VIDEO GAMES INDUSTRY IN INFORMATION BOOKLET 28%

Polish ICT export grew an average annual rate of 28% Poland has become specialized in consumer electronics, customized software production, electronic games and mobile solutions.

The size of the Polish market for video games is estimated at USD 350 – 450 million and analysts predicted a strong growth in the coming years. Computer gaming market is a powerful branch of the world economy with global PROMOTION sales exceeding USD 52 billion and is characterized by rapid growth. The value of sales is expected to grow by more than 40% and exceed USD 78 billion by 2015.

Polish companies are becoming increasingly Video games increasingly resemble great important in this market due to, among Hollywood productions. Most of Polish game other things, international successes of developers’ portfolios include productions, Polish developers. even the major studios around the world would not be ashamed of. While in the early 90s gaming budgets oscillated around USD 100 thousand, today production budgets exceed USD 100 million.

Video game producers also place higher prio- rity on promotion. An example of this is CD Projekt – Polish – who in 2011 allocated PLN 6 million for the promotion of The Witcher 2 just in Poland.

02/03 Many global game companies decided to invest in Poland recognizing the intellectual capital and skills of Polish university graduates Video games increasingly resemble great Hollywood productions. Most of Polish game developers’ portfolios include productions, even the major studios around the world would not be ashamed of. While in the early 90s gaming budgets oscillated around USD 100 thousand, today production budgets exceed USD 100 million.

Video game producers also place higher prio- rity on promotion. An example of this is CD Projekt – Polish video game developer – who in 2011 allocated PLN 6 million for the promotion of The Witcher 2 just in Poland.

Who plays video games?

Almost everyone. As much as 45% of the video game players in Europe are women. 49% of European players are 35 or older. Today’s 40-year-olds, who raved about the first video games in their childhood, are now the most numerous group of players.

The youngest age group of players (16-25 years old) prefer playing strategy games, action RPG, RPG and simulation games. Gamers aged 26-35 most often play logic and strate- gy games. Most of the surveyed players aged 36-45 enjoy playing logic, action, adventure, and skill games.

The most popular video games among players aged over 46 are sport games, racing games, skill and adventure games. Most people (as much as 81%) in Poland play via websites.

Mobile devices are in second place in terms of popularity – 67% of all players choose such devices to play. Only 43% of all players use video game consoles.

04/05 The potential of Polish game developers has been proved and many of them are ambitious enough to accept the global challenge. Polish game developers are known for their teamwork, imagination, diverse interests, game development. Where the video games are made?

Europe is not only the market for electronic entertainment, but also has a quite strong market position as a video game producer. Though it should be emphasized, that video game developers have their headquarters in two countries: Japan – the motherland of electronic entertainment, and the United States – mightier than any power on the current market of video games.

Europe can also be proud of its video game develop- ment centers, for example in Great Britain and France, where many international productions are created. In addition to the companies, which have been operating in Western Europe for a long time, this region is also experiencing an inflow of produc- ers from Central and Eastern Europe.

Poland becomes an increasingly important video game centre

06/07 Polish games are sold in millions of copies around the world. The size of Polish video gaming market is estimated to be approx. USD 400 million (approx. EUR 320 million). The market composes of nearly12 million active players, with only 53% of them spending their money on games. The electronic entertainment industry in Poland is growing very rapidly. Polish companies operating within this industry achieve increasing- ly numerous and spectacular successes. It is sufficient to mention productions such as: The Witcher, The Witcher 2, , , Sniper, Sniper 2 or Anomaly Warzone. CD Projekt, , City Interactive or 11 bit Studios, Vivid Games – these are more and more recognized and appreciated brands not only in Poland, but also in other countries. Combination of two worlds

Polish game developers have a great enthusiasm, An absolutely unique product from Poland is passion and vast experience. Additionally, DICE + - world’s first electronic dice, which they are willing to experiment and are extremely combines the world of tabletop games with creative. This is the reason why they are noted for the world of electronic games. Developed their graphics, storytelling, creating new game by Game Technologies, this dice is a techno- genres, as well as sound. Talented Polish logically advanced device, which distributes programmers and designers are compared to roll results to devices that can communicate some of the world’s best specialists in the field. via Bluetooth.

