Occlusion & PVS the Creation of Saints Row's Open World Cityscape: Stilwater
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games assets portfolio FULL GAME CREDITS ACTIVISION InXILE Starbreeze Call of Duty: Ghosts Heist The walking dead Call of Duty: Advanced Warfare Call of Duty: Black Ops 3 IO INTERACTIVE SQUARE ENIX Call of Duty: Infinity Warfare Hitman: Absolution Bravely Default BIOWARE KABAM THQ Dragon Age: Inquisition Spirit Lords Darksiders Saints Row 2 CRYSTAL DYNAMICS KONAMI Tomb Raider 2013 Silent Hill: Shattered Memories TORUS Rise of the Tomb Raider Barbie: Life in the Dreamhouse MIDWAY Falling Skies: Planetary Warfare ELECTRONIC ARTS NFL Blitz 2 How to Train Your Dragon 2 DarkSpore Penguins of Madagascar FIFA 09/10/11/12/13/14/15/16/17/18/19 PANDEMIC STUDIOS Fight Night 4 The Sabateur VICIOUS CYCLE Harry Potter – Deathly Hallows Part 1 & 2 Ben 10: Alien Force NBA Live 09/10/12/13 ROCKSTAR GAMES Dead Head Fred NCAA Football 09/10/11/12/13/14 LA Noire NFL Madden 11/12/13/14/15 / 18 Max Payne 2 2K NHL 09/10/11/12/13/16/17/18 Max Payne 3 NBA 2K14/15 Rory Mcilroy PGA Tour Red Dead Redemption Tiger Woods 11/12/13 Grand Theft Auto V 505 GAMES Warhammer Online: Age of Reckoning Takedown (Trailer) UFC 1/ 2 /3 SONY COMPUTER ENTERTAINMENT NFS – Payback God of War 2 EPIC GAMES Battlefield 1 In the name of Tsar Sorcery Gears of War 2 Killzone: Shadow Fall UBISOFT Assassin’s Creed GAMELOFT Starlink Asphalt 9 Steep Rainbow 6 KEYFRAME ANIMATION ASSET CREATION MOCAP CLEANUP LIGHTING FX UBISOFT Assassin Creed Odyssey UBISOFT UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey Electronic Arts -
25 Jahre Koch Media – Ein Jubiläum (PDF Download)
25 JAHRE KOCH MEDIA - EIN JUBILÄUM Während Unternehmen in manch anderen Branchen mit 25 Und so ist die Entwicklung von Koch Media in den vergange- Jahren noch zu den Newcomern zählen würden, ist diese nen 25 Jahren auch ein Mutmacher: Sie zeigt, dass man mit Zeitspanne in der Entertainment-Branche kaum zu überbli- der Entwicklung und dem Vertrieb von Games auch in und cken. Zu schnell kommen und gehen Trends und mit ihnen aus Deutschland heraus enorm erfolgreich sein kann. häufig auch ganze Unternehmen. Das gilt ganz besonders für die Games-Branche, die zwar seit vielen Jahren stark Koch Media hat sich in den vergangenen 25 Jahren zu einem wächst, deren dynamische Entwicklung aber selbst Bran- integralen Bestandteil der deutschen Games-Branche ent- chen-Urgesteine von Zeit zu Zeit überfordert. Das 25-jähri- wickelt. Als Gründungsmitglied des BIU – Bundesverband ge Jubiläum von Koch Media ist daher ein Meilenstein, der Interaktive Unterhaltungssoftware und mit Dr. Klemens Kun- gar nicht hoch genug geschätzt werden kann. dratitz als aktivem Vorstand des Verbandes hat sich Koch Media immer für die Themen der Branche und die Weiter- Die Erfolgsgeschichte von Koch Media ist auch mit dem entwicklung der gamescom engagiert. Seit vielen Jahren ist Blick auf ihren Entstehungsort einmalig. Die Geschichte der Koch Media Partner von Spiele-Entwicklern in Deutschland deutschen Games-Branche ist sehr wechselhaft, nur wenige wie aktuell von King Art oder hat eigene Studios wie Deep Unternehmen schaffen es über viele Jahre, hier Games zu Silver Fishlabs. Doch darf man das Unternehmen nicht nur entwickeln und zu verlegen. Das Image von Games hat sich auf seine Rolle in Deutschland beschränken: Mit Niederlas- erst in den vergangenen Jahren verbessert und war zuvor sungen in allen europäischen Kernmärkten, in Nordamerika allzu lange von Klischees bestimmt. -
Announcement from Embracer Group's Extra General Meeting
