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Rohit Dabhade -- Lead Artist

CONTACT 44A, Block-A, 4th Floor, [email protected] Jayadarsini Residency, https://rohitpdabhade.wixsite.com/3dartist Whitefields, Kondapur, , Hyderabad 500084. https://www.artstation.com/rohit_dabhade 9769925448

TITLES WORKED Train Sim World 2 (Immersive first-person simulator, with complete in-cab interactivity and real-world routes) for , and PS4. VI ( Games). Fishing Sim World (Fishing simulator game developed by Dovetail Games) for Steam, Xbox one and PS4. TS.2017 (Train Simulator is simulator game developed by Dovetail Games). III ( AAA title, Action adventure by Hangar13 and published by 2K Games for (PS4 / Xbox one / ). Lego game (developed by ). Civilization VI ( video game developed by Firaxis Games). Fish Pro ( Fishing Extreme 3D game for android). ICC Pro Cricket 15 (official game of the ICC Cricket world cup 2015), (Unity 3D) https://www.procricket2015.com/ Chennai express game (a fast paced 3D running game). Ra-one Genesis ( The official movie mobile game). IPL Cricket fever 13 (official IPL Cricket fever Challenge Game). Cursed Mountain game (Shipped AAA title for ) by . http://www.mobygames.com/developer/sheet/view/developerId,420565/ iRacing.com (motorsport simulation).

SUMMARY Skilled professional with 13 years plus of profound experience in AAA Titles, Game development / Mobile Games / 3D and Graphic field. Currently associated with Gameshastra solutions Pvt Ltd as Lead artist, working on multiple Game Platforms as - Steam, PS4, Xbox, PC, Web and Mobile platforms (IOS / Android)

Successfully Leading FSW (DTG project), by acquiring Unreal tools and Techniques knowledge for creating excellent unreal Fishing Lake environments from start to end with Technical implementation. Training artist and making them unreal ready to execute desired work in unreal engine.

Communicating with client, for project requirements and solving queries, by having weekly skype calls and mail conversation when needed.

Preparing Lake documents / Design / composition / reference collection and map creation. Handing perforce setup and Unreal source control linking. Leading props creation for lakes with QC of asset quality.

Traveled to UK twice (Chatham Kent), for getting Knowledge transfer from (Dovetail Games) for Fishing Sim World in Unreal.

Well acquainted with -

Rohit Dabhade -- Lead Artist 1 Good visualization and Conceptualization. Environment creation in Unreal Hard surface modeling. Organic modeling and texturing. Sculpting. PBR Texturing. Effective communicator with strong analytical, problem solving and continuous learning skills. Good in pencil sketching and picturing.

SKILLS 3D Studio max Photoshop Zbrush Substance Painter Unreal engine Marmoset Maya Unity 3D (basic)

REFERENCES Anil Patil - Associate Vice President at Capgemini. https://www.linkedin.com/pub/anil-patil/2/151/931

Parimal Sabnis - Senior 3D Artist at Gateway VR. https://www.linkedin.com/in/parimalsabnis

Durgesh Patil - UI and UX Artist at Glu Mobile. https://www.linkedin.com/pub/durgesh-patil/2b/765/11

Arnab Roy - Sr. Art Director CGI, Marketing. https://www.linkedin.com/pub/arnab-roy/6/995/688

WORK EXPERIENCE Gameshastra solutions Pvt Ltd October 2015 — Present Lead Artist. Gameshastra is India's Largest Award winning Art and Game Development company with Highly experienced professional Artists, Engineers and Designers.

Attainments:

Currently Working on Civilization VI (Units modeling and Texturing), also working on the Builds Modeling / Texturing and construction animation. Currently Working on (Euro Fishing a Fishing Simulator game developed by Dovetail games), Environment (Fishing Lake) creation in UE4 as a Project Lead. Worked on (TS.2018 a Train Simulator game developed by Dovetail games), Leading a team of 10 Artist for creating Station buildings and bridges with PBR pipeline in Unreal 4. Worked on (Firaxis Lego Project), Worked on game pilot and Leading a team of 20 Artist for creating Hard surface High Poly assets.

Rohit Dabhade -- Lead Artist 2 Worked on Fish Pro (Fishing 3D android game), Worked on game pilot and leaded a team of more than 25 Artist for Creating 100 fish with Sculpting, Modeling and PBR Texturing. Worked on Civilization VI ( 4X video game by Firaxis), created building construction animation for game environment. Worked on Mafia III ( 2K game), created props and Vehicles using PBR pipeline.

The Walt Disney company India. November 2011 — September 2015 Lead 3D Artist. The Walt Disney company India (Indiagames), is a premier entertainment company in India, it provides a full cycle game development under Disney Interactive Division.

