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Connecting to Cat5 Via X2go from Macos Before Connecting to Cat5 the First Time, Please Follow the “First Time Only” Steps Below
Brought to you by DES Computing Services Questions? [email protected] Connecting to Cat5 via X2Go from macOS Before connecting to Cat5 the first time, please follow the “First Time Only” steps below. Connecting to Cat5 1. From the Applications menu in Finder, run the “x2goclient” application. 2. Click on the white box on the right that says “cat5.” 3. Enter your Cat5 password as prompted and click OK. 4. The first time you connect, it will ask if you trust the host key. To verify the secure connection, check that the provided “hash” exactly matches one of these lines: • 5e:c1:1a:7a:3d:07:72:64:d3:fc:fe:0a:cc:c5:0f:c8:d1:92:aa:0a • 55:87:cd:ef:80:dc:9d:e8:1d:14:87:27:40:00:01:4a If it matches one of those, then click “Yes” to connect. If it doesn't match either of them, then please check Cat5 Host Key Fingerprints on the DES website for more possible hash values. Do not accept an unverified host key! Disconnecting from Cat5 1. To properly close your session, click on the “System” menu (within the Cat5 desktop) and then click “Log out <name>...” 2. If you just close the window, it will pause your session. You should be able to reconnect later to resume where you left off, but sometimes this might not work. To be safe, follow step 1. First Time Only Steps Install XQuartz You must have the “XQuartz” X-Window system installed before you install X2Go. You may have already installed it for another class. -
Analyzing Safari 2.X Web Browser Artifacts Using SFT
Analyzing Safari 2.x Web Browser Artifacts using SFT. Copyright 2007 - Jacob Cunningham (v1.0) Table of Contents Introduction:...............................................................................................................................................3 Safari Forensic Tools................................................................................................................................. 3 OSX Property List files..............................................................................................................................3 Safari Related Files.................................................................................................................................... 4 The Safari Preferences files....................................................................................................................... 5 Browser History......................................................................................................................................... 7 Downloads history:.................................................................................................................................... 8 Bookmarks file ........................................................................................................................................10 Cookies file:............................................................................................................................................. 11 Browser Cache........................................................................................................................................ -
Apple Software Design Guidelines
Apple Software Design Guidelines May 27, 2004 Java and all Java-based trademarks are Apple Computer, Inc. trademarks or registered trademarks of Sun © 2004 Apple Computer, Inc. Microsystems, Inc. in the U.S. and other All rights reserved. countries. OpenGL is a trademark of Silicon Graphics, No part of this publication may be Inc. reproduced, stored in a retrieval system, or transmitted, in any form or by any means, PowerPC and and the PowerPC logo are mechanical, electronic, photocopying, trademarks of International Business recording, or otherwise, without prior Machines Corporation, used under license written permission of Apple Computer, Inc., therefrom. with the following exceptions: Any person Simultaneously published in the United is hereby authorized to store documentation States and Canada. on a single computer for personal use only Even though Apple has reviewed this manual, and to print copies of documentation for APPLE MAKES NO WARRANTY OR personal use provided that the REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS MANUAL, documentation contains Apple's copyright ITS QUALITY, ACCURACY, notice. MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE. AS A RESULT, THIS The Apple logo is a trademark of Apple MANUAL IS SOLD ªAS IS,º AND YOU, THE PURCHASER, ARE ASSUMING THE ENTIRE Computer, Inc. RISK AS TO ITS QUALITY AND ACCURACY. Use of the ªkeyboardº Apple logo IN NO EVENT WILL APPLE BE LIABLE FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, (Option-Shift-K) for commercial purposes OR CONSEQUENTIAL DAMAGES without the prior written consent of Apple RESULTING FROM ANY DEFECT OR may constitute trademark infringement and INACCURACY IN THIS MANUAL, even if advised of the possibility of such damages. -
