Functional Programming with Λ-Tree Syntax PPDP ’19, October 7–9, 2019, Porto, Portugal
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												Functional Languages
Functional Programming Languages (FPL) 1. Definitions................................................................... 2 2. Applications ................................................................ 2 3. Examples..................................................................... 3 4. FPL Characteristics:.................................................... 3 5. Lambda calculus (LC)................................................. 4 6. Functions in FPLs ....................................................... 7 7. Modern functional languages...................................... 9 8. Scheme overview...................................................... 11 8.1. Get your own Scheme from MIT...................... 11 8.2. General overview.............................................. 11 8.3. Data Typing ...................................................... 12 8.4. Comments ......................................................... 12 8.5. Recursion Instead of Iteration........................... 13 8.6. Evaluation ......................................................... 14 8.7. Storing and using Scheme code ........................ 14 8.8. Variables ........................................................... 15 8.9. Data types.......................................................... 16 8.10. Arithmetic functions ......................................... 17 8.11. Selection functions............................................ 18 8.12. Iteration............................................................. 23 8.13. Defining functions ........................................... - 
												
												PHP Programming Cookbook I
PHP Programming Cookbook i PHP Programming Cookbook PHP Programming Cookbook ii Contents 1 PHP Tutorial for Beginners 1 1.1 Introduction......................................................1 1.1.1 Where is PHP used?.............................................1 1.1.2 Why PHP?..................................................2 1.2 XAMPP Setup....................................................3 1.3 PHP Language Basics.................................................5 1.3.1 Escaping to PHP...............................................5 1.3.2 Commenting PHP..............................................5 1.3.3 Hello World..................................................6 1.3.4 Variables in PHP...............................................6 1.3.5 Conditional Statements in PHP........................................7 1.3.6 Loops in PHP.................................................8 1.4 PHP Arrays...................................................... 10 1.5 PHP Functions.................................................... 12 1.6 Connecting to a Database............................................... 14 1.6.1 Connecting to MySQL Databases...................................... 14 1.6.2 Connecting to MySQLi Databases (Procedurial).............................. 14 1.6.3 Connecting to MySQLi databases (Object-Oriented)............................ 15 1.6.4 Connecting to PDO Databases........................................ 15 1.7 PHP Form Handling................................................. 15 1.8 PHP Include & Require Statements......................................... - 
												
												Object-Oriented Programming Basics with Java
Object-Oriented Programming Object-Oriented Programming Basics With Java In his keynote address to the 11th World Computer Congress in 1989, renowned computer scientist Donald Knuth said that one of the most important lessons he had learned from his years of experience is that software is hard to write! Computer scientists have struggled for decades to design new languages and techniques for writing software. Unfortunately, experience has shown that writing large systems is virtually impossible. Small programs seem to be no problem, but scaling to large systems with large programming teams can result in $100M projects that never work and are thrown out. The only solution seems to lie in writing small software units that communicate via well-defined interfaces and protocols like computer chips. The units must be small enough that one developer can understand them entirely and, perhaps most importantly, the units must be protected from interference by other units so that programmers can code the units in isolation. The object-oriented paradigm fits these guidelines as designers represent complete concepts or real world entities as objects with approved interfaces for use by other objects. Like the outer membrane of a biological cell, the interface hides the internal implementation of the object, thus, isolating the code from interference by other objects. For many tasks, object-oriented programming has proven to be a very successful paradigm. Interestingly, the first object-oriented language (called Simula, which had even more features than C++) was designed in the 1960's, but object-oriented programming has only come into fashion in the 1990's. - 
												
												The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. - 
												
												Functional Programming Laboratory 1 Programming Paradigms
Intro 1 Functional Programming Laboratory C. Beeri 1 Programming Paradigms A programming paradigm is an approach to programming: what is a program, how are programs designed and written, and how are the goals of programs achieved by their execution. A paradigm is an idea in pure form; it is realized in a language by a set of constructs and by methodologies for using them. Languages sometimes combine several paradigms. The notion of paradigm provides a useful guide to understanding programming languages. The imperative paradigm underlies languages such as Pascal and C. The object-oriented paradigm is embodied in Smalltalk, C++ and Java. These are probably the paradigms known to the students taking this lab. We introduce functional programming by comparing it to them. 1.1 Imperative and object-oriented programming Imperative programming is based on a simple construct: A cell is a container of data, whose contents can be changed. A cell is an abstraction of a memory location. It can store data, such as integers or real numbers, or addresses of other cells. The abstraction hides the size bounds that apply to real memory, as well as the physical address space details. The variables of Pascal and C denote cells. The programming construct that allows to change the contents of a cell is assignment. In the imperative paradigm a program has, at each point of its execution, a state represented by a collection of cells and their contents. This state changes as the program executes; assignment statements change the contents of cells, other statements create and destroy cells. Yet others, such as conditional and loop statements allow the programmer to direct the control flow of the program. - 
												
