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Music Industry Tastemaker Randy Jackson Joins Hasbro's PLAYSKOOL Brand to Celebrate the Launch of LET's ROCK! ELMO
September 20, 2011 Music Industry Tastemaker Randy Jackson Joins Hasbro's PLAYSKOOL Brand to Celebrate the Launch of LET'S ROCK! ELMO Most Interactive Elmo Toy Yet Invites Kids to Make Music in Rock Star Fashion PAWTUCKET, R.I., Sept. 20, 2011 /PRNewswire/ -- Are you ready to rock? It's show time as Hasbro Inc.'s (NASDAQ: HAS) iconic PLAYSKOOL brand introduces the LET'S ROCK! ELMO interactive plush, the most innovative Elmo toy yet. Joined by music industry veteran and Grammy Award-winning producer Randy Jackson, LET'S ROCK! ELMO made his official debut at a private event yesterday at the Empire Hotel in New York, NY. Known for his ability to guide the next generation of music superstars into the spotlight, Jackson was on hand to offer advice as LET'S ROCK! ELMO takes the stage at retail this fall. The truly interactive LET'S ROCK! ELMO plush character sings, plays instruments, and invites little musicians to rock out with him! To view the multimedia assets associated with this release, please click: http://www.multivu.com/mnr/52202-randy-jackson-joins- hasbro-playskool-for-let-s-rock-elmo-launch (Photo: http://photos.prnewswire.com/prnh/20110920/MM70945 ) Children can sing along with their favorite red furry rocker to six on-board songs, including the popular "Elmo's World," "What Elmo Likes About You" and original "Elmo Likes to Rock & Roll," while the LET'S ROCK! ELMO toy jams along. When children hand LET'S ROCK! ELMO the included drums, tambourine or microphone, he recognizes which instrument he is playing! Little musicians can join in with a LET'S ROCK! guitar, keyboard or microphone (each sold separately) to form their own rock band with the LET'S ROCK! ELMO toy. -
Keep Kids Busy and Teach Real- World Skills with Board Games
Keep Kids Busy and Teach Real- World Skills with Board Games By Diane Nancarrow, MA, CCC-SLP KCC Director of Adolescent Programs If you’re hearing “I’m bored!” from your kids on a reg- ular basis, here’s an answer that sounds the same but is so much more fun: board games! Time at home with kids is a great opportunity to dust off those old games and remember the benefits of playing them as a family. Some extra benefits: Between smartphones, tablets, gaming systems and • Scrabble’s wooden tiles give wonderful tactile other devices, kids end up playing many games by pleasure. themselves. And let’s face it: pressing buttons on a • Trouble’s plastic dome forces a child to look and device is a lot easier than laying out a board, passing listen to the dice as they change. out money, moving your token, etc. • Chutes and Ladders teaches one-to-one corre- While many electronic games engage children in new spondence as kids move their markers and count and exciting ways, and some even involve physical the boxes. movement, board games also provide important learning opportunities. Since they are rarely complet- • Candy Land teaches colors. ed in a few short minutes, they encourage sustained • Monopoly encourages cooperation when choosing attention. Players must wait for others to complete who gets which iconic token. their turns while planning their own moves. • Parcheesi, Checkers, Sorry, and Aggravation teach When you play with your children, you help prepare turn-taking, strategy building, and patience. them to play with others. They will have the chance to respond to real people, watch facial expressions, body Board games appeal to our senses and are great to language, tone of voice, and the timing of their oppo- touch, see, and hear. -
Learning Board Game Rules from an Instruction Manual Chad Mills A
Learning Board Game Rules from an Instruction Manual Chad Mills A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science University of Washington 2013 Committee: Gina-Anne Levow Fei Xia Program Authorized to Offer Degree: Linguistics – Computational Linguistics ©Copyright 2013 Chad Mills University of Washington Abstract Learning Board Game Rules from an Instruction Manual Chad Mills Chair of the Supervisory Committee: Professor Gina-Anne Levow Department of Linguistics Board game rulebooks offer a convenient scenario for extracting a systematic logical structure from a passage of text since the mechanisms by which board game pieces interact must be fully specified in the rulebook and outside world knowledge is irrelevant to gameplay. A representation was proposed for