<<

Lesson 7

Using Menus

Victor Matos Cleveland State University

Portions of this page are reproduced from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.

1 Using Menus What do Menus do? • Menus are used to allow Android apps to enhance their functionality.

• When displayed, a is shown as an overlapping layer on top of the current UI. After making a selection, the exposed Menu layer disappear.

• In principle, a single Menu could add an unlimited number of additional operations (caution - perhaps not a good practice).

• An application could have any number of menus.

CAUTION Android no longer requires a dedicated Menu . Developers are advise to migrate away from the notion of a hardware button, as most new devices do not have one (see Example3).

2 Using Menus Menu Types

Android supports two types of menus: options menu and .

1. The options menu is triggered by pressing the hardware/virtual Menu button on the device, while

2. the context menu is raised by a tap-and-hold interaction ( a.k.a. long-tap) on the widget associated to the menu.

3 Using Menus (Legacy Style) Figure 1. Using an option menu & physical menu button

First Generation G1 Phone. Most modern handsets do not include a hardware MENU button

Options available in this context

Press the physical Menu button

A maximum of six entries per menu. Excess is displayed as part of the More option 4 Using Menus

Figure 2. Using an option menu Press & SDK4.3 emulator’s Menu button hardware menu button

List of Options available in this context

5 Using Menus

Figure 3. Using an option menu & device’s virtual menu button (Image from an HTC One Phone)

Press Menu button 6 Using Menus

Figure 4. Dealing with text- messages by using the built-in Messaging app’s context menu

Tap-&- Hold

Context menu

Messages options 7 Using Menus Example 1. Attaching a Simple Option and Context Menu 1. The example app shows two EditText boxes displayed by the main activity.

2. When the user clicks on the Option-Menu button the app offers options to change point-size, and color of the EditText boxes.

3. When the user applies a long-tap on the second textbox a menu is shown offering help in changing the text style (Bold, Italic, Underlined)

4. A long-tap on the first textbox displays the same options listed by the option menu.

Based on an example from: The Busy Coder's Guide to Android Development by Mark L. Murphy Copyright © 2008-2009 CommonsWare, LLC. ISBN: 978-0-9816780-0-9 8 Using (Legacy) Menus Example 1 Click on Menu This Option Menu offers a way of changing button to see the text size & color of the EditText boxes. size options

Option Menu button

After choosing option: 50 points 9 Using (Legacy) Menus

Example 1: Using a Context Menu Each view could have an associated Context Menu

Long-press a textbox to invoke its Context Menu

10 Using (Legacy) Menus Example1. Option & Context Menu – Main Layout

11 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

public class MainActivity extends Activity {

EditText txtBox1; EditText txtBox2; Integer[] arrayPointSize = {10, 20, 30, 40, 50};

@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main);

txtBox1 = (EditText)findViewById(R.id.txtBox1); txtBox2 = (EditText)findViewById(R.id.txtBox2);

// you may register an individual context menu for each view 1 registerForContextMenu(txtBox1); registerForContextMenu(txtBox2);

} //onCreate

12 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

2 // detect what view is calling and create its context menu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // decide what context menu needs to be made if (v.getId() == txtBox1.getId()) // create a menu for txtBox1 box populateMyFirstMenu(menu);

if (v.getId() == txtBox2.getId()){ // create a menu for txtBox2 box populateMySecondMenu(menu); } } //onCreateContextMenu

3 // set the option menu for the current activity @Override public boolean onCreateOptionsMenu(Menu menu) { // only one Option-Menu per Activity populateMyFirstMenu(menu); return true; }

13 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

private void populateMyFirstMenu(Menu menu){ int groupId = 0; //arguments: groupId, optionId, order, title 4 menu.add(groupId, 1, 1, "10 points"); menu.add(groupId, 2, 2, "20 points"); menu.add(groupId, 3, 3, "30 points"); menu.add(groupId, 4, 4, "40 points"); menu.add(groupId, 5, 5, "50 points");

menu.add(groupId, 6, 8, "Red text"); menu.add(groupId, 7, 7, "Green Text"); menu.add(groupId, 8, 6, "Blue text"); } //populateMyFirstMenu

private void populateMySecondMenu(Menu menu){ int groupId = 0; //arguments: groupId, optionId, order, title menu.add(groupId, 9, 1, "Bold"); menu.add(groupId, 10, 2, "Italic"); menu.add(groupId, 11, 3, "Normal"); }//populateMySecondMenu

14 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

// called whenever an item in your context menu is selected @Override 5 public boolean onContextItemSelected(MenuItem item) { return applyMenuOption( item ); }

// called whenever an item in your options menu is selected. 6 @Override public boolean onOptionsItemSelected(MenuItem item) { return applyMenuOption( item ); }

Note: boolean event observers of the type onEvent(. . . ) by convention return:

true to indicate the triggered event has been consumed by the method, and false to signal that the event is still alive and could be consumed by others.

