An Empirical Analysis of C Preprocessor Use
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C Programming Language Review
C Programming Language Review Embedded Systems 1 C: A High-Level Language Gives symbolic names to values – don’t need to know which register or memory location Provides abstraction of underlying hardware – operations do not depend on instruction set – example: can write “a = b * c”, even if CPU doesn’t have a multiply instruction Provides expressiveness – use meaningful symbols that convey meaning – simple expressions for common control patterns (if-then-else) Enhances code readability Safeguards against bugs – can enforce rules or conditions at compile-time or run-time Embedded Systems 2 A C Code “Project” • You will use an “Integrated Development Environment” (IDE) to develop, compile, load, and debug your code. • Your entire code package is called a project. Often you create several files to spilt the functionality: – Several C files – Several include (.h) files – Maybe some assembly language (.a30) files – Maybe some assembly language include (.inc) files • A lab, like “Lab7”, will be your project. You may have three .c, three .h, one .a30, and one .inc files. • More will be discussed in a later set of notes. Embedded Systems 3 Compiling a C Program C Source and Entire mechanism is usually called Header Files the “compiler” Preprocessor – macro substitution C Preprocessor – conditional compilation – “source-level” transformations • output is still C Compiler Source Code Compiler Analysis – generates object file Symbol Table Target Code • machine instructions Synthesis Linker – combine object files Library (including libraries) Linker into executable image Object Files Executable Image Embedded Systems 4 Compiler Source Code Analysis – “front end” – parses programs to identify its pieces • variables, expressions, statements, functions, etc. -
Scribble As Preprocessor
Scribble as Preprocessor Version 8.2.0.8 Matthew Flatt and Eli Barzilay September 25, 2021 The scribble/text and scribble/html languages act as “preprocessor” languages for generating text or HTML. These preprocessor languages use the same @ syntax as the main Scribble tool (see Scribble: The Racket Documentation Tool), but instead of working in terms of a document abstraction that can be rendered to text and HTML (and other formats), the preprocessor languages work in a way that is more specific to the target formats. 1 Contents 1 Text Generation 3 1.1 Writing Text Files . .3 1.2 Defining Functions and More . .7 1.3 Using Printouts . .9 1.4 Indentation in Preprocessed output . 11 1.5 Using External Files . 16 1.6 Text Generation Functions . 19 2 HTML Generation 23 2.1 Generating HTML Strings . 23 2.1.1 Other HTML elements . 30 2.2 Generating XML Strings . 32 2.3 HTML Resources . 36 Index 39 Index 39 2 1 Text Generation #lang scribble/text package: scribble-text-lib The scribble/text language provides everything from racket/base, racket/promise, racket/list, and racket/string, but with additions and a changed treatment of the module top level to make it suitable as for text generation or a preprocessor language: • The language uses read-syntax-inside to read the body of the module, similar to §6.7 “Document Reader”. This means that by default, all text is read in as Racket strings; and @-forms can be used to use Racket functions and expression escapes. • Values of expressions are printed with a custom output function. -
Section “Common Predefined Macros” in the C Preprocessor
The C Preprocessor For gcc version 12.0.0 (pre-release) (GCC) Richard M. Stallman, Zachary Weinberg Copyright c 1987-2021 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation. A copy of the license is included in the section entitled \GNU Free Documentation License". This manual contains no Invariant Sections. The Front-Cover Texts are (a) (see below), and the Back-Cover Texts are (b) (see below). (a) The FSF's Front-Cover Text is: A GNU Manual (b) The FSF's Back-Cover Text is: You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development. i Table of Contents 1 Overview :::::::::::::::::::::::::::::::::::::::: 1 1.1 Character sets:::::::::::::::::::::::::::::::::::::::::::::::::: 1 1.2 Initial processing ::::::::::::::::::::::::::::::::::::::::::::::: 2 1.3 Tokenization ::::::::::::::::::::::::::::::::::::::::::::::::::: 4 1.4 The preprocessing language :::::::::::::::::::::::::::::::::::: 6 2 Header Files::::::::::::::::::::::::::::::::::::: 7 2.1 Include Syntax ::::::::::::::::::::::::::::::::::::::::::::::::: 7 2.2 Include Operation :::::::::::::::::::::::::::::::::::::::::::::: 8 2.3 Search Path :::::::::::::::::::::::::::::::::::::::::::::::::::: 9 2.4 Once-Only Headers::::::::::::::::::::::::::::::::::::::::::::: 9 2.5 Alternatives to Wrapper #ifndef :::::::::::::::::::::::::::::: -
Gnuplot Programming Interview Questions and Answers Guide
