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												  Oracle® Server X5-8 Product Notes® Oracle Server X5-8 Product Notes Part No: E56303-20 August 2021 Oracle Server X5-8 Product Notes Part No: E56303-20 Copyright © 2015, 2021, Oracle and/or its affiliates. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, then the following notice is applicable: U.S. GOVERNMENT END USERS: Oracle programs (including any operating system, integrated software, any programs embedded, installed or activated on delivered hardware, and modifications of such programs) and Oracle computer documentation or other Oracle data delivered to or accessed by U.S. Government end users are "commercial computer software" or "commercial computer software documentation" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, reproduction, duplication, release, display, disclosure, modification, preparation of derivative works, and/or adaptation of i) Oracle programs (including any operating system, integrated software, any programs embedded, installed or activated on delivered hardware, and modifications of such programs), ii) Oracle computer documentation and/or iii) other Oracle data, is subject to the rights and limitations specified in the license contained in the applicable contract.
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												  PRIMERGY RX300 S5 Operating ManualPRIMERGY RX300 S5 Operating manual Edition september 2009 Comments… Suggestions… Corrections… The User Documentation Department would like to know your opinion of this manual. Your feedback helps us optimize our documentation to suit your individual needs. Feel free to send us your comments by e-mail to [email protected]. Certified documentation according to DIN EN ISO 9001:2000 To ensure a consistently high quality standard and user-friendliness, this documentation was created to meet the regulations of a quality management system which complies with the requirements of the standard DIN EN ISO 9001:2000. cognitas. Gesellschaft für Technik-Dokumentation mbH www.cognitas.de Copyright and Trademarks Copyright © 2009 Fujitsu Technology Solutions GmbH. All rights reserved. Delivery subject to availability. The right to technical modification is reserved. All hardware and software names used are trade names and/or trademarks of their respective manufacturers. Contents 1 Preface . 7 1.1 Concept and target groups for this manual . 7 1.2 Documentation overview . 8 1.3 Features . 10 1.4 Notational conventions . 22 1.5 Technical data . 23 2 Installation steps, overview . 25 3 Important information . 27 3.1 Safety instructions . 27 3.2 ENERGY STAR . 34 3.3 CE conformity . 34 3.4 FCC Class A Compliance Statement . 35 3.5 Transporting the server . 36 3.6 Notes on installing in the rack . 37 3.7 Environmental protection . 38 4 Hardware installation . 41 4.1 Unpacking the server . 42 4.2 Installing/removing the server in/from the rack . 43 4.2.1 Rack system requirements . 43 4.2.2 Installation in PRIMECENTER/DataCenter Rack .
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												  Vidyo® Server for Webrtc Click to CollaborateDatasheet Vidyo® Server for WebRTC Click to Collaborate The Vidyo Server for WebRTC extends the Vidyo platform to include WebRTC capable browsers. Now join Vidyo conferences right from their web browser without any software installation. With a simple click-to-connect link, participants can enjoy up to HD video quality. The Vidyo Server for WebRTC is fully integrated with the Vidyo platform. This means participants joining through WebRTC can enjoy the interoperability delivered by the Vidyo platform including native Vidyo endpoints as well as third party H.323, SIP, and Microsoft® Skype for Business®. Deployed as a virtual machine, the Vidyo Server for WebRTC can be easily managed and scaled to meet demand. Concurrency is determined by flexible VidyoLine licenses that can float between native Vidyo endpoints and WebRTC clients as needed. Calls are secured through encryption using HTTPS, DTLS, and SRTP. Key Features Incredible User Experience Easy to Deploy & Manage • Native WebRTC support for plug-in free • Virtual server for easy deployment in your videoconferencing data center, colocation facility or in the cloud • Support for non-WebRTC browsers via • Dynamically scalable capacity based on VidyoWeb plug-in provisioned resources • Full two-way video communications on • Spin up new instances of Vidyo Server for ChromeBooks WebRTC to rapidly cluster and add capacity • Multipoint video layouts with up to 6 viewable • Simplify administration, configuration and participants maintenance with web-based interface • Click to connect ease of use • Secured media and signaling encryption • HD quality video and content • Automatic firewall and NAT traversal with ICE, • Share content with other participants* (Only TURN, and STUN support available on Chrome.
