Basel to Boston: an Itinerary for Modernist Typography in America Robert Wiesenberger, Elizabeth Resnick

Total Page:16

File Type:pdf, Size:1020Kb

Basel to Boston: an Itinerary for Modernist Typography in America Robert Wiesenberger, Elizabeth Resnick Basel to Boston: An Itinerary for Modernist Typography in America Robert Wiesenberger, Elizabeth Resnick In 1982, the Massachusetts Institute of Technology (MIT) garnered the second annual Design Leadership Award, granted by the American Institute of Graphic Arts (AIGA), for its “outstanding demonstration of an institutional commitment to design over a substantial period of time in a variety of media.”1 The award cita- tion named three organizations within MIT, as well as the three women who directed them: Design Services (formerly known as the Office of Publications), led by Jacqueline S. Casey (1927–1992); the MIT Press and its design director, Sylvia Steiner (b. 1937); and the Visible Language Workshop, an experimental graphics pro- gram headed by Muriel Cooper (1925–1994). More than once, the award citation refers to an “MIT style.” What came to be the recognizable look of MIT communications over a 30-year period owes its greatest debt to “Swiss” or “Interna- tional Style” typography, characterized at least in part by sans serif typefaces like Helvetica and Akzidenz Grotesk, grid systems for organizing content, asymmetric layouts, and ample use of white space as a compositional element. MIT designers practiced this style before it was taught in most U.S. design programs, well 1 “Design Leadership Award,” in AIGA before it became the lingua franca of international corporate mod- Graphic Design USA: The Annual of the ernism, and long into the 1980s.2 The style remains ubiquitous American Institute of Graphic Arts, vol. 3 today, as dramatized in the 2007 cult documentary, Helvetica. (New York: Watson-Guptill Publications, The aim of this article is neither to define nor further cele- 1982), 47. 2 The sophistication of MIT’s design pres- brate this style. The risks of doing so are pointed out by Dietmar ence was lauded at the time, in terms of Winkler, who worked in MIT’s Office of Publications from 1965 to both the “effectiveness” of the institution 1970, in his review of Helvetica: “The film reminds us of the many and the foresight of its leaders: “MIT’s design history accounts that present the subject in heroic terms, work has become a pioneering American tiptoeing through a vast political minefield, leaving the reality of Standard of how design can play a role 3 in increasing the overall effectiveness of the competing contexts unexplored.” For Winkler, these compet- educational institutions. In such a huge ing contexts are, on the Swiss side, a philosophical approach and and political structure as a university, longstanding guild-based tradition of craft, and on the U.S. side, a this vision reflects the dedication and belated bastardization of this tradition by designers interested in foresight of the university administrators elevating “commercial art” to the status of “graphic design.” His as well as the designers.” Bill Bonnell, “Objective Visual Design: Recent verdict is blunt: “In the U.S., Swiss Design was nothing more than American Developments,” Graphis 173, a style, a quick opportunity for direct plagiarism by the not so well no. 4 (October 1973): 44. skill-trained typographers and designers.”4 3 Dietmar R. Winkler, “Helvetica, the Film and the Face in Context,” Visible Language 44, no. 3 (2010): 369. 4 Ibid., 371. © 2018 Massachusetts Institute of Technology 28 DesignIssues: Volume 34, Number 3 Summer 2018 https://doi.org/10.1162/desi_a_00495 Downloaded from http://www.mitpressjournals.org/doi/pdf/10.1162/desi_a_00495 by guest on 01 October 2021 (a) (b) Leaving aside this polemic, this article asks instead, in the interest of better understanding the U.S. design context: Why MIT? How did aspects of Swiss design become embedded there so early, and why was the Institute so receptive to them? Although MIT maintained an “institutional commitment” to design, as the AIGA award notes, its visual direction came from the personal initiative of its young designers, and it owes a particular debt to two all-but- (c) forgotten figures. The style also fit into a historical discourse on design at MIT and served certain of its institutional priorities. All Figure 1 of these factors predisposed the institution to be one of the earliest Jacqueline S. Casey, posters for MIT Design and most important sites for the growth of modernist graphic Services: (a) Artists and the Scientific design in the United States. Community, 1969 (13.5 x 22.5 inches, offset). Jacqueline Casey worked at MIT’s Office of Publications Client: MIT Center for Advanced Visual Studies; (b) The Moon Show, 1969 (12 x 20 (renamed Design Services when she became director in 1972) from inches, offset). Client: MIT Committee on the 1955 until her retirement in 1989, shaping MIT’s visual landscape Visual Arts, Hayden Gallery; (c) Six Artists, both within and beyond its labyrinthine, poster-lined corridors. 