												Functional and Imperative Object-Oriented Programming in Theory and Practice
Uppsala universitet Inst. för informatik och media Functional and Imperative Object-Oriented Programming in Theory and Practice A Study of Online Discussions in the Programming Community Per Jernlund & Martin Stenberg Kurs: Examensarbete Nivå: C Termin: VT-19 Datum: 14-06-2019 Abstract Functional programming (FP) has progressively become more prevalent and techniques from the FP paradigm has been implemented in many different Imperative object-oriented programming (OOP) languages. However, there is no indication that OOP is going out of style. Nevertheless the increased popularity in FP has sparked new discussions across the Internet between the FP and OOP communities regarding a multitude of related aspects. These discussions could provide insights into the questions and challenges faced by programmers today. This thesis investigates these online discussions in a small and contemporary scale in order to identify the most discussed aspect of FP and OOP. Once identified the statements and claims made by various discussion participants were selected and compared to literature relating to the aspects and the theory behind the paradigms in order to determine whether there was any discrepancies between practitioners and theory. It was done in order to investigate whether the practitioners had different ideas in the form of best practices that could influence theories. The most discussed aspect within FP and OOP was immutability and state relating primarily to the aspects of concurrency and performance.       This thesis presents a selection of representative quotes that illustrate the different points of view held by groups in the community and then addresses those claims by investigating what is said in literature. - 
												
												Functional Javascript
www.it-ebooks.info www.it-ebooks.info Functional JavaScript Michael Fogus www.it-ebooks.info Functional JavaScript by Michael Fogus Copyright © 2013 Michael Fogus. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/ institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Indexer: Judith McConville Production Editor: Melanie Yarbrough Cover Designer: Karen Montgomery Copyeditor: Jasmine Kwityn Interior Designer: David Futato Proofreader: Jilly Gagnon Illustrator: Robert Romano May 2013: First Edition Revision History for the First Edition: 2013-05-24: First release See http://oreilly.com/catalog/errata.csp?isbn=9781449360726 for release details. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Functional JavaScript, the image of an eider duck, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trade‐ mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. - 
												
												Preview Fortran Tutorial (PDF Version)
Fortran i Fortran About the Tutorial Fortran was originally developed by a team at IBM in 1957 for scientific calculations. Later developments made it into a high level programming language. In this tutorial, we will learn the basic concepts of Fortran and its programming code. Audience This tutorial is designed for the readers who wish to learn the basics of Fortran. Prerequisites This tutorial is designed for beginners. A general awareness of computer programming languages is the only prerequisite to make the most of this tutorial. Copyright & Disclaimer Copyright 2017 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i Fortran Table of Contents About the Tutorial ····································································································································i Audience ··················································································································································i - 
												
												Php Tutorial
PHP About the Tutorial The PHP Hypertext Preprocessor (PHP) is a programming language that allows web developers to create dynamic content that interacts with databases. PHP is basically used for developing web-based software applications. This tutorial will help you understand the basics of PHP and how to put it in practice. Audience This tutorial has been designed to meet the requirements of all those readers who are keen to learn the basics of PHP. Prerequisites Before proceeding with this tutorial, you should have a basic understanding of computer programming, Internet, Database, and MySQL. Copyright & Disclaimer © Copyright 2016 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i PHP Table of Contents About the Tutorial ........................................................................................................................................... - 
												
