Reactive Programming with the Interpreter Pattern, Automated Parsers
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Working with Unreliable Observers Using Reactive Extensions
Master thesis WORKING WITH UNRELIABLE OBSERVERS USING REACTIVE EXTENSIONS November 10, 2016 Dorus Peelen (s4167821) Computing science Radboud University [email protected] — Supervisors: Radboud University: Rinus Plasmeijer Aia Software: Jeroen ter Hofstede Contents 1 Introduction 5 1.1 Overview of thesis . .7 2 Background 8 2.1 Aia Software . .8 2.2 Current situation . .8 2.3 The use case . .9 2.3.1 Technical details . 10 2.3.2 Potential problems . 11 2.4 Problem description . 11 2.5 Desired Properties of the new system . 11 3 Overview of Rx 13 3.1 Basic Ideas of Rx . 13 3.2 Observer and Observable . 15 3.3 Hot vs Cold observables . 15 3.4 Marble diagrams . 16 3.5 Transformations on Event Streams . 16 3.6 Schedulers . 16 3.7 Control process in Rx . 17 3.8 Interactive vs reactive . 18 3.9 Push-back and backpressure . 18 3.10 Operators with unbounded Queue . 19 3.11 Explanation and example of different operators in Rx . 19 3.11.1 Select .................................. 19 3.11.2 SelectMany ............................... 20 3.11.3 Where .................................. 20 3.11.4 Delay .................................. 20 3.11.5 Merge and Concat ........................... 21 3.11.6 Buffer and Window ........................... 21 3.11.7 GroupBy ................................. 21 3.11.8 Amb .................................... 21 3.11.9 Debounce, Sample and Throttle ................... 22 3.11.10 ObserveOn ................................ 22 3.12 Related work . 22 3.12.1 TPL . 23 3.12.2 iTasks . 23 4 The experiment 25 4.1 Important properties . 25 4.2 Test architecture . 26 4.2.1 Design . 26 2 4.2.2 Concepts . -
Third Party Software Component List: Targeted Use: Briefcam® Fulfillment of License Obligation for All Open Sources: Yes
Third Party Software Component List: Targeted use: BriefCam® Fulfillment of license obligation for all open sources: Yes Name Link and Copyright Notices Where Available License Type OpenCV https://opencv.org/license.html 3-Clause Copyright (C) 2000-2019, Intel Corporation, all BSD rights reserved. Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved. Copyright (C) 2009-2016, NVIDIA Corporation, all rights reserved. Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved. Copyright (C) 2015-2016, OpenCV Foundation, all rights reserved. Copyright (C) 2015-2016, Itseez Inc., all rights reserved. Apache Logging http://logging.apache.org/log4cxx/license.html Apache Copyright © 1999-2012 Apache Software Foundation License V2 Google Test https://github.com/abseil/googletest/blob/master/google BSD* test/LICENSE Copyright 2008, Google Inc. SAML 2.0 component for https://github.com/jitbit/AspNetSaml/blob/master/LICEN MIT ASP.NET SE Copyright 2018 Jitbit LP Nvidia Video Codec https://github.com/lu-zero/nvidia-video- MIT codec/blob/master/LICENSE Copyright (c) 2016 NVIDIA Corporation FFMpeg 4 https://www.ffmpeg.org/legal.html LesserGPL FFmpeg is a trademark of Fabrice Bellard, originator v2.1 of the FFmpeg project 7zip.exe https://www.7-zip.org/license.txt LesserGPL 7-Zip Copyright (C) 1999-2019 Igor Pavlov v2.1/3- Clause BSD Infralution.Localization.Wp http://www.codeproject.com/info/cpol10.aspx CPOL f Copyright (C) 2018 Infralution Pty Ltd directShowlib .net https://github.com/pauldotknopf/DirectShow.NET/blob/ LesserGPL -
Ece351 Lab Manual
