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Wearable Woes: an Emerging Issue in Product Liability Litigation By
Wearable Woes: An Emerging Issue in Product Liability Litigation By Sarah Hansen Burden, Hafner & Hansen, LLC 605 Brisbane Building 403 Main Street Buffalo, New York 14203 Popular wearables such as the Fitbit have experienced setbacks as they sell millions of their fitness trackers to the public. These problems have ranged from skin irritation to a failure to accurately monitor the user’s heartrate. Fitbit has fended off multiple lawsuits, including a shareholder lawsuit resulting from alleged failures of their device to work as advertised, resulting in a plunge in its stock value. In October 2013, Fitbit released its Force model and by the end of that year, users were reporting skin irritations on their wrists where they were wearing the fitness tracker.1 The symptoms reported by users ranged from red patches to blisters.2 Apple Watch users also reported skin irritation in the area where they were wearing their watch.3 Several customers who alleged that they suffered from skin irritation commenced a lawsuit against Fitbit claiming to have been misled by their advertising of the device.4 Overall, approximately 1.7% of the Fitbit Force users reported skin irritation.5 As a result of the consumer complaints, Fitbit issued a recall of the Force model offering a full refund.6 Fitbit conducted the recall of the Force with the Consumer Product Safety Commission.7 The recall was announced on February 20, 2014 and involves approximately 1,000,000 units in the United States and another 28,000 in Canada.8 In a letter dated October 17, 2014 from the CEO of Fitbit, James Park, Fitbit announced that after their investigation, it is believed that some users were reacting to the nickel in the stainless steel or to the methacrylate used in the adhesives to manufacture the Force.9 Mr. -
Predicting Student's Attributes from Their Physiological Response to An
ISSN 2007-9737 Predicción de atributos de estudiantes a partir de su respuesta fisiológica a cursos en línea Marco A. Hernández Pérez1, Emmanuel Rosado Martínez2, Rolando Menchaca Méndez1, Ricardo Menchaca Méndez1, Mario E. Rivero Ángeles1, Víctor M. González3 1 Centro de Investigación en Computación, Instituto Politécnico Nacional, México 2 Escuela Superior de Cómputo, Instituto Politécnico Nacional, México [email protected], [email protected], {rmen, ric, erivero}@cic.ipn.mx, [email protected] Resumen. En este trabajo se presentan los resultados Predicting Student’s Attributes from de un estudio donde se monitorizó la respuesta fisiológica de un conjunto de cincuenta estudiantes de their Physiological Response to an nivel medio superior, durante su participación en un Online Course curso en línea. Por cada uno de los sujetos de prueba, se recolectaron series de tiempo obtenidas por medio de Abstract. In this work, we present the results of a study sensores de señales fisiológicas como actividad where we monitored the physiological response of a set eléctrica cerebral, ritmo cardiaco, respuesta galvánica of fifty high-school students during their participation in de la piel, temperatura corporal, entre otros. A partir de an online course. For each of the subjects, we los primeros cuatro momentos estadísticos (media, recollected time-series obtained from sensors of varianza, asimetría y curtosis) de dichas series de physiological signals such as electrical cerebral activity, tiempo, se entrenaron modelos de redes neuronales y heart rate, galvanic skin response, body temperature, máquinas de vector de soporte que demostraron ser among others. From the first four moments (mean, efectivas para determinar el sexo del sujeto de prueba, variance, skewness and kurtosis) of the time-series we el tipo de actividad que se encuentra realizando, su trained Artificial Neural Network and Support Vector estilo de aprendizaje, así como si contaban o no con Machine models that showed to be effective for conocimientos previos acerca del contenido del curso. -
Healthchampion Connected Apps and Devices 02.06.2020
