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Main Interface and Pose Room Installation and Pose Room

Editing Tools Tool Name Current Figure Menu Manipulate scene objects Drag to reposition and customize interface. Select Actor Menu Double-click name to Document Mini Camera Controls Select figures, body parts, Name Quickly adjust your current camera Room Tabs open/close tools props, cameras and lights Switch rooms by clicking these tabs Show/Hide Library Library Palette

Render Dimension Choose your desired render size Document Window Options Click for a popup menu with options for shadow mapping, texture Camera Controls loading and collision settings

Quick Scale Right-Click Context Menus Allows you to quickly Select and modify figures, actors, resize the render to a lights, cameras, and more by just quarter or half size. right-clicking on them.

Render Menu Choose a render engine

Render Render your scene Studio Color Picker Dots Change the display colors for Light Controls the Background, Foreground, Shadow and Ground Parameter and Properties Palette Access an element’s properties and parameters

Display/Tracking Buttons Select tracking modes (Box, Fast or Display Controls Full) and toggle depth cueing and shadows on/off Memory Dot Type Pop-up Control Choose from Pose, Memory Dots Camera and UI Dots Area Render New Render Window Pan Render Wipe Controls Click and drag the box Creates a separate Allows you to pan back and Allows you to scrub back over part of your scene to window of your render forth when the image is bigger and forth between your render just that area than the render window latest renders Installation For Windows: For : 1. Read the EULA. 1. Read the EULA. Read and agree to the End User License Agreement (EULA). Read and agree to the Poser End User License Agreement (EULA). 2. Insert DVD. Insert the Application DVD into your DVD drive. 2. Insert DVD. Insert the Application DVD into your DVD drive. The Install Poser dialog window automatically appears. Double-click icon to open the DVD window. 3. Click on the “Install Poser” button. 3. Double-Click on the “Install Poser” icon. QUICK The installer guides you through the installation options. This will launch the installer application. REFERENCE 4. Choose Installation Location and Type. 4. Verify Installation Type and Install Location. CARD Normally, you would choose Full Install. Normally, you would choose Easy Install. 5. Click the Install button to proceed with installation. 5. Click the Install button to proceed with installation. 6. Register. We encourage you to register this product with Smith Micro. 6. Register. We encourage you to register this product with Smith Micro. Palettes and Controls

X=Side/Side Talk Designer Camera Palette Y=Up/Down Light Controls Input Files Z=In/Out Light Position Specify a sound file and add Drag to set light Select position in studio optional transcript text Camera Menu Face Camera Light Options  Menu Viseme Map File Choose camera Zooms to face Add Light or view Select light Maps speech sounds to Left Hand Camera options Right-Click facial expressions Right Hand Zooms to left hand To select new  Camera light type Figure Fly Around View Light Intensity Select a figure to animate Zooms to right hand Drag to reduce Current Camera Animation On/Off or increase light Start/End Frame Icon indicates camera in intensity Specify a Start and End frame Toggles ability to Delete Light use. Click and drag on icon Light Color for your lipsync animation animate current to select other cameras camera on/off Click to set Light Properties Controls light name, Create Keyframes In Move X and Y light color Select a new or existing Move Y and Z visibility, shadow behavior, Moves camera color, parent, and infinite/ animation layer for your Moves camera up/down, side to side lipsync animation keyframes Up/Down and spotlight characteristic In/Out Enunciation Move X and Z Library Palette Amplify or reduce Scale Moves camera In/Out, Side to Side energy influence Zooms In/Out view Current Dock/Undock Roll Runtime Undocking transforms library Head Motions Focal Length Add realistic eye and Rolls camera left Pop-up menu Breadcrumbs drawer into floating palette Adjusts focal length or right head movements of camera Emotional Tweaks Frame Selected Orbit Selected Customize your animation Fits camera around Rotates camera by adjusting emotion currently selected Rotation around current morph targets actor Trackball actor Rotates camera Add Additional Runtimes Docking Controls Group Editor Click to open and select Docking options Use the Group Editor to create and edit polygon or vertex groups. Some features Docking options (e.g. Dynamic Hair, Cloth) require the Group Editor tool