DEREK RAYSIDE & ECE351 STAFF ECE351 LAB MANUAL UNIVERSITYOFWATERLOO 2 derek rayside & ece351 staff Copyright © 2014 Derek Rayside & ECE351 Staff Compiled March 6, 2014 acknowledgements: • Prof Paul Ward suggested that we look into something with vhdl to have synergy with ece327. • Prof Mark Aagaard, as the ece327 instructor, consulted throughout the development of this material. • Prof Patrick Lam generously shared his material from the last offering of ece251. • Zhengfang (Alex) Duanmu & Lingyun (Luke) Li [1b Elec] wrote solutions to most labs in txl. • Jiantong (David) Gao & Rui (Ray) Kong [3b Comp] wrote solutions to the vhdl labs in antlr. • Aman Muthrej and Atulan Zaman [3a Comp] wrote solutions to the vhdl labs in Parboiled. • TA’s Jon Eyolfson, Vajih Montaghami, Alireza Mortezaei, Wenzhu Man, and Mohammed Hassan. • TA Wallace Wu developed the vhdl labs. • High school students Brian Engio and Tianyu Guo drew a number of diagrams for this manual, wrote Javadoc comments for the code, and provided helpful comments on the manual. Licensed under Creative Commons Attribution-ShareAlike (CC BY-SA) version 2.5 or greater. http://creativecommons.org/licenses/by-sa/2.5/ca/ http://creativecommons.org/licenses/by-sa/3.0/ Contents 0 Overview 9 Compiler Concepts: call stack, heap 0.1 How the Labs Fit Together . 9 Programming Concepts: version control, push, pull, merge, SSH keys, IDE, 0.2 Learning Progressions . 11 debugger, objects, pointers 0.3 How this project compares to CS241, the text book, etc. 13 0.4 Student work load . 14 0.5 How this course compares to MIT 6.035 .......... 15 0.6 Where do I learn more? . -
An Opinionated Guide to Technology Frontiers
TECHNOLOGY RADAR An opinionated guide to technology frontiers Volume 24 #TWTechRadar thoughtworks.com/radar The Technology Advisory Board (TAB) is a group of 20 senior technologists at Thoughtworks. The TAB meets twice a year face-to-face and biweekly by phone. Its primary role is to be an advisory group for Thoughtworks CTO, Contributors Rebecca Parsons. The Technology Radar is prepared by the The TAB acts as a broad body that can look at topics that affect technology and technologists at Thoughtworks. With the ongoing global pandemic, we Thoughtworks Technology Advisory Board once again created this volume of the Technology Radar via a virtual event. Rebecca Martin Fowler Bharani Birgitta Brandon Camilla Cassie Parsons (CTO) (Chief Scientist) Subramaniam Böckeler Byars Crispim Shum Erik Evan Fausto Hao Ian James Lakshminarasimhan Dörnenburg Bottcher de la Torre Xu Cartwright Lewis Sudarshan Mike Neal Perla Rachel Scott Shangqi Zhamak Mason Ford Villarreal Laycock Shaw Liu Dehghani TECHNOLOGY RADAR | 2 © Thoughtworks, Inc. All Rights Reserved. About the Radar Thoughtworkers are passionate about technology. We build it, research it, test it, open source it, write about it and constantly aim to improve it — for everyone. Our mission is to champion software excellence and revolutionize IT. We create and share the Thoughtworks Technology Radar in support of that mission. The Thoughtworks Technology Advisory Board, a group of senior technology leaders at Thoughtworks, creates the Radar. They meet regularly to discuss the global technology strategy for Thoughtworks and the technology trends that significantly impact our industry. The Radar captures the output of the Technology Advisory Board’s discussions in a format that provides value to a wide range of stakeholders, from developers to CTOs. -
Front-End Development with ASP.NET Core, Angular, And
Table of Contents COVER TITLE PAGE FOREWORD INTRODUCTION WHY WEB DEVELOPMENT REQUIRES POLYGLOT DEVELOPERS WHO THIS BOOK IS FOR WHAT THIS BOOK COVERS HOW THIS BOOK IS STRUCTURED WHAT YOU NEED TO USE THIS BOOK CONVENTIONS SOURCE CODE ERRATA 1 What’s New in ASP.NET Core MVC GETTING THE NAMES RIGHT A BRIEF HISTORY OF THE MICROSOFT .NET WEB STACK .NET CORE INTRODUCING ASP.NET CORE NEW FUNDAMENTAL FEATURES OF ASP.NET CORE AN OVERVIEW OF SOME ASP.NET CORE MIDDLEWARE ASP.NET CORE MVC SUMMARY 2 The Front‐End Developer Toolset ADDITIONAL LANGUAGES YOU HAVE TO KNOW JAVASCRIPT FRAMEWORKS CSS FRAMEWORKS PACKAGE MANAGERS TASK RUNNERS SUMMARY 3 Angular in a Nutshell ANGULAR CONCEPTS THE LANGUAGE OF ANGULAR SETTING UP AN ANGULAR PROJECT THE STRUCTURE OF AN ANGULAR APP DATA BINDING DIRECTIVES SERVICES AND DEPENDECY INJECTION MULTIPLE COMPONENTS INPUT AND OUTPUT PROPERTIES TALKING TO THE BACK END USING ANGULAR WITH ASP.NET MVC VISUAL STUDIO 2017 SUPPORT FOR ANGULAR SUMMARY 4 Bootstrap in a Nutshell INTRODUCTION TO BOOTSTRAP BOOTSTRAP STYLES COMPONENTS JAVASCRIPT CUSTOMIZING BOOTSTRAP WITH LESS BOOTSTRAP SUPPORT IN VISUAL STUDIO 2017 AND ASP.NET CORE SUMMARY 5 Managing Dependencies with NuGet and Bower GENERAL CONCEPTS NUGET NPM (NODE.JS PACKAGE MANAGER) BOWER SUMMARY 6 Building Your Application with Gulp and webpack WHAT FRONT‐END BUILD SYSTEMS ARE FOR A DEEPER LOOK AT GULP INTRODUCTION TO WEBPACK VISUAL STUDIO 2017 AND BUILD SYSTEMS SUMMARY 7 Deploying ASP.NET Core THE NEW HOSTING MODEL OF ASP.NET CORE INSTALLING ON INTERNET INFORMATION SERVICES ON PREMISE -
