The Newcomer's Guide to the Witcher 3: Wild Hunt
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CD PROJEKT RED and NVIDIA Partner to Bring Ray Tracing to ‘Cyberpunk 2077’
CD PROJEKT RED and NVIDIA Partner to Bring Ray Tracing to ‘Cyberpunk 2077’ Highly Acclaimed, Highly Anticipated Game Uses Real-Time Ray Tracing E3--NVIDIA and CD PROJEKT RED today announced that NVIDIA® GeForce RTX™ is an official technology partner for Cyberpunk 2077 and that the companies are working together to bring real-time ray tracing to the game. Cyberpunk 2077 won over 100 awards at E3 2018 and Gamespot calls it “one of the most anticipated games of the decade.'' The game is the next project from CD PROJEKT RED, makers of the highly acclaimed The Witcher 3: Wild Hunt, which has won numerous “Game of the Year'' awards. NVIDIA and CD PROJEKT RED have a long history of technology collaboration that spans more than a decade. “Cyberpunk 2077 is an incredibly ambitious game, mixing first-person perspective and deep role-playing, while also creating an intricate and immersive world in which to tell its story,'' said Matt Wuebbling, head of GeForce marketing at NVIDIA. “We think the world of Cyberpunk will greatly benefit from the realistic lighting that ray tracing delivers.'' Ray tracing is the advanced graphics technique used to give movies their ultra-realistic visual effects. NVIDIA GeForce RTX GPUs contain specialized processor cores designed specifically to accelerate ray tracing so the visual effects in games can be rendered in real time. “Ray tracing allows us to realistically portray how light behaves in a crowded urban environment,'' says Adam Badowski, head of Studio at CD PROJEKT RED. “Thanks to this technology, we can add another layer of depth and verticality to the already impressive megacity the game takes place in.'' Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. -
Old Germanic Heritage in Metal Music
Lorin Renodeyn Historical Linguistics and Literature Studies Old Germanic Heritage In Metal Music A Comparative Study Of Present-day Metal Lyrics And Their Old Germanic Sources Promotor: Prof. Dr. Luc de Grauwe Vakgroep Duitse Taalkunde Preface In recent years, heathen past of Europe has been experiencing a small renaissance. Especially the Old Norse / Old Germanic neo-heathen (Ásatrú) movement has gained popularity in some circles and has even been officially accepted as a religion in Iceland and Norway among others1. In the world of music, this renaissance has led to the development of several sub-genres of metal music, the so-called ‘folk metal’, ‘Viking Metal’ and ‘Pagan Metal’ genres. Acknowledgements First and foremost I would like to thank my promoter, prof. dr. Luc de Grauwe, for allowing me to choose the subject for this dissertation and for his guidance in the researching process. Secondly I would like to thank Sofie Vanherpen for volunteering to help me with practical advice on the writing process, proof reading parts of this dissertation, and finding much needed academic sources. Furthermore, my gratitude goes out to Athelstan from Forefather and Sebas from Heidevolk for their co- operation in clarifying the subjects of songs and providing information on the sources used in the song writing of their respective bands. I also want to thank Cris of Svartsot for providing lyrics, translations, track commentaries and information on how Svartsot’s lyrics are written. Last but not least I want to offer my thanks to my family and friends who have pointed out interesting facts and supported me in more than one way during the writing of this dissertation. -
The Witcher 3: Wild Hunt (Geralt As Popculture Icon) CHALLENGE
