague Inc’. -
View Annual Report
2012 ANNUAL REPORT CONTENTS GROUP PROFILE – BUSINESSES – FINANCIAL REPORT – CONSOLIDATED LITIGATION – RISK FACTORS 2 FINANCIAL STATEMENTS – 1 4 STATUTORY AUDITORS’ REPORT 1. GROUP PROFILE 4 ON THE CONSOLIDATED FINANCIAL 2. BUSINESSES 16 STATEMENTS – STATUTORY 3. LITIGATION 45 AUDITORS’ REPORT ON THE FINANCIAL STATEMENTS – 4. RISK FACTORS 51 STATUTORY FINANCIAL STATEMENTS 168 SELECTED KEY CONSOLIDATED SOCIETAL, SOCIAL AND FINANCIAL DATA 170 ENVIRONMENTAL INFORMATION 54 I. 2012 FINANCIAL REPORT 171 2 II. APPENDICES TO THE FINANCIAL 1. CORPORATE SOCIAL RESPONSIBILITY (CSR) POLICY 56 REPORT : UNAUDITED SUPPLEMENTARY FINANCIAL DATA 207 2. SOCIETAL INFORMATION 60 III. CONSOLIDATED FINANCIAL 3. SOCIAL INFORMATION 71 STATEMENTS FOR THE YEAR 4. ENVIRONMENTAL INFORMATION 86 ENDED DECEMBER 31, 2012 212 5. VERIFICATION OF IV. VIVENDI SA 2012 STATUTORY NON-FINANCIAL DATA 95 FINANCIAL STATEMENTS 320 INFORMATION ABOUT RECENT EVENTS – OUTLOOK – THE COMPANY – CORPORATE 5 STATUTORY AUDITORS’ REPORT 364 GOVERNANCE 100 3 1. RECENT EVENTS 366 1. GENERAL INFORMATION 2. OUTLOOK 366 ABOUT THE COMPANY 102 3. STATUTORY AUDITORS’ REPORT 2. ADDITIONAL INFORMATION ON EBITA OR EBITDA FORECASTS ABOUT THE COMPANY 103 BY BUSINESS UNIT 367 3. CORPORATE GOVERNANCE 118 4. REPORT BY THE CHAIRMAN OF VIVENDI’S SUPERVISORY BOARD INDEPENDENT AUDITORS ON CORPORATE GOVERNANCE, 6 RESPONSIBLE FOR AUDITING – INTERNAL AUDITS AND RISK THE FINANCIAL STATEMENTS 368 MANAGEMENT – FISCAL YEAR ENDED DECEMBER 31, 2012 156 1. INDEPENDENT AUDITORS RESPONSIBLE 5. STATUTORY AUDITORS’ REPORT, FOR AUDITING THE FINANCIAL PREPARED IN ACCORDANCE WITH STATEMENTS 370 ARTICLE L.225-235 OF THE FRENCH COMMERCIAL CODE, ON THE REPORT PREPARED BY THE CHAIRMAN OF THE SUPERVISORY BOARD OF VIVENDI SA 166 2012 ANNUAL REPORT The Annual Report in English is a translation of the French “Document de référence” provided for information purposes. -
Recommended Cash Acquisition of Sumo Group
NOT FOR RELEASE, PUBLICATION OR DISTRIBUTION, IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, IN, INTO OR FROM ANY JURISDICTION WHERE TO DO SO WOULD CONSTITUTE A VIOLATION OF THE RELEVANT LAWS OR REGULATIONS OF SUCH JURISDICTION. THIS ANNOUNCEMENT CONTAINS INSIDE INFORMATION FOR IMMEDIATE RELEASE 19 July 2021 RECOMMENDED CASH ACQUISITION of SUMO GROUP PLC by SIXJOY HONG KONG LIMITED an indirect subsidiary of TENCENT HOLDINGS LIMITED to be effected by means of a scheme of arrangement under Part 26 of the UK Companies Act 2006 Summary The boards of Tencent Holdings Limited (“Tencent”) and Sumo Group plc (“Sumo”) are pleased to announce that they have reached an agreement on the terms of a recommended all cash acquisition by Tencent, through its indirect wholly-owned subsidiary, Sixjoy Hong Kong Limited (“Tencent Bidco”), of the entire issued and to be issued ordinary share capital of Sumo which members of the Tencent Group do not already own. Under the terms of the Acquisition, Sumo Shareholders will be entitled to receive: for each Sumo Share: 513 pence in cash The price of 513 pence in cash for each Sumo Share values the entire issued and to be issued share capital of Sumo at approximately £919 million on a fully diluted basis. The price of 513 pence in cash for each Sumo Share represents: a premium of approximately 43.3 per cent. to the Closing Price of 358 pence per Sumo Share on 16 July 2021 (being the last Business Day before the date of this Announcement); a premium of approximately 40.9 per cent. -
Investgame Q1-Q3 2020 Report
Q1-Q3 2020 Recap of the investment activity in the Video Game market in 2020 1 Covering Multiple Sectors & Segments • Gaming – game development and publishing (mobile, PC&console, multiplatform) • Platform&Tech – platforms and tech-companies targeting gaming market • Esports – esports organizations, leagues, fantasy sport • Other – outsourcing, hardware, retail chains Total value of tracked deals* (Q1-Q3), $m Total number of tracked deals* (Q1-Q3) Gaming 15,347 Gaming 211 Platform&Tech 3,970 Platform&Tech 112 Esports 685 Esports 89 Other 504 Other 25 $- $5,000 $10,000 $15,000 - 100 200 Note: tracking only publicly announced and closed deals in the video game industry 2 Covering Various Deal Types • Private Investments – Early and later stage venture deals, corporate investments • M&A – Mergers and acquisitions, including controlling and minority transactions • Public offerings – IPOs, PIPEs, Fixed Income, other deals with publicly traded stocks Total value of tracked deals* (Q1-Q3), $m Total number of tracked deals* (Q1-Q3) Public offerings 9,234 Public offerings 51 M&A 6,609 M&A 132 Private Private 4,662 254 Investments Investments $- $5,000 $10,000 $15,000 - 100 200 Note: tracking only publicly announced and closed deals in the video game industry 3 Value of deals in the Gaming sector, in $m 4,500 4,136 4,000 3,500 3,164 3,000 2,548 2,500 2,000 1,500 1,217 1,147 1,094 1,006 1,000 450 586 500 0 Jan-20 Feb-20 Mar-20 Apr-20 May-20 Jun-20 Jul-20 Aug-20 Sep-20 M&A Public offerings Private Investments Gaming Number of deals in the Gaming sector