Nine Trade Gods and Their Worshipers
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Nine Trade Gods and their Worshipers Samuel Purdy Sample file Nine Trade Gods and their Worshipers he Midwife, The Goatherd, The Gamester, The Smaller Scaled Gods Chamberlain, The Clergyman, The Seafarer, Any, or all, of the Nine Trade Gods may be introduced into The Merchant, The Jailer, and The Chemist. your campaign to supplement existing deities in your setting. These are the proffessions represented by The Trade Gods may be used as "lesser deities" that can deities known as the Trade Gods. interact with the player characters directly. T Local Flavor Any of the Trade Gods may be dropped into a region of your Using the Trade Gods in your Game game as a local deity. This can give a new region a distinctive In the following pages each of these deities are presented feel, or allow a follower of a more universally worshiped deity alongside their followers and related player character to have a fish-out-of-water experience with the local clergy. options. The Nine Trade Gods table lists the name, alignment, associated trade or profession, driving ideals, and Demiplane Surprise related Divine Domains associated with each of the Trade In order to really give the fish-out-of-water experience, Gods. however, a whole adventuring party might find themselves on The Nine Trade Gods are an alternative pantheon that can a distant demiplane for a time. The Trade Gods may be the be included into your campaign in a variety of ways. sole deities in this place. When a player character cleric or paladin petitions their chosen deity, one of the Nine Trdae Replace Everything Gods may answer instead. One choice for using the Trade Gods is replacing the pantheon in your setting entirely with these nine deities. The Cults Ripe for Conflict Trade Gods represent all of the Divine Domains included in It is difficult for player characters to seriously take on the the Player's Handbook and Xanathar's Guide to Everything church of any of the major established deities in Faerun or and all nine alignment combinations. This approach may be a any of the other established settings. The followers of the way to separate your campaign world from other settings, or Nine Trade Gods can be used as secret cults that can be provide a gaming climate where new and veteran players readily investigated, dismantled, or allied by the party. approach the divine with the same level of understanding. The Nine Trade Gods Associated Alignment God Trade Ideals Domains Lawful Mother The Midwife We must care to the young so they can thrive: the young in body, in mind, Grave, Life Good Petronia in spirit. Neutral Garran The Tend to your flock, and leave others to tend to their's. Life, Nature Good Goatherd Goatherd Chaotic Silvereyes The Whether a game of chance or a game of skill, the thrill of playing is as Light, Good Gamester much of a reward as the prize. Trickery Lawful Sir The Service rendered to the master of the house benefits all. When one knows Light, War Neutral Chamberlain Chamberlain one's place, one serves without the need of orders or command. Neutral Brother The All faith is sacred, all devotion divine. Any Baltazar Clergyman Chaotic Sabaten of The Seafarer When the sea is tamed it offers freedom. The ultimate prison is death. Grave, Neutral the Sea Tempest Lawful Lady The 'Fairness' is receiving what is promised. Mercy robs justice and forgiveness Forge, Evil Promise Merchant steals from those who uphold their contracts. Knowledge Neutral Vurbin The Jailer All prices must be paid and all punishments delivered. To do otherwise Death, Evil Stoneheart merely delays the inevitable. Forge Chaotic Neculmatl The To be alive means to suffer pain. Conquering and controlling pain is to Knowledge, Evil Chemist taste imortality. Nature The Order domain found in Guildmasters' Guide to Ravnica is Samplealso an appropriate domain for thefile deities Sir Chamberlain, Lady Promise, and Vurbin Stoneheart. Mother Petronia Other Options Mother Petronia has no use for guises and deceptions, she Feat: Mark of the Midwife always appears as the same, slightly stooped older woman. You have a magical mark that distinguishes you as a favored Her greying hair pulled back in a bun and her body dressed in follower of Mother Petronia, which becomes more elaborate working clothes. Those who have stood in her presence and powerful over time. You learn the cantrip spare the dying, would describe her as decidedly un-godly, except for her using Wisdom as the spellcasting ability. piercing stare and undeniable resolve. In addition, you learn to innately cast the following spells. Mother Petronia is a caregiver that shows her commitment You may cast each spell once, at its lowest level using to her charges not