XNA Game Studio 4.0 Installation
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DECEMBER 5-9, ORLANDO, FLORIDA Royal Pacific Resort at Universal Orlando® 5 CODE-FILLED DAYS IN FLORIDA! REGISTER TODAY! VSLIVE.COM/ORLANDO u Visual Studio 2010 / .NET u Web / HTML5 u Developing Services u Cloud Computing u Silverlight / WPF u Windows Phone 7 u Data Management u Programming Practices PLATINUM SPONSORS SUPPORTED BY PRODUCED BY DECEMBER 5-9, ORLANDO, FLORIDA Royal Pacific Resort at Universal Orlando® A Message from the Co-Chairs The Microsoft Development Platform is reaching a huge milestone. With Windows 8 waiting in the wings, the growing momentum of Windows Phone, the industry-wide HTML 5 push and continual emphasis on Cloud Computing, just about everything is changing and growing. We think there’s a great way to digest these changes and seize their collective opportunity. And that’s to hear about them directly TABLE OF from Microsoft product team members and evangelists, along with a number of the finest independent speakers in the business. CONTENTS: We’re Andrew Brust and Rocky Lhotka, and as Conference 10 Reasons to Attend ............................................ 3 Co-Chairs for Visual Studio Live! Orlando, we’d like to personally Speaker List ............................................................................ 4 invite you to join us this December in Orlando, Florida, where we’ll have some of the best content and speakers that you’ll find at a Events & Activities ....................................................... 5 technical conference. Keynote Abstracts ....................................................... 6 Look Who’s Attending .......................................... 6 We’ve put together a blockbuster lineup of sessions on: HTML 5; the Cloud; Windows Phone Development, Silverlight and WPF; Venue & Travel .................................................................... 7 Data Management and Services Development. Agenda-At-A-Glance ............................................. -
Of Mobile Devices: a Survey on Network Traffic Analysis
1 The Dark Side(-Channel) of Mobile Devices: A Survey on Network Traffic Analysis Mauro Conti, Senior Member, IEEE, QianQian Li, Alberto Maragno, and Riccardo Spolaor*, Member, IEEE. Abstract—In recent years, mobile devices (e.g., smartphones elements enable both smartphones and tablets to have the and tablets) have met an increasing commercial success and same functionalities typically offered by laptops and desktop have become a fundamental element of the everyday life for computers. billions of people all around the world. Mobile devices are used not only for traditional communication activities (e.g., voice According to the statistics reported in [1], smartphone calls and messages) but also for more advanced tasks made users were 25:3% of the global population in 2015, and this possible by an enormous amount of multi-purpose applications percentage is expected to grow till 37% in 2020. Similarly, the (e.g., finance, gaming, and shopping). As a result, those devices statistics about tablets reported in [2] indicate a global penetra- generate a significant network traffic (a consistent part of the overall Internet traffic). For this reason, the research community tion of 13:8% in 2015, expected to reach 19:2% in 2020. The has been investigating security and privacy issues that are related driving forces of this tremendous success are the ubiquitous to the network traffic generated by mobile devices, which could Internet connectivity, thanks to the worldwide deployment of be analyzed to obtain information useful for a variety of goals cellular and Wi-Fi networks, and a large number of apps (ranging from fine-grained user profiling to device security and available in the official (and unofficial) marketplaces. -
3-16 Edit Inhalt CD.Indd