15 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

// apply the action associated to selected item 7 private boolean applyMenuOption(MenuItem item){ int menuItemId = item.getItemId(); //1, 2, 3, ...11 String strMsg2 = txtBox2.getText().toString();

if (menuItemId <= 5) { // first five option are for setting text size (10pt, 20pt, ... ) int newPointSize = arrayPointSize[menuItemId - 1]; txtBox1.setTextSize(newPointSize); txtBox2.setTextSize(newPointSize); } else { // either change color on txtBox1 or style on txtBox2 if (menuItemId == 6) txtBox1.setTextColor(color.background_dark | Color.RED); // red else if (menuItemId == 7) txtBox1.setTextColor(0xff00ff00); // green else if (menuItemId == 8) txtBox1.setTextColor(0xff0000ff); // blue else if (menuItemId == 9) txtBox2.setText(beautify(strMsg2, "BOLD")); //bold else if (menuItemId == 10) txtBox2.setText(beautify(strMsg2, "ITALIC")); //italic else if (menuItemId == 11) txtBox2.setText(beautify(strMsg2, "NORMAL")); //normal } return false; } //applyMenuOption 16 Using (Legacy) Menus Example1. Option & Context Menu – MainActivity.java

// changing text style using HTML formatting // Spanned is text to which you could add formatting features 8 private Spanned beautify (String originalText, String selectedStyle){

Spanned answer = null;

if (selectedStyle.equals("BOLD")) answer = Html.fromHtml("" + originalText +"");

else if (selectedStyle.equals("ITALIC")) answer = Html.fromHtml("" + originalText +"");

else if (selectedStyle.equals("NORMAL")) answer = Html.fromHtml("" + originalText +"

return answer; } //beautify

} //class

17 Using Menus Example1. Comments

1. Indicate which widget(s) on your activity have context menus. To do this, call registerForContextMenu(theWidget) This statement generates a call to the onCreateContextMenu method.

2. Implement onCreateContextMenu(…), populate your menu adding options. This method is called each time the context menu is requested, after it is used it gets discarded

Parameters menu The context menu that is being built v The view for which the context menu is being built menuInfo Extra information about the item for which the context menu should be shown. This information will vary depending on the class of v.

3. Implement onCreateOptionMenu(…). You need to populate the activity’s menu by adding its options as shown by Bullet 4. An OptionMenu is created only once for each activity.

18 Using Menus Example1. Comments

4. The construction of a menu object requires you to supply each individual choice that will be offered to the user. Choices are added using the statement: menu.add(groupId, optionId, order, title);

5. To find out which context menu choice was made, you need to implement the method onContextItemSelected().

6. To service requests for the activity’s OptionMenu you need to override the method onOptionsItemSelected().

7. After the user clicks on a menu item, a reference to this choice is supplied to our service routine applyMenuOption. There we use item.getItemId() to obtain its ID and switch to the appropriate set of service actions.

8. The beautification of simple text is accomplished by applying style HTML tags to the string. For instance simple message returns simple message (Text is rendered bold and in italics)

19 Using (Legacy) Menus Extending Example1. Example 2: Enhancing Option/Context Menu with SubMenus

A Menu Hierarchy

This legacy app was designed for an SDK predating Level 14 (no ActionBar on top).

An overlapping layer at the bottom of the screen shows up to six choices for a request to bring the activity’s Keyboard shortcuts / links Option Menu.

If you have more than six selections the button More will display the remaining entries on a simple list. Images taken from app targeting SDK 10. 20 Using (Legacy) Menus Extending Example1. Example 2: Enhancing Option/Context Menu with SubMenus

A Menu Hierarchy

The previous app is now shown when running on an device set for SDK Level 18.

The overlapping layer at the bottom of the screen is replaced by a floating list of options.

An option in the list could be a call to another submenu. Observe item on fifth row Sub-Menu-CINCO is one of such kind.