1970 (21 x 20.5 inches, offset). Client: MIT Casey’s work is nearly synonymous with what would later be Committee on the Visual Arts, Hayden Gallery. called the “MIT style.” (See Figure 1.) All images from the Jacqueline S. Casey Collection, Courtesy of Massachusetts College of Art and Design Archives. DesignIssues: Volume 34, Number 3 Summer 2018 29 Downloaded from http://www.mitpressjournals.org/doi/pdf/10.1162/desi_a_00495 by guest on 01 October 2021 But where would Casey—who majored in fashion design at the Massachusetts School of Art and who did not benefit from lessons in advanced typography—have found this style? By her own account, in the male-dominated environment of MIT, her two most important influences were women: her former classmate and friend at the Massachusetts School of Art, Muriel Cooper, who hired her, and a young Swiss named Thérèse Moll, who was a visiting designer in the Office of Publications for just four months in 1959. Although Casey and Cooper have finally started to get their due, Moll has remained a footnote at best.5 And of the two, Cooper’s own work at the Office of Publications during this period shows that she was not yet practicing the Swiss style. Moll’s story is little known, in part because she took her own life just two years later.6 Yet Moll, an outstanding young designer, was profoundly important to those who worked briefly alongside her, and for the future path of design at MIT. MIT established its Office of Publications in 1951. Its first director, John Mattill, formerly of MIT’s news office, was tasked with “planning and publication of all official Institute publica- tions, including the Catalogue, official announcements, and mate- rial bearing the imprint of the Institute.”7 Before this change, offices from around MIT would go directly to the printer when a new prospectus or pamphlet was needed; “design,” as such, did 5 See David Reinfurt and Robert Wiesen- not enter the discussion.8 Mattill’s ambitions for the program berger, Muriel Cooper (Cambridge, MA: emerged from the spirit of the institution, as he later explained: MIT Press, 2017); Dietmar R. Winkler, “Our search for new knowledge [at MIT] implies the highest cre- ed., Posters: Jacqueline S. Casey: Thirty Years of Design at MIT (Cambridge, ativity, and we seek to stimulate our students’ imagination. So our 9 MA: MIT Museum, 1992); and Ellen college publications, too, must show creativity and imagination.” Lupton, ed., MIT/CASEY (New York: Mattill was a writer and editor, not a designer, so he asked Herb Lubalin Study Center of Design the advice of MIT’s resident avant-garde émigré, Gyorgy Kepes. and Typography, 1989). Since 1945, Kepes, a former colleague of Bauhaus master Lászlò 6 According to public records, Moll was born November 17, 1934 and died Moholy-Nagy in Berlin, London, and then Chicago, had been September 27, 1961. teaching visual design in MIT’s Department of Architecture. Kepes 7 “Memorandum on the Organization of the recommended Muriel Cooper for the job, a young Boston designer Publications Office at the Massachusetts who graduated from the Massachusetts School of Art in 1951.10 Institute of Technology,” MIT Institute Kepes likely knew Cooper from Boston design circles, and at the Archives, n.d. 8 John Mattill, telephone interview by very least, the two would have met while she was freelancing at Robert Wiesenberger, March 16, 2015. Boston’s Institute for Contemporary Art in 1951, the same year 9 Mary Ann Ademino, “College Publica- Kepes worked with the museum as a designer. With Cooper’s hir- tions,” Communication Arts 9, no. 4 ing, MIT became one of the very first U.S. universities to centralize (1967): 43. its publications and employ a full-time, in-house designer.11 10 Cooper graduated with a degree in “General Design” in 1948, worked Cooper began working in the Office of Publications in unhappily for a year in New York adver- March 1953. She created diverse printed matter for MIT, although tising agencies, and then returned to her most of her first four years were dedicated to designing pamphlets alma mater for a BFA and BS in Teacher for the roughly 30 to 40 summer session courses offered there each Education, which she completed in 1951. 11 Mattill and Cooper both claim that it was the first, although the authors are not able to verify the claim. 30 DesignIssues: Volume 34, Number 3 Summer 2018 Downloaded from http://www.mitpressjournals.org/doi/pdf/10.1162/desi_a_00495 by guest on 01 October 2021 (a) (b) (c) (d) Figure 2 year. The nearly square, bi-fold pamphlets sought to communicate Muriel Cooper, Summer session pamphlet the often-arcane technical content of MIT’s courses using photog- covers for MIT Office of Publications: raphy and photomontage—usually of technical (a) Weather Forecasting (1954); (b) Plastics imagery, such as magnified cellular structures or weather maps— in Building (1956); (c) Noise Reduction (1957); and (d) The Psychology of Man-Machine in addition to bold color, and sometimes eccentric typography.