Press release Stockholm, 16 November 2020 Announcement from Embracer Group's extra general meeting The extra general meeting of Embracer Group AB ("Embracer" or the "Company") was held today on 16 November 2020 in Stockholm and the following resolutions were passed by the meeting. Authorisation for the board to issue shares, convertibles and/or warrants The extra general meeting resolved, in accordance with the board of directors' proposal, to authorize the board of directors during the period up until the next annual general meeting to, on one or more occasions, resolve to issue B shares, convertibles and/or warrants with right to convert into and subscribe for B shares respectively, with or without preferential rights for the shareholders, in the amount not exceeding ten (10) percent of the total number of shares in the Company at the time when the authorization is used the first time, to be paid in cash, in kind and/or by way of set-off. The purpose for the board to resolve on issuances with deviation from the shareholders preferential rights in accordance with the above is primarily for the purpose to raise new capital to increase the flexibility of the Company or in connection with acquisitions. In connection with issuances in accordance with the above, the board of directors shall, when determining the number of shares, warrants or convertibles that may be issued pursuant to the authorization, consider and deduct the number of shares the Company holds itself at every given time after any possible reclaim of shares that have been issued in connection with acquisitions. -
THQ Nordic AB (Publ) Acquires Koch Media
THQ Nordic AB (publ) acquires Koch Media Investor Presentation February 14, 2018 Acquisition rationale AAA intellectual property rights Saints Row and Dead Island Long-term exclusive licence within Games for “Metro” based on books by Dmitry Glukhovsky 4 AAA titles in production including announced Metro Exodus and Dead Island 2 2 AAA studios Deep Silver Volition (Champaign, IL) and Deep Silver Dambuster Studios (Nottingham, UK) #1 Publishing partner in Europe for 50+ companies Complementary business models and entrepreneurial cultural fit Potential revenue synergy and strong platform for further acquisitions EPS accretive acquisition to THQ Nordic shareholders 2 Creating a European player of great scale Internal development studios1 7 3 10 External development studios1 18 8 26 Number of IPs1 91 15 106 Announced 12 5 17 Development projects1 Unannounced 24 9 33 Headcount (internal and external)1 462 1,181 1,643 Net sales 2017 9m, Apr-Dec SEK 426m SEK 2,548m SEK 2,933m2 Adj. EBIT 2017 9m, Apr-Dec SEK 156m SEK 296m3 SEK 505m2,3 1) December 31, 2017. 2) Pro forma. 3) Adjusted for write-downs of SEK 552m. Source: Koch Media, THQ Nordic 3 High level transaction structure THQ Nordic AB (publ) Koch Media Holding GmbH, seller (Sweden) (Germany) Purchase price EUR 91.5m 100% 100% SALEM einhundertste Koch Media GmbH, Operations Holding GmbH operative company (Austria) 100% (Austria) Pre-transaction Transaction Transaction information . Purchase price of EUR 91.5m – EUR 66m in cash paid at closing – EUR 16m in cash paid no later than August 14, 2018 – EUR 9.5m in shares paid no later than June 15, 2018 . -
Printing Printout
[Directory] parent nodes: Merge Directory Directory Merge Chain Near-Earth Unused Merge Chain Setting Jumps Notes Trigun Dune [Across the Sands, Thunder] Hot sands, hot lead, hot blood. Have the hearts of men have shrivled under this alien sun? Red Dead Redemption Generic Western Path of Exile [Cast Out] You're an outcast, exile, abandoned child of civilization. Welcome to life outside the Golden Empire. Avernum Last Exile Ring of Red [Conflict Long in Coming] Wolfenstein Two peoples, united in war against one another. Killzone Red Faction Drakengard It's grim, it's dark, it's got magic, demons, monsters, and corrupt nobles and shit. [Darker Fantasy] Berserk I wish there was a Black Company Jump. Diablo 1&2 WoD Mortals Hellgate: London [Extranormal Forces] GURPS Monster Hunter Go hunt these things that would prey upon mankind. Hellboy F.E.A.R. Princess Bride Disney Princess [Fabled Coronation] Your classic Princess and Prince Charming. Sort of. Shrek Love is a Battlefield Firefly Cowboy Bebop Red Dwarf [Free Space] Get on a ship, blast off into the void - the last true frontier. Honorverse? Cryptark? Elite Dangerous Great Detective Conspiracy Theorist Gravity Falls [Hidden Things] Strange things happen in small towns like this one. Stranger Things Night in the Woods Lovecraft Elibe Tellius Valentia [Inheritors of Steel and Fire] Royal progeny forms mercenary adventure band to claim birthright. Saves world in process. Archanea Mount and Blade A Song of Ice and Fire X-Com I/II They Live Shapeshifting reptilian mind control aliens (from another dimension) live among us. [Invaders Must Die] Half Life But a few peopl know the truth. -