Select Tree View Hierarchy Editor Groups Item List Panel Create or Display Options Delete Check items to Groups Add Preview display or hide Add Polygons/ Select the preview to view on the Hierarchy list Edit vertices to group detail. Double-click or click- Selected drag to apply the setting Polygons/ Remove onto scene Collapse Icon Properties Vertices Remove Polygons/ Extended Details Click to collapse Double-click an item Vertices from group all child items to open its properties Choose Add to Library below this item Display Create New Adds new content item  Options Folder to current category from  Visibility Icon scene selection Toggles visibility Change Figure Add to Favorites Expand  Icon ofthe item in the Create Prop Replaces the Click to expand document window from Selection current figure Library all child items with one from Delete from Library Preferences below this item Figure Creation Setup Advanced the library Removes selected Click to Use these options Smoothing Group Create New Figure content item from library open and set tocreate figures or Group Function Adds an additional preferences set up IK chains figure to your scene Palettes and Controls

Edit Palette Rotate Tool Translate Direct Taper Color View Magnifier Morphing Tool Rotates In/Out Manipulation Scale one end Picks color Zooms in-out of element Moves Visually translate, of element from selected scene without Exaggeration Controls element rotate, and/or element affecting camera Adjust Morphing Custom Morph Tool sensitivity In/Out scale elements Allows you to name and create a new morph Clear Morphs Action Buttons Click this button to erase your Select the action you wish to changes and start over use to modify vertices Morphing Tool Tool Options Directly manipulate vertices Displays options for the using the Morphing Tool current brush Chain Break Grouping Morphing Tool Clear Pins Select Translate/Pull Scale Twist Tool Removes all pins Selects an item Repositions Increase/ Twists Breaks chain of Selects and Visually sculpt Brush Style in the scene element Decrease element parts affected by groups specific morph targets by Select a brush style Add Pin element size around translation tools polygons/ clicking and Radius and Magnitude Pin vertices in place to prevent uniformly its center vertices dragging Customize the way in which your further modification Dependant Parameters changes will affect the mesh Parameters/Properties Tabs Master Parameters Switch back and forth between the Parameter Name Parameters and Properties palettes Current Actor Menu Parameters Menu Value Slider Select an element in Add, remove, and Click /drag or enter your scene control dial groups numerical values for Grouped Dials Master Parameter Master Parameter Expand and collapse Icon indicates a master dial groups and move parameter, click to Selected dials between groups Dependent Parm open editor Select to edit values Parameter Change Parameter Options Dependent Indicator Pop-Up Parameter List Indicates when Parameters to be parameter changes driven by Master from default setting Parameter Start Teaching Parameter Dial Click to start/stop Graph Editor Click and drag to recording of Edit selected increase or decrease Driven parameter value changes dependent parm value, double-click to Numeric Value Double stacks of values indicate value by click/drag bring up dialog box Clicking this value driven parameter. Top number in graph lets you directly is controlled by master. Bottom enter new values number is editable. Display Controls Choose to apply display styles to your Document, (current) Figure, or (current) Memory Dots Element (such as a body part or prop). Figure and Element modes allow you to Click on an empty dot to apply a higher category display style to your current selection. save a pose, UI or camera setting. ALT-Click (Option- Save Copy As Wireframe Hidden Flat Cartoon Smooth Texture Click on Mac) an occupied Save a copy of your morph target Line Shaded Shaded Shaded dot to clear its setting. Lock/Unlock All Zero Morph Disable or enable Reset the mesh to its neutral state modifications on all morph Mirror targets Change across various axes Display Options Morph Targets Help you visualize your changes Control which morphs are affected by the Morphing Morphing Tool Create Options Outline Tool Lit Flat lined Cartoon Smooth Texture Configure the degree and range Silhouette Wireframe Lined Lined Lined of mesh modifications Animation

To Start To End Previous Next Animation Controls Next Keyframe Display Frame Frame Scrubber Drag to preview Current Frame Animation Stop Play frames or set new time Total Frames Previous Keyframe Controls

Cycle Entire Add Keyframes Toggle looping of animation frames on/off Time Line Delete Keyframes Skip Keyframes Toggle frame dropping during playback on/off

