...

. BRIANR.JAMES

. GEORGEKRASHOS. ERJ L�BOYO n-iOMASCOSTA Sample. file DESIGNERS: Brian R. James. Ed Greenwood, George Krashos, Eric L. Boyd, Thomas Costa ADDITIONAL DESIGN: Richard Baker, Bruce R. Cordell, Steven Schend EDITORS: Kim Mohan, Penny Williams FREELANCE COORDINATOR: Gwendolyn F.M. Kestrel EDITING MANAGER: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MA.i'\'AGER: Jesse Decker DIRECTOR OF RPG R&D: Bill Slavicsek SENIOR ART DIRECTOR D&D: �tacy Longstreet ART DIRECTOR: Kate Irwin CovEil ARTIST: Todd Lockwood INTERIOR ARTISTS: Kyle Anderson, Glen Angus, Steven Belledin, Matt Cavotta, RafaelGarres Cervantes, Ed Cox, Daarken, Wayne England, Jason A. Engle, Emily Fie�enschuh, Carl Frank, Ralph Horsley, Andrew Hou, David Hudnut, Jeremy Jarvis, Dana Knutson, G10ger Kubic, Stephanie Law, Howard Lyon, David Martin, Dennis Crabapple McClain, William O'Connor, Lucio Parrillo, Jim Pavelec, Michael Phillippi, Steve Prescott, Wayne Reynolds, Ron Spencer, Stephen Tappin, Joel Thomas, Derek Thompson, Franz Vohwinkel, Eva \l{idermann, and Sam Wood CARTOGRAPHERS: Adam Gillespie, Dennis Kauth GRAPHIC DESIGNER: Kate Irwin GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Bob Jordan PRODUCTION M;ANAGERS: Randall Crews, Kris Walker

SPECIAL TuANKS: Candlekeep Scribes,�ray Richardson

History a talc of beginningsand endings-often violent-and for the truly wise,it also a talc of futures. liarely docs one Iind a history with much of a middle. is is Based on the original Oin;GE01''S & Duoo:-s"rules created by E. Gary Gygu and Dave Arnesonand the new Oin;GE01''S& 0RAGO:

This Wizards of thc Coast� game product contains no Open Game Content. No portion ofthis. work may bereproduced in any form without written T permission. To learn more about the Open Gaming License and the d20 System " pcense,pleast visit www.wizards.com/d20.

U.S., CANADA, ASIA, EUROPEAN HEADQ!!ARTERS UNITED KINGDOM PACIFIC, & LATIN AMERICA , Btlgium Hasbro CJKLtd Wizards of the Coast, Inc.· 't Hofveld 6D Caswell Way P.O. Box 707 1702 Groot-Bijgaarden Newport, Gwent NP9 OYH Renton, WA 98057-0707 Belgium GREAT BRITAIN (

620-21543720--001.-EN Dungeons & Dngou,, D&D. Dung� Mutrr. d'lO,d'20 Synrm, Wiurds of theCoasr, F«goc.re-n Realms.Player"s Handbook., 's Guide,Monster M._nual, The Gnnd History of the Realms,2nd rh•ir ttSp