Gnuplot Programming Interview Questions And Answers Guide. Global Guideline. https://www.globalguideline.com/ Gnuplot Programming Interview Questions And Answers Global Guideline . COM Gnuplot Programming Job Interview Preparation Guide. Question # 1 What is Gnuplot? Answer:- Gnuplot is a command-driven interactive function plotting program. It can be used to plot functions and data points in both two- and three-dimensional plots in many different formats. It is designed primarily for the visual display of scientific data. gnuplot is copyrighted, but freely distributable; you don't have to pay for it. Read More Answers. Question # 2 How to run gnuplot on your computer? Answer:- Gnuplot is in widespread use on many platforms, including MS Windows, linux, unix, and OSX. The current source code retains supports for older systems as well, including VMS, Ultrix, OS/2, MS-DOS, Amiga, OS-9/68k, Atari ST, BeOS, and Macintosh. Versions since 4.0 have not been extensively tested on legacy platforms. Please notify the FAQ-maintainer of any further ports you might be aware of. You should be able to compile the gnuplot source more or less out of the box on any reasonable standard (ANSI/ISO C, POSIX) environment. Read More Answers. Question # 3 How to edit or post-process a gnuplot graph? Answer:- This depends on the terminal type you use. * X11 toolkits: You can use the terminal type fig and use the xfig drawing program to edit the plot afterwards. You can obtain the xfig program from its web site http://www.xfig.org. More information about the text-format used for fig can be found in the fig-package. -
Julia: a Fresh Approach to Numerical Computing
RSDG @ UCL Julia: A Fresh Approach to Numerical Computing Mosè Giordano @giordano [email protected] Knowledge Quarter Codes Tech Social October 16, 2019 Julia’s Facts v1.0.0 released in 2018 at UCL • Development started in 2009 at MIT, first • public release in 2012 Julia co-creators won the 2019 James H. • Wilkinson Prize for Numerical Software Julia adoption is growing rapidly in • numerical optimisation, differential equations, machine learning, differentiable programming It is used and taught in several universities • (https://julialang.org/teaching/) Mosè Giordano (RSDG @ UCL) Julia: A Fresh Approach to Numerical Computing October 16, 2019 2 / 29 Julia on Nature Nature 572, 141-142 (2019). doi: 10.1038/d41586-019-02310-3 Mosè Giordano (RSDG @ UCL) Julia: A Fresh Approach to Numerical Computing October 16, 2019 3 / 29 Solving the Two-Language Problem: Julia Multiple dispatch • Dynamic type system • Good performance, approaching that of statically-compiled languages • JIT-compiled scripts • User-defined types are as fast and compact as built-ins • Lisp-like macros and other metaprogramming facilities • No need to vectorise: for loops are fast • Garbage collection: no manual memory management • Interactive shell (REPL) for exploratory work • Call C and Fortran functions directly: no wrappers or special APIs • Call Python functions: use the PyCall package • Designed for parallelism and distributed computation • Mosè Giordano (RSDG @ UCL) Julia: A Fresh Approach to Numerical Computing October 16, 2019 4 / 29 Multiple Dispatch using DifferentialEquations -
SIPB's IAP Programming in C
SIPB’s IAP Programming in C C was developed at AT&T Bell Labs between 1971 and 1973, by Dennis Ritchie. It was derived from an experimental language called B, which itself was a stripped-down version of BCPL. All of these are derivatives of the ALGOL family of languages, dating from the 1950s. This work was done on a PDP-11, a machine with a 16 bit address bus. While a PDP-11 should be able to address up to 64K of memory, these machines only had 24K. The C compiler was written in C, and was able to compile itself on these machines, running under the nascent Unix operating system. #include <stdio.h> main() The classic { printf("hello, world\n"); } /* * %% - a percent sign * %s - a string * %d - 32-bit integer, base 10 * %lld - 64-bit integer, base 10 * %x - 32-bit integer, base 16 * %llx - 64-bit integer, base 16 * %f, %e, %g - double precision * floating point number */ /* * the following should produce: A word on printf() * * printf() test: * string: 'string test' * number: 22 * float: 18.19 */ printf("printf() test:\n" " string: '%s'\n" " number: %d\n" " float: %g\n", "string test", 22, 18.19); Language Structure char i_8; There are five different /* -128 to 127 */ kinds of integer: unsigned char ui_8; /* 0 to 255 */ - char short i_16; - short /* -32768 to 32767 */ unsigned short ui_16; - int /* 0 to 65536 */ int i_32; - long /* -2147483648 to 2147483647 */ unsigned int ui_32; - long long /* 0 to 4294967295U */ long i_arch; unsigned ui_arch; Each of these can be /* architecture either: * dependent */ long long i64; - signed (the default) -
Tinyos Programming Philip Levis and David Gay Frontmatter More Information
