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This Gaming Life: Travels in Three Cities
Rossignol, Jim. This Gaming Life: Travels In Three Cities. E-book, Ann Arbor, MI: University of Michigan Press, 2008, https://doi.org/10.3998/dcbooks.5682627.0001.001. Downloaded on behalf of Unknown Institution THIS GAMING LIFE Rossignol, Jim. This Gaming Life: Travels In Three Cities. E-book, Ann Arbor, MI: University of Michigan Press, 2008, https://doi.org/10.3998/dcbooks.5682627.0001.001. Downloaded on behalf of Unknown Institution digitalculturebooks is a collaborative imprint of the University of Michigan Press and the University of Michigan Library. Rossignol, Jim. This Gaming Life: Travels In Three Cities. E-book, Ann Arbor, MI: University of Michigan Press, 2008, https://doi.org/10.3998/dcbooks.5682627.0001.001. Downloaded on behalf of Unknown Institution THIS GAMING LIFE TRAVELS IN THREE CITIES Jim Rossignol The University of The University of AND > Ann Arbor Michigan Press Michigan Library Rossignol, Jim. This Gaming Life: Travels In Three Cities. E-book, Ann Arbor, MI: University of Michigan Press, 2008, https://doi.org/10.3998/dcbooks.5682627.0001.001. Downloaded on behalf of Unknown Institution Copyright © by Jim Rossignol 2008 All rights reserved Published in the United States of America by The University of Michigan Press Manufactured in the United States of America c Printed on acid-free paper 2011 2010 2009 2008 4 3 2 1 No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, or otherwise, without the written permission of the publisher. A CIP catalog record for this book is available from the British Library. -
Klassiker Der Spielegeschichte
Klassiker der Spielegeschichte FMV-Adventures 27. November 2014 Prof. Dr. Jochen Koubek | Universität Bayreuth | Digitale Medien | [email protected] Virgin Games Trilobyte 1990-1999 1983-2003 1990 Rob Landeros, Graeme Devine 7th Guest „the new standard in interactive entertainment.“ — Bill Gates 7th Guest, Making of http://www.youtube.com/watch?v=X0IX4ajhlLA 1993 Narration: Matthew Costello 1995: The 7th Guest (with Craig Shaw Gardner) 2005: King Kong: The Island of the Skull 2008: Doom 3: Worlds on Fire 2009: Doom 3: Maelstrom 2011: RAGE Matthew J. Costello und Craig Shaw Gardner, 1995 3D-Grafik: Robert Stein Full Motion Video (FMV): Debra Mason Statische Kamera Halbtotale bis Halbnahe Einstellung Georges Méliès: L’homme à la tête de caoutchouc (1901) Musik: George Sanger Leitmotiv „The Game“ Maniac Mansion (NES) 1990 Wing Commander 1990 Loom (an adaptation of Tchaikovsky's Swan Lake) 1990 Fun House (NES) 1991 Home Alone (NES) 1991 Might and Magic III: Isles of Terra 1991 Wing Commander II: Vengeance of the Kilrathi 1991 RPM Racing 1991 Planet's Edge 1992 Ultima Underworld 1992 Faceball 2000 (SNES) 1992 Wings 2: Aces High 1992 The 7th Guest 1992 Zombies Ate My Neighbors 1993 IndyCar Racing 1993 NASCAR Racing 1994 The 11th Hour 1995 Scene It? 2000 Gameplay This was the personal computer's answer to Dragon's Lair. The programmer, Graeme Devine, was brilliant with video technology, creating an engine capable of playing video from the slow CD's of the time. The designer, Rob Landeros, had a cinematist's feel for imagery and emotion. Together, they built a smashingly beautiful product with truly haunting, genuinely frightening imagery. -
Dragon Magazine #212
Issue #212 Vol. XIX, No. 7 December 1994 Publisher TSR, Inc. Associate Publisher Brian Thomsen SPECIAL ATTRACTIONS Editor-in-Chief Kim Mohan Hitting the Books Eric R. Noah 10 Make your adventures more like fantasy stories. Associate editor Dale A. Donovan Reruns: Adventures That Improve with Age 18 Thomas M. Reid Fiction editor Barbara G. Young Get more than one use out of that module or adventure. Editorial assistant Wolfgang H. Baur Consider the Consequences Renee Stern 24 Every character action should have a campaign Art director Larry W. Smith reaction. Production Tricks of the Trade George T. Young Tracey Isler 30 Learn to become not just a DM, but a story teller. Subscriptions Janet L. Winters FICTION