Recommended publications
  • Graphics Incognito
    45 amateur, trendy, and of-the-moment. The irony, What We Do Is Secret the subject of spirited disagreement and post-hoc of course, being that over the subsequent two speculation both by budding hardcore punks decades punk and graffiti (or, more precisely, One place to begin to consider the kind of and veteran scenesters over the past twenty-five GRAPHICS hip-hop) have proven to be two of the most crossing I am talking about is with the debut years. According to most accounts, ‘GI’ stands productive domains not only for graphic design, (and only) album by the legendary Los Angeles for ‘Germs Incognito’ and was not originally INCOGNITO but for popular culture at large. Meanwhile, punk band the Germs, titled simply ����.5 intended to be the title of the album. By the time Rand’s example remains a source of inspiration The Germs had formed in 1977 when teenage the songs were recorded the Germs had been by Mark Owens to scores of art directors and graphic designers friends Paul Beahm and George Ruthen began banned from most LA clubsclubs andand hadhad resortedresorted to weaned on breakbeats and powerchords. writing songs in the style of their idols David booking shows under the initials GI. Presumably And while I suppose it might be possible to see Bowie and Iggy Pop. After the broadcast of a in order to avoid confusion, the band had wanted My interest has always been in restating Rand’s use of techniques like handwriting, ripped London performance by The Clash and The Sex the self-titled LP to read ‘GERMS (GI)’, as if it the validity of those ideas which, by and paper, and collage as sharing certain formal Pistols on local television a handful of Los Angeles were one word.
    [Show full text]
  • Vibual BAANCE the Tightrope of Computer Generated Layout
    ViBUAL BAANCE The Tightrope of Computer Generated Layout by Xiaoyang Yang Bachelor of Science in Physics, July 1983 Peking University, Beijing, China Master of Science in Physics, August 1991 Doctor of Philosophy in Physics, August 1993 Michigan Technological University, Houghton, Michigan Submitted to the Program in Media Arts and Sciences School of Architecture and Planning In Partial fulfillment of requirements for the degree of Master of Science in Media Arts and Sciences at the Massachusetts Institute of Technology September 1995 Copyright 1995 MIT All Rights Reserved Author, Program in Media Alts and Sciences August 11, 1995 Certified by William J. Mitchell Dean, School of Architecture and Planning Massachusetts Inctitutp nf TPhnnlna Thesis Supervis Accepted by Stephen A. Benton Chair, Departmental Committee on Graduate Students Program in Media Arts and Sciences sAGsgsysvIN rU OF TECHNOLOGY OCT 2 6 1995 tch LIBRARIES VISUAL BALANCE The Tightrope of Computer Generated Layout by Xiaoyang Yang Submitted to the Program in Media Arts and Sciences School of Architecture and Planning on August 11, 1995 In Partial fulfillment of requirements for the degree of Master of Science in Media Arts and Sciences Like skating or walking the Abstract tightrope, the art of layout is an art of balance. This thesis work proposes an theoretical framework for generative A. TOLMER MISE EN PAGE, THE THEORY AND design systems based on the principle of visual balance in graphic PRACTICE OF LAYOUT 1920 PARIS design. It discusses a new metaphor for both the novice and professional designers to explores graphic layout variations, a new approach to machine understanding of visual balance and a new way to support automated layout of computer-based documents.