Images taken from app targeting SDK 18. 21 Using (Legacy) Menus Extending Example1. Example 2: Enhancing Option/Context Menu with SubMenus

Creating a Hierarchy of Menus.

A Sub-Menu item shows a DialogBox displaying the associated sub-options.

Keyboard shortcuts / links In this example item-5 is a SubMenu type.

Images taken from app targeting SDK 10. 22 Using (Legacy) Menus Extending Example1. Example 2: Enhancing Option/Context Menu with SubMenus

A Sub-Menu item shows a DialogBox displaying the associated sub- options.

Selected sub-menu item known through its Keyboard shortcuts / links .getOrder() method

Images taken from app targeting SDK 10. 23 Using (Legacy) Menus Extending Example1. Example 2: Enhancing Option/Context Menu with SubMenus.

(App Structure)

Add icons to the app’s folder: res/drawable

Do this, only in case you are developing a legacy type app running on a platform earlier than Level-14.

NOTE A handful of icons are available in the folder: … android-sdk/docs/images/-design

For standard Android ActionBar icons see: http://developer.android.com/design/downloads/index.html 24 Using (Legacy) Menus Extending Example1.

Example 2: MainActivity.java Replace the method populateMyFirstMenu private void populateMyFirstMenu(Menu menu){ (Example1) int groupId = 0; with the following code //arguments: groupId, optionId, order, title MenuItem item1 = menu.add(groupId, 1, 1, "10 points"); MenuItem item2 = menu.add(groupId, 2, 2, "20 points"); MenuItem item3 = menu.add(groupId, 3, 3, "30 points"); MenuItem item4 = menu.add(groupId, 4, 4, "40 points"); Remove this line from //MenuItem item5 = menu.add(groupId, 5, 5, "50 points"); previous version

MenuItem item6 = menu.add(groupId, 6, 8, "Red text"); MenuItem item7 = menu.add(groupId, 7, 7, "Green Text"); MenuItem item8 = menu.add(groupId, 8, 6, "Blue text");

//set icons Icons are added to first four item1.setIcon(R.drawable.ic_menu_add); entries of the Option Menu item2.setIcon(R.drawable.ic_menu_add); item3.setIcon(R.drawable.ic_menu_archive); item4.setIcon(R.drawable.ic_menu_call);

25 Using (Legacy) Menus Extending Example1.

Example 2: MainActivity.java Replace the method populateMyFirstMenu (Example1) with the following code // adding a sub-menu as fifth entry of this menu // .addSubMenu(int groupId, int itemId, int order, CharSequence title) int smGroupId = 0; // don't care, same as Menu.NONE int smItemId = 5; // fifth element int smOrder = 5; // don't care, same as Menu.NONE

SubMenu mySubMenu5 = menu.addSubMenu(smGroupId, smItemId, smOrder, "Sub-Menu-CINCO"); mySubMenu5.setHeaderIcon(R.drawable.btn_rating_star_on_pressed); mySubMenu5.setIcon(R.drawable.ic_menu_compass);

// .add(int groupId, int itemId, int order, CharSequence title)

MenuItem sub51 = mySubMenu5.add(smGroupId,5,1,"Sub Menu 5-1"); MenuItem sub52 = mySubMenu5.add(smGroupId,5,2,"Sub Menu 5-2"); MenuItem sub53 = mySubMenu5.add(smGroupId,5,3,"Sub Menu 5-3");

} //populateMyFirstMenu

26 Using (Legacy) Menus Extending Example1.

Example 2: MainActivity.java Replace the method applyMenuOption (Example1) private boolean applyMenuOption(MenuItem item){ with the following code

int menuItemId = item.getItemId(); //1, 2, 3, ...11

String strMsg2 = txtBox2.getText().toString();

if (menuItemId < 5) { Same as // first four options are for setting text size before int newPointSize = arrayPointSize[menuItemId - 1]; txtBox1.setTextSize(newPointSize); txtBox2.setTextSize(newPointSize); } else if (menuItemId == 5) { Take care of // the sub-menu (attached to 5th item) is processed here sub-menu here txtBox1.setText ( "You have selected: \n" +item.getTitle() + "\nId: " + menuItemId + " order: " + item.getOrder() ); } // either change color on text1 or style on text2 else if (menuItemId == 6) txtBox1.setTextColor(0xffff0000); // red