HealthChampion Connected Apps and Devices 02.06.2020 Source Device Type Summaries Workouts Measurements Sleep Nutrition FDA Status AsthmaMD AsthmaMD Peak Flow Meter - - Supported - - - BodiMetrics BodiMetrics Performance Monitor Health Monitor Supported - Supported - - - Daily Burn Daily Burn App Activity Tracker - Supported - - - - Dario Blood Glucose Monitoring Dario Glucometer - - Supported - - - System 510(k) Dexcom Dexcom G4 Platinum CGM Glucometer - - Supported - - Cleared 510(k) Dexcom Dexcom G5 CGM Glucometer - - Supported - - Cleared 510(k) Dexcom Dexcom G6 CGM Glucometer - - Supported - - Cleared Coming Emfit Emfit QS Sleep Tracker - - - - - soon Fitbit Fitbit App Activity Tracker Supported Supported Supported Supported Supported - Fitbit Fitbit Aria Scale - - Supported - - - Fitbit Fitbit Aria 2 Scale - - Supported - - - Fitbit Fitbit Aria Air Scale - - Supported - - - Fitbit Fitbit Flex Activity Tracker Supported - - Supported - - Fitbit Fitbit Charge Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Charge HR Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Force Activity Tracker Supported Supported - Supported - - Fitbit Fitbit One Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Surge Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Ultra Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Zip Activity Tracker Supported - - - Fitbit Fitbit Blaze Activity Tracker Supported Supported - Supported - - Fitbit Fitbit Alta Activity Tracker Supported -
Measuring Heart Rate Variability in Free-Living Conditions Using Consumer-Grade Photoplethysmography: Validation Study
JMIR BIOMEDICAL ENGINEERING Lam et al Original Paper Measuring Heart Rate Variability in Free-Living Conditions Using Consumer-Grade Photoplethysmography: Validation Study Emily Lam1*, BEng; Shahrose Aratia2*, BSc; Julian Wang3, MD; James Tung4, PhD 1Possibility Engineering and Research Laboratory, Bloorview Research Institute, Toronto, ON, Canada 2Department of Occupational Science and Occupational Therapy, University of Toronto, Toronto, ON, Canada 3Michael G Degroote School of Medicine, McMaster University, Hamilton, ON, Canada 4Department of Mechanical & Mechatronics Engineering, University of Waterloo, Waterloo, ON, Canada *these authors contributed equally Corresponding Author: James Tung, PhD Department of Mechanical & Mechatronics Engineering University of Waterloo 200 University Ave W Waterloo, ON, N2L 3G1 Canada Phone: 1 519 888 4567 ext 43445 Email: [email protected] Abstract Background: Heart rate variability (HRV) is used to assess cardiac health and autonomic nervous system capabilities. With the growing popularity of commercially available wearable technologies, the opportunity to unobtrusively measure HRV via photoplethysmography (PPG) is an attractive alternative to electrocardiogram (ECG), which serves as the gold standard. PPG measures blood flow within the vasculature using color intensity. However, PPG does not directly measure HRV; it measures pulse rate variability (PRV). Previous studies comparing consumer-grade PRV with HRV have demonstrated mixed results in short durations of activity under controlled conditions. Further research is required to determine the efficacy of PRV to estimate HRV under free-living conditions. Objective: This study aims to compare PRV estimates obtained from a consumer-grade PPG sensor with HRV measurements from a portable ECG during unsupervised free-living conditions, including sleep, and examine factors influencing estimation, including measurement conditions and simple editing methods to limit motion artifacts. -
A Mobile Application for Data Acquisition from Wearable Devices in Affective Computing Experiments∗
BandReader – A Mobile Application for Data Acquisition from Wearable Devices in Affective Computing Experiments∗ Krzysztof Kutt AGH University of Science and Technology [email protected] Grzegorz J. Nalepa AGH University of Science and Technology [email protected] Barbara Gizycka˙ AGH University of Science and Technology [email protected] Paweł Jemio{o AGH University of Science and Technology [email protected] Marcin Adamczyk AGH University of Science and Technology Abstract As technology becomes more ubiquitous and pervasive, special attention should be given to human-computer interaction, especially to the aspect related to the emotional states of the user. However, this approach assumes very specific mode of data collection and storage. This data is used in the affective