ne afternoon early in 2006, I was poking .around the FoRGOTIEN REALMS message boards on the Wiiards 'Of the Coast website when I ran across an interesting thread. Several posters were raving about a great Realms history tool assembled by someone under the mysterious screen name of "1akhovas." One of the mes­ sages included a link, and I was intrigued enough to (ollow it. I soon discovered a 100-page PDFGrand composed Historymostly theof Realms,the compiled and players of the FORGOTTEN' REALMS campaign setting. are timelines from every D&D FoRGOTil'.."REALMS publication. This, taking control of the creative process. Your interests and your of course, wasBrian James's of in a collective experience with the setting that we all know and love form very muchGrand like History the one you now hold in your hands. have become just as big a part of Faen1o as any series of novels, Needless to say, I was immediately impressed. I felt that sourcebooks,or adventures we've ever printed. The Realms are Iakhovas's was the sort of online resource we ' more than what we say they are-they're what you say they are, should have put together ourselves. After all, we'd assembled a too. dozen differe[\t timelines in these various sourcebooks, but we'd Of course, a book composed of nothing but the timelines never pulled them together into a single unified history. So I of dozens of Realms products60 would orily appeal 'to the most forwarded the link to Chris Perkins (Design Manager for D&D), dedicated of fans, so Chris decided to expandBrian's excellent Phil Athans (Managing Editor for our book team), andBart compilation with n'early sidebars byBrian, Tom Costa, Eric Carroll (the producer in charge of our D&D website content). L.Boyd, George K.rashos, and none other than Ed Greenwood "This is a great piece of work," I told them. "What do we think himself,offering new insights and glimpsesinto the ever-growing about contacting this guy, paying him for his work, and posting story of Faertin. this as a web feature?" While most of the 3rd Edition sourcebooksare the work of a As it turned out, they liked the idea a lot. I got in touch with relatively small number of game designers,. th� timelines included the mysterious Iakhovas to let him know we were interested in in these bookswere frequently derived from older 1st and 2nd his work, which is how I made theGrand acquaintance History (electronically, at Edition sources written years ago by different people.By now, least) ofBrian James.Bart and Chris worked out an arrangement scores of game designers and authors have touched the great, withBrian to make use of his Grandfor our History FORGOT· sprawling story that unfolds in these HO-plus pages. Suffice it TENREALMS web page, and I went back to my normal routine. to say that just about everybody who's worked.on a FoRGOTTL's But Chris already had bigger plans for the Thein REALMS game product or written a FORGOTIEN' REALMS novel Grandmind, and History. when a slot in our product schedule opened up, he has contributed to this sweeping vista of imagination. And, as successfully lobbied our business managers to assign it to always, Ed Greenwoodhas been exceedingly generous with his This was something unprecedented for us; for world, finding room for all sortsof story lines and ideas brought the first time in my long experience with TSR and Wizards of to the Realms by all the rest of us. None of this would be here the Coast, we accepted an unsolicited, fan-created piece of work, if not for him. Grand History originallyThe Grand available History on the theInternet, Realms antl put it on our product Anyway, thanks to a little passion and a lot of hard work on schedu� the part of Iakhovas-Brian James-The in all Sampleof is therefore not just an its splendor isnow yours to behold. Enjoy!file excellent FoRGOTIENREALMS resource,but also a truly revolution­ ary product and process for us. It's a sign that you, the readers RichardBaker