XNA Framework Magazin 17 satz haben, lässt sich bereits nach wenigen Minuten der Code für das Spiel schreiben. Lästige, immer wiederkehrende Aufga- Revolution in der ben, wie beispielsweise die Initialisierung des Render-Device oder die Wiederher- stellung des Device beim Skalieren des Spiele-Welt Fensters, gehören der Vergangenheit an – diese Aufgaben übernimmt das XNA Managed Code für die XBox: Framework (zumal die XBox 360 keine typischen Fenster kennt). Eine neue Ära der Spieleentwicklung Schichten sind wieder aktuell von Jens Konerow Wo sich das XNA Framework einreiht, lässt sich am einfachsten erkennen, wenn In den letzten ein bis zwei Jahren zierte das Kürzel XNA gehäuft die Wer- das ganze System in Schichten unterteilt beblätter von Entwicklerkonferenzen, die von Microsoft initiiert wurden, wird. Die folgende Auflistung schemati- oder tauchte in Logos auf, die mit der Multimediaschnittstelle DirectX in siert das gesamte Modell von der tiefsten Verbindung standen. Ende August 2006 wurde die erste Beta-Version Ebene bis zur höchsten Ebene: des Produkts XNA Game Studio Express der Öffentlichkeit zur Verfügung • Plattform: Gebildet wird die Plattform gestellt. Doch was genau ist XNA? Welche Vorzüge bietet XNA? Fragen über eine Reihe von nativen und verwal- über Fragen, die in diesem Artikel beantwortet werden sollen. teten APIs. Darunter zählt beispielswei- se Direct3D zur Kommunikation mit der Grafikkarte, XACT, XInput oder XContent (die Begriffe werden später Microsoft hat es geschafft, DirectX als gleich diese vorerst nur aus Vorlagen für noch etwas genauer beschrieben). eine der wichtigsten Schnittstellen im Be- Visual C# Express besteht. Das Besondere • Core Framework: Diese Schicht des reich Multimediaprogrammierung zu an XNA ist, dass die Spiele nicht nur auf XNA Framework kann mit den Aufga- etablieren. -
Test-Driving ASP.NET MVC Dino Esposito, Page 6 Keith Burnell
Untitled-10 1 6/6/12 11:32 AM THE MICROSOFT JOURNAL FOR DEVELOPERS JULY 2012 VOL 27 NO 7 Pragmatic Tips for Building Better COLUMNS Windows Phone Apps CUTTING EDGE Andrew Byrne .......................................................................... 24 Mobile Site Development, Part 2: Design Test-Driving ASP.NET MVC Dino Esposito, page 6 Keith Burnell ............................................................................ 36 DATA POINTS Create and Consume Writing a Compass Application JSON-Formatted OData for Windows Phone Julie Lerman, page 10 Donn Morse ............................................................................ 48 FORECAST: CLOUDY Mixing Node.js into Your Hadoop on Windows Azure Windows Azure Solution Joseph Fultz, page 16 Lynn Langit .............................................................................. 54 TEST RUN How to Handle Relational Data Classifi cation and Prediction Using Neural Networks in a Distributed Cache James McCaffrey, page 74 Iqbal Khan ............................................................................... 60 THE WORKING A Smart Thermostat on the Service Bus PROGRAMMER The Science of Computers Clemens Vasters ....................................................................... 66 Ted Neward and Joe Hummel, page 80 TOUCH AND GO Windows Phone Motion and 3D Views Charles Petzold, page 84 DON’T GET ME STARTED The Patient Knows What’s Wrong With Him David Platt, page 88 Start a Revolution Refuse to choose between desktop and mobile. With the brand new NetAdvantage for .NET, you can create awesome apps with killer data visualization today, on any platform or device. Get your free, fully supported trial today! www.infragistics.com/NET Infragistics Sales US 800 231 8588 • Europe +44 (0) 800 298 9055 • India +91 80 4151 8042 • APAC (+61) 3 9982 4545 Copyright 1996-2012 Infragistics, Inc. All rights reserved. Infragistics and NetAdvantage are registered trademarks of Infragistics, Inc. The Infragistics logo is a trademark of Infragistics, Inc. -
Best Practices in Mobile Application Testing
Innovate, Digitize, Transform BEST PRACTICES IN MOBILE APPLICATION TESTING The basic frame of software testers’ mind-set is attuned to check documentation, functionality, stability, API and performance and make sure that the software application is secure from all vulnerabilities and check for any other related things surrounding the software piece of code. However, mobile application testing adds a different dimension to the traditional software testing in the sense that the testers have to think about the mobile functions based on usage patterns, heterogeneous devices available in the market with different screen sizes and form factors adds to the complexity of the mobile testing. This whitepaper talks about the best practices that exist at ACL Digital pertaining to mobile application testing focusing on mobile apps for iPhone, Android, Windows