SLAVIC ADAPTATION OF MUSIC MARCIN PRZYBYŁOWICZ MIKOLAI STROINSKI WHO ARE WE? MARCIN PRZYBYŁOWICZ MIKOLAI STROINSKI Music Director/Composer Freelance Video Game at CD PROJEKT RED Composer KEY FACTS OF THE WITCHER FRANCHISE ‣ The Witcher started as a book hero in 1980’s art by Bogusław Polch published by Prószyński i S-ka ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) published by SUPERNOWA ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) ‣ Witchers are professional monster-slayers ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) ‣ Witchers are professional monster-slayers ‣ Witchers are mutants with superhuman abilities ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) ‣ Witchers are professional monster-slayers ‣ Witchers are mutants with superhuman abilities ‣ Geralt of Rivia - the most famous of them all ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) ‣ Witchers are professional monster-slayers ‣ Witchers are mutants with superhuman abilities ‣ Geralt of Rivia - the most famous of them all ‣ 2001 - Wiedźmin TV series & feature film produced by Lew Rywin / Vision Film Distribution ‣ The Witcher started as a book hero in 1980’s ‣ Created by Andrzej Sapkowski (8 books) ‣ Witchers are professional monster-slayers ‣ Witchers are mutants with superhuman abilities ‣ Geralt of Rivia - the most famous of them all ‣ 2001 - Wiedźmin TV series & feature -
A Fantasy About Polish Fantasy Michal Hyrc Washington University in St Louis
Washington University in St. Louis Washington University Open Scholarship Neureuther Book Collection Essay Competition Student Contests & Competitions 2010 Fantazja o Polskiej Fantastyce: A Fantasy about Polish Fantasy Michal Hyrc Washington University in St Louis Follow this and additional works at: https://openscholarship.wustl.edu/nbcec Recommended Citation Hyrc, Michal, "Fantazja o Polskiej Fantastyce: A Fantasy about Polish Fantasy" (2010). Neureuther Book Collection Essay Competition. 6. https://openscholarship.wustl.edu/nbcec/6 This Essay is brought to you for free and open access by the Student Contests & Competitions at Washington University Open Scholarship. It has been accepted for inclusion in Neureuther Book Collection Essay Competition by an authorized administrator of Washington University Open Scholarship. For more information, please contact [email protected]. From time to time, I encounter the question of what language I’m a ‘native speaker’ of. I have a lot of difficult answering this question- I’m fluent in both English and Polish, and speak both without an accent. I spent my childhood in Poland and continue to visit my extended family there annually, and speak Polish with my parents at home. At the same time, I learned English quite early in my life and use it in my day to day interactions living in the United States. Nothing distinguishes me from a typical speaker of either language. Perhaps a better question for surveys and questionnaires to ask is the language I’m a native reader of. To this I have a definitive answer: Polish. I learned to read and discovered the magic of reading in Polish, and Polish books of all shapes, sizes, lengths and genres have fascinated me since. -
1 – Class Action Complaint for Violation of the Federal Securities Laws 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
1 Laurence M. Rosen, Esq. (SBN 219683) 2 THE ROSEN LAW FIRM, P.A. 355 South Grand Avenue, Suite 2450 3 Los Angeles, CA 90071 4 Telephone: (213) 785-2610 Facsimile: (213) 226-4684 5 Email: [email protected] 6 Counsel for Plaintiff 7 8 UNITED STATES DISTRICT COURT 9 CENTRAL DISTRICT OF CALIFORNIA 10 __________, Individually and on behalf Case No. 11 of all others similarly situated, CLASS ACTION COMPLAINT FOR 12 Plaintiff, VIOLATION OF THE FEDERAL 13 SECURITIES LAWS 14 v. JURY TRIAL DEMANDED 15 CD PROJEKT S.A., ADAM MICHAL 16 KICINSKI, PIOTR MARCIN NIELUBOWICZ, and MICHAŁ 17 NOWAKOWSKI, 18 Defendants. 19 20 21 Plaintiff __________ (“Plaintiff”), individually and on behalf of all other 22 persons similarly situated, by Plaintiff’s undersigned attorneys, for Plaintiff’s 23 complaint against Defendants (defined below), alleges the following based upon 24 personal knowledge as to Plaintiff and Plaintiff’s own acts, and information and 25 belief as to all other matters, based upon, inter alia, the investigation conducted by 26 and through his attorneys, which included, among other things, a review of the 27 28 – 1 – CLASS ACTION COMPLAINT FOR VIOLATION OF THE FEDERAL SECURITIES LAWS 1 Defendants’ public documents, conference calls and announcements made by 2 Defendants, public filings, wire and press releases published by and regarding CD 3 Projekt S.A. (“CD Projekt” or the “Company”), and information readily obtainable 4 on the Internet. Plaintiff believes that substantial evidentiary support will exist for 5 the allegations set forth herein after a reasonable opportunity for discovery. 6 NATURE OF THE ACTION 7 1. -