												Functional Programming Lecture 1: Introduction
Functional Programming Lecture 13: FP in the Real World Viliam Lisý Artificial Intelligence Center Department of Computer Science FEE, Czech Technical University in Prague [email protected] 1 Mixed paradigm languages Functional programming is great easy parallelism and concurrency referential transparency, encapsulation compact declarative code Imperative programming is great more convenient I/O better performance in certain tasks There is no reason not to combine paradigms 2 3 Source: Wikipedia 4 Scala Quite popular with industry Multi-paradigm language • simple parallelism/concurrency • able to build enterprise solutions Runs on JVM 5 Scala vs. Haskell • Adam Szlachta's slides 6 Is Java 8 a Functional Language? Based on: https://jlordiales.me/2014/11/01/overview-java-8/ Functional language first class functions higher order functions pure functions (referential transparency) recursion closures currying and partial application 7 First class functions Previously, you could pass only classes in Java File[] directories = new File(".").listFiles(new FileFilter() { @Override public boolean accept(File pathname) { return pathname.isDirectory(); } }); Java 8 has the concept of method reference File[] directories = new File(".").listFiles(File::isDirectory); 8 Lambdas Sometimes we want a single-purpose function File[] csvFiles = new File(".").listFiles(new FileFilter() { @Override public boolean accept(File pathname) { return pathname.getAbsolutePath().endsWith("csv"); } }); Java 8 has lambda functions for that File[] csvFiles = new File(".") - 
												
												Notes on Functional Programming with Haskell
Notes on Functional Programming with Haskell H. Conrad Cunningham [email protected] Multiparadigm Software Architecture Group Department of Computer and Information Science University of Mississippi 201 Weir Hall University, Mississippi 38677 USA Fall Semester 2014 Copyright c 1994, 1995, 1997, 2003, 2007, 2010, 2014 by H. Conrad Cunningham Permission to copy and use this document for educational or research purposes of a non-commercial nature is hereby granted provided that this copyright notice is retained on all copies. All other rights are reserved by the author. H. Conrad Cunningham, D.Sc. Professor and Chair Department of Computer and Information Science University of Mississippi 201 Weir Hall University, Mississippi 38677 USA [email protected] PREFACE TO 1995 EDITION I wrote this set of lecture notes for use in the course Functional Programming (CSCI 555) that I teach in the Department of Computer and Information Science at the Uni- versity of Mississippi. The course is open to advanced undergraduates and beginning graduate students. The first version of these notes were written as a part of my preparation for the fall semester 1993 offering of the course. This version reflects some restructuring and revision done for the fall 1994 offering of the course|or after completion of the class. For these classes, I used the following resources: Textbook { Richard Bird and Philip Wadler. Introduction to Functional Program- ming, Prentice Hall International, 1988 [2]. These notes more or less cover the material from chapters 1 through 6 plus selected material from chapters 7 through 9. Software { Gofer interpreter version 2.30 (2.28 in 1993) written by Mark P. - 
												
												Teach Yourself Perl 5 in 21 Days
Teach Yourself Perl 5 in 21 days David Till Table of Contents: Introduction ● Who Should Read This Book? ● Special Features of This Book ● Programming Examples ● End-of-Day Q& A and Workshop ● Conventions Used in This Book ● What You'll Learn in 21 Days Week 1 Week at a Glance ● Where You're Going Day 1 Getting Started ● What Is Perl? ● How Do I Find Perl? ❍ Where Do I Get Perl? ❍ Other Places to Get Perl ● A Sample Perl Program ● Running a Perl Program ❍ If Something Goes Wrong ● The First Line of Your Perl Program: How Comments Work ❍ Comments ● Line 2: Statements, Tokens, and <STDIN> ❍ Statements and Tokens ❍ Tokens and White Space ❍ What the Tokens Do: Reading from Standard Input ● Line 3: Writing to Standard Output ❍ Function Invocations and Arguments ● Error Messages ● Interpretive Languages Versus Compiled Languages ● Summary ● Q&A ● Workshop ❍ Quiz ❍ Exercises Day 2 Basic Operators and Control Flow ● Storing in Scalar Variables Assignment ❍ The Definition of a Scalar Variable ❍ Scalar Variable Syntax ❍ Assigning a Value to a Scalar Variable ● Performing Arithmetic ❍ Example of Miles-to-Kilometers Conversion ❍ The chop Library Function ● Expressions ❍ Assignments and Expressions ● Other Perl Operators ● Introduction to Conditional Statements ● The if Statement ❍ The Conditional Expression ❍ The Statement Block ❍ Testing for Equality Using == ❍ Other Comparison Operators ● Two-Way Branching Using if and else ● Multi-Way Branching Using elsif ● Writing Loops Using the while Statement ● Nesting Conditional Statements ● Looping Using