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												  Kandy Link — Webrtc Gateway Using the Web to Extend the Value of Service Provider NetworksKandy Link — WebRTC Gateway Using the Web to Extend the Value of Service Provider Networks The Impact of WebRTC The adoption of the WebRTC standard by all of the major web browser providers creates an enormous opportunity to change the way people communicate. WebRTC makes it possible to engage in a two-way multi-media conversation (voice, video, screen share) without any extra software or purpose-built devices. Any modern device with a mic and speakers is now a full communications endpoint supporting voice, video and col- laboration tools. The simplicity of WebRTC-based communication access is in sharp contrast to traditional communication tools that require users to load a special app or a plugin for each website or ser- vice they use. This issue has gone from annoying to business impacting as many organizations have heightened security policies that preclude users from adding new applications. And since WebRTC leverages HTML5 and HTTPS, its firewall Multiple Deployment Options Kandy Link is deployed in a subscription based, fully managed friendly, meaning it works almost everywhere. model. Users can choose the operational deployment model Bridging the Digital Divide that best fits their use case: Ribbon’s Kandy Link Gateway offers service providers a simple Public Cloud – as a Service and scalable way to connect different generations of communi- No hardware or capital investment – WebRTC services are cation elements and customer experiences. delivered from the public Kandy cloud with access to Kandy’s entire apps portfolio. • Kandy Link can deliver line or station-side SIP services to existing communication elements (as a service, in network Private Cloud or on-premises) while delivering WebRTC-based services to In network or in a 3rd party data center.
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												  Appendix a the Ten Commandments for WebsitesAppendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences.
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												  Audiocodes Webrtc Solution DATA SHEETAudioCodes WebRTC Solution DATA SHEET Simplified Web Calling for Contact Centers and Service Providers The AudioCodes WebRTC solution is a quick and straightforward way for contact centers and service providers to supply intuitive and high-quality web calling functionality to their service centers. From implementing a simple click-to-call button on a consumer website or mobile app, right up to a fully featured agent client for voice and video calls, the AudioCodes WebRTC solution provides all the building blocks that you need to get web calling services up and running quickly and easily. Simple and scalable Powerful and robust Easy to install A single WebRTC device, either The WebRTC solution is fully integrated The Client SDK facilitates the quick virtual or hardware-based, in AudioCodes Mediant session border integration of the WebRTC solution seamlessly scalable from just a few controllers and inherits the SBCs’ into client websites or Android and sessions to several thousand strong security, high availability and iOS mobile apps transcoding capabilities Signaling AUDIOCODES Browser / Mobile WebRTC SDK WebRTC user Media Internet AudioCodes SBC Integrated WebRTC Gateway Carrier/Contact Center VoIP Network AudioCodes WebRTC Solution DATA SHEET Specifications WebRTC Gateway About AudioCodes AudioCodes Ltd. (NasdaqGS: AUDC) is a Deployment leading vendor of advanced voice networking VMWare KVM AWS Mediant 9000 Mediant 4000 method and media processing solutions for the digital workplace. With a commitment to the human 3,000 voice deeply embedded in its DNA, AudioCodes 5,000 WebRTC sessions 2,700 3,500 (20,000 on 1,000 enables enterprises and service providers (20K on roadmap) roadmap) to build and operate all-IP voice networks for unified communications, contact centers 3,000 1,050 integrated and hosted business services.
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												  Nanostream Webrtc.LivenanoStream WebRTC.live Product Overview – Document V 1.4, 2017-01 © 2017 nanocosmos gmbh Setup secure online meetings at a distance or stream live events to thousands of worldwide viewers: nanoStream WebRTC.live makes it very easy to create custom  live video communication and interactive live streaming applications with low latency. In combination with the nanoStream H5Live Player, nanoStream   WebRTC.live offers a seamless user experience for plugin-free live video broadcast on any device. What is nanoStream WebRTC.live? nanoStream WebRTC.live is a product platform developed by nanocosmos based on WebRTC and other streaming technologies like RTMP and H5Live. It is used in a variety of low-latency interactive live streaming use cases. WebRTC.live video chat combined with RTMP broadcasting    allows a unified communications strategy for companies - from 1-on-1 discussions with employees at a distance to sharing live events with 10.000 viewers. In addition to secure peer-to-peer communication, the WebRTC.live encoding platform can be used to broadcast live streams to large audiences. The live video broadcast can be integrated into   any live streaming infrastructure with the unique WebRTC-RTMP server bridge, or in an end-to-end development with the nanoStream Cloud. What is WebRTC? WebRTC is a technology standard for audio/video-based real time communication. WebRTC video chats and broadcasts function directly within the web browser, with no additional plugin or app download required. The standard is supported by most browser vendors (Google Chrome, Firefox) and currently available plugin-free on all platforms (Windows, MacOS, Android), except Apple iOS.