computing experiments for human emotion recognition. In the paper we describe a new software solution for mobile devices that allows for data acquisition from wristbands. The application reads physiological signals from wristbands and supports multiple recent devices. In our work we focus on the Heart Rate (HR) and Galvanic Skin Response (GSR) readings. The recorded data is conveniently stored in CSV files, ready for further interpretation. We provide the evaluation of our application with several experiments. The results indicate that the BandReader is a reliable software for data acquisition in affective computing scenarios. I. IntroductionDRAFTeach user, mobile systems offer various meth- ods of personalization and customization of eople nowadays are getting more and these devices. However, as they become more more accustomed to technology that is and more miniature, they can be fit to pieces Ppervasive and ubiquitous. Besides using of hardware of a size of an accessory. -
Use of Mobile Health Apps and Wearable Technology to Assess Changes and Predict Pain During Treatment of Acute Pain in Sickle Cell Disease: Feasibility Study
JMIR MHEALTH AND UHEALTH Johnson et al Original Paper Use of Mobile Health Apps and Wearable Technology to Assess Changes and Predict Pain During Treatment of Acute Pain in Sickle Cell Disease: Feasibility Study Amanda Johnson1*, MD, BA; Fan Yang2*; Siddharth Gollarahalli3; Tanvi Banerjee2, PhD; Daniel Abrams4, PhD; Jude Jonassaint5, RN; Charles Jonassaint5, PhD, MHS; Nirmish Shah6, MD 1Department of Pediatrics, Duke University, Durham, NC, United States 2Department of Computer Science & Engineering, Wright State University, Dayton, OH, United States 3North Carolina State University, Raleigh, NC, United States 4Engineering Sciences and Applied Mathematics, Northwestern University, Chicago, IL, United States 5Social Work and Clinical and Translational Science, Department of Medicine, University of Pittsburgh, Pittsburgh, PA, United States 6Division of Hematology, Department of Medicine, Duke University, Durham, NC, United States *these authors contributed equally Corresponding Author: Amanda Johnson, MD, BA Department of Pediatrics Duke University 2301 Erwin Road Durham, NC, 27710 United States Phone: 1 651 207 3255 Email: [email protected] Abstract Background: Sickle cell disease (SCD) is an inherited red blood cell disorder affecting millions worldwide, and it results in many potential medical complications throughout the life course. The hallmark of SCD is pain. Many patients experience daily chronic pain as well as intermittent, unpredictable acute vaso-occlusive painful episodes called pain crises. These pain crises often require acute medical care through the day hospital or emergency department. Following presentation, a number of these patients are subsequently admitted with continued efforts of treatment focused on palliative pain control and hydration for management. Mitigating pain crises is challenging for both the patients and their providers, given the perceived unpredictability and subjective nature of pain. -
Microsoft Band SDK
Microsoft Band SDK SDK Documentation By using this Microsoft Band SDK, you agree to be bound by the Terms of Use. Further, if accepting on behalf of a company, you represent that you’re authorized to act on your company’s behalf. 1 Introduction and Features ............................................................................................................ 4 1.1 Multi-Platform Support ..................................................................................................................... 4 1.2 Getting Sensor Data ........................................................................................................................... 4 1.3 Creating Tiles and Sending Notifications ............................................................................................. 6 1.3.1 App Tiles ................................................................................................................................................................... 6 1.3.2 App Notifications ...................................................................................................................................................... 7 1.3.3 Haptic Notifications .................................................................................................................................................. 7 1.3.4 Band Personalization ................................................................................................................................................ 8 1.3.4.1 Me Tile ............................................................................................................................................................ -