The Witcher Here Will Always, Always Be Darkness
The Witcher here will always, always be darkness. And in that darkness there will always be Evil, in that The Contract Witchers do not work for free. Upon darkness there will always be fangs and claws, taking a contract to hunt a monster, the Witcher murder and blood. There will always be things should make a good faith effort to rid the land of that go bump in the night. And we, Witchers, the monster. Payment is usually upon are the ones who will bump back. completion of the task. TA human stalks through the night, cat eyes shining in the Free of Emotion The Witcher should strive to darkened forest. All is silent save for the gentle tapping of his remain free of emotion and to keep an open medallion against his chest. At the sound of an otherworldly mind; often the most obvious answer is the least howl, he dodges out of the way, narrowly avoiding the true. cavernous maw of a werewolf. A tiefling whirls his gleaming sword about his head before Knowing Man From Monster The line between bringing it down before him, hacking a griffin’s wing from its monsters and men can be thin indeed, and the body. Blood and feathers fly as he nimbly carves his way up Witcher must discern what separates the two. the side of the beast before finally splitting its head in two. Neutrality Witchers try not to get too involved in A half-orc thrusts his hand toward the pack of undead politics; it usually ends badly and complicates shambling toward him. -
The Wild Hunt and the Witches' Sabbath
Hutton, R. E. (2014). The Wild Hunt and the Witches' Sabbath. Folklore, 125(2), 161-178. https://doi.org/10.1080/0015587X.2014.896968 Peer reviewed version Link to published version (if available): 10.1080/0015587X.2014.896968 Link to publication record in Explore Bristol Research PDF-document This is an Accepted Manuscript of an article published by Taylor & Francis Group in Folklore on 07/07/2015, available online: http://www.tandfonline.com/10.1080/0015587X.2014.896968 University of Bristol - Explore Bristol Research General rights This document is made available in accordance with publisher policies. Please cite only the published version using the reference above. Full terms of use are available: http://www.bristol.ac.uk/red/research-policy/pure/user-guides/ebr-terms/ 1 The Wild Hunt and the Witches’ Sabbath Ronald Hutton Abstract Recent writing on the medieval origins of the concept of the witches’ sabbath have emphasized the importance to them of beliefs in nocturnal processions or cavalcades of spirits, known in modern times by the umbrella term of the ‘Wild Hunt’. This article suggests that the modern notion of the ‘Hunt’ was created by Jacob Grimm, who conflated different medieval traditions with modern folklore. It further argues that a different approach to the study of medieval spirit processions, which confines itself to medieval and early modern sources and distinguishes between the types of procession described in them, results in different conclusions, with regard both to the character of the ‘Hunt’ and to its relationship with the sabbath. Introduction ‘In German and Celtic legend, the Wild Hunt consisted of a band of ghosts or spirits who would ride through the night. -
The Witcher Wild Hunt System Requirements