Chapter 1. Origins of Mac OS X
1 Chapter 1. Origins of Mac OS X "Most ideas come from previous ideas." Alan Curtis Kay The Mac OS X operating system represents a rather successful coming together of paradigms, ideologies, and technologies that have often resisted each other in the past. A good example is the cordial relationship that exists between the command-line and graphical interfaces in Mac OS X. The system is a result of the trials and tribulations of Apple and NeXT, as well as their user and developer communities. Mac OS X exemplifies how a capable system can result from the direct or indirect efforts of corporations, academic and research communities, the Open Source and Free Software movements, and, of course, individuals. Apple has been around since 1976, and many accounts of its history have been told. If the story of Apple as a company is fascinating, so is the technical history of Apple's operating systems. In this chapter,[1] we will trace the history of Mac OS X, discussing several technologies whose confluence eventually led to the modern-day Apple operating system. [1] This book's accompanying web site (www.osxbook.com) provides a more detailed technical history of all of Apple's operating systems. 1 2 2 1 1.1. Apple's Quest for the[2] Operating System [2] Whereas the word "the" is used here to designate prominence and desirability, it is an interesting coincidence that "THE" was the name of a multiprogramming system described by Edsger W. Dijkstra in a 1968 paper. It was March 1988. The Macintosh had been around for four years. -
Release and Installation Notes
CSD Release and Installation Notes 2016 CSDS Release Copyright © 2016 Cambridge Crystallographic Data Centre Registered Charity No 800579 Conditions of Use The Cambridge Structural Database System (CSD System) comprising all or some of the following: ConQuest, Quest, PreQuest, deCIFer, Mercury, (Mercury CSD and CSD-Materials [formerly known as the Solid Form or Materials module of Mercury], Mercury DASH), Mogul, IsoStar, DASH, SuperStar, web accessible CSD tools and services, WebCSD, CSD Java sketcher, CSD data file, CSD-UNITY, CSD-MDL, CSD-SDFile, CSD data updates, sub files derived from the foregoing data files, documentation and command procedures, test versions of any existing or new program, code, tool, data files, sub-files, documentation or command procedures which may be available from time to time (each individually a Component) is a database and copyright work belonging to the Cambridge Crystallographic Data Centre (CCDC) and its licensors and all rights are protected. Use of the CSD System is permitted solely in accordance with a valid Licence of Access Agreement or Products Licence and Support Agreement and all Components included are proprietary. When a Component is supplied independently of the CSD System its use is subject to the conditions of the separate licence. All persons accessing the CSD System or its Components should make themselves aware of the conditions contained in the Licence of Access Agreement or Products Licence and Support Agreement or the relevant licence. In particular: The CSD System and its Components are licensed subject to a time limit for use by a specified organisation at a specified location. The CSD System and its Components are to be treated as confidential and may NOT be disclosed or re-distributed in any form, in whole or in part, to any third party. -
Mac OS X and PDF: the Real Story
Mac OS X and PDF The Real Story Leonard Rosenthol Lazerware, Inc. Copyright©1999-2001, Lazerware, Inc. Overview •Mac OS X •PDF • Where’s the overlap? Copyright©1999-2001, Lazerware, Inc. You are here because… • You’re currently working with Mac OS and are interested in what Mac OS X brings to the table. • You’re curious about what Apple’s latest hype is all about. • You’re already awake and had to find something to kill time. • You’re a friend of mine and wanted to heckle Copyright©1999-2001, Lazerware, Inc. How I do things • You should all have copies of the presentation that you received when you walked in. • There is also an electronic copy of this presentation (PDF format, of course!) on my website at http://www.lazerware.com/ • I’ve left time at the end for Q&A, but please feel free to ask questions at any time! Copyright©1999-2001, Lazerware, Inc. Mac OS X Overview Copyright©1999-2001, Lazerware, Inc. Darwin • “Core OS” (Kernel) – Solid Unix foundation • FreeBSD 3.2 & Mach 3.0 • Memory protection, preemptive multitasking, etc. – High performance I/O • Firewire, USB, etc. • Open source Copyright©1999-2001, Lazerware, Inc. Graphics •Quartz – Adobe Imaging Model (PDF) • Includes full anti-aliasing and opacity/transparency • OpenGL – Industry standard 3D engine used by Quake & Maya • QuickTime Copyright©1999-2001, Lazerware, Inc. Graphics Demos - Quartz Copyright©1999-2001, Lazerware, Inc. Graphics Demos – OpenGL Copyright©1999-2001, Lazerware, Inc. Application Frameworks • Classic – Compatibility “box” for existing Mac OS applications. • Carbon – Modern versions of Mac OS applications prepared for Mac OS X. -