with loving affection, but in the ceaseless Wisdom as your spellcasting ability. After you finish a long execution of her duties to nurish and protect. As a deity, the rest you may cast each of these spells once again. You must Mother Midwife rarely gets involved in grand political still expend any material components needed for the spell. schemes or sweeping adventures, but encourages those who When you first take this feat you may cast sleep. emulate her to serve from where they stand. At 5th level and higher, your mark becomes more potent. You learn to cast lesser restoration. Mother Petronia At 9th level and higher, your mark's power grows again. Mother Midwife; Nurse of the World You learn to cast aura of vitality. Alignment: Lawful Good Suggested Domains: Grave, Life Magic Item: Caring Cameo Symbol: Cluster of purple crocuses Wondrous item, uncommon Followers of Mother Petronia This cameo brooch has a purple carving of a crocus blossom set on a white field. The caring cameo must be pinned to a Those who offer prayers to Mother Midwife do so as they piece of clothing you are wearing in order to be used. work. The rites and rituals associated with the followers of As a bonus action, you may have a creature with 0 hit the Nurse of the World are all performed while caring for points immediately make a death saving throw. You must be others. This also means that her priestesses are often able to see that creature and it cannot be more than 30 feet unnoticed until their services are needed. from you. That creature counts a success towards stabalizing Mother Petronia embolden's her followers to take charge of and ignores the effects of a failure on this roll. the home and bedside. They are not meek servants, but strong matriarchs who demand obedience with the no- nonsense confidence that comes from running homesteads Magic Item: Midwife's Apron Wondrous item, uncommon (requires attunement by a and delivering children. Duty, practicality, and sacrafice are spellcaster) the vitures Petronia's followers seek to embody, not silly and soft sentimentality. This canvas apron is of sturdy construction with two pockets Mother Petronia's clergy are predominately filled with at waist level. Arcane formulas, inscribed upside down so to women, though any who take up the charge to selflessly and be read easily by the wearer, contain the information tirelessly mother are welcomed among their ranks. necessary to cast a pair of spells: gentle repose, and unseen servant. Ideal: We must care to the young so they can thrive: the When you are attuned to the midwife's apron, you may cast young in body, in mind, in spirit. these spells as rituals. Otherwise, the apron acts as a Typical Follower: Healers, nurses, midwives, mothers, spellbook and you may copy the spells into your wizard's caregivers, teachers spellbook as normal. Signature Spells: Spare the dying (cantrip), sleep (1st level), The apron contains the following spells: lesser restoration (2nd level), aura of vitality (3rd level). If an NPC follower can cast spells, you may replace any of Level 1: unseen servant those spells with a signature spell of Mother Petronia's Level 2: gentle repose followers, as long as the new spell is of the same level as the spell it replaces. Mother Petronia may grant increases to Wisdom to her favored followers. In addition, followers may gain the Soothing Touch trait. Soothing Touch: As an action, this creature may touch another creature and grant them temporary hit points equal to 1d4 plus its Wisdom modifier. The target may immediately make a new save against any ongoing charm or fear effects. A creature cannot benefit from another use of thSamplee Soothing Touch trait until after it finishes a long rest. file Garran Goatherd Other Options Garran Goatherd is an unflappable diety, who values both Feat: Mark of the Goatherd hardwork and leisure, and pastoral sensibilities. Garran You have a magical mark that distinguishes you as a favored Goatherd frequently appears as a shaggy-bearded, older follower of Garran Goatherd, which becomes more elaborate halfling. His clothes are tattered, but layered against the cold. and powerful over time. You learn the cantrip create bonfire, At other times Garran has been known to appear as a young, using Charisma as the spellcasting ability. hafling adolescent. Regardless of his form, Garran is always In addition, you learn to innately cast the following spells. barefoot and usually carrying his magical herding crook. You may cast each spell once, at its lowest level using Garran has earned his title of Goatfriend, not just from his Charisma as your spellcasting ability. After you finish a long husbandry, but also from the deep bond he has with his rest you may cast each of these spells once again. You must celetial flock.