U.S. advertising Cindy Rick Winter Tale Catherine Brennan 72 What happens when failed warrior meets a bored wizard? U.K. correspondent and U.K. advertising Carolyn Wildman DRAGON® Magazine (ISSN 0279-6848) is published tion throughout the United Kingdom is by Comag monthly by TSR, Inc., P.O. Box 756 (201 Sheridan Magazine Marketing, Tavistock Road, West Drayton, Springs Road), Lake Geneva WI 53147, United States Middlesex UB7 7QE, United Kingdom; telephone: of America. The postal address for all materials from 0895-444055. the United States of America and Canada except Subscriptions: Subscription rates via second-class subscription orders is: DRAGON® Magazine. P.O. Box mail are as follows: $30 in U.S. funds for 12 issues 111, (201 Sheridan Springs Road), Lake Geneva WI sent to an address in the U.S.; $36 in U.S. funds for 12 53147, U.S.A.; telephone (414) 248-3625; fax (414) issues sent to an address in Canada; £21 for 12 issues 248-0389. -
Interview with Matthew Stibbe
ISSUE 03 - AUGUST 2015 -- REMEMBER ISSUE 03 - AUGUST 1 2 3 Interview with Matthew Stibbe PAGE 5 1 Interview with Aidan Hughes PAGE 20 2 Toonstruck Review PAGE 13 PAGE 40 Discworld Review 3 Cannon Fodder Review PAGE 17 Amiga: The PC’s best friend PAGE 37 REM E 3 M # PAGE 26 B E E Human ++ U R S S I EDITORIAL Time hasn’t been a particularly kind friend to the Abandoned Times magazine. We needed four years to release the first issue, another two for the second, and four more for this third iteration. That covers the entire Daniel Craig era in James Bond films, to put it into perspective. Not to mention that most of our contributors now spend a big part of their daily lives inside care homes for elders, solving sudoku puzzles or playing dominoes... Yes, I don’t know about the others, but I do feel that old when I look back at all these years. Thankfully, everyone is still young and healthy and you can still see us from time to time on Abandonia’s forums. It does beg the question, however: Why bother? Why bother making #3 when we have a smaller readership than an obscure doujinshi at the Comiket in Japan, especially with such a ragtag team of talents very much prone to sudden periods of chronic idleness. Well, the main reason is that we’ve accumulated a wealth of material throughout the years, written by great people in love with old games. They’ve been waiting to see their articles online for a long time now. -
The Role of the Writer in Creating Narrative-Driven Digital Educational Games
The Role of the Writer in Creating Narrative-Driven Digital Educational Games by Luke Conrad Jackson (M.Ed.) Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy Deakin University February 2017 iii Acknowledgements In writing this thesis, I have been fortunate enough to find game industry experts willing to share their time and knowledge. From pioneers and thought-leaders to educational game writers and CEOs, everybody was ready to go the extra mile to make sure that I was as well-informed as possible. I remain humbled by their participation and encouragement. I would also like to acknowledge the support of my friends and family, who have always been willing to discuss and challenge my ideas, and ask me the ‘simple questions’ which so often led to a rethink or even a rewrite. In particular, I would like to thank my wife Kelly whose commitment to my studies has allowed me to undertake them so enthusiastically; and my daughter Greta (one of whose first words was “PhD”) for making the last three years so much fun. Peter Melville’s input during the proofreading phase was invaluable, as was my mother’s encouragement throughout. I would also like to mention both Gail and Jane, who have assisted with babysitting at crucial junctures. I would like to mention Antoine, whose weekly phone calls have provided me with amazing tangents to explore, and Georgia Firth, who was always willing to assist with my research in any way she could. Finally, I would like to thank my dad, Alun, who has been my unofficial supervisor since I enrolled in the Master of Education in 2011.