representing a game’s rules with a tree structure of logically-connected rules, and this problem was shown to be one of a generalized class of problems in mapping text to a hierarchical, logical structure. Then a keyword-based entity- and relation-extraction system was proposed for mapping rulebook text into the corresponding logical representation, which achieved an f-measure of 11% with a high recall but very low precision, due in part to many statements in the rulebook offering strategic advice or elaboration and causing spurious rules to be proposed based on keyword matches. The keyword-based approach was compared to a machine learning approach, and the former dominated with nearly twenty times better precision at the same level of recall. This was due to the large number of rule classes to extract and the relatively small data set given this is a new problem area and all data had to be manually annotated. -
1705373Responseandrecords.Pdf
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Speech Sounds Vowels HOPE
This is the Cochlear™ promise to you. As the global leader in hearing solutions, Cochlear is dedicated to bringing the gift of sound to people all over the world. With our hearing solutions, Cochlear has reconnected over 250,000 cochlear implant and Baha® users to their families, friends and communities in more than 100 countries. Along with the industry’s largest investment in research and development, we continue to partner with leading international Speech Sounds:Vowels researchers and hearing professionals, ensuring that we are at the forefront in the science of hearing. A Guide for Parents and Professionals For the person with hearing loss receiving any one of the Cochlear hearing solutions, our commitment is that for the rest of your life in English and Spanish we will be here to support you Hear now. And always Ideas compiled by CASTLE staff, Department of Otolaryngology As your partner in hearing for life, Cochlear believes it is important that you understand University of North Carolina — Chapel Hill not only the benefits, but also the potential risks associated with any cochlear implant. You should talk to your hearing healthcare provider about who is a candidate for cochlear implantation. Before any cochlear implant surgery, it is important to talk to your doctor about CDC guidelines for pre-surgical vaccinations. Cochlear implants are contraindicated for patients with lesions of the auditory nerve, active ear infections or active disease of the middle ear. Cochlear implantation is a surgical procedure, and carries with it the risks typical for surgery. You may lose residual hearing in the implanted ear. -
Connecticut Word Wizards Win National School SCRABBLE(R) Championship
May 5, 2007 Connecticut Word Wizards Win National School SCRABBLE(R) Championship 100 Teams From Across the Nation Competed for National Title PROVIDENCE, R.I., May 5 /PRNewswire/ -- More than a million students play the SCRABBLE® game in approximately 20,000 schools nationwide. Students from across the country hung on every word to see which team would triumph at the 2007 National School SCRABBLE Championship held this weekend in Providence at the Rhode Island Convention Center. A team from the Ridgefield Library in Ridgefield, Conn. won the 2007 National School SCRABBLE Championship. Aune (pronounced Ow-na) Mitchell, 14 of Ridgefield, Conn. and her teammate Matthew Silver, 13 of Westport, Conn. walked away with $5,000. During the final Championship round, the Connecticut team defeated Joey Krafchick, 12 of Roswell, Ga. and Dorian Hill, 13 of Lithonia, Ga. This year's competition had a new twist: ESPN will telecast the Championship as kids head back to school in late August/September 2007. SCRABBLE, the world's most popular crossword game, combines the vocabulary skills of crossword puzzles and anagrams, with the additional element of chance. A family favorite since 1948, the board game today is found in one out of every three homes, according to Hasbro, makers of the SCRABBLE game in the United States and Canada. "Kids everywhere, from all parts of the country, and from all walks of life, love to play SCRABBLE because it's challenging, fun and allows the kids to be creative," says John D. Williams, Jr., executive director, National SCRABBLE Association. "It's not unusual for competitors of this event to have been competing against adults -- and beating them - -in SCRABBLE tournaments across the country." Word Play: Let the Games Begin Teams of 5-8 grade students from the Oregon to Florida competed, playing in teams of two in the tournament. -