THQ Nordic Acquires the German Game Developer and Publisher Handygames
Press release Karlstad, Sweden, July 9, 2018 THQ Nordic acquires the German game developer and publisher HandyGames THQ Nordic GmbH today announced the acquisition of the game developer and publisher HandyGames, headquartered in Giebelstadt, Germany. THQ Nordic GmbH is acquiring 100% of the shares for a total cash consideration of 1 million euro. In addition, the parties have agreed a potential performance based earnout of up to 1.5 million euro. Founded in 2000, HandyGames has released more than 150 games on a multitude of platforms, utilizing a wide range of technologies. Current game development is focused on iOS, Android, Oculus Rift, Samsung Gear VR, HTC Vive, tablet computers, Android TV, Wearables as well as digital-only releases on next generation consoles. The company currently has about 50 employees. HandyGames will continue operating as a developer and publisher for value-priced projects under the management of THQ Nordic GmbH in Vienna. For more information about HandyGames, please visit https://www.handy-games.com/en/ For additional information, please contact: Lars Wingefors, Group CEO Tel: +46 708 471 978 E-mail: [email protected] About THQ Nordic THQ Nordic acquires, develops and publishes PC and console games for the global games market. The company is a major player within game and partner publishing with an extensive catalogue of over 100 owned franchises, such as Saints Row, Dead Island, Homefront, Darksiders, Metro (exclusive license), Titan Quest, MX vs ATV, Red Faction, Delta Force, Destroy All Humans, ELEX, Biomutant, Jagged Alliance, SpellForce, The Guild amongst others. THQ Nordic has a global publishing reach within marketing, sales and distribution, both online and offline. -
THQ Nordic Completes the Acquisition Warhorse Studios
NOT FOR RELEASE, PUBLICATION OR DISTRIBUTION, IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, WITHIN OR TO THE UNITED STATES, AUSTRALIA, CANADA, NEW ZEALAND, HONG KONG, JAPAN, SOUTH AFRICA OR ANY OTHER JURISDICTION WHERE SUCH RELEASE, PUBLICATION OR DISTRIBUTION WOULD BE UNLAWFUL OR WOULD REQUIRE REGISTRATION OR ANY OTHER MEASURES. Press release Karlstad (Sweden), 13 February 2019 THQ Nordic completes the acquisition Warhorse Studios THQ Nordic AB's indirectly wholly owned subsidiary Koch Media GmbH has today entered into an agreement to acquire Warhorse Studios s.r.o., which was announced earlier today through a press release, for a purchase price amounting to MEUR 33.2 on a cash and debt free basis. All conditions for the transaction have now been fulfilled and the transaction is thereby completed. The Purchase of MEUR 42.8, corresPonding to MEUR 33.2 on a cash and debt free basis has today been Paid through a cast Payment of MEUR 40.4 to the sellers and 142,870 B shares, corresPonding to a value of MEUR 2.4, have been issued, subscribed for and allotted to the sellers. Warhorse Studios will be consolidated into THQ Nordic’s financial as of 13 February 2019. For further information on the transaction, reference is made to the Press release announced earlier today. Advisers Ernst & Young AB is providing transaction suPPort and Baker McKenzie is acting as legal counsel to THQ Nordic in connection with the transaction. For additional information, please contact: Lars Wingefors, GrouP CEO Tel: +46 708 47 19 78 E-mail: [email protected] About THQ Nordic THQ Nordic acquires, develoPs and Publishes PC and console games for the global games market. -
THQ Nordic Acquires Alone in the Dark
