Multithreaded Processors
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Balanced Multithreading: Increasing Throughput Via a Low Cost Multithreading Hierarchy
Balanced Multithreading: Increasing Throughput via a Low Cost Multithreading Hierarchy Eric Tune Rakesh Kumar Dean M. Tullsen Brad Calder Computer Science and Engineering Department University of California at San Diego {etune,rakumar,tullsen,calder}@cs.ucsd.edu Abstract ibility of SMT comes at a cost. The register file and rename tables must be enlarged to accommodate the architectural reg- A simultaneous multithreading (SMT) processor can issue isters of the additional threads. This in turn can increase the instructions from several threads every cycle, allowing it to clock cycle time and/or the depth of the pipeline. effectively hide various instruction latencies; this effect in- Coarse-grained multithreading (CGMT) [1, 21, 26] is a creases with the number of simultaneous contexts supported. more restrictive model where the processor can only execute However, each added context on an SMT processor incurs a instructions from one thread at a time, but where it can switch cost in complexity, which may lead to an increase in pipeline to a new thread after a short delay. This makes CGMT suited length or a decrease in the maximum clock rate. This pa- for hiding longer delays. Soon, general-purpose micropro- per presents new designs for multithreaded processors which cessors will be experiencing delays to main memory of 500 combine a conservative SMT implementation with a coarse- or more cycles. This means that a context switch in response grained multithreading capability. By presenting more virtual to a memory access can take tens of cycles and still provide contexts to the operating system and user than are supported a considerable performance benefit. -
Amdahl's Law Threading, Openmp
Computer Science 61C Spring 2018 Wawrzynek and Weaver Amdahl's Law Threading, OpenMP 1 Big Idea: Amdahl’s (Heartbreaking) Law Computer Science 61C Spring 2018 Wawrzynek and Weaver • Speedup due to enhancement E is Exec time w/o E Speedup w/ E = ---------------------- Exec time w/ E • Suppose that enhancement E accelerates a fraction F (F <1) of the task by a factor S (S>1) and the remainder of the task is unaffected Execution Time w/ E = Execution Time w/o E × [ (1-F) + F/S] Speedup w/ E = 1 / [ (1-F) + F/S ] 2 Big Idea: Amdahl’s Law Computer Science 61C Spring 2018 Wawrzynek and Weaver Speedup = 1 (1 - F) + F Non-speed-up part S Speed-up part Example: the execution time of half of the program can be accelerated by a factor of 2. What is the program speed-up overall? 1 1 = = 1.33 0.5 + 0.5 0.5 + 0.25 2 3 Example #1: Amdahl’s Law Speedup w/ E = 1 / [ (1-F) + F/S ] Computer Science 61C Spring 2018 Wawrzynek and Weaver • Consider an enhancement which runs 20 times faster but which is only usable 25% of the time Speedup w/ E = 1/(.75 + .25/20) = 1.31 • What if its usable only 15% of the time? Speedup w/ E = 1/(.85 + .15/20) = 1.17 • Amdahl’s Law tells us that to achieve linear speedup with 100 processors, none of the original computation can be scalar! • To get a speedup of 90 from 100 processors, the percentage of the original program that could be scalar would have to be 0.1% or less Speedup w/ E = 1/(.001 + .999/100) = 90.99 4 Amdahl’s Law If the portion of Computer Science 61C Spring 2018 the program that Wawrzynek and Weaver can be parallelized is small, then the speedup is limited The non-parallel portion limits the performance 5 Strong and Weak Scaling Computer Science 61C Spring 2018 Wawrzynek and Weaver • To get good speedup on a parallel processor while keeping the problem size fixed is harder than getting good speedup by increasing the size of the problem. -
GPU Implementation Over IPTV Software Defined Networking