Over the past three years Polish Game Developers Due to the highly innovative nature of the Association (non-profit organization) have product, the market of games compatible managed to create the most important event of with this dice is still developing and Game the video games industry in the country – WGK Technologies is currently the only producer conference. PGDA is also promoting local events, of such games. Indie developers and more.

Based on: „Międzynarodowy Rynek Gier Video” [“International Video Game Market”] 08/09 Piotr Brzozowski Pracownia Badań Rynków Zagranicznych (www.pbrz.pl) at www.een.org.pl The Polish game industry is rich and diversified with:

> big development studios producing word-famous AAA titles

> niche studios employing skilled, talented designers, programmers, 2D and 3D specialists and sound technicans

The Polish game industry is rich and diversified with: > big development studios producing word-famous AAA titles niche studios employing skilled, talented designers, programmers, > 2D and 3D specialists and sound technicans Based on: „Międzynarodowy Rynek Gier Video” [“International Video Game Market”] Piotr Brzozowski Pracownia Badań Rynków Zagranicznych (www.pbrz.pl) at www.een.org.pl

Polish Video Games Industry 34/35 Ganymede Ltd.

36/37 iFun4all Sp. z o.o.

12/13 11 bits studio 38/39 Incuvo Sp. z o.o.

14/15 Aidem Media Sp. z o.o. 40/41 Kiss Digital Sp. z o.o.

16/17 Anshar Studios S.A. 42/43 Mass Creations Sp. z o.o .

18/19 Artifex Mundi Sp. z o.o. 44/45 Mellongames S.A.

20/21 Berrylife s.c. 46/47 Platige Image

22/23 48/49 Shortbreak Studios

24/25 CDP.pl Sp z o.o. 50/51Techland

26/27 CI Projekt CI Games S.A. 52/53 The Farm 51 Group SA

28/29 Fuero Games Sp. z o.o 54/55 Vivid Games

30/31 Sp. z o.o.

32/33 .COM Sp. z o.o.

pc mac nintendo android blackberry windows phone

10/11

11 bit studios is a game development company from Warsaw. Our games are internationally available on all main gaming platforms. Our titles have won many prestigious awards, including Apple Design Award, Best of Pax and IGN Editor's Choice. While developing games is our core business, we also operate as a publisher. 11 bit studios provides technical and financial assis- tance to all interesting projects, regardless of their target platform. 11 bits studio Modlińska 6 11 bit studios is a game development company from 03-216 Warsaw, Poland Warsaw. Our games are internationally available on all main gaming platforms. Our titles have won many tel.+48 22 250 29 10 prestigious awards, including Apple Design Award, Best fax. +48 22 250 29 31 of Pax and IGN Editor's Choice. The studio’s most recog- nizable title is Anomaly game series, which conquered [email protected] the gaming market due to its extraordinary approach to the Tower Defence game subgenre, creating the world’s very first Tower Offense title – players control attacking instead of defending units. In addition, the studio released two casual games for handhelds – Funky Smug- glers and Sleepwalker's Journey, which continue to enjoy remarkable popularity.

12/13

Aidem Media Sp. z o.o. is a Polish publisher, who has been developing quality media for Polish and internatio- nal market for over 16 years. Following changes and development of new technologies, we currently create entertainment applications and games for the following platforms: iOS, Android, Windows Phone, Blackberry, Windows/MAC/, Web Player.