3 INTRODUCTION

1nt.coduction established in the Year of Sunrise when men werefirst permitted by elves to settle in the more open regions of Cormanthor. It is All ofToril, aud especiallyFaerun, is rich in history. As the eons also called Freeman's Reckoning. have passed, empires have risen a11d fallen all around the world. Cormyr Reckoning (CR.):This calendar starts at the found­ This chronology presents the history of the FoRGOTit:NRE.ALMS ing of Cormyr by the Obarskyr Dynasty (26 DR).The use of settingin all its glory.We've brought together information from two close but not identical calendars in the same geogny,hicarea doz.ens of sources to provide the definitive chronicle. causes historians a11dsages much confusion.To converfbetwecn dates you might find ill other sources: DR -25"= CR or CR + 25" = DR. Northrcckoning (NR):The calendar used throughout the city The bulk of this bookis made up of briefentries that collectively of Waterdeep, the Silver Marches, and the North. DR - 1032 = form a timeline of the history of Faerun and the other continents NR or l:\"R+ 1032 = DR. ofTimeline Toril. The events fo.rmot are presented (naturally) in chronological Watcrdeep Yeu (WY): Archaic \Vaterdeepcalendar, no longer order according to the year or time frame in which they occurred. used. In addition, the e,•ents for the four most recent years in history Netheril Year (NY): Calendar used by the lost empire of (beginning with 1372) are laid out in order by the day on which Netheril, stemming from the Alliance of Seventon. DR + 385"9 each event occurred or began. . = NY or l:\"Y- 385"9 = DR. Because the saga is a long and complex one, we've inserted a Shou Ctlendar:The people of Shou Lung mark the ascendancy number of pointers-"links," if you will-that make it possible of Nu11g Fu as the start of their empire's calendar. DR + 125"0 to read about a single chain of events by following a certain set = Shou Year or Shou Year - 125"0= DR. of pointers from one year to the next one (or the previous one) Wa Calendar: Calendar used by the islai1d nation of Wa in in the sequence. the Eastern Realms. DR + 418 - Wa Year or Wa Year - 418= For instance, if you're browsing the book and you notice a DR. mention of in the year 85"1, you'll see that his name Mulhorand Calendar (MC): Ancient calendar dating from the is followed by (720, 1179]-indicating that the next mention of foundi11g of Skuld. DR + 2134 = MC or MC - 2134 = DR. Elminster is in the year 1179 and the previous one is in 720. By Untheric Calendar (UC): Established after the ascenda11cy of following that chain backward or forward (or both), you can soon Gilgeam as god-king of Unther.DR + 735"= UC or UC - 73S = discover every place where the timeline has something significant DR. to say about the Sage of Shadowdale. (If a name or term is ac­ Arysclmalyr Calendar: Archaic calendar used by the undersea companied by only a single pointer, that place repre_sents either elves of Aryselmalyr at the empire's. founding.DR + 11004 = the beginning or the end of that particular chain.) , AC or AC - 11004 = DR. Qgjte a few names or t�rms are not accompanied by pointers Tim.esongCalendar (TS): Calendar establishedat Myth Nantar because they show up sooften that putting year numbersin every aJ1d used today by most undersea inhabitants of Ser6s.DR + 70 locationwould break up the text so much that it would become =TS orTS-70=TS too difficult to navigate. If we provided pointers for every men­ Present Reckoning (PR.):A newer calendar that dates theTime tion of Waterdeep, Myth Drannor, a�d Zheptil Keep (to name ofTrouble� as Year 0. DR - 135"8 - PR or PR + 135"8 = DR. just a few), the timeline would have quickly become overrun by an epidemic of numbers in brackets.So, if you want to findout all about Shadowdale (another example), you're just going to ha:ve to ...read the book. Each year begurningwith -700 DR also includes its name from the Roll of Years. The standardization of each year with an MONARCHIES OF FAERUN Theindividual, noll proper of name Yeo.rs largely derives from two prophets of worthy companion to the timeline appears on pages 74 through different eras, Augathra the Mad (c.-400 DR) a11dAlaundo 86, where we have reproduced detailed lists of the rulers of all the Seer (c. 75" DR), about which little is ki1own. What is certain Athe human realms of Faeriin.This information, compiled by is that they built on a body of elven lore and prophesy, adding George Krashos, provides a host of details that are not also their own foretellings of the future.Some historians view them mentioned in the timeline.The history of each country's rulers as scholarly hacks, stealing and taking credit for centuries of is a story in itself! knowledge. Others view them as great visionaries who sought to help future generations with their warnings and reassurances. Only recently has word spread of a new Roll of Years, a IJlack Chronology fashioned by the Lady of Loss and her faithful. One notable feature of the timeline that the expert Faeriinian The design and purpose of this Shadow Roll, however, is yet historia11 will notice is that we've expressed all the years in the unrevealed. currentcolendor Dalerecko11ing conversions (DR) notation. Different cultures in the The current year in the FoRGOITE.N REALMS campaign setting Realms have used different calendars, and reconciling them has is B75"DR, the Year of Risen Elfkin. often caused sages much difficulty.See the following notes to convertSample DR dates to some other calendar. file Dalcrcckoning (DR.):This human-centered calendar has become the standard way of expressing dates. Dal�reckoning was

4 DAYS THE OF Tuu2-rDER and li,,ing in caves. These were the Days of Thunder, the time The nuvs of Thunder of the lqua-TefffJ..ge�sir, the fabled creator races. -3rooo DR. to -30000 DR. c. -3"000 DR. This earliest days of recorded history begin at the end of a Riseof the Sarrukh Empires(sauroid creator race). great Ice. Age, some 37,000 years ago, when the last glaciations -Thesarrukh establishthe realm of Okoth, southof modern-day Mulhorand. largely ended and the great ocean receded to reveal dry land. In Within a hundred years, most of Faerun is theirs. this ancient time before The Sunderin& the lauds which would c. -34800 DR. one day be identifiedas Faenin, Kara-Tur, Maz.tica, and Zakhara were each but one part of a much larger super-continent named The sarrukh establish the realm of Mhairshaulk [-33f001 on the Chultan Merrouroboros. None of the dozen or so common races which Peninsula westward from the Lhairghal to the Jungles of Cbult. The Mhair­ shaulkans are believed to have created nagas, pterafolk, troglodytes, and populate the world today existed in this distant era. Merrouro­ yuan-ti, as well as numerous other races long since lost. boros knew none of the civilized folk-elves, dwarves, halBings, c. -34"00 DR. or gnomes. Nor did the savage peoples-gobw1s, ores, ogresand their kin-inhabit the land. Though humans did exist during this The sarrukh establish the realm of Issrosscffifil, based in present-day time, they were primitive and apelike, lfsing only simple tools Anauroch.