Animation Palette Current Frame Tab Current Timecode Move Open Add/Delete Current Display Options Position of Keyframe by Graph Keyframes Frame Set options in timeline and interpolation Frame Rate Animation Keyframe Palette

Total Frames Click in all number windows to enter new values Frame Rate Settings This Element/All Elements  Add/delete keyframes based on setting

Interpolation Control  Sets transition between frames as Spline, Linear, Constant or Break Spline

Element Animation Palette Timeline Displays frame or List Scoll timecode depending on choice in “options” Bar

Hierarchy List Play Range Interpolated Frames Keyframe Sound Keyframe Walk Designer Displays all figure elements, Sets range of Automatically created Created by When imported, Scroll bar Set Walk Style Adjust Secondary lights and cameras frames shown by Poser changing sound is displayed Blend style Walk in playback elements above Play Range ingredients Use Tweaks to fine Walk Preview to create walk tune components of Animation Palette Layers Tab chosen walk style

Current Layer Start/End Frame Select layers from the Set start and end frames for pop-up menu each animation layer New/Delete Current Layer Only Add and remove Temporarily exclude animation layers other animation  layers from playback Layers Display Visualize and directly edit  individual animation layer settings Layer Name Individually name animation Blend In/Out Frames layers and include or hide Fade animation layer effects them in animation playback in and out Walk Path Composite Method Drag 2D walk path Move Up/Down Replace or combine animation to alter direction Reorder animation layers effects with subsequent layers Material Room and Rendering

Material Room Render Settings Dialog (SuperFly Renderer Selected)

Select Render Engine SuperFly Render Material Picker Select Object Material Menu Shader Nodes Choose between the Options Specify your Document Menu Select an object’s Modify the base node by SuperFly, FireFly, Sketch desired SuperFly settings Window Select an object material adding as many nodes as you Quality Settings or Preview including motion blur, in your scene wish from different categories Select auto or manual, render engine depth of field, and toon then choose your outline Node Options Menu settings including Add, remove, and select raytracing, cast shadows nodes using this menu and texture filtering

Materials Library Available in the Material room—allows you to save and use materials

Connectors See how nodes are connected and how they interact to produce the final material

Draft/Final Mode Wacros Move the slider back and Easy access to forth to your preferred quality Restore Defaults Render Now complex materials Restore default Click this button to Render settings render your image

Lighting Controls Shader Tree Window Sketch Designer Display Controls Choose between simple or advanced mode Camera Controls

Make Movie Render Settings Switches to render settings Realtime Preview Options Format Time Span Select your Displays your desired movie movie runtime output format and total Renderer frames Select render engine Frame Rate Specify your desired frame Antialias rate Smooth jagged- Preset Sketches Sliders looking edges Choose from several preset Adjust the sliders styles in the popup menu, or to create unique 2D Motion Blur create and save your own presets sketches. Customize Adds 2D motion sketch styles for blur to animations. Sketching objects, background, Add 3D motion blur While a sketch is drawing, click and edges using the Render anywhere on the screen to stop Settings dialog the rendering Resolution Cloth Room and Setup Room

Cloth Room Cloth Collision Objects Document Select Simulation Menu Dynamic Controls Window Each Poser scene can Cloth dynamics control The Cloth Collisions Objects dialog Editing Tools have multiple cloth how dynamic cloth allows you to select objects for the simulations behaves during animation cloth to collide against, and cloth collision settings. Cloth Simulation Controls Create and set up cloth simulations

Cloth Controls Convert props to/from dynamic cloth objects and Clothify set up cloth collision The Clothify dialog is where you convert props detection to dynamic cloth objects. Select the element to Cloth Groups clothify using the pull-down menu. Divide cloth objects into different groups to control behavior during animation Cloth Simulation Settings Dynamic Group Controls Dynamic cloth groups The Simulation Settings dialog behave according to appears when you create a new dynamic settings dynamic cloth simulation. Name Reset your new simulation and specify Restore default Dynamic its name, range, collision, and Controls settings draping options.