    [Show full text]
  • Rethinking the Book
    Rethinking the Book David L Small B.S., Cognitive Science, MIT (1987) S.M., Visual Studies, MIT (1990) Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning, in partial fulfillment of the requirements for the Degree of Doctor of Philosophy, Massachusetts Institute of Technology January 1999 Massachusetts Institute of Technology © 1999 Massachusetts Institute of Technology. All Rights Reserved. David L Small Program in Media Arts and Sciences January 8, 1999 William J. Mitchell Dean, School of Architecture and Planning Stephen A. Benton Chair, Departmental Committee on Graduate Students, Program in Media Arts and Sciences Rethinking the Book David L Small Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning, on January 8, 1999 in partial fulfillment of the requirements for the Degree of Doctor of Philosophy. abstract Electronic media have lagged behind their paper progenitors in the clear, usable display of large bodies of information. New visual lan- guages have been created for information display which exploit the computer's unique ability to render dynamic and three-dimensional typography. These languages demonstrate that the use of three dimensional form, expressive movement, visual focus and layering, in harmony with human perceptual abilities, improve navigation and contextual understanding of complex written documents. This thesis shows that graphic displays can be combined with physical interfaces to create interactions with purely typographic informa- tion
    [Show full text]
  • Art & Architecture Design Cultural Studies
    ART & ARCHITECTURE DESIGN CULTURAL STUDIES NEW AND RECENT TITLES THE MIT PRESS Muriel Cooper David Reinfurt and Robert Wiesenberger Foreword by Lisa Strausfeld Afterword by Nicholas Negroponte Muriel Cooper (1925–1994) was the pioneering designer who created the iconic MIT Press colophon (or logo)— seven bars that represent the lowercase letters “mitp” as abstracted books on a shelf. She designed a modernist monument, the encyclopedic volume The Bauhaus (1969), and the graphically dazzling and controversial first edition of Learning from Las Vegas (1972). She used an offset press as an artistic tool, worked with a large-format Polaroid camera, and had an early vision of e-books. Cooper was the first design director of the MIT Press, the cofounder of the Vis- ible Language Workshop at MIT, and the first woman to be granted tenure at MIT’s Media Lab, where she developed software interfaces and taught a new generation of design- ers. She began her four-decade career at MIT by designing vibrant printed flyers for the Office of Publications; her final projects were digital. This lavishly illustrated volume documents Cooper’s career in abundant detail, with prints, sketches, book covers, posters, mechanicals, student projects, and photographs, from her work in design, teaching, and research at MIT. A humanist among scientists, Cooper embraced dynamism, simultaneity, transparency, and expressiveness across all the media she worked in. More than two decades after her career came to a premature end, Muriel Cooper’s legacy is still unfolding. This beautiful slip-cased volume, designed by Yasuyo Iguchi, looks back at a body of work that is as contemporary now as it was when Cooper was experimenting with IBM Selectric typewriters.