-31500: ·Le�ocv of the BQfrochi The following mind-read is from a thrall captured in the tunnels beneath Andalbruin in the Year of the Tankard (1370 DR). It was later subsumed into the greater consciousnessof the God-Brainof OryndolL

Sample file

,. 1 l

') l i I'

Sample file,

6 - Tm: DAYS oF THUNDER

a a c. -3+100 DR. -Form tion ofthe Ba'etitb, a sarrukb organization th t studies the primi- a a a a After century ofcivil strife th t dro,·e many sarrukhof Okoth to the planC$, tive forms of m gic practiced by various r ces. the Okoth Empire collapses. c. -33800 DB. a a c. -3+000 DR . Pall of lntoueffifil: In an effort todrown the Pbaerlin (known tod y s the a a a The otherworldly realm of F erie is ruled by the fey (creators of korrcds, Buried Realms in the ) nd disp tch their enemies in one masterful a a a sprites, nd pixies). The fey continue to rule to the. present d y. stroke, lsstossefwizards rerouted the N rrow Sea sothat it ran from east to , _:31060: The no.c.es Thi.$ following excerpt was taken from a letter recently received by the Tetbtoril, First Reader of Gandlekeep. creo.tor Vear Master Tethtoril, sion if h11mankind's b11rgeoning 1111mbers and the debased Ma11y leaves have t11rned;i11ce my last c01nm!micatio11-a desr:t11dants ifthe batrachi 1vho inhabit the darkest swamgs delay for which I beg the 1Ji11der's forgiveness. Baidu­ if Faertin, then briefly addresses the lo11g-simmeri11g debate ran continues to grO'lv, tis does our knO'lvledge if this among scholars as lo whether dragons or an 4v1an race magnificent land, despite constant attacks by wild rounded 0111 the ranks ifthe Iqua:Tel'U!!.,essir. elves fr om the interior. The young Seekers 1vho The last entry in the jo11rnal records a have accompanied me continue remarkable find. F� r to the north, h01Jering lo catalog the nativeflora and abO'IJe an ice1'illed bay, Eartharran fa una, and the entries discovered an apparently nban· in their journals shall do11ed floating city. Vuring a amaze countlessl01Jers if brief e�·plo ralio11 if the place lore in the years tocome. 1vith his crew, the captain I am writing to you in sketched several examples the strictest confidence, in if the remarkable statu· hopes if confirming a·mo'St ary theyfo11nd. Fr01n his amazing disc01Jery. On a drawings, it appears tlia t small, rmnamed ii/and the city mmt once have been ., north if Fort F{ame, I i11habited by a h11manoid disc01Jered the remains race with hoth drn- if a magic ship that is conic and avia,; }ea­ 1101 unlike the fa bled tures-that is, scales skyships if Halruaa. .... and fe athers. The From the 1vreckage, I captain openly specu- managed to recO'IJer a lates as lo whether the portion if a journal tiearee, as he called apparently 1vritte11 by these creatures, 1vere Captain Eartharran · thd descendants if Neirdre, ifthe Fair' Folk great wy rms 1fho of Evermeet,' during a had evolved avian voyage if e:�ploralion characteristics, or the d01J11r' the coast fr o,n the forebears if both the dra· north during the reign if conic a,rd the aviat/ races. King Zoar. The captain's entry ends Se-veral entries in the with a brief note that late captain's jo11rnal he and hi! crew were mention the · Iqua­ ' fo rced to flee back to Te l'U!!.,essir-the _Elven their ship, lo escape a wing ifwy rms that term for' the ,,igh-mythi- • had suddenly appeared on the horizon. •• C'<._/ creator races, and the mysteries that I can onlig11ess at thefaie if&rtharran surround their fate. Eartharran's notes and his crew, but the 1fac01Jery if a broMn suggest that he 1vas hunting.for a lost city black dragon scale amid the wreckage ifthe whose r;onlents might resolve some if these questions. !11 one ship s11ggests that their jo11rney met a violent end. entry, he 110/es that most if the feyhad already r,etreated to the oth!rworldly realm of Fa erie, and that the sarr11kh were May the Binder continue to guide 11s to new di;coveries, reputedlySample sl11mberi11g in the depths if tbe Mhair J11ngles (a file Loremaster Ig nace Vethingell�r rumor to 1vhir:h I give little credence). He spe�ks �ith deri- - ELB