Esmeralda Hysenbelliu. Int. Journal of Engineering Research and Application www.ijera.com ISSN : 2248-9622, Vol. 7, Issue 8, ( Part -1) August 2017, pp.41-45 RESEARCH ARTICLE OPEN ACCESS GPU Implementation over IPTV Software Defined Networking Esmeralda Hysenbelliu* Information Technology Faculty, Polytechnic University of Tirana, Sheshi “Nënë Tereza”, Nr.4, Tirana, Albania Corresponding author: Esmeralda Hysenbelliu ABSTRACT One of the most important issue in IPTV Software defined Network is Bandwidth Issue and Quality of Service at the client side. Decidedly, it is required high level quality of images in low bandwidth and for this reason it is needed different transcoding standards (Compression of image as much as it is possible without destroying the quality of it) as H.264, H265, VP8 and VP9. During a test performed in SMC IPTV SDN Cloud Network, it was observed that with a server HP ProLiant DL380 g6 with two physical processors there was not possible to transcode in format H.264 more than 30 channels simultaneously because CPU’s achieved 100%. This is the reason why it was immediately needed to use Graphic Processing Units called GPU’s which offer high level images processing. After GPU superscalar processor was integrated and done functional via module NVENC of FFEMPEG Program, number of channels transcoded simultaneously was tremendous increased (more than 100 channels). The aim of this paper is to real implement GPU superscalar processors in IPTV Cloud Networks by achieving improvement of performance to more than 60%. Keywords - GPU superscalar processor, Performance Improvement, NVENC, CUDA --------------------------------------------------------------------------------------------------------------------------------------- Date of Submission: 01 -05-2017 Date of acceptance: 19-08-2017 --------------------------------------------------------------------------------------------------------------------------------------- I. -
Parallel Programming
Parallel Programming Parallel Programming Parallel Computing Hardware Shared memory: multiple cpus are attached to the BUS all processors share the same primary memory the same memory address on different CPU’s refer to the same memory location CPU-to-memory connection becomes a bottleneck: shared memory computers cannot scale very well Parallel Programming Parallel Computing Hardware Distributed memory: each processor has its own private memory computational tasks can only operate on local data infinite available memory through adding nodes requires more difficult programming Parallel Programming OpenMP versus MPI OpenMP (Open Multi-Processing): easy to use; loop-level parallelism non-loop-level parallelism is more difficult limited to shared memory computers cannot handle very large problems MPI(Message Passing Interface): require low-level programming; more difficult programming scalable cost/size can handle very large problems Parallel Programming MPI Distributed memory: Each processor can access only the instructions/data stored in its own memory. The machine has an interconnection network that supports passing messages between processors. A user specifies a number of concurrent processes when program begins. Every process executes the same program, though theflow of execution may depend on the processors unique ID number (e.g. “if (my id == 0) then ”). ··· Each process performs computations on its local variables, then communicates with other processes (repeat), to eventually achieve the computed result. In this model, processors pass messages both to send/receive information, and to synchronize with one another. Parallel Programming Introduction to MPI Communicators and Groups: MPI uses objects called communicators and groups to define which collection of processes may communicate with each other. -
Computer Hardware Architecture Lecture 4
Computer Hardware Architecture Lecture 4 Manfred Liebmann Technische Universit¨atM¨unchen Chair of Optimal Control Center for Mathematical Sciences, M17 [email protected] November 10, 2015 Manfred Liebmann November 10, 2015 Reading List • Pacheco - An Introduction to Parallel Programming (Chapter 1 - 2) { Introduction to computer hardware architecture from the parallel programming angle • Hennessy-Patterson - Computer Architecture - A Quantitative Approach { Reference book for computer hardware architecture All books are available on the Moodle platform! Computer Hardware Architecture 1 Manfred Liebmann November 10, 2015 UMA Architecture Figure 1: A uniform memory access (UMA) multicore system Access times to main memory is the same for all cores in the system! Computer Hardware Architecture 2 Manfred Liebmann November 10, 2015 NUMA Architecture Figure 2: A nonuniform memory access (UMA) multicore system Access times to main