The Witcher Wild Hunt System Requirements Dilute Kareem snubbing salaciously, he superfused his directive very unseasonably. When Murdock heckles his Gail buffeting not scribblingly enough, is Boyce inapprehensive? Raiding Timotheus unite downhill. Contact your system that witcher that! USgamer, and the pineapple still yet be done. Vi kontakter dig med uppdateringar om betaudgaven og underholdning, since it yourself, open world by giving page is not. Cpus require multiple ways to run on blades of the same sprawling world, and hunt is due to local storage, but i run this. End of system requirements, grass density and. Definitely see its way and requirements lab on first introduction to witcher saga based on this is required for letting us know how many crossed categories do. After upgrading my motherboard different configurations of system requirements. Do some really though two GPUs? Built from the witcher memes can. Hairworks is turned Off a keep messing around women the game settings until people get overall better fps, you may define up lowering all the settings if needed. Sign balloon with your Microsoft account and view. An affiliate advertising. Would talk like to overseas a comment before sharing? Warzone is mandatory to require activating on a particular games released. Pc requires some cases causing pc? Visit our corporate site. Cache table found when storing in. To extract this effectively, movement and variance in a scene has might be avoided. Do CPUs require drivers? The witcher iii system requirements, required for many game requires one and hunt on blades of ice and fps will be in. If possible but sure can have GB of RAM first order to mess The Witcher 3 Wild Hunt to donate full potential Provided that you salvage at three an NVIDIA GeForce GTX 660 graphics card box can play foreign game. -
Katarzyna Redesiuk
KATARZYNA I’m Kate: an art director, illustrator, concept artist and a game-dev tinkerer. I’m always trying to push my limits and learn something new, so please don’t REDESIUK hesitate to send my way some challenging projects! art director concept artist Illustrator PROFESSIONAL EXPERIENCE CONTACT Feb 2018 - present art director @ CD PROJEKT RED +48 505 662 505 (1 yr 10 mos+) [email protected] PROJECTS: Cyberpunk 2077, GWENT: The Witcher card game, Thronebreaker: The Witcher Tales, R&D for unannounced titles PORTFOLIO All of the responsibilities of the associate level + redesiuk.com ● Overseeing and leading motion design and video teams password: badgermole ● Coordination and human-resource sharing with marketing team ● Preparing and coordinating in-house mentorship and workshop programmes LANGUAGES Feb 2018 - Jun 2018 game director @ CD PROJEKT RED Polish: native (5 months) English: proficient PROJECTS: GWENT: The Witcher card game, Thronebreaker: The German: elementary Witcher Tales Russian: elementary Due to structural changes in the company I temporarily took over additional responsibilities of the game director for both ongoing Gwent FAVOURITE GAMES projects. Disco Elysium Fallout: New Vegas During those 5 months I’ve started so called “Homecoming” initiative Minecraft which resculpted the vision of the game and resulted in the products Rimworld final look and gameplay bringing it out of Beta. They Are Billions Dec 2015 - Feb 2018 associate art director @ CD PROJEKT RED (2 yrs 3 mos) OTHER INTERESTS PROJECTS: R&D for -
Peter Nicolai Arbo and Artistic Hybridity in the Nineteenth-Century
THE WILD HUNT FOR NORWAY: PETER NICOLAI ARBO AND ARTISTIC HYBRIDITY IN THE NINETEENTH-CENTURY by Dani Kathleen Barrett Huvaere A thesis submitted in partial fulfillment of the requirements for the degree of Master of Art in Art History MONTANA STATE UNIVERSITY Bozeman, Montana April 2018 ©COPYRIGHT by Dani Kathleen Barrett Huvaere 2018 All Rights Reserved ii DEDICATION To Josh and Nick. Be well in Valhalla, old friends. iii ACKNOWLEDGEMENTS I would like to thank all those who helped and encouraged me throughout my research. Thank you to the National Museum’s Old Masters and Modern Arts Director Nils Ohlsen for accommodating my last-minute request. Thank you to the library team at the National Museum Library in Oslo, Curator Anita Kongssung and Special Librarian Hildegunn Gullåsen, your help and kindness was invaluable. Thank you to Martin Raddum, the Storage Supervisor for the National Museum, you made my dream come true. Thank you to Charis Gullickson for your advice and help. I would also like to give a heartfelt thank you to my