Comparison Chart Microsoft Band – Kevin Martin Sony Smartwatch 3
What Wearable Device Do I Buy and Why? PC Retreat 2015 What Do You Want in a Smartwatch? • Fitness Tracking • Phone notifications • Tell time • Long battery life • Style What Wearable Device • Affordability Do I Buy and Why? • More? Kevin Martin, Jonathan Lewis, Parag Joshi Comparison Chart Microsoft Band –Kevin Martin Motorola Apple Pebble Fitbit Sony Microsoft • Windows 8.1, iOS 7.1+, Android 4.3+ Moto 360 Watch Classic Charge HR SmartWatch 3 Band • Battery Life: 2 days Operating Windows Vista+, Windows 8.1+, Android 2.3+ Mac OS X 10.6+, System Android 4.3+ iOS 8+ Android 4.1+ Android 4.1+ iOS • Screen Size: 11mm x 33mm iOS 5+ iOS 6+, Android Syncs With 7.1 4.1+ • Wireless Connectivity: Bluetooth Battery Life 1.5 days 1 day 7 days 5 days 2 days 2 days Screen Size 1.56 inches 1.32 inches 1.26 inches .83 inches 1.6 inches 11mm x 33mm • Splash proof Wireless Bluetooth and Bluetooth Bluetooth and Bluetooth, NFC Bluetooth Bluetooth Connectivity WiFi and WiFi USB cable and WiFi • Built‐in fitness tracking, heart rate monitor and GPS Waterproof? Up to 30m No Up to 50m No Up to 1.5m No • Virtual keyboard Fitness Built‐in + HR + Built‐in + HR + UV + Built‐in + HR Built‐in With app Built‐in Tracking? Sleep Tracking GPS • Notifications: Alarm, Calendar Reminder, E‐mail, Facebook, Incoming Notifications? Yes Yes Yes Yes Yes Yes Call, Missed Call, Text Message, Timer, Twitter, and Weather Starting Price $300 $350 $100 $150 $180 $160 • Starting at $160 with $40 rebate Sony SmartWatch 3 – Jonathan Lewis Apple Watch – Parag Joshi • iOS 8+ • Android -
Notice of Dispute—Kinect for Windows
Notice of Dispute—Microsoft Software, Devices, and Services with Arbitration Agreements Microsoft is committed to resolving disputes fairly and efficiently. If you are unsatisfied with the resolution a customer service representative offers for your problem, you may notify us of your dispute by mailing this form to Microsoft. Please print legibly and complete this form. Send the completed form by U.S. mail to: Microsoft Corporation CELA Arbitration One Microsoft Way Redmond, WA 98052-6399 Keep a copy for your records. A Microsoft representative will respond within 60 days of receiving this form. If the dispute is not resolved to your satisfaction, you may begin arbitration after 60 days by submitting a Demand for Arbitration to the American Arbitration Association. You can find a Demand for Arbitration form at go.microsoft.com/fwlink/?linkid=245497. Your name Your phone number Additional number during business hours Your e-mail address Your fax number Your address: Your gamertag (if your dispute is about Xbox) Your Microsoft account (if you have one) (formerly called Windows Live ID) Your serial number (for devices) My dispute is about (check Microsoft software, device, or service): Bing Ads Program Cortana Microsoft Health, HealthVault, or Device Health App Kinect Bundled with Xbox 360 E Microsoft OneNote (Windows Store) or Onenote.com Kinect for Xbox One Kinect for Windows Microsoft Answer Desk Support Services (continued on page two) Microsoft Band Microsoft Office 2013 or 2016 Microsoft Business Applications Services Microsoft -
Microsoft Band 2 Experience Design Guidelines