Press release Karlstad, Sweden, September 19, 2018 THQ Nordic acquires Alone in the Dark THQ Nordic has acquired the survival horror classic series “Alone in the Dark” and RTS-series “Act of War” from Atari Europe SAS, France, including all of its assets, intellectual property and publishing rights. About Alone in the Dark Alone in the Dark is originally developed by Infogrames and the first game was released 1992 and had average Gamerankings of 90%. The original story is based on the writings of H. P. Lovecraft. Six games of the series have been released, with various themes and locations. Two comic books and two films were created based upon the games. About Act of War Act of War is a real-time strategy game developed by Eugen Systems that featured a fine-grained story, fabricated by NYT bestselling author Dale Brown. For additional information, please contact: Lars Wingefors, Founder and CEO Tel: +46 708 471 978 E-mail: [email protected] About THQ Nordic THQ Nordic acquires, develops and publishes PC and console games for the global games market. The company has an extensive catalogue of over 100 owned franchises, such as Saints Row, Dead Island, Homefront, Darksiders, Metro (exclusive license), Titan Quest, MX vs ATV, Red Faction, Delta Force, Destroy All Humans, ELEX, Biomutant, Jagged Alliance, SpellForce, The Guild amongst others. THQ Nordic has a global publishing reach within marketing, sales and distribution, both online and offline. The company has a global presence, with its group head office located in Karlstad, Sweden and with operational offices in Vienna, Austria and Munich, Germany. -
THQ Nordic Becomes Embracer Group to Clarify Group Structure and Strategy
Press release Karlstad, Sweden, August 14, 2019 THQ Nordic becomes Embracer Group to clarify group structure and strategy THQ Nordic AB today presents the Board of Directors’ proposal to change the name of the parent company THQ Nordic AB (publ) to Embracer Group AB (publ). The strategic rationale behind the proposal is to clarify the group structure and strategy with the Parent Company as a holding company. The Group currently has three wholly owned operative groups: Koch Media/Deep Silver, Coffee Stain and THQ Nordic GmbH – all that will remain unchanged. The proposed name change to Embracer Group AB (publ) is subject to approval at the AGM September 17. New website and visual identity will be launched on the same date. For additional information, please contact: Lars Wingefors, Co-Founder and Group-CEO Tel: +46 708 471 978 E-mail: [email protected] About THQ Nordic THQ Nordic develops and publishes PC and console games for the global games market. The company has an extensive catalog of over 100 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro (license), MX vs ATV, Kingdom Come: Deliverance, Time Splitters, Satisfactory, Wreckfest amongst many others. The Group has its head office in Karlstad, Sweden and a global presence through its three operative groups, Deep Silver/Koch Media, THQ Nordic GmbH and Coffee Stain. The Group has 18 internal game development studios and close to 2,500 employees and contracted developers in more than 40 countries. THQ Nordic's shares are publicly listed on Nasdaq First North Stockholm under the ticker THQN B with FNCA Sweden AB as its Certified Adviser; [email protected] +46-8-528 00 399. -
Zach Hanks Assistant Professor Stephen F
ZACH HANKS ASSISTANT PROFESSOR STEPHEN F. AUSTIN STATE UNIVERSITY 515 King Street | Nacogdoches, TX 75961 310.498.6752 | [email protected] • Inspiring and relatable teaching artist who brings an emphasis on the practical, simple, and applicable to the classroom. • Industry veteran with experience training actors of all levels. • Offers compassion, encouragement, humor, and a deep commitment to the success of each student. • Enthusiastic collaborator and colleague who contributes with patience, diplomacy, and warmth. EDUCATION DEGREES M.F.A. Theater (Acting) 2004 University of South Carolina Columbia, SC B.A. Theatre, East Asian Studies 1998 Washington and Lee University Lexington, VA cum laude Diploma 1996 Kansai Gaikokugo Daigaku Osaka, JAPAN ADDITIONAL TRAINING Kelly Ward, Marsha Goodman, Collette Sunderman Burbank, CA Voice Acting for Animation 2011 Stefan Rudnicki, Gabrielle de Cuir, Skyboat Media Sherman Oaks, CA Audiobook Narration Technique 2011 Jeremy Hall, Insomniac Games Burbank, CA Video Game Voice Acting 2011 Tom Keegan Los Angeles, CA Motion Capture Acting Technique 2011 Robert Easton, Eliza Jane Schneider Los Angeles, CA Accents & Dialects 2007 – 2010 Leigh Gilbert West Hollywood, CA Commercial Voice Acting 2007 Todd