For the last few years, the company’s main direction of Aidem Media Sp. z o.o. development were games and applications for mobile Kręta 23E devices. The company already developed over 200 80-217 Gdansk, Poland titles. We are experienced in creating adventure, logic, card, and skill games. www.aidemmedia.com [email protected] Our greatest success is CITY OF SECRETS, which was distinguished by Apple in the “New and Noteworthy” Contact Person category and occupied the first place in the sales rankin- Katarzyna Jańczak gs worldwide.In its early years, the company published Commercial Director mainly educational programs and PC games for children, [email protected] which were based on cartoon characters, such as: Reksio and Bolek and Lolek. We pride ourselves on experience in the production of interactive DVDs with characters from Scooby Doo and Disney cartoons, tabletop games, and television programs for TVP S.A. 14/15

Anshar Studios is a company established by some of the most experienced specialists in the industry, responsi- ble for the creation of tens of video game titles for seven different platforms. We develop video games as subcontractors and closely cooperate with Artifex Mundi company. Our studio permanently employs between ten and twenty people and it is possible for us to grow on demand thanks to the well-established network of regular contributors. Anshar Studios S.A. Gallusa 12 Anshar Studios is able to develop a game from the con- 40-594 Katowice, Poland ceptual phase to its release. We also develop compo- nents for video games on demand. We specialize in the www.ansharstudios.com ; however, we have experience of [email protected] working on many different technologies: 3, Havoc Engine, and other. We are able Contact Person: to easily adapt to customer needs. Łukasz Hacura [email protected] We also develop our own titles; for instance, we created mob: +48 502 413 252 “The Path of Kara” video game for Windows Phone plat- form and are currently working to make it available for the iOS platform. Anshar Studios also develop products using Oculus Rift technology

16/17

Artifex Mundi studio was established in 2007. We cooperated with such companies as: Techland, , Eutechnyx or OGI. Since 2009 we focus on market, especially of Hidden Object-Puzzle- -Adventure (HOPA) genres.

Today we are one of the leading adventure game deve- lopment studios in the world. The portfolio of Artifex Artifex Mundi Sp. z o.o. Mundi includes over 20 titles. Our games are available Michała Archanioła 10 on numerous platforms, such as PC, iPhone, iPad, Android, 41-800 Zabrze, Poland BlackBerry, as well as Windows 8 and Windows Phone 8. We employ over 100 talented people in Zabrze and tel/fax: +48 32 747 04 47 Cracow. Thanks to their work we are able to take our www.artifexmundi.com gamers on journeys through amazing worlds full of [email protected] incredible stories.

Contact person: We work with major publishers in this segment of the James Seaman market, and in particular with Big Fish Games and G5 VP of Business Development Entertainment. [email protected] +1707-591-4726

18/19

Touch-sensitive presentations, games, and virtual directo- ries are far more interesting and memorable. Multi-Touch technology and other modern solutions provide convenient navigation, intuitive handling and reliability. This is a modern form of media display, which is growing in popularity every day. Smartphones and tablets are currently everywhere. Those who are able to exploit their potential, have a great advantage in the market. Berrylife develops mobile applica- tions designed for the most popular devices and platforms Berrylife s.c. such as iOS, Android and Windows Phone. Due to the Zawiła 6 augmented reality (AR), interactive technologies become 30-442 Cracow, Poland even more advanced. The combination of a real image with digital elements creates a unique immersion experience and tel. +48 12 3455803 elicit strong emotions in the users. AR-based solutions open mob. +48 794 000 969 up completely new opportunities to reach the customers.

When designing applications, at Berrylife we use the latest controllers, such as: Leap Motion, Oculus, Kinect, and large-format Multi-Touch screens. We also assist many projects with our knowledge and priceless experience: among those, who decide to work with us are both the biggest global brands and local organizations seeking promotional solutions suitable for the 21st century. Our power lines in interactivity! Find out what can we do for you! 20/21

Bloober Team is a Polish game developer, whose games are famous for their high difficulty level and demanding gameplay. The company’s main goal is to produce advanced, story-driven games with unique settings for a hardcore audience.