    [Show full text]
  • John Maeda Is a Japanese- American Executive, Designer, and Technologist
    Kevin Osorio Designer Digital Media Foundation Prof. Goetz John Maeda is a Japanese- American executive, designer, and technologist. ​ Maeda’s work specialized in the fields of business, design, and technology all together to make space for the “humanist technologist.” He was born in 1966, Seattle, Washington. His father owned a tofu factory and was devoted to craftsmanship. Growing up, John also was devoted in his own skills and wanted to take matters into his own hands of the world of technology then managed a small business paperwork on computer. John had an epiphany to the field of computer science and wanted to take it up a notch. He enrolled in Massachusetts Institute of Technology and partook in Electrical Engineering and Computer Science. During his studies, he was fascinated by the works of Muriel Cooper and Paul Rand. Along the lines, he later received his ​ ​ ​ ​ Master’s in both fields and went for his PhD in Design Science at the University of Tsukuba in Japan. Earlier in his career, Maeda produced unique work by bringing the face of fundamental landscape of design. His work is based off of electronic media, typography, and graphics using advanced programmes. His ideas were always expressed with a pen and paper first before establishing it on computer. In 2006, he published a book titled: “The Laws of Simplicity: Design, Technology, Business, Life.” ​ ​ It discusses the necessity of simplicity and establishes ten laws for balancing simplicity and complexity in design, technology, and business. It also illustrates his admiration to Muriel Cooper and Paul Rand’s work. On the cover of the book, Maeda incorporated a graphic that utilizes many color and paths to create a spiral like object.
    [Show full text]
  • Massachusetts College of Art and Design Public Relations Contractor/Consultant
    Massachusetts College of Art and Design: Educational Consultants RFP # 17-04 Attachment # 1 - Specifications and Descriptions of Services Relevant Background Founded in 1873, MassArt is the only freestanding public college of art and design in the United States. The College excels in the education of professional artists, designers, and art educators and is an integral contributor to the cultural and intellectual life and creative economy of the Greater Boston region, the Commonwealth of Massachusetts, and beyond. Located in Boston’s hub of arts and culture along the Avenue of the Arts, MassArt enrolls nearly 2,100 students and offers a comprehensive range of baccalaureate and graduate degrees in 22 disciplines, as well as continuing education and youth programs. The College believes that part of its mission, as a public institution, is to be a resource to the greater community. To this end, MassArt offers an array of public programs, including innovative gallery exhibitions, lectures, and events; professional development opportunities for educators, artists, designers, and the general public; community arts partnerships and civic engagement initiatives; and youth art classes that reach thousands of greater Boston residents each year. MassArt attracts a diverse full- and part-time student body of 2,098 (1,704 undergraduates, 118 graduate students, and the remainder in certificate or continuing education programs). The College has 15 academic departments. Three departments -- liberal arts, history of art, and studio foundation -- serve all students, and thirteen offer B.F.A. degrees: 2D (including painting and printmaking), 3D (including ceramics, fibers, glass, metals, and sculpture), animation, architectural design, art education, fashion design, film/video, graphic design, history of art, illustration, industrial design, photography, and studio for interrelated media.
    [Show full text]
  • Book Review Twemlow’S 2015 Article on the Same Topic
    Book Review Twemlow’s 2015 article on the same topic. Positing 1970/71 as a flashpoint between corporate, profes- sional, and unsustainable design and anti-establish- Grace Lees-Maffei ment, ecological, young guns is a convincing strategy. Sifting the Trash: A History of Design Criticism by This event marked a shift in design criticism, as well Alice Twemlow (Cambridge MA: MIT Press, 2017). as design: design criticism need not take the form of ISBN: 9780262035989, hardback; 312 pages, illustrated, worthy expounding; instead, it can be disruptive and hardcover ($34.95). eventful. Chapter 3 looks at design media in the design- Alice Twemlow’s degrees in literature and design er decade, the 1980s. Part 1 offers an extensive treat- history have informed a book based on her PhD work ment of Blueprint magazine, including not only the that looks not at design but at the discourses sur- priorities of its auteur-editor, Deyan Sudjic, but also rounding it. Twemlow defines design criticism very the magazine’s coverage of the International Slipper broadly as the ways design has been mediated, prin- and Footwear Fair in Blackpool, which Twemlow cipally through text but also through exhibitions and damns as “dismal-sounding.” She apparently enjoys design itself. Just as Sifting the Trash is no doubt in- exposing the pretensions of Stephen Bayley’s V&A formed by Twemlow’s role as founding director of Boilerhouse Project, but omits to trace its binaristic the master’s program in Design Research, Writing, trash-or-treasure curatorial approach back to its and Criticism (DCrit) at the School of Visual Arts in precursor at the Victoria and Albert Museum.