Patrick Breaugh Columbia, SC On-Camera Technique 2004 Sara Romersberger, SMU Theatre Columbia, SC Commedia Dell’ Arte 2003 Eric Hoffman Columbia, SC Meisner Technique, Shakespeare 2002 - 2003 Scot J. Mann, Mercer University Columbia, SC Stage Combat 2002 Paul Wagar, ARK theatre company Los Angeles, CA Voice, Diction, Verse Text 2000 – 2001 Enrico Colantoni North Hollywood, CA Scene Study 1999 The Virginia Tea Party – SAFD Intensive Williamsburg, VA Stage Combat 1998 Alliance Theatre Atlanta, GA Acting – Robert Cohen’s GOTE system 1996 PROFESSIONAL MEMBERSHIPS VASTA – Voice and Speech Trainers Association 2012 – present SAG–AFTRA 2012 – present AFTRA 2007 – 2012 SAG 2005 – 2012 PUBLISHED WRITING The Art of Voice Acting (4th Edition) by James R. -
Manual Saints
THQ Inc. Software License Agreement 1. READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THIS SOFTWARE ON YOUR PERSONAL COMPUTER OR CONSOLE GAME FOR ONLINE USE. THIS SOFTWARE LICENSE AGREEMENT IS A LEGAL AGREEMENT BETWEEN YOU (AN INDIVIDUAL OR A SINGLE ENTITY “YOU”) ON THE ONE HAND, AND THQ INC. AND ITS SUBSIDIARIES AND AFFILIATES (COLLECTIVELY REFERRED TO AS “THQ”) ON THE OTHER HAND, FOR THE SOFTWARE PRODUCT ENTITLED “Saints Row: The Third,” WHICH INCLUDES COMPUTER SOFTWARE AND ANY ASSOCIATED MEDIA, PRINTED MATERIALS, AND/OR “ONLINE” OR ELECTRONIC DOCUMENTATION (TOGETHER CALLED THE “SOFTWARE”). BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE (OR, IN THE EVENT YOU HAVE PURCHASED THE SOFTWARE AS CONTAINED ON A DVD-ROM, BY OPENING THE PACKAGING MATERIALS THEREOF), YOU ACKNOWLEDGE THAT YOU HAVE READ THIS SOFTWARE LICENSE AGREEMENT AND AGREE TO BE BOUND BY ITS TERMS. THE SOFTWARE IS LICENSED, NOT SOLD, TO YOU FOR USE ONLY UNDER THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS SOFTWARE LICENSE AGREEMENT, DO NOT INSTALL OR USE THE SOFTWARE AND DELETE ALL COPIES IN YOUR POSSESSION. 2. Subject to the terms of this Agreement, THQ grants You a non-exclusive, non-transferable license to use one copy of the Software and/or to use the Software for play online in the country in which You acquired the Software for Your own personal, non-commercial use, but retains all property rights in the Software and all copies thereof. All other rights are expressly reserved by THQ or its Licensors. There is no license to download game content other than what is necessary to facilitate game play. -
Embracer Group Acquires Zen Studios
NOT FOR RELEASE, PUBLICATION OR DISTRIBUTION IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, IN THE UNITED STATES, AUSTRALIA, CANADA, NEW ZEALAND, HONG KONG, JAPAN, SOUTH AFRICA OR ANY OTHER JURISDICTION WHERE SUCH RELEASE, PUBLICATION OR DISTRIBUTION WOULD BE UNLAWFUL OR WOULD REQUIRE REGISTRATION OR ANY OTHER MEASURES. Press release Karlstad, Sweden, 18 November 2020 Embracer Group acquires Zen Studios Embracer Group AB ("Embracer"), through its wholly owned subsidiary Saber Interactive (“Saber”), has today entered into an agreement to acquire 100 percent of the shares in ZEN Stúdió Kft (“Zen Studios”). Zen Studios is a game developer and publisher of interactive entertainment for all major digital game platforms. Zen Studios is the producer behind the well-established Pinball FX and Zen Pinball franchises. Through the acquisition, Saber onboards a reputable team that has generated original titles alongside collaborations with some of the most well- known entertainment studios. “Zen Studios has been a quietly legendary studio for over 17 years, making the very best digital pinball games. They currently own the pinball market and I see tremendous opportunity for growth and expansion. They have also showed the ability to expand into other genres. They have access to the best talent in Hungary and now, as part of Embracer Group, Zen will have the resources and support to take their creativity and technical ability to another level” says Matthew Karch, CEO Saber Interactive and Director of the Embracer Board. Background and rationale Zen Studios, founded in 2003 as a work-for hire tech company by four developers, is an independent premium video game developer and publisher of interactive entertainment for all major game platforms.