7 DAWN AGES ·, n n oo n west, inu dating the land around the chain ofhill s k own today as the Tagorlar home-nest of Viak and burnthe ciry from the sky. lo the caverns be eath with water. Although the lsstossefsucceeded in driving the phaerimms (-461] the Orsraun Mountains, t.he wyrm-geucral Nagamat rampages through the n n deep i to tJ:ie Underdarl:, the massive ecological change resulting from their a cestral hatcheries of Shara and claim s the kingdom as his own. weavings of Art cause d the Isstosseffifil empire to collapse. -The Ba'etirh create the Goldm Slci11s of tht World Serpe111, known today as the Ntthtr S�rolls [-3f33]. c. -33100 DB. , Sarrul:h-r uled Mhairshaulk (-34800, -24000) decl inesgraduall y; sinking slowly -Wa.r of the Seldarine Araushnee is cast dowii into the Demonweb Pits, n i to somnokncc. The empire become s the domain of the yuan-ti. where she becomes the demon-goddess Lolrh. -Rise of the Batrachi Empires (amph ibi oid creator race). -The solar Malkizid (13;4] is branded and thrown down into the Nine Hells. c. -31100 DB. n -The great giant god Annam All-Father marries Othea, a lesserdemigodde ss U der tl1e wise leadership of Zhoukoudicn,batrac hi power reachesits zenith. The of Toril. Their union produceseight terrestrial children. Ostoria, the Colossal n n High O e's reign ends when he is slain in i,;ttle by the titan thane Omo. Kingdom, is founded by Annam in honor of his so s. c. -31000 DB. n c. -29100 DB. An unimaginable catastrophe strikes Abeir-Toril. Whole continents va ish Dragoofall War: Followers of Xymor arrack and slay Nagamat, inciring the n in earthquakes, fll'es, and wi dstorms, and the seas are rearranged. Ancient Dragonfall War [-20871 a connict between the followers of Bahamut and n n sarrukh accounts remark on the "changing of the stars," but no o e ow Tiamar-rhar persis ts to this day. knows what this mjght mean. c. -28000 DR. Most scholars now speculate that at about this date a comet or ice moon n fell from the sky, devastating much of Abeir-To ril, and refer to this event as The Colossal Ki gdom reaches its height, stretching across Faerun from rhe n the Tearfall. The four I ner Seas merge together to form the body of water Cold Lands to the Vilbon Reach. known today as the Sea of Fallen Stars. Ten s of thousands of dragon eggs soon hatch acrossToril. The dramatic cljmate change that followed quickly c. -27000 DR. brought an end to the batrachi civilization. Continuing their work to undermine dragon rule, the Fey open new gates In allowing the first elves to immigrate to Toril. These primitive green elves -Rise of the Aearee Empire s (avian creator race). the west, the Aearce­ worsh ip the Faerie gods (not the Seldarine, which were unknown at this time). Krocaa establish the grand aerie of Viakoo on Mount Havraquoar, which n n Although most gree elves art'COlttenr ro remain in small scattered tribes, became the capital of their great nation. In the north, the Aearee-Syra in one group known as the llyrhii.ri negotiates with the dragons and begins to establish their capital at the aerie of Phwiukrcc, the pea.ks of the Star carve outa small kingdom in the south.The great Ilythiiri capital at Ator• Mounts.In the southeast, the Aearee-

-30000 DB. to -24000 DB. c. -2H00 DB. n Fleeing the destruction of the island ki gdom of Tintageer on their home The empiresof the creator races fade into memory, ushering in the n world of Faerie, a small circle of gold elves led by the young pri ce Durothil Time of Dragons and the Time of Giants. Individual dragons and n cast a divination to find their new home-o the world of Toril-and then n dragon clans rule large swaths of territory and battle with their create a portal leadi g there. The refugees name their new home Facriin, the n rivals for control of the land, seas, and skies. During this.periodof One La11d. Integrati g into the native green elf communities, the descen­ n devastating warfare among the dragons ofFaenln, isolated pockets dant s of the gold elves of Ti tageer become known as sun elves, while the descendants of the sole silver elf refugee, Sharlario Moonnower, be!=ome of formerly dragon-ruled territory fall under giant control. Over n time, such giant-ruled kingdoms come to threaten the hegemony known as moo elves. of dragonki.t1d, leading to great battles between giant kingdoms c. -21'100 DR. such as Darchar, Grupfesting, Helligheim, Nedeheim, Ostoria, Sharlario Moonflower and his son Cornaith,,i sit the dark elf city ofAtorrna sh and Rangfjell, and dragon-ruled realms such as Argissthilliax, in the south. Ourorhil takesa silver dragon mount and becomes the fr rst drag­ Caesinmalsvir, Darastriverthicha, and Tharkrixghontix. onridcr. Durothil is later slain in battle with the red wyrm Ma barnartorian, known to the green elves as Master of the Mountains. c. -30000 DB. FallSample of the Aearee Empire,: The Time of Dragons is ushered in as dragons c. -21000 DB. file R In across Faenin swarm together in the first Flight of Dragons. Ther assail the First age of Dragons: a newl y built citadel in the northernmostreache s n avians in the air, o the land, and beneath the ground.The y fall upon the of Toril, the eh-cs create the Vracorat.t mytha/. Tied to the appearance of the