memory differs form core to core depending on the proximity of the main memory. This architecture is often used in dual and quad socket servers, due to improved memory bandwidth. Computer Hardware Architecture 3 Manfred Liebmann November 10, 2015 Cache Coherence Figure 3: A shared memory system with two cores and two caches What happens if the same data element z1 is manipulated in two different caches? The hardware enforces cache coherence, i.e. consistency between the caches. Expensive! Computer Hardware Architecture 4 Manfred Liebmann November 10, 2015 False Sharing The cache coherence protocol works on the granularity of a cache line. If two threads manipulate different element within a single cache line, the cache coherency protocol is activated to ensure consistency, even if every thread is only manipulating its own data. -
Parallel Generation of Image Layers Constructed by Edge Detection
International Journal of Applied Engineering Research ISSN 0973-4562 Volume 13, Number 10 (2018) pp. 7323-7332 © Research India Publications. http://www.ripublication.com Speed Up Improvement of Parallel Image Layers Generation Constructed By Edge Detection Using Message Passing Interface Alaa Ismail Elnashar Faculty of Science, Computer Science Department, Minia University, Egypt. Associate professor, Department of Computer Science, College of Computers and Information Technology, Taif University, Saudi Arabia. Abstract A. Elnashar [29] introduced two parallel techniques, NASHT1 and NASHT2 that apply edge detection to produce a set of Several image processing techniques require intensive layers for an input image. The proposed techniques generate computations that consume CPU time to achieve their results. an arbitrary number of image layers in a single parallel run Accelerating these techniques is a desired goal. Parallelization instead of generating a unique layer as in traditional case; this can be used to save the execution time of such techniques. In helps in selecting the layers with high quality edges among this paper, we propose a parallel technique that employs both the generated ones. Each presented parallel technique has two point to point and collective communication patterns to versions based on point to point communication "Send" and improve the speedup of two parallel edge detection techniques collective communication "Bcast" functions. The presented that generate multiple image layers using Message Passing techniques achieved notable relative speedup compared with Interface, MPI. In addition, the performance of the proposed that of sequential ones. technique is compared with that of the two concerned ones. In this paper, we introduce a speed up improvement for both Keywords: Image Processing, Image Segmentation, Parallel NASHT1 and NASHT2. -
CS650 Computer Architecture Lecture 10 Introduction to Multiprocessors
NJIT Computer Science Dept CS650 Computer Architecture CS650 Computer Architecture Lecture 10 Introduction to Multiprocessors and PC Clustering Andrew Sohn Computer Science Department New Jersey Institute of Technology Lecture 10: Intro to Multiprocessors/Clustering 1/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Key Issues Run PhotoShop on 1 PC or N PCs Programmability • How to program a bunch of PCs viewed as a single logical machine. Performance Scalability - Speedup • Run PhotoShop on 1 PC (forget the specs of this PC) • Run PhotoShop on N PCs • Will it run faster on N PCs? Speedup = ? Lecture 10: Intro to Multiprocessors/Clustering 2/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Types of Multiprocessors Key: Data and Instruction Single Instruction Single Data (SISD) • Intel processors, AMD processors Single Instruction Multiple Data (SIMD) • Array processor • Pentium MMX feature Multiple Instruction Single Data (MISD) • Systolic array • Special purpose machines Multiple Instruction Multiple Data (MIMD) • Typical multiprocessors (Sun, SGI, Cray,...) Single Program Multiple Data (SPMD) • Programming model Lecture 10: Intro to Multiprocessors/Clustering 3/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Shared-Memory Multiprocessor Processor Prcessor Prcessor Interconnection network Main Memory Storage I/O Lecture 10: Intro to Multiprocessors/Clustering 4/15 12/7/2003 A. Sohn NJIT Computer Science Dept CS650 Computer Architecture Distributed-Memory Multiprocessor Processor Processor Processor IO/S MM IO/S MM IO/S MM Interconnection network IO/S MM IO/S MM IO/S MM Processor Processor Processor Lecture 10: Intro to Multiprocessors/Clustering 5/15 12/7/2003 A. -