27 Using (Legacy) Menus Extending Example1.

Example 2: MainActivity.java Replace the method applyMenuOption (Example1) else if (menuItemId == 7) with the following code txtBox1.setTextColor(0xff00ff00); // green else if (menuItemId == 8) txtBox1.setTextColor(0xff0000ff); // blue Same as in else if (menuItemId == 9) Example1 txtBox2.setText(beautify(strMsg2, "BOLD")); //bold else if (menuItemId == 10) txtBox2.setText(beautify(strMsg2, "ITALIC")); //italic else if (menuItemId == 11) txtBox2.setText(beautify(strMsg2, "NORMAL")); //normal

return false;

} //applyMenuOption

28 Using Menus – Suggested Practice Example 3: Using the Menu-Snippet Created by Eclipse+ADK

Assume you are using Eclipse and running and SDK newer than Level 14.

The New > ‘Android Application Project’ wizard allows you to choose a “Blank Activity”.

The newly created blank activity contains the skeleton of the onCreate method as well as the following code fragment:

@Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } 29 Using Menus – Suggested Practice Example 3: Using the Menu-Snippet Created by Eclipse+ADK XML Definition of the Activity’s Option Menu

The call to onCreateOptionsMenu shown in the previous code fragment inflates the XML menu file stored in /res/menu/activity_main.xml .

(the file above has been slightly modified to included a few more items) 30 Using Menus – Suggested Practice Example 3: Using the Menu-Snippet Created by Eclipse+ADK

@Override public boolean onOptionsItemSelected(MenuItem item) {

String text = " ID: " + item.getItemId() + " title: " + item.getTitle();

Toast.makeText(this, text, 1).show();

return true; }

To add functionality to the menu you need to override the method: onOptionsItemSelected

For instance, the above fragment grabs the selected item and toasts its ID and Title. Observe it returns true to keep the event alive.

31 Using Menus – Suggested Practice Example 3: Using the Menu-Snippet Created by Eclipse+ADK Our example produces the following snapshots:

ActionBar showing OVERFLOW button

32 Using Menus – Suggested Practice Example 4: Combining Menus and the ActionBar

It is possible to enhance the ActionBar and place there not only its Tabs but also portions of the activity’s Option Menu.

There are several reasons to follow this practice:

1. Aesthetics

2. More homogeneous look-&-feel

3. Distribution of the Tabs and menu-items from the OptionMenu is done by the OS which finds the “best” way of displaying -as much as possible- all of the requested UI elements (top, bottom, multiple rows, overflow button, scrollable parts, etc).

4. Allowing the OS to place visual parts of the ActionBar results not only in a more pleasant rendering of the GUI but also on less code for the developer.

33 Using Menus – Suggested Practice Example 4: Combining Menus and the ActionBar

The app in this example consists of an encapsulating activity and two fragments. The activity displays an ActionBar that exposes two Tabs: Action1 and Action2.

The first (Action1) invokes a ListFragment and the second (Action2) presents a fragment showing the layout of Example1.

As in Example 1, the two textboxes included in Action2 define individual ContextMenus that when invoked can change the size, color, and style of the text held in the textviews.

The app also adds a global OptionMenu. The choices of the menu include: Search for a particular text in the list, Reset the list, and an About item.

The activity’s OptionMenu is treated as an extension of the ActionBar

34 Using Menus – Suggested Practice ⟵ Example 4: Combining Menus ⟵ Action Bar and the ActionBar

ActionBar and OptionMenu combined. Image taken from a phone running SDK 18 ⟵ OptionMenu (Portrait Mode) 35 Using Menus – Suggested Practice Example 4: Combining Menus and the ActionBar

⟵ Status Bar

⟵ Action Bar showing Tabs and OptionMenu items

ActionBar and OptionMenu combined. Image taken from a phone running SDK 18 (Landscape Mode) 36 Using Menus – Suggested Practice Example 4: Combining Menus and the ActionBar

Status Bar

Action Bar ActionBar and showing Tabs and OptionMenu combined. OptionMenu items Image taken from a Nexus7 tablet running SDK 18 (Portrait Mode) 37 Using Menus – Suggested Practice Example 4: Combining Menus and the ActionBar App Structure

App Structure

38 Using Menus – ActionBar & OptionMenu

Example 4: Layout: Main Activity – activity_main.xml

39 Using Menus – ActionBar & OptionMenu

Example 4: Layout: fragment2_layout.xml

40 Using Menus – ActionBar & OptionMenu

Example 4: Layout: search_box.xml

41 Using Menus – ActionBar & OptionMenu

Example 4: Menu: option_menu_choices.xml

42 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java public class ActionBarMain extends Activity implements OnMyCustomRowSelectedListener, TabListener, OnEditorActionListener {