Bloober Team is the only indie developer to create games for two consecutive PlayStation console launch- es – PS Vita and PlayStation 4 and Sony is their main BLOOBER TEAM platform of choice. The company’s products are availa- Cystersów 9 ble worldwide in the digital distribution and have been 31-553 Cracow, Poland recognized as one of the hardest on the market.

[email protected] Bloober Team is currently working on brand new IPs, that will provide not only unseen settings, but also revo- tel. +48 12 35 38 555 lutionary gameplay mechanics and character-driven fax. +48 12 34 15 842 stories, which will give player a truly cinematic experience.

22/23

CD Projekt RED is a development studio established in 2002 and based in Warsaw and Cracow, Poland; creators of The Witcher and The Witcher 2: Assassins of Kings. Both RPGs were praised by critics and fans, gathering over 200 awards and selling over 6 million copies to date. Originally a PC developer, CD Projekt RED has released The Witcher on Mac and The Witcher 2 both on the ® games and entertainment system from Microsoft and Mac. CDP.pl Sp. z o.o. Jagiellońska 74 The studio is now working on The Witcher 3: Wild Hunt, 03-301 Warsaw, Poland the grand finale of the Geralt of Rivia saga. The game will be released in 2014 on , Playstation®4 tel. +48 664 455 146 and PC. The studio is also working on in [email protected] collaboration with Mike Pondsmith, the original designer of the pen-and-paper Cyberpunk® futuristic RPG system www.cdp.pl in which the upcoming game is set. CD Projekt RED www.cdprojekt.pl developers’ mission is to take the passion they have for games and harness it to make the best RPGs in the world.

24/25

CI Games is an international developer, publisher and distributor of interactive entertainment products with sales in more than 50 countries worldwide. Headquar- tered in Warsaw, Poland, CI Games was established in 2002 and has been listed on the Warsaw Stock Exchange since 2007.

CI Games’ global operations distinguish it as one of the most dynamic development companies in the industry, CI PROJECT with development and distribution offices in Poland, CI Games S.A. United States, Germany & Canada. CI Games portfolio Puławska 182 includes the best-selling Sniper: Ghost Warrior franchise 02-670 Warsaw, Poland with over 5 million copies sold worldwide.

tel. +48 22 718 35 00 The company is currently working on a number of tax: +48 22 718 35 01 high-profile, multiplatform games including the World War II first-person shooter Enemy Front and the action [email protected] RPG . For more information on CI www.cigames.com Games please visit: www.cigames.com

26/27

Fuero Games is an independent game development studio based in Warsaw, Poland. The company hires almost 20 highly skilled people and is based in Warsaw. Fuero Games specializes in developing mobile and crossplatform HiQuality 3D games based on the Unity engine and in delivering server and communication solu- tions for multiplayer games.

Fuero Games develops its own crossplatform games for Fuero Games Sp. z o.o. Mobile, Browser, PC, Mac and Linux. Among them are Wąwozowa 6/138 EuroGoal2012, which was downloaded over a million 02-796 Warsaw, Poland times or the currently in production Cross-Platform Multiplayer Third Person Shooter - CityOfWar. CityOfWar tel. +48 22 379 76 76 is a WW2 based TPS game with a little bit of SciFi and fax. +48 22379 76 79 fantasy elements.

[email protected] The company’s strengths are its proprietary server www.fuerogames.com solutions for multiplayer gaming, social integration, and efficient QA solutions. CEO: Stanisław Fiedor Fuero Games does also develop games as a sub-contrac- tor for publishers and developers from US and other countries.