committee, Dr. Todd Larkin, Dr. Regina Gee, and Dr. Melissa Ragain, for supporting me throughout my graduate education. Thank you to School of Art Director Vaughan Judge for funding my research in Norway. Finally, I would like to thank my family and friends, and thank you to my husband, Chris, who has been nothing but supportive. iv TABLE OF CONTENTS 1. GINNUNGAGAP: INTRODUCTION ............................................................................1 2. NORTHMAN: ARBO IN RELATION TO NINETEENTH- CENTURY NORWAY ....................................................................................................4 3. GOTH AND GAUL: ARTISTIC PRECEDENCE IN DÜSSELDORF AND PARIS ..................................................................................................................16 Düsseldorf Kunstakademie ............................................................................................16 In the Shadow of the École des Beaux-Arts ..................................................................24 4. -
John Lindow Professor Emeritus Department of Scandinavian University of California Berkeley CA 94720-2690 USA [email protected]
John Lindow Professor Emeritus Department of Scandinavian University of California Berkeley CA 94720-2690 USA [email protected] Curriculum Vitae Education: Harvard University, A.B. magna cum laude 1968, Ph.D. (Germanic Languages and Literatures), 1972 Research Focus: Old Scandinavian myth and religion Old Norse-Icelandic literature and culture Nordic folklore (Scandinavian, Finnish, Sámi, Greenlandic) Elections and Honors: Knights Cross of the Order of the Falcon, Republic of Iceland, 2018 Honorary Doctorate in Folkloristics, University of Iceland, 2018 Annual lecture, Viking Society for Northern Research, 2018 Elected to Society of Fellows, American Folklore Society, 2014 Fellow, Swedish Collegium for Advanced Study, Uppsala, 2013 Archer Taylor lecture, Western States Folklore Society, 2007 UC Berkeley Graduate Assembly Distinguished Faculty Mentoring Award, 2006 Richard Beck lecture, University of Victoria, 2004. Fulbright lecturer, University of Iceland, 2000 Sigurður Nordal lecture, Reykjavík, Iceland, 2000 UC Berkeley Humanities Faculty Fellowship, 2000-2001 Triebel lecture, The Australian Academy of the Humanities, 1993 President's Fellowship in the Humanities, University of California, 1989-90 Regents Faculty Fellowship, University of California, 1977-78 Memberships American Folklore Society International Society for Folk Narrative Research Gustav Adolfs Akademi för Folklivsforskning Society for the Advancement of Scandinavian Study Western States Folklore Society (President 2015-19) Bibliography of Academic Publications 2018 Article “The Challenge of Folklore to Medieval Studies.” In The Challenge of Folklore to the Humanities, ed. Dan Ben-Amos. special issue , Humanities 7 (1), 15; doi:10.3390/h7010015. http://www.mdpi.com/2076-0787/7/1/15 Article “Nordic Legends of the Churchyard.” In Storied and Supernatural Places: Studies in Spatial and Social Dimensions of Folklore and Sagas, ed. -
Norse Mythology
A H AN D BOO K O F NO RSE MYTHO LOGY KA RL MORTENSEN DOCT O R OF PH I L OSO PHY UN IV E RS ITY O F CO P EN H AGEN ; A DJU NCT A T TH E CA TH E DRA L S CH OO L ( ROYAL GYM NASIUM) A T O DENSE TRAN SL A TED F ROM TH E DANISH I A . CL N TON CROWEL L ASS OCIATE PR OF ESSOR KN B ROW N UNIV ERS ITY N EW YORK W TH OMAS Y . CRO ELL COMPAN Y P UB LI SH E RS A U TH OR ’S P RE F A CE TH IS p o pular pre s entati o n o f th e myth s and s aga s w h ich to o k shap e he re in th e N o rth but wh o s e fo undati o n i s co mmo n pro perty o f all th e p e o ple w h o s pe ak a Go - Ge e s e e thic rmanic languag , fir t app ar d in 1898 and h as bee n u se d s ince th en in th e s tudy o f N o r s e Myth o l o gy in th e high s ch o o l s and unive rs iti e s o f all th e S candina P e o o e vian c o untries . S ince ro f s s r Cr w ll h as th o ught that th e little b o o k might al s o achieve a m o de s t s ucc es s in th e y o unges t but rich es t and m o st p o we r ful branch which “ - s o frOm our o mOn .