// TAGs identifying ActionBar TABs final String TAG1 = "Action1"; final String TAG2 = "Action2";

// this is the row# picked up in Fragment1(ListView) Integer selectedRow = 0; String searchWord = ""; String lastTag = TAG1;

// host layout where fragments are displayed FrameLayout mainLayout;

// fragment objects FragmentTransaction fragTransactMgr = null; Fragment currentFragment;

// name of control variables saved as state info. private final String SELECTED_ROW = "selectedRow"; private final String SEARCH_WORD = "searchWord"; private final String LAST_TAG = "lastTag";

// reference to SEARCH TextBox TextView referenceToSearchWord;

43 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main);

mainLayout = (FrameLayout) findViewById(R.id.mainLayout);

try { // dealing with device rotation & re-starting // if needed bring back previous state info including // selected row and search word, then destroy the bundle if (savedInstanceState != null) {

selectedRow = savedInstanceState.getInt(SELECTED_ROW, 0); searchWord = savedInstanceState.getString(SEARCH_WORD, ""); lastTag = savedInstanceState.getString(LAST_TAG, TAG1); savedInstanceState = null; }

// construct & show the ActionBar for this activity fragTransactMgr = getFragmentManager().beginTransaction(); ActionBar bar = getActionBar();

// create fresh tab(s) adding caption and icon bar.addTab(bar.newTab().setText("Action1") .setTag(TAG1) .setIcon(R.drawable.ic_4_collections_view_as_list) .setTabListener(this)); 44 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

bar.addTab(bar.newTab().setText("Action2") .setTag(TAG2) .setIcon(R.drawable.ic_4_collections_view_as_list) .setTabListener(this));

bar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); bar.setDisplayShowHomeEnabled(true); bar.setDisplayShowTitleEnabled(true); bar.show();

// clicking on first TAB ("Action1") bar.selectTab(bar.getTabAt(0)); fragTransactMgr.commit();

} catch (Exception e) {

}

}// onCreate

private void executeFragment(int containerLayoutId, Fragment fragment, String tag) { // our input fragment comes with a bundle already set with arguments // replace the indicated layout with the chosen fragment FragmentTransaction ft = getFragmentManager().beginTransaction(); ft.replace(containerLayoutId, fragment, tag); ft.commit(); } 45 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); // at the end! (phone was rotated or app was terminated) // Save important state info (row, tab, searchWord...) outState.putInt(SELECTED_ROW, selectedRow); outState.putString(SEARCH_WORD, searchWord); outState.putString(LAST_TAG, lastTag); }

// //////////////////////////////////////////////////////////////////////// @Override public boolean onCreateOptionsMenu(Menu menu) { // each activity (regardless of how many Fragments it hosts) // is allowed one OptionMenu. Do the inflation of it here. getMenuInflater().inflate(R.menu.option_menu_choices, menu); configureActionItem(menu); return super.onCreateOptionsMenu(menu); }

// ////////////////////////////////////////////////////////////////////// private void configureActionItem(Menu menu) { // attach a listener to the search-word textbox EditText searchBox = (EditText) menu.findItem(R.id.search).getActionView() .findViewById(R.id.title); searchBox.setOnEditorActionListener(this);

} 46 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override public boolean onOptionsItemSelected(MenuItem item) {

// OPTIONS-MENU. let user know about the selected menu option Toast.makeText(this, "Option selected: " + item.getTitle(), Toast.LENGTH_SHORT).show();

// attending RESET option if (item.getTitle().equals("Reset")) { // RESET. make a new Fragment1 passing an int (selectedRow=0) // this will move the to the top of the list selectedRow = 0; searchWord = "";

if ( referenceToSearchWord != null){ referenceToSearchWord.setText(""); // clear }

Fragment fragment = addArgsToFragment(new Fragment1(), selectedRow, searchWord, lastTag); executeFragment(R.id.mainLayout, fragment, TAG1);

}

return true; }

47 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

//------// Accept a fragment, and simple arguments, put those arguments // into a bundle and bind the fragment with the bundle. // This approach is required for apps running SDK Level-14+

public E addArgsToFragment(E fragment, int selectedRow, String searchWord, String lastTag) { // E represents: Fragment1, Fragment2, or Fragment3 classes Bundle bundle = new Bundle(); bundle.putInt(SELECTED_ROW, selectedRow); bundle.putString(SEARCH_WORD, searchWord); bundle.putString(LAST_TAG, lastTag);

fragment.setArguments(bundle); return fragment; }

// ------// this method supports fragment-to-Activity communication. When // a row in Fragment1 is selected, our custom callBack is invoked. // It updates the valued of 'selectedRow' held in the main activity.