Building an Openstep Application by Michael Rutman, Independent Consultant
Building an OpenStep Application by Michael Rutman, independent consultant Is it really as easy to program in OpenStep OpenStep and NEXTSTEP In 1985, Steve Jobs left Apple and formed NeXT. He found the latest technologies and brought together a team of developers to turn the newest theories into realities. To verify the new technologies, during development Steve would often stop development and have the entire team use the system they were creating. Several existing apps were created during these day or week long kitchens. More importantly, each developer knew how the framework would be used. If developers had a hard time using an object during a kitchen, they knew they had to rework that object. The system they created was called NEXTSTEP. NEXTSTEP has several layers, and each layer was state of the art in 1985. In the 12 years since Steve picked these technologies, the state of the art may have moved, but not advanced. The underlying OS is a Mach mini-kernel running a unix emulator. For practical purposes, Mach is a flavor of BSD unix. However, the Mach mini-kernel offers programmers a rich set of functionality beyond what unix provides. Most of the functionality of Mach is wrapped into the NEXTSTEP framework, so programmers get the power and flexibility of Mach with the ease of use of NEXTSTEP. Sitting on top of Mach is Display Postscript. Postscript, the language of printers, is a nice graphics language. NeXT and Adobe optimized Postscript for displaying on the screen and produced a speedy and powerful display system. NeXT's framework hides most of the Postscript, but if a programmer wants to get into the guts, there are hooks, called pswraps, to work at the Postscript level. -
Using the Java Bridge
Using the Java Bridge In the worlds of Mac OS X, Yellow Box for Windows, and WebObjects programming, there are two languages in common use: Java and Objective-C. This document describes the Java bridge, a technology from Apple that makes communication between these two languages possible. The first section, ÒIntroduction,Ó gives a brief overview of the bridgeÕs capabilities. For a technical overview of the bridge, see ÒHow the Bridge WorksÓ (page 2). To learn how to expose your Objective-C code to Java, see ÒWrapping Objective-C FrameworksÓ (page 9). If you want to write Java code that references Objective-C classes, see ÒUsing Java-Wrapped Objective-C ClassesÓ (page 6). If you are writing Objective-C code that references Java classes, read ÒUsing Java from Objective-CÓ (page 5). Introduction The original OpenStep system developed by NeXT Software contained a number of object-oriented frameworks written in the Objective-C language. Most developers who used these frameworks wrote their code in Objective-C. In recent years, the number of developers writing Java code has increased dramatically. For the benefit of these programmers, Apple Computer has provided Java APIs for these frameworks: Foundation Kit, AppKit, WebObjects, and Enterprise Objects. They were made possible by using techniques described later in Introduction 1 Using the Java Bridge this document. You can use these same techniques to expose your own Objective-C frameworks to Java code. Java and Objective-C are both object-oriented languages, and they have enough similarities that communication between the two is possible. However, there are some differences between the two languages that you need to be aware of in order to use the bridge effectively. -
Openstep User Interface Guidelines
OpenStep User Interface Guidelines 2550 Garcia Avenue Mountain View, CA 94043 U.S.A. Part No: 802-2109-10 A Sun Microsystems, Inc. Business Revision A, September 1996 1996 Sun Microsystems, Inc. 2550 Garcia Avenue, Mountain View, California 94043-1100 U.S.A. All rights reserved. Portions Copyright 1995 NeXT Computer, Inc. All rights reserved. This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Portions of this product may be derived from the UNIX® system, licensed from UNIX System Laboratories, Inc., a wholly owned subsidiary of Novell, Inc., and from the Berkeley 4.3 BSD system, licensed from the University of California. Third-party font software, including font technology in this product, is protected by copyright and licensed from Sun's suppliers. This product incorporates technology licensed from Object Design, Inc. RESTRICTED RIGHTS LEGEND: Use, duplication, or disclosure by the government is subject to restrictions as set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 and FAR 52.227-19. The product described in this manual may be protected by one or more U.S. patents, foreign patents, or pending applications. TRADEMARKS Sun, Sun Microsystems, the Sun logo, SunSoft, the SunSoft logo, Solaris, SunOS, and OpenWindows are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries. -