November 28, 2005
This holiday season let's give thanks for what we have by helping others. Please place new and unwrapped gifts in the box in 3rd Floor Kitchen. AGE GROUP SUGGESTIONS ONLY Newborn – 2 Years A-B-C ball that rolls, Ring Stacker, Baby’s First Blocks (Fisher Price), Koosh Balls, Soft Cubes-Battat, Tactile Books. Mega Blocks, stacking cups, pegboards, bath toys, knobby shape puzzles, shape sorter, Push n’ Go Vehicles, Musical Stacker, Chime Garden, Dunk n’ Clunk, soft books. Small farm animals, little people, hard plastic cups and plates, push & pull toys, musical instruments, dolls, busy box. 3 – 5 Years Play doh, large beads to string, pip-squeak markers, cars, Magna-doodles, Aquadoodles, magnetic sets, books with flaps, dolls, toy phones, bath toys. Cars, play tools, school bus toy, puzzles, matching games, Barnyard Bingo game, Elefun game, Candyland board game, Chutes and Ladder board game, etc. 6 – 9 Years Character dolls, Don’t Break The Ice Game, other age appropriate games, play cell phones, Trucks, Mr. Mouth Game, Medical Kit, Melissa & Doug Happy Handle Stamp Set. AGE GROUP SUGGESTIONS ONLY 10 – 14 Years ZhuZhu Pets, Lego Sets, Dora Link Dolls, Barbie Dolls and Accessories, Spinmaster Aquadoodle Wall Mat, Alex Toys: Friends 4 Ever Bracelet Kit, Creativity for Kids: Fashion Design Studio, Fisher Price Color Me Flowerz Bouquet Set, Puzzles Wild Planet Hyper Dash Game, Magnext Battle Striker Turbo Tops, Nerf Toys, Lego Sets, Rocky Robot Truck, Remote Control Cars, anything Star Wars, Beyblade Metal Fusion Battle Tops Age appropriate games - Blokus Settlers of Catan, Cadoo by Cranium, Pictionary Jr., Qwirkle, Bananagrams, Bop It, Scrabble, Operation, Connect 4, Apples to Apples, Trouble, Sorry, Monopoly, Taboo, Guess Who. -
Section N/A MEMBERS' PACK No 30
AMENDMENT AND upDATE SERVICE MEMBERS' PACK No 30 - NOVEMBER 1994 Section Description N/A Al REPLACEMENT SHEET: Helpline Details A2 REPLACEMENT SHEET: Back Issues of Packs c 143/144 In The Cauldron, latest news from the 145/146 adventuring world. 147/148 149/150 o 2/2a REPLACEMENT SHEETS: Index to review sections for packs 26 - 30 319/320 Reviews of Planet Football, Return to 321/322 Ringworld, Dragon Quest, On The Ball - 323/324 World Cup Edition, System Shock, Warlords 2: 325/326 Scenario Builder, The Bardic Rite, 327/328 Lycanthropy, Shadow of the Comet CD, Sam & 329/330 Max Hit The Road, Ishar 3 - The Seven Gates 331/332 of Infinity, A Promotional Prospect, Robinson's Requiem, The Fabled Black Rose. H 9/10 Conventional Matters by Sue Roseblade. 11/12 Scared by Hugh T. Walker. 13/14 I 35/36 CD-ROM Games by Wayne Roberts of Cheet Sheets. Q 33/34 Part 2 of Serialised Solution to Al-Qadim. 35/36 Part 1 of Serialised Solution to Alone in the 37/38 Dark II. S 65/66 Notice Board for November. T 51/52 Part 1 of Playing Guide for Myst. u 51/52 Brief Encounters: Battle Force, The Black Cauldron, The End is Nigh, The Boyd File HELP-LINE DETAILS * BY MAIL: Sue Roseblade will deal with requests for help by mail. Please write to her at 22 Pembroke Avenue, Eynesbury, st Neots, CAMBS PE19 2SW, enclosing a stamped addressed envelope. state the title and version of the game, and details of your query. She will usually reply to you on the day of receipt of your letter. -
View Annual Report
ANNUAL REPORT To Our Shareholders There is no better mission in life than “Making the World Smile!” At Hasbro, our business is built on fun, and our nearly 6,000 employees worldwide are all focused on bringing joy and exciting play experiences to millions of kids and families across the globe. You can see this commitment and passion in everything we do --- from the toys, games and licensed products we bring to market, to how we manage our business, and create value for our shareholders. As you read about all of the great things happening within your company, we hope that Hasbro brings out the kid in all of you and that you continue to personally discover the magic within our brands! 2007 Highlights In 2007, Hasbro had a very strong year and delivered record-breaking results, in spite of the challenges facing the toy industry. We started 2007 strong, performed well throughout the year, and fi nished with a robust fourth quarter, even though the industry saw a holiday season that was negatively affected by a weak retail environment and the impact of the lead paint recalls. We were proud that Hasbro avoided any lead paint recalls --- a tribute to our commitment to product safety. Our growth was broad based, both in terms of geography and product categories, and we continued to drive innovation in all aspects of our business. All in all, Hasbro had an extraordinary year! We have accomplished a great deal over the past six years --- growing revenues at a compounded annual growth rate of over 6%, surpassing our longer-term goal of 3-5% per year, and achieving an operating margin of 13.5%, also exceeding our target of 12% or better, set several years ago. -