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											Features Guide [email protected] Table of ContentsFeatures Guide [email protected] Table of Contents About Us .................................................................................. 3 Make Firefox Yours ............................................................... 4 Privacy and Security ...........................................................10 The Web is the Platform ...................................................11 Developer Tools ..................................................................13 2 About Us About Mozilla Mozilla is a global community with a mission to put the power of the Web in people’s hands. As a nonprofit organization, Mozilla has been a pioneer and advocate for the Web for more than 15 years and is focused on creating open standards that enable innovation and advance the Web as a platform for all. We are committed to delivering choice and control in products that people love and can take across multiple platforms and devices. For more information, visit www.mozilla.org. About Firefox Firefox is the trusted Web browser of choice for half a billion people around the world. At Mozilla, we design Firefox for how you use the Web. We make Firefox completely customizable so you can be in control of creating your best Web experience. Firefox has a streamlined and extremely intuitive design to let you focus on any content, app or website - a perfect balance of simplicity and power. Firefox makes it easy to use the Web the way you want and offers leading privacy and security features to help keep you safe and protect your privacy online. Mozilla continues to move the Web forward by pioneering new open source technologies such as asm.js, Emscripten and WebAPIs. Firefox also has a range of amazing built-in developer tools to provide a friction-free environment for building Web apps and Web content.
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												  Kubuntu Desktop GuideKubuntu Desktop Guide Ubuntu Documentation Project <[email protected]> Kubuntu Desktop Guide by Ubuntu Documentation Project <[email protected]> Copyright © 2004, 2005, 2006 Canonical Ltd. and members of the Ubuntu Documentation Project Abstract The Kubuntu Desktop Guide aims to explain to the reader how to configure and use the Kubuntu desktop. Credits and License The following Ubuntu Documentation Team authors maintain this document: • Venkat Raghavan The following people have also have contributed to this document: • Brian Burger • Naaman Campbell • Milo Casagrande • Matthew East • Korky Kathman • Francois LeBlanc • Ken Minardo • Robert Stoffers The Kubuntu Desktop Guide is based on the original work of: • Chua Wen Kiat • Tomas Zijdemans • Abdullah Ramazanoglu • Christoph Haas • Alexander Poslavsky • Enrico Zini • Johnathon Hornbeck • Nick Loeve • Kevin Muligan • Niel Tallim • Matt Galvin • Sean Wheller This document is made available under a dual license strategy that includes the GNU Free Documentation License (GFDL) and the Creative Commons ShareAlike 2.0 License (CC-BY-SA). You are free to modify, extend, and improve the Ubuntu documentation source code under the terms of these licenses. All derivative works must be released under either or both of these licenses. This documentation is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE AS DESCRIBED IN THE DISCLAIMER. Copies of these licenses are available in the appendices section of this book. Online versions can be found at the following URLs: • GNU Free Documentation License [http://www.gnu.org/copyleft/fdl.html] • Attribution-ShareAlike 2.0 [http://creativecommons.org/licenses/by-sa/2.0/] Disclaimer Every effort has been made to ensure that the information compiled in this publication is accurate and correct.
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												  A Flexible and Scalable Media Centric WebrtcAn Oracle White Paper May 2014 Towards a Flexible and Scalable Media Centric WebRTC Towards a Flexible and Scalable Media Centric WebRTC Introduction Web Real Time Communications (WebRTC) transforms any device with a browser into a voice, video, and screen sharing endpoint, without the need of downloading, installing, and configuring special applications or browser plug-ins. With the almost ubiquitous presence of browsers, WebRTC promises to broaden the range of communicating devices to include game consoles and set-top boxes in addition to laptops, smartphones, tablets, etc. WebRTC has been described as a transformative technology bridging the worlds of telephony and web. But what does this bridging really imply and have the offerings from vendors fully realized the possibilities that WebRTC promises? In this paper we discuss the importance of WebRTC Service Enablers that help unlock the full potential of WebRTC and the architectures that these elements make possible in this new era of democratization. New Elements in the WebRTC Network Architecture While web-only communications mechanisms would require nothing more than web browsers and web servers, the usefulness of such web-only networks would be limited. Not only is there a need to interwork with existing SIP1 and IMS2 based networks, there is also a need to provide value added services. There are several products in the marketplace that attempt to offer this functionality. But most of the offerings are little more than basic gateways. Such basic gateways perform simple protocol conversions where messages are translated from one domain to another. Such a simplistic gateway would convert call signaling from JSON3, XMPP4, or SIP over WebSockets, to SIP, and might also provide interoperability between media formats.