28/29 81% Flying Wild Hog is a game production studio based in Warsaw, Poland. The studio was established in 2009 and since then we are set on developing high quality titles both for hardcore gamers and casual players. We employ over 60 talented and experienced people. In September 2011 we have released Hard Reset, a single-player first-person shooter published exclusive- ly for the PC. It emphasizes over-the-top destruction and features innovative and unique weapons. Flying Wild Hog Sp. z o.o. Al. Jerozolimskie 53, VI floor In May 2012 we have released a free expansion for Hard 00-697 Warsaw, Poland Reset called Hard Reset: Exile. Our newest game is Shadow Warrior, published by Devolver Digital for the PC [email protected] in September 2013. It’s a bold reimagining of the 3D www.flyingwildhog.com Realms’ cult classic shooter, where player can combine the brute force of overwhelming firepower with the Managment board: elegant precision of a katana. CEO: Michal Szustak EVP: Klaudiusz Zych We are working now on 2 new projects: Shadow Warrior for next gen consoles (PS4, XOne) and another unannounced title (PS3, XBox 360, PC), both titles are set for publishing in 2014.

30/31

G2A.COM is mainly an innovative platform that offers comfortable and swift access to wide range of products such as software activation licenses for , , Xbox Live cards, PSN codes and time-cards for online games in unique prices. The company is occupied with digital distribution.

G2A.COM is also a game supplier. Thanks to the implementation of the latest technologies, we have G2A.COM Sp. z o. o. (Ltd.) the highest level of security and availability on the Moniuszki 26/7 European market of digital sales platforms to our credit. 31-523 Cracow, Poland Our mission is to provide the best digital game licenses and retail service to all our Partners and Customers. tel. + 48 22 22 8 21 21 More importantly, we are a team of video-game enthusi- email: [email protected] asts who know what it means to pull an all-nighter with a group of friends – just enjoying the game. Most of all, we still remain faithful to our basic ideas: community, customers, quality and user-friendly service.

32/33

Founded in 2004, Ganymede company is now a leading provider of entertainment software in Poland, focused on developing social casino and synchronous multiplay- er games localized to 37 languages. Ganymede is 60-person international team creating social games published the world over and providing entertainment to over million people every day.

We focus on social casino games, which are available on Ganymede Ltd. Facebook and other national portals like Sonico, Pilotów 2 Odnoklassniki, Atrativa. We have been a part of the most 31-462 Cracow, Poland lucrative social gaming sector in the global online gaming industry for several years, and our expertise has tel. +48 12 293 98 40 allowed us to create and a gaming platform Game- Desire.com which is regularly enjoyed by over 1 million www.ganymede.eu users. We also offer stand alone versions of our games [email protected] which are not only easy to integrate with any website, but easy to access by any user.

34/35

iFun4all Sp. z o.o. was established in 2009 as a subsidi- ary of Bloober Team SA.

iFun4all was created in response to growing market demand for products from the IT sector, namely video games and media played on touch screen interface plat- forms, such as iPad or iPhone.

The Company does not limit its activities to just one iFun4all Sp. z o. o. (Ltd.) platform; it offers games not only for mobile platforms, Cystersów 9 but also for stationary platforms (e.g. Sony consoles), 31-553 Cracow, Poland making its games available to a wide range of gamers.

[email protected] The company is currently working on another independ- ent project, which is stated to be released later this year tel. +48 664 407 584 (2014). The project is a logic game for mobile platforms. fax. +48 12 34 15 842 In addition to unusual graphic style and ambitious histo- ry, the Blind'n'Bluff game offers its players innovative mechanics to enrich the gameplay. The mechanics emphasize the unique style of play and together with other elements of this game create a unique game expe- rience.

36/37

Incuvo is an innovative gaming startup founded by Jakub Duda and Wojciech Borczyk at the beginning of 2012. Incuvo is currently a team of 12 experienced developers in Katowice, Poland. Core members have been working together for more than 6 years.

Studio flagship product is Createrria - unique mobile game creation platform based on play create & share concept. It is targeted at gamers, not developers allo- Incuvo Sp. z o.o. wing users without any programming skills to create Ligocka 103 games with just a few taps. Creations can be instantly 40-568 Katowice, Poland shared with friends via in-game community, Facebook and . Users can also share replay videos on Contact Person: YouTube and other social networks. Jakub Duda Founder / Dev & Design Lead Createrria has been successfully launched for iOS world- [email protected] wide on 5th December 2013, featured by Apple in over mob. +48 606 706 452 60 countries. Createrria has been downloaded more www.incuvo.com than 700000 times. Our users have created more than million games and community games have been played 10 million times.