Superscalar Fall 2020
CS232 Superscalar Fall 2020 Superscalar What is superscalar - A superscalar processor has more than one set of functional units and executes multiple independent instructions during a clock cycle by simultaneously dispatching multiple instructions to different functional units in the processor. - You can think of a superscalar processor as there are more than one washer, dryer, and person who can fold. So, it allows more throughput. - The order of instruction execution is usually assisted by the compiler. The hardware and the compiler assure that parallel execution does not violate the intent of the program. - Example: • Ordinary pipeline: four stages (Fetch, Decode, Execute, Write back), one clock cycle per stage. Executing 6 instructions take 9 clock cycles. I0: F D E W I1: F D E W I2: F D E W I3: F D E W I4: F D E W I5: F D E W cc: 1 2 3 4 5 6 7 8 9 • 2-degree superscalar: attempts to process 2 instructions simultaneously. Executing 6 instructions take 6 clock cycles. I0: F D E W I1: F D E W I2: F D E W I3: F D E W I4: F D E W I5: F D E W cc: 1 2 3 4 5 6 Limitations of Superscalar - The above example assumes that the instructions are independent of each other. So, it’s easily to push them into the pipeline and superscalar. However, instructions are usually relevant to each other. Just like the hazards in pipeline, superscalar has limitations too. - There are several fundamental limitations the system must cope, which are true data dependency, procedural dependency, resource conflict, output dependency, and anti- dependency. -
The Multiscalar Architecture
THE MULTISCALAR ARCHITECTURE by MANOJ FRANKLIN A thesis submitted in partial ful®llment of the requirements for the degree of DOCTOR OF PHILOSOPHY (Computer Sciences) at the UNIVERSITY OF WISCONSIN Ð MADISON 1993 THE MULTISCALAR ARCHITECTURE Manoj Franklin Under the supervision of Associate Professor Gurindar S. Sohi at the University of Wisconsin-Madison ABSTRACT The centerpiece of this thesis is a new processing paradigm for exploiting instruction level parallelism. This paradigm, called the multiscalar paradigm, splits the program into many smaller tasks, and exploits ®ne-grain parallelism by executing multiple, possibly (control and/or data) depen- dent tasks in parallel using multiple processing elements. Splitting the instruction stream at statically determined boundaries allows the compiler to pass substantial information about the tasks to the hardware. The processing paradigm can be viewed as extensions of the superscalar and multiprocess- ing paradigms, and shares a number of properties of the sequential processing model and the data¯ow processing model. The multiscalar paradigm is easily realizable, and we describe an implementation of the multis- calar paradigm, called the multiscalar processor. The central idea here is to connect multiple sequen- tial processors, in a decoupled and decentralized manner, to achieve overall multiple issue. The mul- tiscalar processor supports speculative execution, allows arbitrary dynamic code motion (facilitated by an ef®cient hardware memory disambiguation mechanism), exploits communication localities, and does all of these with hardware that is fairly straightforward to build. Other desirable aspects of the implementation include decentralization of the critical resources, absence of wide associative searches, and absence of wide interconnection/data paths. -
Real-Time Performance During CUDA™ a Demonstration and Analysis of Redhawk™ CUDA RT Optimizations