8 DAWJS' AGES

i c..-a4soo: first of the n.ro.�onspo.wn Tr eatise Hi storical ofthe JJragon Tyrants, The following is an excerpt from Reverent .Qreamer Rhistel Laelithar's recovered from the �uins of Myth Drannor in the Ye ar of Lightning Storms (1374 DR). �11 1e.T"a.Mt"1,¢ r h=ve.nl1 re.ve.rie., t1,e. QCl.l.lttrr o(t1ie. ,(.6h� ltiM la.b1n"ths t1f0" his rrScJerS. l

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loca.tr.;J in a. Mounta:in tiia.t""cro,.ne.d a. b� o( wa.trr ltnown a.s ti,¢ W'l,e.n the. �rld-�r 6<1.W ti,¢ ra.� un(old a.lid re.a.li3e.J the. a. t"'l,e (e.H11,e. �J.;l¢n �lte. Jurinathe. a.� � 'f" llen i{et1,uil. (ow t1ie Mounta:in is 1Tu.e. e.)(ii"nt""� the. d¢sti'uctfon his childre.n had wrout 6°11¢, a.lid t1,¢ ctr¢a. is co.lle.J tiie. '£hoa.l � 11,irst- ne.e.J 1o Mo.h re.4tlt:itton, de.s rtrthe. innoce.nce. o( the. dra.6°ns �¢ t1,e. Mi 1 dra. °M the.sMa.11 inkb.tintr o( wa.sTri,c­ r¢Sfonsible.. he. Je.ciJe.J 1o 'tJ"e. the. \' ,,r, a 1if 6 · th¢ dra.aonsfa."''11 e, hwt-1,; had �e.n sf a.wne.J (roM t1,e. bloodline � A s6°ra.t1,, t1, Q.11<)t he.r cknC¢<£o b1 ra.isina l

�rld-<£�er. lfnlih t"1,¢ir Jra.6°n f'o�n/tors, howe.ve.r, the. ltobolJs �no>< the. 1l u_71.;)¢r a.ca.41i: '1s1i°M tiia.t" "ra.is�d ti,¢M a.bov¢ their lo.lldboulld \tin in Fe.a.Its, l¢a.11in3- oulld-d ..�.llin3- \tin 1ot1,e. e.nra,3-e.J (a. s, clo.l'IS, his � na Qa.ra.sTri)(hurti-,i. a.lid br¢o.th o( ti,¢i, dra. aon overlords. i(ea.rti,¢ end � ti,¢ -r...e , ti,¢ Qra. ons. ltobold Miners brolte. lffon his o.sce.nsion, l