Choreographed Group Constrained Group Rigid Decorated Group Soft Decorated Group Position and animate Map/Animate with their Group moves with Group deforms as it moves group using keyframes associated surface surrounding dynamic cloth with dynamic cloth

Library Search Bone Tool The Poser Library search features The Bone tool lets you add access Content Paradise and other and remove bones third party content sites. Need a Poser figure, prop, texture, or Setup Room something else? The Poser library search has you covered. The Setup room allows you to create and modify Poser figures. Bones Bones control how your figures move. When manipulating the position of bone ends, the cursor changes to a bulls eye as shown. Additional content available at: contentparadise.com Hair Room and Face Room

Current Group Menu Hair Room Select the hair group Face Shaping Tool Hair Styling Tool you wish to work on This editing tool appears in the Hair Growth Group Tools Editing Tools Hair Room and opens the Hair Document Create, name, edit, and Morphing Tool Style Tool palette when selected Window delete hair groups Directly manipulate Add Pin facial expressions Pin vertices in place to Dynamics Controls using Morphing tool prevent further modification Hair dynamics control Clear Morphs how hair behaves Click this button Clear Pins during animations to erase your Removes pins changes and start over Caricature Dial Create wacky Growth Controls Exaggeration faces for your Control hair length Controls figures and orientation Adjust Face Camera Morphing Tool Symmetric/ Controls sensitivity Styling Controls Asymmetric Create custom effects Morphs such as curls and Choose subset of control the number morph targets to of hairs in the current work with in hair group Face Sculpting

Facial Morphs Display Face Texture Tool Control which Controls Add ethnic, age, morphs are and gender affected by the features to head Morphing tool textures

Face Room Face Sculpting Window Face Shaping Tool Window Click and drag vertices to visually sculpt Interactively sculpt facial expressions facial features using the Morphing tool with Morphing Tool Technology Hair Style Tool Add Guide Hairs Adds guide hairs to your selection Random Face One click creates a Photo Lineup Area totally random face Create 3D heads and texture! using two photos Remove Guide Hairs Hair Editing Tools (front and side) Removes guide hairs These tools function Reset Face Room from your selection similarly to the normal Restore Face Room defaults Apply Shape Editing Tools, except they Apply the custom Constrain Length only affect guide hairs shape to the head Enabling this option keeps hairs from Falloff growing/shrinking Defines the portion of guide hairs affected by the tools Texture Preview Photo/Geometry Tools Clear Selection See the current Align photos and Deselect all selected Lengthen texture map geometry for best fit guide hairs Grow or shrink the and highest realism selected guide hairs Face Texture Tool Add ethnic, age, and gender features to head textures Keyboard Shortcuts