Phone and mobile web apps. These practices have evolved over a period of time with our experience in working with global top enterprises and ISVs that improved the testing activities and provided a quick turnaround time reducing the cycle time. Functional Testing Every new feature developed for a mobile device needs to be thoroughly tested. Functional testing is an important aspect when it comes to mobile app testing. Based on the developed test cases, mobile testers should do manual and automated testing. At the beginning of the test phase, a tester must test the mobile app manually using “black box” strategy to see if the functionality provided matches to customer expectations and work as designed. Besides traditional software testing defined in text books, like clicking a button, submitting a form, playing around with different screen elements, mobile testers must perform more functional and device-specific testing. -
Microsoft XNA Game Studio
CreatingAcceleration an Abstract and ClassThe Physics Windows in C# .. Phone .. .. .. Marketplace .. .. .. .. .. .. ... ... ... ... ..282 .. .. .. .. ..340 . 403 Drawing Multiple Text Strings . 97 Extending anMaking AbstractAdding Sense RegisteringTomato ClassDetecting of Memory.Accelerometer Targets. forKey . the.Overflow Presses .. App.. .Readings. .Hub. .and. ... ..Data . .. .. Values . .. .. .. .282. .. .. .. .. ..341. ... ... ... 227 .. 404 ..155 . 35 Repeating Statements with a for Loop . 99 DesigningCreating with a Abstract “CheeseTomatoUsingDecoding Classes Lander” CollisionsaMaking Windows . KeyTipping . a . .CharactersProper Phone.. .Game. .. Mood Device.. .... ... Light .. .. .. .. .. .. .. .. 284 . 343 . .. .. .. .229. .404. 159. 36 Other Loop Constructions . 101 ReferencesTable Gameto ConclusionAbstract World Creatingof ParentUsing Objects . .Making Contentsthe . ClassesGames .in Shift. “Cheese Decisions. for .Keys. .Sale . .Lander”. in. .. .Your . .. .. .. Program. .. .. .. .. .. .. .. .. .. .. .284... .... .... .... .... ..343. ... ... ... 232 ... 405.. 160. 37 Fun with for Loops . 101 Constructing ClassGetting InstancesChapterConclusion Access Review Editing. .to .The. the .Questions .the .Completed . Accelerometer .Text. .. .Mood . Class. .Light . from. .XNA . ..285 ... ... ... ... ... 344 .. .. .. .232. .405. 161. 41 Creating Fake 3-D . 103 ConstructorsUsing inAcknowledgments StructuresChapter theConclusion Accelerometer Review .Finding . .Questions . .Programin . an .. XNA ... ..Bugs Game.. ... .. ... ... ... .. .. . -
Actualización De NVIDIA 1.5.20 NVIDIA Corporation 05/12/2011 1.5
Actualización de NVIDIA 1.5.20 NVIDIA Corporation 05/12/2011 1.5.20 Adobe AIR Adobe Systems Incorporated 08/05/2012 3.2.0.20 70 Adobe Community Help Adobe Systems Incorporated 18/04/2012 3.0.0.400 Adobe Creative Suite 5 Master Collection Adobe Systems Incorporated 18/04/2012 1.240 MB 5.0 Adobe Dreamweaver CS3 Adobe Systems Incorporated 16/10/2011 861 MB 9.0 Adobe Flash Player 11 ActiveX Adobe Systems Incorporated 11/10/2012 6,00 MB 11.4.402.287 Adobe Flash Player 11 Plugin Adobe Systems Incorporated 11/10/2012 6,00 MB 11.4.402.287 Adobe Media Player Adobe Systems Incorporated 18/04/2012 1.8 Adobe Reader X (10.1.4) - Español Adobe Systems Incorporated 17/08/2012 121,1 MB 10.1.4 Advanced RAR Repair v1.2 16/07/2012 Age of Empires III Microsoft Game Studios 20/04/2012 2.091 MB 1.00.0000 Alcatel USB Modem Alcatel 27/06/2012 1.001.00022 Alien Wars Media Contact LLC 20/11/2011 1.0 AnyToISO CrystalIdea Software, Inc. 02/07/2012 16,0 MB 3.2 Apache Tomcat 7.0.14 01/05/2012 Archivos auxiliares de instalación de Microsoft SQL Server 2008 Microsoft Corpor ation 16/10/2011 33,7 MB 10.1.2731.0 Assassin's Creed Revelations Ubisoft 09/10/2012 1.00 AutoCAD 2011 - Español Autodesk 16/10/2011 18.1.49.0 AutoCAD Mechanical 2011 Autodesk 16/10/2011 15.0.46.0 Autodesk 3ds Max 2010 64-bit Autodesk 02/10/2012 770 MB 12.0 Autodesk 3ds Max 2010 64-bit Components Autodesk 02/10/2012 721 MB 12.0 Autodesk 3ds Max 2010 Tutorials Files Autodesk 02/10/2012 259 MB 12.0 Autodesk Backburner 2008.1 Autodesk, Inc. -
Distimo Report