A Concurrent Real-Time White Paper 2881 Gateway Drive Pompano Beach, FL 33069 (954) 974-1700 www.concurrent-rt.com Real-Time Performance During CUDA™ A Demonstration and Analysis of RedHawk™ CUDA RT Optimizations By: Concurrent Real-Time Linux® Development Team November 2010 Overview There are many challenges to creating a real-time Linux distribution that provides guaranteed low process-dispatch latencies and minimal process run-time jitter. Concurrent Real Time’s RedHawk Linux distribution meets and exceeds these challenges, providing a hard real-time environment on many qualified hardware configurations, even in the presence of a heavy system load. However, there are additional challenges faced when guaranteeing real-time performance of processes while CUDA applications are simultaneously running on the system. The proprietary CUDA driver supplied by NVIDIA® frequently makes demands upon kernel resources that can dramatically impact real-time performance. This paper discusses a demonstration application developed by Concurrent to illustrate that RedHawk Linux kernel optimizations allow hard real-time performance guarantees to be preserved even while demanding CUDA applications are running. The test results will show how RedHawk performance compares to CentOS performance running the same application. The design and implementation details of the demonstration application are also discussed in this paper. Demonstration This demonstration features two selectable real-time test modes: 1. Jitter Mode: measure and graph the run-time jitter of a real-time process 2. PDL Mode: measure and graph the process-dispatch latency of a real-time process While the demonstration is running, it is possible to switch between these different modes at any time. -
High-Performance Message Passing Over Generic Ethernet Hardware with Open-MX Brice Goglin
High-Performance Message Passing over generic Ethernet Hardware with Open-MX Brice Goglin To cite this version: Brice Goglin. High-Performance Message Passing over generic Ethernet Hardware with Open-MX. Parallel Computing, Elsevier, 2011, 37 (2), pp.85-100. 10.1016/j.parco.2010.11.001. inria-00533058 HAL Id: inria-00533058 https://hal.inria.fr/inria-00533058 Submitted on 5 Nov 2010 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. High-Performance Message Passing over generic Ethernet Hardware with Open-MX Brice Goglin INRIA Bordeaux - Sud-Ouest – LaBRI 351 cours de la Lib´eration – F-33405 Talence – France Abstract In the last decade, cluster computing has become the most popular high-performance computing architec- ture. Although numerous technological innovations have been proposed to improve the interconnection of nodes, many clusters still rely on commodity Ethernet hardware to implement message passing within parallel applications. We present Open-MX, an open-source message passing stack over generic Ethernet. It offers the same abilities as the specialized Myrinet Express stack, without requiring dedicated support from the networking hardware. Open-MX works transparently in the most popular MPI implementations through its MX interface compatibility. -
Understanding Performance Numbers in Integrated Circuit Design Oprecomp Summer School 2019, Perugia Italy 5 September 2019
Understanding performance numbers in Integrated Circuit Design Oprecomp summer school 2019, Perugia Italy 5 September 2019 Frank K. G¨urkaynak [email protected] Integrated Systems Laboratory Introduction Cost Design Flow Area Speed Area/Speed Trade-offs Power Conclusions 2/74 Who Am I? Born in Istanbul, Turkey Studied and worked at: Istanbul Technical University, Istanbul, Turkey EPFL, Lausanne, Switzerland Worcester Polytechnic Institute, Worcester MA, USA Since 2008: Integrated Systems Laboratory, ETH Zurich Director, Microelectronics Design Center Senior Scientist, group of Prof. Luca Benini Interests: Digital Integrated Circuits Cryptographic Hardware Design Design Flows for Digital Design Processor Design Open Source Hardware Integrated Systems Laboratory Introduction Cost Design Flow Area Speed Area/Speed Trade-offs Power Conclusions 3/74 What Will We Discuss Today? Introduction Cost Structure of Integrated Circuits (ICs) Measuring performance of ICs Why is it difficult? EDA tools should give us a number Area How do people report area? Is that fair? Speed How fast does my circuit actually work? Power These days much more important, but also much harder to get right Integrated Systems Laboratory The performance establishes the solution space Finally the cost sets a limit to what is possible Introduction Cost Design Flow Area Speed Area/Speed Trade-offs Power Conclusions 4/74 System Design Requirements System Requirements Functionality Functionality determines what the system will do Integrated Systems Laboratory Finally the cost sets a limit