Android version will be available in 2014.

38/39

KISS is a technology company with strong expertise in marketing and communications. We employ new technologies to support marketing and sales activities. We have achieved our perfection working for the most recognized retail, FMCG, financing and technology companies.The KISS team includes experts in such areas as Web, iOS, Android and Windows Phone application development, user interface design, online communica- tions, and marketing and sales strategies. KISS digital Sp. z o.o. ul. Józefa Chłopickiego 5/1 Our extensive portfolio of mobile solutions includes 31-525 Kracow, Poland anything from simple games and utility applications, through integrated server-side products and high-secu- www.kissdigital.pl rity banking applications. e-mail: [email protected] We provide PHP-based Web systems, create promotions Contact Person: and contests, as well as handle loyalty programs, Mateusz Zguda thereby creating dedicated tools. tel. +48 604 827 249 We provide competitive technology and communica- tions solutions for our customers. Our products are based on constantly enhanced pool of state-of-the-art technologies.

40/41

Mass Creation, established in 2009 in Warsaw, Poland, is an independent game developer and publisher. Creators of multiple action and arcade games for mobile plat- forms, including iOS ans Android. Company's rich portfo- lio includes endless runner series "Run Like Hell!" and "Draw Slasher" - first game available on Sony's handheld console - PlayStation Vita. Game was published via Play- Station Store in Europe, Australia and New Zealand, Mass Creation Sp. z o.o. both Americas and in Asia. On early 2014 "Draw Slasher" Okopowa 56/1 is scheduled to be released in localized version in Japan. 01-042 Warsaw, Poland In 2014 Mass Creation is planing to publish at least two new products and in 2015 to release their very first tel. +48 22 378 12 55 game for current-gen consoles and PC platform. fax. +48 22 378 12 56

[email protected] www.mass-creation.com

Contact Person: Adam Chyliński [email protected]

42/43

Mellongames SA is the very first company in Poland ded- icated to publishing free to play games. The company operates in a market that is easily scalable and its business model can be quickly and easily implemented in other countries. For publishing purposes, they created an automated online games advertising network – Ad4MMO.pl. Through cooperation with Western partners, the company has gained lots of experience in the field of publishing and game management. Mellongames SA Mysłowicka 2A We participated in the translation of MMO games and 01-612 Warsaw, Poland gained lots of experience. We know the Polish and West- ern online games market and so we have the knowledge mob. +48 667 500 555 necessary to publish client and browser games. Our com- pany’s advantages are: well-qualified team, reliability [email protected] and openness to new solutions. www.mellongames.com Mellongames SA bases its operations on 3 segments: >comprehensive publishing of games, form A to Z, >Ad4MMO advertising network and promotion in other channels (such as press and TV), >production division of advertising games -

44/45

Platige is a vehicle for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and enter- tainment.

The company attracts and creates revolutionary ideas and innovations. The Platige team is comprised of 150 Platige Image professionals: directors, art directors, graphic designers, Raclawicka 99 and producers. Our staff is very passionate about story- 02-634 Warsaw, Poland telling, and that’s why we constantly seek out new and original ways to shape narratives and experiment with tel. +48 22 844 64 74 new media. The studio has been internationally recog- fax. +48 22 898 29 01 nized with over 200 awards and honors: our animated shorts received the Main Prize at the SIGGRAPH festival www.platige.com four times and won Comic-Con International Independ- [email protected] ent Film Festival.

Contact Person: Platige's worldwide acclaimed game trailers and Olga Cyganiak cinematics includes "The Witcher 3: Wild Hunt" trailer, [email protected] "The Witcher 2: Assasins of Kings" Xbox Intro, "Cyber- punk 2077" trailer and "Ryse: Son fo Rome - Legend of Damocles".