Rxada: an Ada Implementation of the Reactivex API - 1 PREVIOUSLY, in ADA-EUROPE 2007
RxAda: An Ada implementation of the ReactiveX API Alejandro R. Mosteo 2017-jun-13 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 1 PREVIOUSLY, IN ADA-EUROPE 2007... SANCTA: An Ada 2005 General-Purpose Architecture for Mobile Robotics Research 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 2 ABOUT ME Robotics, Perception, and Real-Time group (RoPeRT) http://robots.unizar.es/ Universidad de Zaragoza, Spain 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 3 CONTENTS • Motivation • What is ReactiveX – Language agnostic – Java – Ada • RxAda – Design challenges/decisions – Current implementation status – Future steps 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 4 PERSONAL MOTIVATION • Android development – Questionable design decisions for background tasks that interact with the GUI • Found RxJava – Simpler, saner way of doing multitasking – Documented comprehensively – Very active community in the Rx world • Achievable in Ada? – Aiming for the RxJava simplicity of use 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 5 EVENT-DRIVEN / ASYNCHRONOUS SYSTEMS <User drags map> ↓ Find nearby items ↓⌛ Request images ↓⌛↓⌛↓⌛↓⌛ Crop/Process image ↓⌛ Update GUI markers 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 6 OVERVIEW Event-driven systems ↓ Reactive Programming (philosophy) ↓ ReactiveX / Rx (specification) ↓ Rx.Net, RxJava, RxJS, RxC++, … ↓ RxAda 2017-jun-13 - RxAda: An Ada implementation of the ReactiveX API - 7 REACTIVE MANIFESTO (2014-sep-16 -
Design Pattern Interview Questions
DDEESSIIGGNN PPAATTTTEERRNN -- IINNTTEERRVVIIEEWW QQUUEESSTTIIOONNSS http://www.tutorialspoint.com/design_pattern/design_pattern_interview_questions.htm Copyright © tutorialspoint.com Dear readers, these Design Pattern Interview Questions have been designed specially to get you acquainted with the nature of questions you may encounter during your interview for the subject of Design Pattern. As per my experience good interviewers hardly plan to ask any particular question during your interview, normally questions start with some basic concept of the subject and later they continue based on further discussion and what you answer: What are Design Patterns? Design patterns represent the best practices used by experienced object-oriented software developers. Design patterns are solutions to general problems that software developers faced during software development. These solutions were obtained by trial and error by numerous software developers over quite a substantial period of time. What is Gang of Four GOF? In 1994, four authors Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides published a book titled Design Patterns - Elements of Reusable Object-Oriented Software which initiated the concept of Design Pattern in Software development. These authors are collectively known as Gang of Four GOF. Name types of Design Patterns? Design patterns can be classified in three categories: Creational, Structural and Behavioral patterns. Creational Patterns - These design patterns provide a way to create objects while hiding the creation logic, rather than instantiating objects directly using new opreator. This gives program more flexibility in deciding which objects need to be created for a given use case. Structural Patterns - These design patterns concern class and object composition. Concept of inheritance is used to compose interfaces and define ways to compose objects to obtain new functionalities. -
Coverity Static Analysis