ACTION MACINTOSH WINDOWS Figure Style Hidden Shortcuts File Menu Use Document Style Shift-Ctrl-0 Alt Ctrl-0 Pose Mode 1 1 New z-N Ctrl-N Silhouette Shift-Ctrl-1 Alt Ctrl-1 Body Mode 2 2 Open z-O Ctrl-O Outline Shift-Ctrl-2 Alt Ctrl-2 Camera Mode 3 3 Close z-W Ctrl-W Wireframe Shift-Ctrl-3 Alt Ctrl-3 Light Mode 4 4 Save z-S Ctrl-S Hidden Line Shift-Ctrl-4 Alt Ctrl-4 Rotate Tool r r Save As Shift z-S Shift Ctrl-S Lit Wireframe Shift-Ctrl-5 Alt Ctrl-5 Translate/Pull Tool t t Print z-P Ctrl-P Flat Shaded Shift-Ctrl-6 Alt Ctrl-6 Scale Tool s s Quit z-Q Ctrl-Q Cartoon w/ Lines Shift-Ctrl-7 Alt Ctrl-7 Chain Break Tool l l Smooth Shaded Shift-Ctrl-8 Alt Ctrl-8 Twist Tool w w Edit Menu Texture Shaded Shift-Ctrl-9 Alt Ctrl-9 Translate In/Out Tool z z Undo z-Z Ctrl-Z Taper Tool p p Redo Shift z-Z Shift Ctrl-Z Element Style Color Tool c Cut z-X Ctrl-X Use Figure Style Opt z-0 Shift Ctrl-0 Camera Cursor Opt key while dragging tool Alt key while dragging tools Copy z-C Ctrl-C Silhouette Opt z-1 Shift Ctrl-1 XY Translate Camera Spacebar drag in window Spacebar drag in window Paste z-V Ctrl-V Outline Opt z-2 Shift Ctrl-2 Z Translate Camera z-Spacebar drag Ctrl-Spacebar drag General Preferences z-K Ctrl-K Wireframe Opt z-3 Shift Ctrl-3 Pivot Camera Opt-Spacebar drag Alt-Spacebar drag Hidden Line Opt z-4 Shift Ctrl-4 Axis Constraint Shift-drag camera tools Shift-drag camera tools Restore Lit Wireframe Opt z-5 Shift Ctrl-5 Reset Focal Opt-click Focal Alt-click Focal Element z-E Ctrl-E Flat Shaded Opt z-6 Shift Ctrl-6 Reset Scale Opt-click Scale Alt-click Scale Figure Shift z-F Shift Ctrl-F Cartoon w/ Lines Opt z-7 Shift Ctrl-7 Reset Roll Opt-click Roll Alt-click Roll Lights Shift z-L Shift Ctrl-L Smooth Shaded Opt z-8 Shift Ctrl-8 Reset Desktop Color Opt-click Desktop Alt-click Desktop Camera Shift z-E Shift Ctrl-H Texture Shaded Opt z-9 Shift Ctrl-9 Reset Param Dials Opt-click Param Dials Alt-click Param Dials All z-A Ctrl-A Lights On/Off Opt-click Lights Alt-click Lights Tracking System Color Picker using Color tool/pickers Opt-click Picker Alt-click Picker Memorize Bounding Boxes Only Shift-z A Shift Ctrl-A Specular Color change using Color tool Cmd-click Color tool on figure part Ctrl-click Color tool on figure part Element Opt z-E Alt Ctrl-E Fast Tracking Shift-z X Shift Ctrl-X Layout Switcher Display Tools “Opt-click”“Display”Tools “Alt-click”“Display” Figure Opt z-F Alt Ctrl-F Full Tracking Shift-z C Shift Ctrl-C Layout Switcher Edit Tools “Opt-click”“Edit Tools” “Alt-click”“Edit Tools” Lights Opt z-L Alt Ctrl-L Clear Memory Dots Opt-click occupied dot Alt-click occupied dot Camera Opt z-H Alt Ctrl-H Guides Cycle thru elements Up/Down Arrows Up/Down Arrows All Opt z-A Alt Ctrl-A Ground Plane z-G Ctrl-G Play Animation Return Enter Stop Animation Return Enter Figure Menu Render Menu Step Thru Frames Right/Left Arrows Right/Left Arrows Drop To Floor z-D Ctrl-D Render z-R Ctrl-R Advance Thru Keyframes Tab Tab Hide Figure z-H Ctrl-H Area Render Opt z-N Alt Ctrl-N Retreat Thru Keyframes Shift-Tab Shift-Tab Anti-alias doc window Opt z-R Alt Ctrl-R Interrupt Flyaround Mouse click Mouse click Object Menu Render Settings z-Y Ctrl-Y Flyaround Rotate Mouse Right/Left Mouse Right/Left Properties z-I Ctrl-I Render Dimensions Shift z-Y Alt Ctrl-D Flyaround Pitch Mouse Up/Down Mouse Up/Down Materials z-U Ctrl-U Flyaround Zoom z-Mouse Up/Down Ctrl-mouse Up/Down Display Menu Flyaround Pause/Resume Hold Down Spacebar Hold Down Spacebar Depth Cued Shift z-D Shift Ctrl-D Animation Menu Move Selected Keyframes Drag selected frames Hold Down Spacebar Show/Hide Bkgrd Picture Shift z-B Ctrl-B Make Movie z-J Ctrl-J Copy Selected Keyframes Option-click drag Alt click drag