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												  Transport ProtocolsTransport Protocols Reading: Sec. 2.5, 5.1 – 5.2, 6.1 – 6.4 Slides by Rexford @ Princeton & Slides accompanying the Internet Lab Manual, slightly altered by M.D. Goals for Today’s Lecture • Principles underlying transport-layer services – (De)multiplexing – Reliable delivery – Flow control – Congestion control • Transport-layer protocols in the Internet – User Datagram Protocol (UDP) • Simple (unreliable) message delivery • Realized by a SOCK_DGRAM socket – Transmission Control Protocol (TCP) • Reliable bidirectional stream of bytes • Realized by a SOCK_STREAM socket 2 Transport Layer • Transport layer protocols are end-to-end protocols • They are only implemented at the end hosts HOST HOST Application Application Transport Transport Network Network Network Data Link Data Link Data Link Data Link 3 Role of Transport Layer • Application layer – Between applications (e.g., browsers and servers) – E.g., HyperText Transfer Protocol (HTTP), File Transfer Protocol (FTP), Network News Transfer Protocol (NNTP) • Transport layer – Between processes (e.g., sockets) – Relies on network layer and serves the application layer – E.g., TCP and UDP • Network layer – Between nodes (e.g., routers and hosts) – Hides details of the link technology (e.g., IP) 4 Context User User User User Application Process Process Process Process Layer TCP UDP Transport Layer ICMP IP IGMP Network Layer Hardware ARP RARP Interface Link Layer Media 5 Context To which application ? TCP header TCP data ICMP UDP TCP 1 IGMP 2 17 6 TCP ) ( IP header hdr DEST SRC Protocol type cksum IP IP data ) ( ) ( Others 0806 8035 0800 ARP RARP IP IPIPIP ) ( dest source MAC MAC Ethernet frame type data CRC ) ( 6 Port Numbers • UDP (and TCP) use port numbers to identify applications • A globally unique address at the transport layer (for both UDP and TCP) is a tuple <IP address, port number> • There are 65,535 UDP ports per host.
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												  A 3D Collaborative Editor Using Webgl and WebrtcA 3D collaborative editor using WebGL and WebRTC Caroline Desprat Jean-Pierre Jessel Hervé Luga [email protected] [email protected] [email protected] VORTEX team, IRIT UMR5505, University of Toulouse, France Online collaborative 3D design Objectives Collaborative design environments share 3D scenes • pluginless visualization of 3D scenes on the web, across the network. 3D scenes or models are very • exclusive use of client resources for likely to be constructed and reviewed by more than communication, one person, particularly in the context of 3D sci- • message broadcasting: asynchronous and entific visualization [1], CAD (Computer Aided De- granular, sign) [2] or BIM (Building Information Modeling) • real-time collaboration across the network with [3] solutions with various architectures [4] [5]. shared access to 3D models. Question What architecture is the best suited in online 3D collaborative design environments for small teams using exclusively browser’s ressources? Our hybrid architecture for 3D web-based collaboration Web-based editor P2P communication Client visualization, interaction and edition. WebRTC and DataChannels The 3D interface integrates a viewport and pro- vides: WebRTC (Web Real-Time Protocol) allows Da- P2P connections be- • the list of contributors, taChannel protocol for tween web brow-sers to exchange any raw • basic transformations tools (CRUD), data in real-time[6]. • and viewport informations. WebRTC uses signaling mechanism (via WebSocket server) to manage peers, the network configuration and the media capabilities. Server: RESTful architecture Auto-management of the P2P full mesh network of REST architecture (client/server/NoSQL DB users (designed for small teams). queries) benefits distributed hypermedia systems. PeerJS library bootstraps WebRTC API for compat- ibility reasons.