REPORT June 2010 Apple App Store, BlackBerry App World, Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace New and noteworthy This report covers the Apple App Store for iPad, the Apple App Store for iPhone, BlackBerry App World (Worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for May 2010 in the United States. The major findings are: » More than 50% of applications are priced below or equal to $2.00 in all stores, with the exception of BlackBerry App World and Windows Marketplace for Mobile. » The average price of all paid applications and the 100 most popular paid applications in the Apple App Store for iPad ($4.65) is higher than in the Apple App Store for iPhone ($4.01). However, the average price of the 100 top grossing applications is higher on the Apple App Store for iPhone. » Google Android Market has the largest share of free applications (57%) and Windows Marketplace for Mobile has the smallest (22%). » Twitter, Inc. published their native application in the Apple App Store and Google Android Market, becoming the monthly number 10 free application in the Apple App Store for iPhone, and the number 6 free application in Google Android Market. » Nine out of the ten most popular free applications and eight out of ten most popular paid applications in the Apple App Store for iPhone are games. » In the competitive e-reader market, both the iBooks application by Apple, Inc., and the Kindle application by Amazon.com are ranked among the 10 most popular free applications in the Apple App Store for iPad. -
Microsoft Announces Windows Mobile 6.5 17 February 2009, by John Messina
Microsoft Announces Windows Mobile 6.5 17 February 2009, by John Messina Internet Explorer Mobile browser. The free My Phone service enables users to access, manage and back up their personal information on their device to a password-protected Web-based service. This also makes it easier to upgrade your phone without losing important information. Windows Marketplace for Mobile is an integrated marketplace for searching, browsing and purchasing mobile applications from Windows phones. The new marketplace will be found on Windows phones that incorporate Windows Mobile 6.5. Developers have already built more than (PhysOrg.com) -- At the Mobile World Congress 20,000 applications for Windows phones and will 2009 in Barcelona, Microsoft officially revealed the offer applications to customers through the new Windows phones featuring new user-friendly marketplace via a simple security and compatibility software and services. The next generation of check from Microsoft. Windows phones will be based on Windows Mobile 6.5 and feature a new user interface and a richer The new Windows phones are expected to be browsing experience. available the second half of 2009. If you would like additional information, you can visit Microsoft In addition to the new Windows phones, Microsoft Mobile World Congress Web Page. will also be featuring two new services: My Phone, to sync text messages, photos, video and contacts © 2009 PhysOrg.com to the Web and Windows Marketplace for Mobile. Marketplace will provide direct-to-phone mobile applications that can be controlled from both the phone and the Web. Microsoft is currently working with partners across the industry to deliver a new generation of Windows phones that will provide consumers with information, and applications that will provide a greater end-to-end experiences at work or at home. -
Synology Diskstation User's Guide Based on DSM
Synology NAS User's Guide Based on DSM 6.2 Document ID Syno_UsersGuide_NAS_20180104 Table of Contents Chapter 1: Introduction Chapter 2: Get Started with Synology DiskStation Manager Install Synology NAS and DSM ............................................................................................................................................. 8 Sign into DSM .......................................................................................................................................................................... 8 DiskStation Manager Desktop ............................................................................................................................................... 8 Open Applications and Packages with Main Menu .......................................................................................................... 11 Shutdown, Restart, Logout, or Manage Personal Settings ............................................................................................. 12 Chapter 3: Modify System Settings Use Control Panel ................................................................................................................................................................. 14 Change Network Settings .................................................................................................................................................... 15 Join Wireless Network ......................................................................................................................................................... -