    [Show full text]
  • Computers and Design Author(S): Muriel Cooper Source: Design Quarterly, No
    Computers and Design Author(s): Muriel Cooper Source: Design Quarterly, No. 142, Computers and Design (1989), pp. 1+4-31 Published by: Walker Art Center Stable URL: http://www.jstor.org/stable/4091189 Accessed: 17-10-2016 06:32 UTC JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at http://about.jstor.org/terms Walker Art Center is collaborating with JSTOR to digitize, preserve and extend access to Design Quarterly This content downloaded from 142.150.190.39 on Mon, 17 Oct 2016 06:32:02 UTC All use subject to http://about.jstor.org/terms DQ 142 Muriel Cooper Computers and Design The New Graphic Languages 4 Massachusetts Institute of Technology Media Laboratory 18 Visible Language Workshop 22 This content downloaded from 142.150.190.39 on Mon, 17 Oct 2016 06:32:02 UTC All use subject to http://about.jstor.org/terms Today's personal computer is a continued to be added to the functional tool that mimics old printed page by hand, emulating tools. But the next generation of the methods of the monastery. graphic computers will permit the Since the industrial revolution, merging of previously separate the expanding tools of the print professional tools; at the same and broadcast technologies have time, powerful networking, made the broad dissemination of increased bandwidth* and process- information possible.
    [Show full text]
  • The Transitional Image by Laura Ruth Scholl Bachelor of Fine Arts, University of Massachusetts at Amherst, 1980
    The Transitional Image by Laura Ruth Scholl Bachelor of Fine Arts, University of Massachusetts at Amherst, 1980 Submitted to the Media Arts and Sciences Section, School of Architecture and Planning in Partial Fulfillment of the Requirements for the Degree of Master of Science In Visual Studies at the Massachusetts Institute of Technology September 1991 @Massachusetts Institute of Technology 1991, All Rights Reserved ( 6- A' Muriel Cooper Prof essoj-QtYisu tudies Thes~~up j As i Accepted by V Stephen A. Benton Chairperson Departmental Committee on Graduate Students OCT 0 9 1991 The Transitional Image by Laura Ruth Scholl Submitted to the Media Arts and Sciences Section, School of Architecture and Planning in partial fulfillment of the requirements for the Degree of Master of Science in Visual Studies at the Massachusetts Institute of Technology, on 12 August 1991 Abstract An interactive computer image can easily become complex and incomprehensible without the ability to isolate information of interest. A new type of image, the transitional image, is designed to assist us to this end.This thesis describes both a system of algorithms and the control over this system that generates such images. The system is based upon two hypotheses: (1) The perception of space helps us distinguish specific features within an image; and one way space can be perceived isfrom gradients. Focal, transparency, and color value gradients are chosen to exemplify this theory. (2)Our attention is drawn to change which becomes evident only over time. The control over the representation helps us begin to understand how perception reduces what we see to that which interests us.
    [Show full text]
  • Visionaries Who Shaped Modern Graphic Design
    Who are history’s most influential graphic designers? In this fun, fast-paced introduction to the most iconic designers of our time, author ICONS GRAPHIC John Clifford takes you on a visual history tour that’s packed with the posters, ads, logos, typefaces, covers, and multimedia work that have made these designers great. You’ll find examples of landmark work by such industry luminaries asE l Lissitzky, Alexander Rodchenko, A.M. Cassandre, Alvin Lustig, Cipe Pineles, Paul Rand, Saul Bass, Milton Glaser, Wim Crouwel, Stefan Sagmeister, John Maeda, Paula Scher, and more. “ Packed with inspiration and information about the pioneers and radicals and experimenters who broke the rules of design.” — Stephen Doyle, Creative Director, Doyle Partners MODERN GRAPHIC VISIONARIES WHO GRAPHICGRAPHIC ICONSICONS S D VISIONARIES WHO SHAPED HAPED HAPED ESI G N MODERN GRAPHIC DESIGN JOHN CLIFFORD Who coined the term graphic design? Who turned film titles into an art? Who pioneered infor- mation design? Who was the first female art director of a mass-market American magazine? In Graphic Icons: Visionaries Who Shaped Modern Graphic Design, you start with the who and quickly learn the what, when, and why behind graphic design’s most important breakthroughs and the impact their creators had, and continue to have, on the world we live in. John Clifford is an award-winning creative director and principle Your favorite designer didn’t at Think Studio, a New York City design firm with clients that make the list? Join the conversation include The World Financial Center, L.L.Bean, Paul Labrecque, at graphiciconsbook.com The Monacelli Press, and Yale School of Architecture.