@Override public void onMyCustomRowSelected(Integer selectedRow) { // as soon as the user picks a row in fragment1, // its value (position in the list) is saved here this.selectedRow = selectedRow; } 48 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override public void onTabReselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } //------@Override public void onTabSelected(Tab tab, FragmentTransaction ft) { try { Fragment fragment = null; String strTag = (String) tab.getTag();

if (strTag.equals(TAG1)) { fragment = addArgsToFragment(new Fragment1(), selectedRow, searchWord, TAG1); } if (strTag.equals(TAG2)) { fragment = addArgsToFragment(new Fragment2(), selectedRow, searchWord, TAG2); }

executeFragment(mainLayout.getId(), fragment, strTag );

} catch (Exception e) { Toast.makeText(getApplicationContext(), "MAIN-onTabSelected ERROR:" + tab.getText() + "\n" + e.getMessage(), Toast.LENGTH_SHORT).show(); } } 49 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } //------@Override public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if ((event == null) || (event.getAction() == KeyEvent.ACTION_UP)) { // obtain a reference to searchBox, get its text, initiate search referenceToSearchWord = v; searchWord = v.getText().toString();

Toast.makeText(getApplicationContext(), "Searching for: " + searchWord, Toast.LENGTH_SHORT).show();

// remove keyboard from search box InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(v.getWindowToken(), 0);

// make a new Fragment1 passing a search string, let the new fragment locate // the searchWord entered in the OptionMenu box. Fragment fragment = addArgsToFragment(new Fragment1(), selectedRow, searchWord, lastTag); executeFragment(R.id.mainLayout, fragment, TAG1); } return true; } }// class 50 Using Menus – ActionBar & OptionMenu

Example 4: Main Activity – ActionBarMain.java

@Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } //------@Override public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if ((event == null) || (event.getAction() == KeyEvent.ACTION_UP)) { // obtain a reference to searchBox, get its text, initiate search referenceToSearchWord = v; searchWord = v.getText().toString();

Toast.makeText(getApplicationContext(), "Searching for: " + searchWord, Toast.LENGTH_SHORT).show();

// remove keyboard from search box InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(v.getWindowToken(), 0);

// make a new Fragment1 passing a search string, let the new fragment locate // the searchWord entered in the OptionMenu box. Fragment fragment = addArgsToFragment(new Fragment1(), selectedRow, searchWord, lastTag); executeFragment(R.id.mainLayout, fragment, TAG1); } return true; } }// class 51 Using Menus – ActionBar & OptionMenu

Example 4: Fragment1.java – Showing a ListView

52 Using Menus – ActionBar & OptionMenu

Example 4: Fragment1.java – Showing a ListView

ArrayAdapter adapter = new ArrayAdapter(context, android.R.layout.simple_list_item_1, items); listView.setAdapter(adapter);

selectedRow = getArguments().getInt("selectedRow", 0); searchWord = getArguments().getString("searchWord","");

if (searchWord.length()>0){ selectedRow = findWordInList(searchWord, listView); }

listView.setSelection(selectedRow); listView.smoothScrollToPosition(selectedRow);

listView.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView parent, View v, int position, long id) {

Toast.makeText(getActivity(), "FRAG. You picked: " + position, 1) .show(); // Send the event and clicked item's row ID to the host activity mListener.onMyCustomRowSelected(position); } });

return listView; }// onCreateView 53 Using Menus – ActionBar & OptionMenu

Example 4: Fragment1.java – Showing a ListView

private int findWordInList(String searchWord, ListView listView) {

for(int i=0; i

Example 4: Fragment2.java – Defining a ContextMenu

55 Using Menus – ActionBar & OptionMenu

Example 4: Fragment2.java – Defining a ContextMenu

56 Using Menus – ActionBar & OptionMenu

Example 4: Fragment2.java – Defining a ContextMenu public class Fragment2 extends Fragment { EditText txtBox1; EditText txtBox2; Integer[] arrayPointSize = { 10, 20, 30, 40, 50 }; LinearLayout fragment2Layout;