3000 Applications
Uila Supported Applications and Protocols updated March 2021 Application Protocol Name Description 01net.com 05001net plus website, is a Japanese a French embedded high-tech smartphonenews site. application dedicated to audio- 050 plus conferencing. 0zz0.com 0zz0 is an online solution to store, send and share files 10050.net China Railcom group web portal. This protocol plug-in classifies the http traffic to the host 10086.cn. It also classifies 10086.cn the ssl traffic to the Common Name 10086.cn. 104.com Web site dedicated to job research. 1111.com.tw Website dedicated to job research in Taiwan. 114la.com Chinese cloudweb portal storing operated system byof theYLMF 115 Computer website. TechnologyIt is operated Co. by YLMF Computer 115.com Technology Co. 118114.cn Chinese booking and reservation portal. 11st.co.kr ThisKorean protocol shopping plug-in website classifies 11st. the It ishttp operated traffic toby the SK hostPlanet 123people.com. Co. 123people.com Deprecated. 1337x.org Bittorrent tracker search engine 139mail 139mail is a chinese webmail powered by China Mobile. 15min.lt ChineseLithuanian web news portal portal 163. It is operated by NetEase, a company which pioneered the 163.com development of Internet in China. 17173.com Website distributing Chinese games. 17u.com 20Chinese minutes online is a travelfree, daily booking newspaper website. available in France, Spain and Switzerland. 20minutes This plugin classifies websites. 24h.com.vn Vietnamese news portal 24ora.com Aruban news portal 24sata.hr Croatian news portal 24SevenOffice 24SevenOffice is a web-based Enterprise resource planning (ERP) systems. 24ur.com Slovenian news portal 2ch.net Japanese adult videos web site 2Checkout (acquired by Verifone) provides global e-commerce, online payments 2Checkout and subscription billing solutions. -
Companion Gaming: Improving the Quality of Gaming
COMPANION GAMING: IMPROVING THE QUALITY OF GAMING EXPERIENCES THROUGH INTERCONNECTED GAMEPLAY A Thesis by JACOB MACLIN ROSS Submitted to the Office of Graduate and Professional Studies of Texas A&M University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Chair of Committee, Tim McLaughlin Co-Chair of Committee, Jinsil Hwaryoung Seo Committee Member, Dennie Smith Head of Department, Tim McLaughlin December 2013 Major Subject: Visualization Copyright 2013 Jacob Maclin Ross ABSTRACT In recent years, video game publishers and developers such as Ubisoft, Bioware, Microsoft, Capcom, Wideload Games, and NeatherRealm have all attempted to increase brand engagement by means of increased interconnectivity between games of the same franchise, a form of gameplay called companion gaming. In 2011 Chris Early, one of the pioneers of companion gaming, set forth seven principles defining the qualities that exemplify companion game design. This study offers a history of companion gaming, an explanation for how companion gaming improves the quality of the gaming experience, and a modification and extension of the aforementioned principles. Through the use of an analysis of pre-existing companion games, user studies of said companion games, and interviews with industry professionals who have experience working on companion games, a determination of best practices in developing connected gameplay experiences is defined in the form of the “Companion Gaming Design Principles.” Along with the unification of existing knowledge on companion games pertaining to different techniques for designing connectivity, companion game/base game platform combinations, and examples of what has come before, these principles will enlighten developers and publishers wishing to create companion gaming experiences in the future by highlighting the most important aspects of companion game design and how each can affect the user’s experience.