Attainments: Currently working on (ICC Pro Cricket 15 game), environments, Individually created all the game environments with concepts and done Unity integration. Also created sculpt models for all character accessories. (Unity R&D in Lightmaps). Individually created the whole game environment with game props and done Unity integration -C hennai express game (Android/IOS) Crossing 1 million downloads on play store. Played a pivotal role in environment Modeling and Texturing, and done Unity integration -H itout Heroes (a 3D game). Individually created one environment with concept - Ra-one Genesis ( The official movie mobile game). Individually created all the game environment (replica of real cricket stadiums) - IPL Cricket fever 13 (official IPL Cricket fever Challenge Game).

Tata Elxsi Ltd, Mumbai. May 2011 — October 2011 Environment Artist.

Tata Elxsi Ltd, Mumbai, Company provides compelling digital content for the entertainment industry.

Attainments:

Worked on environment Modeling and Texturing (Semi realistic texture).Having Diffuse, Normal and Specular maps. Project – Xbox 360 Game Project.

Pixeltek Gaming Solutions Pvt Ltd. April 2009 — May 2011 Senior 3D Game Artist. Pixeltek Gaming solutions Pvt Ltd, Mumbai. Company provides Art resources and outsourcing for gaming industry. Work on Console/PC games development, with platforms XBOX 360, PS2/PS3/PSP/Wii and DS.

Attainments: Worked on environment Modeling and Texturing (realistic texture).H aving Diffuse and specular maps. Project – iRacing.com (motorsport simulations). Worked on lowpoly Character Modeling and Texturing. Game – Assassin’s creed II Discovery (Nintendo DS). Worked on lowpoly Character Modeling and Texturing. Game – Percy Jackson & the Olympians game (PSP). Worked on Character Texturing. Game – Aerrevan (MMORPG). Creating LOD of Characters. Game​ – Assassin’s creed II Bloodlines.

Aurona Technologies Ltd, Hyderabad. March 2008 — March 2009 Senior 3D Game Artist. Aurona Technologies Ltd, Hyderabad. APyramid Saimira Group company, having headquartered in UK and branch in USA. Provides console, PC, mobile and online games development, on platforms XBOX 360, Sony PS2/PS3/PSP and Wii.

Rohit Dabhade -- Lead Artist 3 Attainments:

Played a pivotal role by Modeling and Texturing more than 60 Lowpoly (playable as well as non-playable) Game props. Game - CURSED MOUNTAIN a Nintendo Wii game; Client (DEEP SILVER division of KOCH MEDIA), launched in 2009. Worked on highpoly Character Texturing using (Diffuse, normal and specular maps) for realistic texture , for the game – RIDE TO HELL (bikers gang game) a XBOX 360 / PS3 and PC game;Client (DEEP SILVER division of KOCH MEDIA).

Paradox studios Ltd / Jump Games Pvt Ltd December 2005 — March 2008 Senior 3D Modeler. Paradox studios Ltd / Jump Games Pvt Ltd. A Reliance Group, one of the fast growing mobile gaming company with Head office in Pune and Marketing branch in Sweden.

Attainments: Individually Designed the Concept, done the low poly Level Modeling, Texturing and Lighting,F or the Games- BMX XTREME 3D and FIDO BOWLING 3D. Modeled low poly Levels, done Texturing and Lighting For the Games such as – DEVI II 3D. Played a pivotal role in Implementing Light maps and Complete maps. Active contribution in Development of the Games such as – TLA (THE LOST ASTRA) award winner at FICCI Frames 2007, DEVI I 3D and JCVD. Modeled and Textured High poly (Futuristic bike) for Invertigo Game Avi required for the game marketing and Advertisement. Modeling and Texturing done for game FIDOTHON.

INTERESTS I love and enjoy creating Art, like Clay modeling, Sketching, Painting and variety of crafts. Enjoy playing (FPS) console/PC Games, Mobile arcade and sports Games. Love to Watch movies, like (Action, sci-fi, 3D, Horror,and many more). Listening to sensible music. Playing carom and pool. Collecting uncommon knowledge.

QUALIFICATIONS Certificate in 3D Studio Max from ARENA MULTIMEDIA (Aptech), Thane (W).

Certificate in Intermediate and Elementary exams.

Certificate of participation in (Android Jones digital design workshop).

EDUCATION Diploma in production engineering. August 1998 — June 2002 (Board of technical education) Mumbai.

ssc June 1985 — May 1997 St. John the baptist high school, Thane.

LANGUAGES KNOWN

Rohit Dabhade -- Lead Artist 4 English, Hindi.

Rohit Dabhade -- Lead Artist 5