46/47

Shortbreak Studios is a team of experienced developers focused on mobile games. The company’s name – Short- break – is symptomatic, as they create games which make even the shortest breaks more enjoyable. The company combines flexibility and creativity of an inde- pendent studio with the experience of a large producer: due to the active support of Techland, the Shortbreak team can devote its time completely to the production of games.

Shortbreak Studios Their titles are available for Android and iOS platforms. Żółkiewskiego 3 The company’s portfolio is distinguished by Heal Them 63 - 400 Ostrów Wielkopolski, Poland All – skill game created in collaboration with Przylądek Nadziei foundation, which helps children with cancer – tel. +48 71 354 46 10 and Beat the Melody – game developed under guidance fax.+48 71 354 46 10 of the lecturers of the Academy of Music in Wroclaw, which is not only a perfect of entertainment, but [email protected] also teaches to recognize differences in pitches. www.shortbreakstudios.com

48/49

Techland is a leading Polish producer, publisher and distributor of PC and console games, which was founded in 1991. The company is a team of 270 specialists in four offices located in Wroclaw, Ostrow Wielkopolski, Warsaw and Vancouver, Canada. The proprietary graphic engine of Techland - ® - is one of the most advanced development tools in the world.

For many years, the company has been providing high- TECHLAND est level electronic entertainment, as evidenced by the Żółkiewskiego 3 popularity of Dead Island and game series, 63 - 400 Ostrów Wielkopolski, Poland as well as multimillion sales of these titles. Techland is now working on two new, big-budget productions – Hell- Branch in Wrocław raid and – which are awaited by the players Jana Szczyrki 12 around the world. 54-426 Wroclaw, Poland tel. +48 71 354 46 10 Dying Light is the greatest production in the history of fax.+48 71 354 46 10 Techland. Announced for traditional and next genera- tion PC and consoles, it will redefine the first-person [email protected] action genre thanks to the yet unknown freedom of www.techland.pl movement and a revolutionary day and night system.

50/51

Get Even removes the classic division between single-player and multiplayer experiences to unfold two linked stories. The plot revolves around the memories of two antagonistic heroes which have a dramatic effect on events shown from two different perspectives.

The lives of the heroes were bond in certain accident that put them on opposite sides of destructive conflict. The Farm 51 Group SA Their personality unfolds depending on the path the Gruszczyńskiego 2 player chooses to follow. The very unusual and subtly 44-100 Gliwice, Poland crafted storyline mixes elements of thriller and horror. When players embark on a single-player mission, others tel. +48 32 279 03 80 on the network can join the quest as enemies, so players never know whether their opponents are human or [email protected] CPU-based. www.thefarm51.com Get Even is the first game to use so large-scale, Contact Person: real-worlds scanning to create expansive and lifelike Wojciech Pazdur environments. This 3D scanning technology combines [email protected] with advanced lighting effects to create a stunning world.

52/53

Vivid Games is one of the most technologically advanced, independent development studios in Europe, and the biggest producer of mobile games in Poland. The company’s philosophy is based on passion and com- mitment to work, as well as strive for excellence in all aspects of the business. The company introduces new solutions and uses unique proprietary technologies, allowing to quickly adjust the game to different VIVIDGAMES platforms. Gdanska 160 85-674 Bydgoszcz, Poland At the same time it is able to immediately respond to the constantly changing demands of customers as well as tel. +48 52 321 57 28 market needs. During its seven years, Vivid Games mob. +48 605 223 683 created more than 150 titles. Close and long-term cooperation with leading, globally renowned companies Skype: przemyslaw_at_vg and brands, made Vivid Games a recognizable develop- www.vividgames.com ment studio in the world mobile and digital game market. The Company has won the recognition of its partners and players through, among other things, advancement and innovation of its products.

54/55 NOTEPAD