Mac OS X for UNIX Users the Power of UNIX with the Simplicity of Macintosh
Mac OS X for UNIX Users The power of UNIX with the simplicity of Macintosh. Features Mac OS X version 10.3 “Panther” combines a robust and open UNIX-based foundation with the richness and usability of the Macintosh interface, bringing UNIX technology Open source, standards-based UNIX to the mass market. Apple has made open source and standards a key part of its foundation strategy and delivers an operating system built on a powerful UNIX-based foundation •Based on FreeBSD 5 and Mach 3.0 • Support for POSIX, Linux, and System V APIs that is innovative and easy to use. • High-performance math libraries, including There are over 8.5 million Mac OS X users, including scientists, animators, developers, vector/DSP and PowerPC G5 support and system administrators, making Mac OS X the most widely used UNIX-based desktop • Optimized X11 window server for UNIX GUIs operating system. In addition, Mac OS X is the only UNIX-based environment that •Open source code available via the natively runs Microsoft Office, Adobe Photoshop, and thousands of other consumer Darwin project applications—all side by side with traditional command-line, X11, and Java applications. Standards-based networking For notebook computer users, Mac OS X delivers full power management and mobility •Open source TCP/IP-based networking support for Apple’s award-winning PowerBook G4. architecture, including IPv4, IPv6, and L2TP/IPSec •Interoperability with NFS, AFP, and Windows (SMB/CIFS) file servers •Powerful web server (Apache) •Open Directory 2, an LDAP-based directory services -
Quick Installation Guide: Macos® Standalone (For SUNLL Licenses)
Quick Installation Guide: macOS® Standalone (for SUNLL Licenses) Thermo-Calc Version 2021b macOS® Standalone Quick Install Guide macOS® Standalone Quick Install Guide This quick guide helps you do a full standalone installation. A standalone installation is used with the Single-User Node-Locked License (SUNLL), where the software and the license file are together on one computer. This guide is applicable to: l macOS l Full Standalone installation (SUNLL) l Upgrading to a new standalone version of Thermo-Calc (maintenance plan only) Other Installations For instructions about other operating systems, network installations, or installing an SDK (e.g. TC-Python or TC-Toolbox for MATLAB®) search the Thermo-Calc Installation Guide, which is also available on our website. You can also review the Licensing Options included on our website. Request a License File Upgrades to a new version of Thermo-Calc: Skip this section if you are upgrading to a new version of Thermo-Calc and (and you have a maintenance plan). Your license is sent to you in an email from Thermo-Calc Software AB. Save it to your computer to use during software installation. 1. From the Apple main menu, select System Preferences. 2. Click Network. 3. In the left column select Ethernet or Built-in Ethernet (do not select a WiFi connection as a local static MAC address is required). 4. Click Advanced → Hardware. The Network window shows you the MAC Address. For example, the MAC address (the host ID) might be 3c:07:54:28:5f:72. macOS® Standalone Quick Install Guide ǀ 2 of 5 macOS® Standalone Quick Install Guide 5. -
Xfree86® on Darwin and Mac OS X Torrey T
XFree86® on Darwin and Mac OS X Torrey T. Lyons 15 December 2003 1. Introduction XFree86, a freely redistributable open-source implementation of the X Window System, has been ported to Darwin and Mac OS X. This document is a collection of information for anyone running XFree86 on Apple’s next generation operating system. Most of the current work on XFree86 for Darwin and Mac OS Xiscentered around the XonX project at SourceForge. If you areinterested in up-to-date status, want to report a bug, or are interested in working on XFree86 for Darwin, stop by the XonX project. 2. Hardware Supportand Configuration The X window server for Darwin and Mac OS Xprovided by the XFree86 Project, Inc. is called XDarwin. XDarwin can run in three different modes. On Mac OS X, XDarwin runs in parallel with Aqua in full screen or rootless modes. These modes arecalled Quartz modes, named after the Quartz 2D compositing engine used by Aqua. XDarwin can also be run from the Darwin con- sole in IOKit mode. In full screen Quartz mode, when the X Window System is active, it takes over the entirescreen. Youcan switch back to the Mac OS Xdesktop by holding down Command-Option-A. This key combination can be changed in the user preferences. From the Mac OS Xdesktop, click on the XDarwin icon in the Dock to switch back to the X window system. (You can change this behavior in the user preferences so that you must click the XDarwin icon in the floating switch window instead.) In rootless mode, the X window system and Aqua shareyour display.