    [Show full text]
  • Bauhaus-Effect. from Design Utopia to Interface Culture
    Galactica Media: Journal of Media Studies. 2019. No 4 | e-ISSN: 2658-7734 Grammars of Interfaces | DOI 10.24411/2658-7734-2019-10036 BAUHAUS-EFFECT. FROM DESIGN UTOPIA TO INTERFACE CULTURE Daria A. Kolesnikova (a) (a) St. Petersburg State University. 7/9 Universitetskaya emb., St. Petersburg, Russia, 199034. Email: Daria.ko[at]gmail.com Abstract The Bauhaus design code might be called the quintessentially industrial-modern diagram. Its coded pattern figures the relationship between the abstraction of machinic processes and that of mediaproduction under contemporary interface culture. The Bauhaus school provided the possibilities for creating an aesthetic-technical production orientation that recontextualizes technology as skilled practice, which sought to restore the old unity of craft, technical and artistic production lost through industrialisation. Nowdays there is a necessity to reconsider the concepts of the Bauhaus that realigned in new technologies and media inherent in the interfaces and game design, to work out new analytical approaches to transforming mediareality, where the idea of new design forms and codes is gaining importance. The paper aims to explore the influence of the principles of the Bauhaus movement on the interface design of both game and non- game projects. Among the examples were examined some computer games inspired directly by the work of the Bauhaus representatives, as well as projects that are influenced by a leading school of minimalism only indirectly. The study of the stylistics of game interfaces as part of the overall process of transforming design approaches can be a promising direction and can develop into a serious detailed study of the design of graphic interfaces inspired by the Bauhaus aesthetics.
    [Show full text]
  • BRENDA LAUREL 14004 Madrone Place, Los Gatos, CA 95033 +1 408 741 5865 [email protected] , [email protected] Education
    BRENDA LAUREL 14004 Madrone Place, Los Gatos, CA 95033 +1 408 741 5865 [email protected] , [email protected] www.tauzero.com/Brenda_Laurel Education PhD The Ohio State University, Department of Theatre, theory and criticism, 1986. Dissertation: “Toward the Design of a Computer-Based Interactive Fantasy System.” MFA Ohio State University, Department of Theatre, acting and directing, 1975 BA DePauw University, Speech and Theatre, magna cum laude, 1972 Professional Experience 1999-now Research, Consulting and Speaking Consulting in design research, usability, and identity for clients including Cheskin, AT&T, Nielsen Norman Group, Oregon Public Broadcasting, Sony Pictures, Leapfrog, Exploratorium, and the Macarthur Foundation. Public speaking for academic, professional, and business audiences. 2006-2012 Graduate Program in Design, California College of the Arts Chair and Professor. Curriculum design and development of a transdisciplinary MFA Design degree that combines 2D, 3D and Interaction Design. Teaching included Design Research and Thesis. 2005-2006 Sun Microsystems Laboratories Distinguished Engineer and Senior Director. Experience Design lead. Projects included life-sized video interaction at a distance, game server, and mobile devices. Co-authored patent granted for video-on-demand UI. 1999-2006 Graduate Media Design Program, Art Center College of Design 2000-2006 Chair and Professor. Primary faculty for Super Studio course. Key contributor to the Art Center Design Research curriculum, sponsored project strategy, and IP Policy. 1999-2002 Principal designer of a new curriculum for the New Media Program (subsumed by the Graduate Media Design program in 2002), core faculty member. 1996-1999 Purple Moon Co-founder and Vice President/Design, Member of the Board of Directors for a transmedia company devoted to preteen girls.
    [Show full text]