9 TuE ., FIRST FLOWERING King-Killer Star, the Vracorar.e myth a/[1373) -23100 DR. e e g e incires th Ra ofDr agons, a madnessdriving Establishm nt of the first gold and moon elf all drag011�ind into mindless destruc tion as well n e s scttlcmcnrs of Syorpiir (present-day Anlhwood as tur ing th m again t their own offspring. and Ch ondalwood). n s e -Draconic lege ds fU" t speak of Ironfang K ep, a s e e -?.?.900DR. tronghold buik on the clifTs of the White Riv r, ov r• The elf scttlemeht of lllefarn (present-day looking the Dragons' Sea (present-day Moonsea). e n Ard cpand Kryptgardcn Forests a d partsof e c. -i+roo DR. D ssarin Valley) is founded, and green elves Both sun and moon elf communities build great cities join their moon elf cousins in Ardccp. that rival the magnificc nce ofancient Arorrnasb. The -?.?.1'00 DR. sun elf city of Occidian is heralded as ttic c;enter of n e e elve music and danc , while the moon elf city of Establishment of th moon el f settlements Sharlarion is unrivaledas the cr055roads of trade of Orishaar (present-day Duskwood and n a d commerce. the Shaar). e -Kobolds and urds become the first of th -21400 DR. n dragonspawn. Establishme t of the green elf settlements of e n c. -?.HOO DR. Th arnytaar (presem-day Thor wood). en e Lolth's att tion is drawn to Toril for th s -21000 DR. fir t time as the moon elf Kcthryllia battles e n n s Establishm nt of the gree elf settlements he e r mi ion in the Abyss before returning K11 r•11'1ek,the First ofthe Ura ofEi clhir (pr sent-day Wintcrwood). home to Faerun. e e C. -?.0000 DR. -The lf city of Occidian is sacked by a horde of ores led by th abyssal n n s fiend Hacshkarr, which the attacks Sharlarion. The horde and Haeshkarr Orishaa.r and the southern dark elf natio of Ilythiir begin skirmi hes that e n e arc d fe ated by the elves at great cost. co tinue on and off for the next seven mill nnia. n e -Evidence fr om carvi gs in -o0me sta caves suggests that the m rfolk, e e s locathah, and sahuaginexis t in Ser6s and have battl d each e oth r ince that tim . -?.+000 DR. to -1?.000 DR. -18800 DR. The great elf civilizatioqs of Faenin reach their peak during this e e Establjshment of the first elf settlem nts of Miyeritar (pr sent-d;ly High � age. As a result of the elves' success against the ores, dragons, Moor and Misty Forest) bygreen and dark elves due to political difTerences The .eirst·.elowerin-s e � and giants, the other races thrive in sa fety and begin the slow with th gold elves of Aryvandaar. ::!.. climb to civiliution. c. -18000 DR. (est.) 4' During the next severaI·miJlennia, elf civilizations mark time n by the reigns of their rulers. The Elven word rysar is used to Logicales timares suggest that the Citadel of the Rave [l '2i6] was constructed in this period. Some scholars purport that the citadel is irrefu table evidence n define a span of important time or a generation, depending on that a gra d human nation existed onF acrun long before rec orded history. n e esc its context. As a time measurement in this context, one Rysar Sages have further theorized that the barbaria s of Th Ride arc the d en­ e e encompasses the reign of a particutar·ruler, or coronal. dants of that.once-great civilization. The Citadel of th Rav n is a seriesof e n e e e int rco nected fortresses carv d high on the north rn slop eso f th Dragon­ spine Mountains north of Tcs hwave. For many years, human and half-ore s e e C. -?.4000 DR. bandit used the citad l as a refug , but civilization wiped these marauders Yuan-ti-ruled Mbairshaulk [-33f00, -304) has all but collapsed, thanks ro out as it advanced north. re peated assaulrs on its cities by the great wyrms of the south. -17800 DR. -Called into service by the god Ubtao, an army of winged serpents known n Establishment o� the great elf settlements of Keltormir (present-day Forest as couatls arrives in the jungles of Ch ult from an unk own continent t e s n n o of T thyr that panned all of Tc thyr, Am , Erlkaz.ar, and Calimsha ) by the west . e e moon and green elv s, seeking peace and simple I ives away from the strif e s c. -?.4000 DR. to -23000 DR. of the oth r elf realm . e e Fo r centuries the co6atls and the yuan-ti battle each oth r for control of th e e e C. -17600 DR. Cb ulran Peninsula. Tim and again th yuan-ti are forced ro conced their n e e s e s e The Su dering: Hundreds of High Mag s assembl in the bttr tland ofF acnin we ternmost holdings tothe couatls, until the war nds in a tal mate with e e e e at th Gath ring Place. Ignoring the lesson l arn d from the destruction of he Ha:wr Mountains as the dividing line between the two territories . e t Tinugeer centuries earlier [-'Hf001 they cast a spell of elv n High Magic e e designed ro create a gl orious lf homeland On th Day of Birthing, the magic C. -?.3900 DR. s . n reaches it apex as the spell extends bo th back and forward i the mists of Establishment of the first gold elf settlements of Aryvandaar (present-day time. Facrun, the one land, is sundered apart by the u_nbridlcd force of the • High Forest). e e Sumkring. As a result, hundredsof cities ar wash d away, tbousaJJds of elves e e lie dead, and the fac of Torit is changed forev r. The name Faerun, no longer -23600 DR. en n s e e s the One Land, is giv to the largest conti ent. Surrounded by vast expanse Establishment of the fi rst i_noon lf settl ment of Ardeep ( present-day e of water, the island of Ev rmcet [-9800), thought to be a piece of Arvandor Green Ficld.s). e s . and a bridge bet\\'ttn worlds, br alcs the urface of the Trackless Sea (-677). -23200 DR. Blessed by the goddess Angharradb, verdant forests and wildli(c soon nourish s n Samplen across the i bnd. Corcll on Larcthia wards Evermfilecer against Lolth, Malar, Ilythiir settlcme rss pread south and east (present-day Shaar and Forest of e e and th other powers ofthe anti-Seldarinc and entrusrs a unique seed to th Amtar). e Fair Folk of the isle. Th seedsoon s prouts, growing into a miniature tree

