GLEN WHELDEN SENIOR 3D GRAPHICS PROFESSIONAL Pelham NH | 978.360.8526 | [email protected]  monomoyvfx.com Summary Skills I have spent my whole career in every aspect of the Media & Entertainment graphics space. My 3dsMAX comprehensive understanding of 3D modeling, visualization, and motion graphics provide me with the ability to understand the “real life” workflow for designers and engineers in the industry. Clients Autodesk Certified Instructor appreciate my ability to quickly understand their challenges and effectively respond to their issues. Autodesk 3dsMax Certified Professional Creative & technical professional with 15+ years 3D Design and Visualization experience. CAD Software Focusing on 3D Photo-Real production work, Autodesk AEC software pipeline and workflow consulting, as well as network rendering solutions. Innovative technical teacher and mentor with expert knowledge of the visualization and design AutoCAD, Revit, Inventor, ProE, software fields. Unigraphics NX, Solidworks Dedicated, self-motivated achiever who is committed to success and adept at juggling multiple Adobe Creative Suite tasks in a high-pressured environment. Member of Autodesk 3dsmax/Iray +/Revit/Chronicle(Screencast) Labs Beta teams part of the Adobe Photoshop, Adobe Illustrator, UI/UX development process. Adobe After Effects, Adobe Premiere Pro Programming Experience Work History

2015 - present Senior VFX Supervisor, Technical Trainer and Consultant C, C++, C#, Mel, Maxscript Monomoy VFX Supplied Photo-Real Renderings and Visual Effects for the AEC Industry

Trained and Consulted in the AEC/Media & Entertainment space. Offered clients… Autodesk Maya Certified Professional Autodesk Certified Instructor Led Training Rendering Technologies (CPU & Implementation skills GPU) Pipeline Optimization

Network Rendering Farm Setup Mental Ray, VRay, IRay, Quicksilver, Sep 2014 - 3D Modeler-Design Data Octane, Corona, Lumion, etc. Nov 2014 Boston Dynamics Courseware Writing [CONTRACT]

Worked on Atlas Robot Project and BigDog Robot Project Co-Wrote Ascent courseware "Autodesk Took design data, converted the models, decimated the model to specs, 3dsmax Fundamentals" since 2012 and exported the model to be shown in another application.(AutoCAD, 3dsmax, Solidworks, Mental Ray, Iray, Vray) Compositors Several copies of the Atlas robot are being provided as Government Furnished Equipment for the DARPA Robotics Challenge program. Foundry NUKE, Autodesk Composite Sep 2006 - Senior Solutions Consultant, Media & Entertainment (Toxic) Sep 2014 IMAGINIT Technologies Other Content Creation Headed the Technical trainer and consultant team for the Media & Software Entertainment Division for Autodesk's largest reseller. Adept at Pre-and Post- sales and support of AEC offerings. Rhino, SketchUp, FormZ Traveled across the U.S. and Canada, providing production work, training and consulting on Autodesk Building Design software. Performed public WEBEXes on Media & Entertainment topics to AEC customers. Created videos for internal website & social media, Kept blog posts on company website, Created technical whitepapers. Provided C# programming and Maxscript/Mel scripting to assist development projects.

https://www.visualcv.com/3dglen 2005 - 2007 Adjunct Professor, Multimedia ITT Technical Institute Taught & Mentored students in the 3d Animation and Game Design Program. Instructed classes in 3DModeling, Visual & Broadcast Design, Interactive Communication Design I&II and Audio/Video Techniques. Each of these classes highlighted different applications to teach 3DSMax, Revit, Adobe Illustrator & Photoshop, Adobe After Effects, Autodesk Combustion, Macromedia Flash and Director, and Adobe Premiere Pro.

2004 - 2006 Lead 3D Artist Holodek Gaming Modeled/Textured assets and provided visual effects for use in games/game mods. Experience in making 3D game maps using HAMMER (Half-Life 2), SANDBOX (Far Cry) and Halo 2. Presented final graphics to clients, which consisted of game mods, animations, and advertising. Provided 3D presentation graphics on client team-building using 3dsMax, 2D using Flash, etc.

2004 - 2005 Visualization Lead DiGiorgio Associates Inc. [CONTRACT]

Modeled and rendered AEC scenes completed in 3dsmax from models in AutoCAD, from site drawings to working drawings to landscape. Presented final graphics to clients, which consisted of plots, animations, and stills. Provided graphics consulting on other projects.

Certifications Autodesk 3dsmax 2015 Certified Professional, Autodesk, License 00415198

Autodesk Certified Instructor - Autodesk 3dsmax, Autodesk, License 13991403

Autodesk 3dsmax 2014 Certified Professional, Autodesk, License 00326782 Autodesk Maya 2014 Certified Professional, Autodesk, License 00358662

Autodesk 3dsmax 2012 Certified Professional (Surface and Look Development,) Autodesk, License 00165804

Autodesk 3dsmax 2012 Certified Professional (Models to Motion,) Autodesk, License 00165803

C# Essential Training, lynda.com Portfolio Samples Architectural, Interior Design and Product Design Renderings

https://www.visualcv.com/3dglen Education Sep 1985 - B.Sc Computer Science May 1989 University of New Hampshire Publications Autodesk 3dsmax Design Fundamentals 2015, Ascent, August 1, 2014 Autodesk 3dsmax Design Fundamentals 2014, Ascent, October 15, 2013 Autodesk 3dsmax Design Fundamentals 2013, Ascent, January 14, 2013 3ds Max 2010 Architectural Visualization: Advanced to Expert, 3DATS 2009 Authors: Glen Whelden, Multi-Authored by Chapter Technical Reviewer for Gary M. Davis (Chapter 19 - Digital Compositing)

https://www.visualcv.com/3dglen