Five for Frightening Inside Prometheus: Prometheus Award the Keep: the Graphic Novel by F
Liberty and Culture Vol. 25, No. 1 Fall 2006 Five for frightening Inside Prometheus: Prometheus Award The Keep: The Graphic Novel By F. Paul Wilson, Art by Matthew Smith winners’ remarks; IDW, 2005/2006, Issues 1-5, $3.99 ea; WorldCon Report; Trade paperback $19.99 Reviews of fiction by Reviewed by Anders Monsen Gary Bennett, Keith Brooke, David Louis Edelman, The fourth incarnation of F. Paul Wilson’s 1980 horror Naomi Novik, novel, The Keep, appeared in five comic book format in- Ian MacDonald, stallments before being bound into trade paperback edition Chris Roberson; in August, 2006. Counting the novel, the other two ways you David Lloyd’s Kickback; can experience the story is through a feature film (VHS) and Movie review: a board game, although Wilson himself has disparaged the V for Vendetta film version of his novel, and labored for years to bring a new and truer version to the screen. What happens when Wilson writes his own visual script and finds an artist capable and willing to remain loyal to novel, yet also felt deliberately over-stylized. With The Keep: the story? First, to reduce a 332-page novel packed with The Graphic Novel, the roles are almost reversed; the stark ideas about power and mankind’s self-inflicted horrors sketches illuminate the pain of the characters (especially mixed with alien designs upon humanity into 110 pages Glaeken and Magda’s father), and the depth of Rasalom’s of sketches and brief dialog requires some sacrifices. A evil to a much greater degree than the novel.
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