OpenGL Preview Drawing Opt z-O Alt Ctrl-O Paste Selected Keyframes z-V w/frames selected Ctrl-V w/frames selected SreeD Preview Drawing Opt z-S Alt Ctrl-S Window Menu Duplicate Selected Keyframes Opt-drag selected frames Alt-drag selected frames Show/Hide Animation Palette Shift z-V Shift Ctrl-V Select Graph Range Click-drag in Graph Click-drag in Graph Camera Views Show/Hide Graph Shift z-G Shift Ctrl-G Increase/Decrease Selected Range Shift-drag in selected graph range Shift-drag in selected graph range Main z-M Ctrl-M Show/Hide Libraries Shift z-B Shift Ctrl-B Create Graph Marker(s) Click in graph display Click in graph display From Left z-; Ctrl-; Show/Hide Walk Designer Shift z-W Shift Ctrl-W Move Graph Marker(s) in time Drag selected graph range Drag selected graph range From Right z-’ Ctrl-’ Show/Hide Camera Controls Shift z-R Shift Ctrl-R Move Graph Marker Vertical z -drag selected marker Ctrl-drag selected marker From Top z-T Ctrl-T Show/Hide Preview Styles Shift z-U Shift Ctrl-U Duplicate Graph Marker(s) Opt-drag selected graph range Alt-drag selected graph range From Front z-F Ctrl-F Show/Hide Editing Tools Shift z-T Shift Ctrl-T Delete Graph Marker(s) Delete key Delete key Face Camera z-= Ctrl-= Show/Hide Light Controls Shift z-I Shift Ctrl-I Delete Object (figure or prop) Delete (selected object) Delete (selected object) Posing Camera z-, Ctrl-, Show/Hide Memory Dots Shift z-M Shift Ctrl-M Delete Object (no undo) Shift-Delete (selected object) Shift-Delete (selected object) Left Hand Camera z-[ Ctrl-[ Show/Hide Parameter Dials Shift z-N Shift Ctrl-N Maintain Selection in a Document Window Shift-Click Shift-click Right Hand Camera z-] Ctrl-] Show/Hide Animation Controls Shift z-P Shift Ctrl-P Dolly Camera z-/ Ctrl-/ Show/Hide Hierarchy Editor Shift z-E Shift Ctrl-E Flyaround z-L Ctrl-L Show/Hide Joint Editor Shift z-J Shift Ctrl-J SYSTEM REQUIREMENTS ® | z Windows: , 8.1, or 10 (64-bit OS required for 64-bit installation) 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 Show/Hide Talk Designer Shift -K Shift Ctrl-K GHz or faster recommended) | Windows® Internet Explorer® 9 or newer | Hosting plugins (Poser Pro only) require a valid English Document Style Show/Hide Python Palette Shift z-O Shift Ctrl-O language installation of their respective host application: Maxon R15-17, 3ds Max 2014-2016, Autodesk Silhouette z-1 Ctrl-1 Show/Hide Tool Titles z- - Ctrl - - Maya 2014-2016, Newtek Light Wave 3D 9-2015 | NOTE (Poser Pro only): Kinect for Windows device not included. Kinect Support Outline z-2 Ctrl-2 available on Windows only Wireframe z-3 Ctrl-3 Mac: Mac OS® X 10.9, 10.10 or 10.11 | 2 GHz Intel Core 2 Duo processor (64-bit CPU required) | Hosting plugins (Poser Pro only) Hidden Line z-4 Ctrl-4 require a valid English language installation of their respective host application: Maxon CINEMA 4D R15-17, 2014-2016, Newtek Lightwave 3D 9-2015 Lit Wireframe z-5 Ctrl-5 Flat Shaded z-6 Ctrl-6 Common System Requirements:1 GB system RAM (4 GB or more recommended) | OpenGL enabled card or chipset recommended (recent GeForce and ATI Radeon required for advanced real-time preview features)| CUDA enabled de- Cartoon w/Lines z-7 Ctrl-7 vice required for hardware accelerated final rendering in Poser Pro only (2 GB RAM minimum, Compute capability 2.0 minimum) | Smooth Shaded z-8 Ctrl-8 24-bit color display, 1440 x 900 minimum resolution | 3 GB free hard disk space (6 GB recommended) | DVD-ROM drive (physical Texture Shaded z-9 Ctrl-9 product only) | Product requires your choice of online or offline activation| Adobe® Flash® Player 11 or newer * Go to poser.smithmicro.com for further info

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