Coverity Static Analysis Quickly find and fix Overview critical security and Coverity® gives you the speed, ease of use, accuracy, industry standards compliance, and quality issues as you scalability that you need to develop high-quality, secure applications. Coverity identifies code critical software quality defects and security vulnerabilities in code as it’s written, early in the development process when it’s least costly and easiest to fix. Precise actionable remediation advice and context-specific eLearning help your developers understand how to fix their prioritized issues quickly, without having to become security experts. Coverity Benefits seamlessly integrates automated security testing into your CI/CD pipelines and supports your existing development tools and workflows. Choose where and how to do your • Get improved visibility into development: on-premises or in the cloud with the Polaris Software Integrity Platform™ security risk. Cross-product (SaaS), a highly scalable, cloud-based application security platform. Coverity supports 22 reporting provides a holistic, more languages and over 70 frameworks and templates. complete view of a project’s risk using best-in-class AppSec tools. Coverity includes Rapid Scan, a fast, lightweight static analysis engine optimized • Deployment flexibility. You for cloud-native applications and Infrastructure-as-Code (IaC). Rapid Scan runs decide which set of projects to do automatically, without additional configuration, with every Coverity scan and can also AppSec testing for: on-premises be run as part of full CI builds with conventional scan completion times. Rapid Scan can or in the cloud. also be deployed as a standalone scan engine in Code Sight™ or via the command line • Shift security testing left. -
Santiago Quintero Pabón –
LIX - École Polytechnique Palaiseau Santiago Quintero France Æ +33 (0) 7 67 39 73 30 Pabón Q [email protected] Contact Information Last Name: Quintero Pabón Given Name: Santiago Birth Date: 21-oct-1994 Nationality: Colombian Education Pontificia Universidad Javeriana Cali, CO + Five years B.Sc. Degree in Computer Science and Engineering, (equivalent to a master degree) 2012-2017 École Polytechnique Palaiseau, FR + PhD in Computer Sciences, Thesis: "Foundational approach to computation in today’s systems" 2018-Current Supervisors: Catuscia Palamidessi, Frank Valencia. Work Experience COMETE at LIX, École Polytechnique Palaiseau, FR + PhD Student 2018-Current AVISPA research group at Pontificia Universidad Javeriana Cali, CO + Research Assistant 2018 PORTAL ACTUALICESE.COM S.A.S. Cali, CO + Development Analyst 2017-2018 COMETE research group at Inria-Saclay Palaiseau, FR + Research Intern November 2017 Pontificia Universidad Javeriana Cali, CO + Teaching Assistant 2014-2016 Teaching Assistant....................................................................................................... Courses: Introduction to Programming, Programming Fundamentals and Structures, Logic in Computer Science, Computability and Formal Languages, Introduction to Systems Modeling. Major Projects............................................................................................................. + October 2015 - June 2016: ’Financial inclusion for the emerging middle class in Colombia’ Designed, prototyped and developed a financial -
Behavioral Patterns
Behavioral Patterns 101 What are Behavioral Patterns ! " Describe algorithms, assignment of responsibility, and interactions between objects (behavioral relationships) ! " Behavioral class patterns use inheritence to distribute behavior ! " Behavioral object patterns use composition ! " General example: ! " Model-view-controller in UI application ! " Iterating over a collection of objects ! " Comparable interface in Java !" 2003 - 2007 DevelopIntelligence List of Structural Patterns ! " Class scope pattern: ! " Interpreter ! " Template Method ! " Object scope patterns: ! " Chain of Responsibility ! " Command ! " Iterator ! " Mediator ! " Memento ! " Observer ! " State ! " Strategy ! " Visitor !" 