@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); }// onCreate

// ------@Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {

View view = inflater.inflate(R.layout.fragment2_layout, null);

fragment2Layout = (LinearLayout) view.findViewById(R.id.fragment2_layout);

txtBox1 = (EditText) view.findViewById(R.id.txtBox1); txtBox2 = (EditText) view.findViewById(R.id.txtBox2);

// you may register an individual context menu for each view registerForContextMenu(txtBox1); registerForContextMenu(txtBox2); return view; }// onCreateView 57 Using Menus – ActionBar & OptionMenu

Example 4: Fragment2.java – Defining a ContextMenu

// detect what view is calling and re-create its context menu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // decide what context menu needs to be made if (v.getId() == txtBox1.getId()) // create a menu for txtBox1 box makeMyFirstContextMenu(menu);

if (v.getId() == txtBox2.getId()){ // create a menu for txtBox2 box makeMySecondContextMenu(menu); } } //onCreateContextMenu

// ------private void makeMyFirstContextMenu(Menu menu){ int groupId = 0; //arguments: groupId, optionId, order, title menu.add(groupId, 1, 1, "10 points"); menu.add(groupId, 2, 2, "20 points"); menu.add(groupId, 3, 3, "30 points"); menu.add(groupId, 4, 4, "40 points"); menu.add(groupId, 5, 5, "50 points");

menu.add(groupId, 6, 8, "Red text"); menu.add(groupId, 7, 7, "Green Text"); menu.add(groupId, 8, 6, "Blue text"); } //makeMyFirstContextMenu 58 Using Menus – ActionBar & OptionMenu

Example 4: Fragment2.java – Defining a ContextMenu

private void makeMySecondContextMenu(Menu menu){ int groupId = 0; //arguments: groupId, optionId, order, title menu.add(groupId, 9, 1, "Bold"); menu.add(groupId, 10, 2, "Italic"); menu.add(groupId, 11, 3, "Normal"); }//makeMySecondContextMenu

// ------// called whenever an item in your context menu is selected @Override public boolean onContextItemSelected(MenuItem item) { //return(applyMenuOption(item)); int menuItemId = item.getItemId(); //1, 2, 3, ...11 String strMsg2 = txtBox2.getText().toString();

if (menuItemId <= 5) { // first five option are for setting text size int newPointSize = arrayPointSize[menuItemId - 1]; txtBox1.setTextSize(newPointSize); txtBox2.setTextSize(newPointSize); } else { // either change color on text1 or style on text2 if (menuItemId == 6) txtBox1.setTextColor(color.background_dark | Color.RED); // red else if (menuItemId == 7) txtBox1.setTextColor(0xff00ff00); // green 59 Using Menus – ActionBar & OptionMenu

Example 4: Fragment2.java – Defining a ContextMenu

else if (menuItemId == 8) txtBox1.setTextColor(0xff0000ff); // blue else if (menuItemId == 9) txtBox2.setText(beautify(strMsg2, "BOLD")); //bold else if (menuItemId == 10) txtBox2.setText(beautify(strMsg2, "ITALIC")); //italic else if (menuItemId == 11) txtBox2.setText(beautify(strMsg2, "NORMAL")); //normal } return false; }

// ------// changing text style using HTML formatting // Spanned is text to which you could add formatting features private Spanned beautify (String originalText, String selectedStyle){ Spanned answer = null; if (selectedStyle.equals("BOLD")) answer = Html.fromHtml("" + originalText +"" + originalText +""); else if (selectedStyle.equals("NORMAL")) answer = Html.fromHtml("" + originalText +"

return answer; } //beautify

}// class 60 Using Menus – ActionBar & OptionMenu

Example 4: OnMyCustomRowSelectedListener.java Defining a Custom Listener

// Note: The MainActivity must implement this interface !!!

// Used to tell the MainActivity what row from ListView the user // has selected when interacting with Fragment1 (this is // functionally equivalent to an onClickLister) public interface OnMyCustomRowSelectedListener {

public void onMyCustomRowSelected(Integer selectedRow);

}

61

Using Menus

Questions ?

Recommended Additional Reading: http://developer.android.com/design/style/iconography.html http://developer.android.com/design/downloads/index.html http://developer.android.com/guide/topics/ui/themes.html http://android-developers.blogspot.com/2012/01/say-goodbye-to-menu-button.html 62