10 TuEFIRST FLOWERING

· The suriderin�

-JT600: The• following excerpt is takenfr om Grand Master Laerotb Runemaster's Discourse "On the Origins of the Green Isle," delivered " ., in the-Year of Prideful Tales (1'219 DR). We speak today of the greatest k1101v11 exa·mpie of the the middle ef an unexplored ocean-an island hidden fr om u11io11 bfArt, Lore, and 8011g that led sigh1 by the ?Viii of the Seldarine. But change history they did, toA rselthe ucreation'Tel'Qy_e ofss-/ thehe Greev Isle. Our histories attest that nearly and the true extent of that change is foreveF lost to Jhose who nineteen millennia ago,the greatest HighMages of the follo,ved them into this world. 1 cast a ritual of the m; riad lm01vn as the EverSakkatien,Tel'Qy_e S/111•ssir . We have spoken before if the rmi,",tenlied comequences that deri11g Faerri!1 a11d creating the Green Isle 011 1Vhich 1ve 1101v a/711aysaccompany the practice if irnd 1Vhy 1ve stand. According lothe common hriman scholars, 011r ancestors must guard against hubris"in our attemptsArselu'Tel Ip'Qy_ess,remake Tori/ as ?Ve lore off a great hunk of land, leaving in its 1Vake the S1Vord wish it io be. In this case, I submit thatthe consequences 1uere Coast (or the Shining Sea), then caused this land11;ass /of/oat bothfor-reaching and subtle. By invoking the EverSakkt:tie,, to wesl'lVard into the heart ofthe Tr ackless Sea. ·B,11 011r investiga­ concentrate the We ave in a single location, our ancestors might tions ifthe natural 1vorld mggest that.ourfa ir Evem.zeet is as i;1adverle11tly have lessened the stre11gth ifthe We ave elsewhere old as the 1Vorld itself, and that its forests and rock.fo rmations in this world, produci11g co11seq11ences that c011ti1111e to harmt m have flood here since, before the Time ofFI MVers. So hMV do today. We k1101v th;/ the We ave's strength is no/ rmiform, and 1ve reconcile the persist,ent legends about the creation of a new that this varia11ce appa,,.e11tly produces nodes of p01uer,faerz­ land 1Vith evidence that this place has a/711ays been? ress, flead magic zones, and wHd magic· zones-all if1vhich I submit lo yrm today my MVn interpre�atio11 ifthe nature are curiously abse11tfro m ourfa ir shores. Might this situation ofthe Ever'Sakkatie,r, :vhich differed i11 many 1Vaysfrom the. not be an unintended consequence ifthe EverSakkatien? Those • rituals if that ?Vepractice today. Lo11g before among us 1vhohave walked theforests of Faerzin have noticed the Cro-11111A WarselrsulTel'Qy_e that rentss the and shattered our the difference bet1Veen the Gree11 Isle and the fa r shores 1vhen greatest kingdoms, our ancestorsTel conceived'Qy_essir ofthe need for a a/tempting to employ the even simply place ofsanctuary-a place 1Vholly of Faertin a11d yet apart enter reverie. Was it ahuayAs so,rsel oru 'Teldid' Qy_e011r ss-orancestors' use of the fr om it-a piacr that 1vo11/d serve as the heart and h_ome if Ever'Sakkatien prod11ce this effe ct? the But the creation of this place did not involve And so the question remains-by c,·eating the perfect rendiTel'Qy_ngthe ess 71/orid,ir. as the humans imagine. Instead, our ancestors homeland lo which they could retreat, did our ance!lors infoci created a concentratio,r efthe Weave so pfYWerful that a piece " 11ecessilale such a 1Vithdrawal? By concentrating the We ave of fa ir Arvandor _became part ofTori/, as if ii had ai1Vays on these fair shores, did th ey deprive- themselves and their been so. By lkru altering the creation if the 1vorld, our ancestors descendants if their nat11ralconnection lo the Weave elsewhere als� changed th_e-history efthe 1Vorld as it had unfolded lo that 011 Faertin? I submit Iha.I we must ponder these questionr and point. Granted, their action might not have altered history all consider the possible corf. w�n ?Ve m,k to erect ne-zv defenses that s1g11ificantly, since they had .simply, created a11 island i11 for otir belO'IJed Evermeei. - ELB

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