2003 - 2007 DevelopIntelligence CoR Pattern Description ! " Intent: Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it. ! " AKA: Handle/Body ! " Motivation: User Interfaces function as a result of user interactions, known as events. Events can be handled by a component, a container, or the operating system. In the end, the event handling should be decoupled from the component. ! " Applicability: ! " more than one object may handle a request, and the handler isn't known a priori. ! " Want to issue a request to one of several objects without specifying the receiver !" 2003 - 2007 DevelopIntelligence CoR Real World Example ! " The Chain of Responsibility pattern avoids coupling the sender of a request to the receiver, by giving more than one object a chance to handle the request. ! " Mechanical coin sorting banks use the Chain of Responsibility. Rather than having a separate slot for each coin denomination coupled with receptacle for the denomination, a single slot is used. When the coin is dropped, the coin is routed to the appropriate receptacle by the mechanical mechanisms within the bank. -
Rxpy Documentation Release 3.1.1
RxPY Documentation Release 3.1.1 Dag Brattli Jul 16, 2020 CONTENTS 1 Installation 3 2 Rationale 5 3 Get Started 7 3.1 Operators and Chaining.........................................8 3.2 Custom operator.............................................9 3.3 Concurrency............................................... 10 4 Migration 15 4.1 Pipe Based Operator Chaining...................................... 15 4.2 Removal Of The Result Mapper..................................... 16 4.3 Scheduler Parameter In Create Operator................................. 16 4.4 Removal Of List Of Observables.................................... 17 4.5 Blocking Observable........................................... 17 4.6 Back-Pressure.............................................. 18 4.7 Time Is In Seconds............................................ 18 4.8 Packages Renamed............................................ 18 5 Operators 19 5.1 Creating Observables........................................... 19 5.2 Transforming Observables........................................ 19 5.3 Filtering Observables........................................... 20 5.4 Combining Observables......................................... 20 5.5 Error Handling.............................................. 20 5.6 Utility Operators............................................. 21 5.7 Conditional and Boolean Operators................................... 21 5.8 Mathematical and Aggregate Operators................................. 21 5.9 Connectable Observable Operators.................................. -
Design Patterns (Part 3)
Design patterns (part 3) CSE 331 University of Washington Michael Ernst Outline Introduction to design patterns Creational patterns (constructing objects) Structural patterns (controlling heap layout) ⇒Behavioral patterns (affecting object semantics) Composite pattern Composite permits a client to manipulate either an atomic unit or a collection of units in the same way Good for dealing with part-whole relationships Composite example: Bicycle • Bicycle – Wheel • Skewer • Hub • Spokes • Nipples • Rim • Tape • Tube • Tire – Frame – Drivetrain – ... Methods on components class BicycleComponent { int weight (); float cost (); } class Skewer extends BicycleComponent { float price ; float cost () { return price; } } class Wheel extends BicycleComponent { float assemblyCost ; Skewer skewer ; Hub hub ; ... float cost () { return assemblyCost + skewer.cost() + hub.cost() + ...; } } Composite example: Libraries Library Section (for a given genre) Shelf Volume Page Column Word Letter interface Text { String getText (); } class Page implements Text { String getText () { ... return the concatenation of the column texts ... } } Traversing composites Goal: perform operations on all parts of a composite Representing Java code x = foo * b + c / d; = x + * / foo b c d Abstract syntax tree (AST) for Java code class PlusOp extends Expression { // + operation Expression leftExp ; Expression rightExp ; } class VarRef extends Expression { // variable reference String varname ; } class EqualOp extends Expression { // equality test a==b; Expression lvalue ; //