Cambridge University Press 978-0-521-89606-1 - TinyOS Programming Philip Levis and David Gay Frontmatter More information TinyOS Programming Do you need to know how to write systems, services, and applications using the TinyOS operating system? Learn how to write nesC code and efficient applications with this indispensable guide to TinyOS programming. Detailed examples show you how to write TinyOS code in full, from basic applications right up to new low-level systems and high-performance applications. Two leading figures in the development of TinyOS also explain the reasons behind many of the design decisions made and explain for the first time how nesC relates to and differs from other C dialects. Handy features such as a library of software design patterns, programming hints and tips, end-of-chapter exercises, and an appendix summarizing the basic application-level TinyOS APIs make this the ultimate guide to TinyOS for embedded systems programmers, developers, designers, and graduate students. Philip Levis is Assistant Professor of Computer Science and Electrical Engineering at Stanford University. A Fellow of the Microsoft Research Faculty, he is also Chair of the TinyOS Core Working Group and a Member of the TinyOS Network Protocol (net2), Simulation (sim), and Documentation (doc) Working Groups. David Gay joined Intel Research in Berkeley in 2001, where he has been a designer and the principal implementer of the nesC language, the C dialect used to implement the TinyOS sensor network operating system, and its applications. He has a diploma in Computer Science from the Swiss Federal Institute of Technology in Lausanne and a Ph.D. -
A Type-Checking Preprocessor for Cilk 2, a Multithreaded C Language
A Typechecking Prepro cessor for Cilk a Multithreaded C Language by Rob ert C Miller Submitted to the Department of Electrical Engineering and Computer Science in partial fulllment of the requirements for the degrees of Bachelor of Science in Computer Science and Engineering and Master of Engineering in Electrical Engineering and Computer Science at the Massachusetts Institute of Technology May Copyright Massachusetts Institute of Technology All rights reserved Author ::::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::: Department of Electrical Engineering and Computer Science May Certied by ::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::: Charles E Leiserson Thesis Sup ervisor Accepted by ::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::: F R Morgenthaler Chairman Department Committee on Graduate Theses A Typechecking Prepro cessor for Cilk a Multithreaded C Language by Rob ert C Miller Submitted to the Department of Electrical Engineering and Computer Science on May in partial fulllment of the requirements for the degrees of Bachelor of Science in Computer Science and Engineering and Master of Engineering in Electrical Engineering and Computer Science Abstract This thesis describ es the typechecking optimizing translator that translates Cilk a C ex tension language for multithreaded parallel programming into C The CilktoC translator is based on CtoC a to ol I developed that parses type checks analyzes and regenerates a C program With a translator based on CtoC -
Nesc 1.2 Language Reference Manual
nesC 1.2 Language Reference Manual David Gay, Philip Levis, David Culler, Eric Brewer August 2005 1 Introduction nesC is an extension to C [3] designed to embody the structuring concepts and execution model of TinyOS [2]. TinyOS is an event-driven operating system designed for sensor network nodes that have very limited resources (e.g., 8K bytes of program memory, 512 bytes of RAM). TinyOS has been reimplemented in nesC. This manual describes v1.2 of nesC, changes from v1.0 and v1.1 are summarised in Section 2. The basic concepts behind nesC are: • Separation of construction and composition: programs are built out of components, which are assembled (“wired”) to form whole programs. Components define two scopes, one for their specification (containing the names of their interfaces) and one for their implementation. Components have internal concurrency in the form of tasks. Threads of control may pass into a component through its interfaces. These threads are rooted either in a task or a hardware interrupt. • Specification of component behaviour in terms of set of interfaces. Interfaces may be provided or used by the component. The provided interfaces are intended to represent the functionality that the component provides to its user, the used interfaces represent the functionality the component needs to perform its job. • Interfaces are bidirectional: they specify a set of functions to be implemented by the inter- face’s provider (commands) and a set to be implemented by the interface’s user (events). This allows a single interface to represent a complex interaction between components (e.g., registration of interest in some event, followed by a callback when that event happens). -
C Programming