1 Microsoft Band 2 Experience Design Guidelines Published for Third Party Version 2.0 Microsoft Band 2 2 Welcome Microsoft Band 2 Experience Design Guidelines These guidelines provide an overview of the Band, and define guidelines for the user experience for developers of third party apps. Microsoft Band 2 3 Table of Contents Introduction Glossary Interaction Patterns Typography Color Iconography Template Library Microsoft Band 2 Introduction 4 Microsoft Band 2 Direct, yet discrete. Forgiving. Experience Principals Notifications are timely, not disruptive and quick to Interactions are hyper-mobile. A nondestructive dismiss. Information passes from you to the cloud and interface tailored for the range of human motion. The experience principles should be back again in a direct, yet personal way. Positive reactions to your actions. Compensates taken into consideration when for error. creating app tiles for the Microsoft Band. Hyper-glanceable. In and out in eight. Buzz, ping, glance, swipe... Indoors or out, dark or Never break the stride of life... Glance, peek, and bright, the information most important to you is decide all in less than eight seconds — the right always at arm’s length. type and amount of information at the right time. Not a mini-phone. About you. Free your hands from the fear of missing out. Provide Knows your patterns and what you’ve done. enough information in the moment so you know if Anticipates your needs through smart and when you need to dig into your phone. It’s all recommendations and tracking. about the right amount of information, so you’ll never miss the moments that are most important to you. -
C-10 Thematic Poster ‑ Bioenergetics and Training
Official Journal of the American College of Sports Medicine Vol. 49 No. 5 Supplement S247 C-10 Thematic Poster ‑ Bioenergetics and Training RESULTS: Skeletal muscle CS maximal activity increased (P<0.05) from 25.5±3.1 to -1 -1 30.0±3.1 µmol·g ·min in HIT only, with larger (P<0.05) improvement compared to Thursday, June 1, 2017, 8:00 AM ‑ 10:00 AM MIT. Muscle HAD maximal activity increased (P<0.05) in HIT 15.3±1.9 to 18.5±4.0 -1 -1 -1 -1 Room: 403 µmol·g ·min and in MIT (15.7±2.8 to 19.5±3.0 µmol·g ·min ) with no between- group difference. YYIR2 score was improved (P<0.05) ~39 % more in HIT compared 1227 Chair: Gretchen A. Casazza. UC Davis Sports Medicine, to MIT post-intervention (323 ± 125 vs. 222 ± 113 m). Sacramento, CA. CONCLUSIONS: Additional high-intensity and moderate-intensity training augmented skeletal muscle oxidative capacity and high-intensity exercise performance (No relationships reported) in trained athletes with an overall higher effect of high-intensity training. 1228 Board #1 June 1 8:00 AM ‑ 10:00 AM 1230 Board #3 June 1 8:00 AM ‑ 10:00 AM Resistance Exercise Attenuates Mitochondrial Decreased Energy Availability During Intensified Function: Effects Of NSAID Intake And Eccentric- Training is Associated with Non-Functional Overload Training Overreaching in Female Runners Daniele Cardinale1, Mats Lilja2, Mirko Mandic2, Thomas Karine Schaal1, Marta Van Loan, FACSM1, Christophe Gustafsson2, Filip J. Larsen1, Tommy R. Lundberg2. 1The Hausswirth2, Gretchen Casazza1. 1UC Davis, Davis, CA. -
BD2K Centers Top 5 Products
Table of Contents TOP 5 PRODUCT CATEGORIZATION .............................. 2 ENHANCING NEURO IMAGING GENETICS PUTTING THE PRODUCTS INTO PERSPECTIVE .......... 3 THROUGH META ANALYSIS (ENIGMA) BIG DATA FOR DISCOVERY SCIENCE (BDDS) 1. ENIGMA MRI .......................................................... 28 2. ENIGMA DTI .......................................................... 28 1. Minids ........................................................................ 4 3. ENIGMA Genomics ................................................ 29 2. BDBag ....................................................................... 4 4. ENIGMA-Vis ........................................................... 29 3. Big Data Catalog ....................................................... 5 5. ENIGMA Training ................................................... 30 4. Discovery Data Dashboard ....................................... 6 5. PANTHER ................................................................. 6 A COMMUNITY EFFORT TO TRANSLATE PROTEIN DATA TO KNOWLEDGE (HEARTBD2K) CENTER FOR BIG DATA IN TRANSLATIONAL GENOMICS (BDTG) 1. AZTec ..................................................................... 31 2. OmicsDI .................................................................. 31 1. Toil ............................................................................ 8 3. MyGene.info ........................................................... 32 2. Variation Graphs ....................................................... 8 4. Sage Synapse .......................................................