C PROGRAMMING 6996 Columbia Gateway Drive Suite 100 Columbia, MD 21046 Tel: 443-692-6600 http://www.umbctraining.com C PROGRAMMING Course # TCPRG3000 Rev. 10/14/2016 ©2016 UMBC Training Centers 1 C PROGRAMMING This Page Intentionally Left Blank ©2016 UMBC Training Centers 2 C PROGRAMMING Course Objectives ● At the conclusion of this course, students will be able to: ⏵ Write non-trivial C programs. ⏵ Use data types appropriate to specific programming problems. ⏵ Utilize the modular features of the C languages. ⏵ Demonstrate efficiency and readability. ⏵ Use the various control flow constructs. ⏵ Create and traverse arrays. ⏵ Utilize pointers to efficiently solve problems. ⏵ Create and use structures to implement new data types. ⏵ Use functions from the C runtime library. ©2016 UMBC Training Centers 3 C PROGRAMMING This Page Intentionally Left Blank ©2016 UMBC Training Centers 4 C PROGRAMMING Table of Contents Chapter 1: Getting Started..............................................................................................9 What is C?..................................................................................................................10 Sample Program.........................................................................................................11 Components of a C Program......................................................................................13 Data Types.................................................................................................................14 Variables.....................................................................................................................16 -
A Short Route to Tgif Pictures
A short route to tgif pictures Daan Reuhman∗ November 20, 2002 1 What’s the problem? For starters, let’s quote the tgif manual page: Tgif is an interactive drawing tool that allows the user to draw and manipulate objects in the X Window system. Although after a while the program is reasonably easy (sic) to operate, beginners are typically somewhat puzzled by the seemingly unusual user interface. With the problems for the uninitiated in mind, this document aims to prevent unnecessary frustration and tries to speed up the learning process. The “getting to know tgif” period is roughly divided into three parts. First, preliminary action is required to get the program to start without complaints. Second, we must get acquainted with the important concepts and definitions in the tgif world. Third, and prick up your ears, we shall draw a real picture. A more detailed breakdown of the learning time yields the following: • getting the X Windows system to run; • defining the so-called meta key; • setting handy default values; • starting tgif; • getting acquainted with the windows; • learning about the modes and objects; • creating objects; ∗With many thanks to William Chia-Wei Cheng for writing the software, and Jaap Haalboom for installing and making tgif work on the Apollos. 1 • typing text; • selecting objects; • moving objects; • copying objects; • deleting objects; • grouping; • save a picture; and • stopping tgif. 2 Before starting tgif Tgif is fully based on the X Windows graphics system. Therefore a form of X graphics server must be running on the local station. The question “how to get X running?” is clearly beyond the scope of this document, but it can certainly be answered by your friendly computer supporter. -
Macros & Sweet.Js
CS 252: Advanced Programming Language Principles Macros & Sweet.js Prof. Tom Austin San José State University Let's say we want to add classes to JavaScript… We'd like to have something like: class Person { constructor(name) { this.name = name; } say(msg) { console.log(this.name + " says: " + msg); } } But what we have to type is: function Person(name) { this.name = name; } Person.prototype.say = function(msg) { console.log(this.name + " says: " + msg); } We want to expand our code with classes to a version of JavaScript understood by the interpreter. Introducing macros… What is a macro? • Short for macroinstruction. • Rule specifies how input sequence maps to a replacement sequence. A Review of Compilers source Lexer/ tokens Parser code Tokenizer Abstract Compiler Interpreter Syntax Tree (AST) Machine code Commands Macros in C • C preprocessor • Text substitution macros –text is converted to text. • Embedded languages are similar – PHP, Ruby's erb, etc. Some variants work at the token level, but the concept is the same. expanded Pre- Lexer/ source code tokens Parser code processor Tokenizer Abstract Compiler Interpreter Syntax Tree (AST) Machine code Commands C preprocessor example #define PI 3.14159 #define SWAP(a,b) {int tmp=a;a=b;b=tmp;} int main(void) { int x=4, y=5, diam=7, circum=diam*PI; SWAP(x,y); } int main(void) { int x=4, y=5, diam=7, circum=diam*PI; SWAP(x,y); } int main(void) { int x=4, y=5, diam=7, circum=diam*3.14159; {int tmp=x;x=y;y=tmp;}; } Problems with C macros (in class) Many macro systems suffer from inadvertent variable capture.