2013 Global Game Industry Survey
2013 Global Game Industry Survey Yehuda Berlinger PurplePawn.com April 18, 2014 [email protected] © Copyright 2014, Yehuda Berlinger 2013 Global Game Industry Survey 1 Executive Summary This report contains the results of a survey of tabletop game companies in March 2014. The companies surveyed are companies that make money by means of traditional and modern tabletop games, which are games that are not sports (ball games, yard games, billiards, bar, and similar games) and not video games (console, PC, mobile, and handheld electronic games). I collected information from nearly 300 companies from over 20 countries and from 40 US states. Of those companies that didn’t close, the overwhelming majority are doing fine or better than last year. 13% report doing worse than last year (down 2% from last year’s survey); this percentage doesn’t take into account companies that closed. More than half of responding publishers use, or plan to use, a crowdfunding source such as Kickstarter to publish their games. Among responding retailers, Hasbro’s Magic: the Gathering CCG, Game Workshops’ Warhammer miniatures and rules, Mayfair Games’ Catan board and card games, and Paizo’s Pathfinder RPG products were at the top again this year, as they have been for the last three years. Rio Grande Games’ Dominion games sales dropped; its place in the top five was taken by Konami’s perennially popular Yu-Gi-Oh CCG. Pathfinder products outperformed Wizards of the Coasts’ Dungeons & Dragons products by 2.5 to 1 – even more than last year – while players wait for D&D 5th edition to be released later this year1. -
TINKERTOY® Introduces MY LITTLE PONY ® Building Sets Officially-Licensed Building Toys by K’NEX® Will Allow Kids to Build & Play in the Magical Land of Ponyville
Contact: Kate Loffio K’NEX Brands 215.996.4209 [email protected] TINKERTOY® Introduces MY LITTLE PONY ® Building Sets Officially-Licensed Building Toys by K’NEX® Will Allow Kids to Build & Play in the Magical Land of Ponyville Hatfield, PA, February, 2017 - K’NEX Brands, the construction toy company where creativity clicks™ is pleased to introduce TINKERTOY building sets inspired by the popular animated series MY LITTLE PONY : Friendship is Magic, currently seen in 180 countries around the world. The new products combine the award-winning TINKERTOY building system with the main characters from MY LITTLE PONY, both under license to K’NEX from Hasbro. With over 325 million ponies sold since 2004, MY LITTLE PONY invites kids to experience the friendship and magic in the land of Equestria and the officially licensed MY LITTLE PONY TINKERTOY building sets let them create that magic! Pony Pals Assortment #1: RARITY Building Set RARITY, possibly the most beautiful and fashionable unicorn you’ve ever seen, prances off the screen and into your living room in this new MY LITTLE PONY building set! Kids can use the 14 TINKERTOY pieces to build a part of the Carousel Boutique, including RARITY and her vanity. And everypony knows RARITY loves her hair, so as a bonus we’ve added a comb to this set! Suggested retail price is $12.99. Ages 3+. Available Fall 2017 on knex.com and at toy stores nationwide. Pony Pals Assortment #1: APPLEJACK Building Set Get your hooves dirty with APPLEJACK in this MY LITTLE PONY building set. Featuring 11 TINKERTOY pieces, fans can build APPLEJACK and her apple cart. -
Union Made Supporting the American Worker This Holiday Season Buy Union – Buy American for Your Loved Ones
UAW 2015 Holiday Shoppers Guide Buy Union - Buy American for Your Loved Ones Union Made Supporting the American Worker This Holiday Season Buy Union – Buy American for Your Loved Ones Buying Union and Buying American shows our willingness to buy only the very best for our loved ones and support fairness and dignity on the job. We also support efforts to keep America strong by raising the standard of living, adding to the economy and saving jobs that may be lost to other countries. The job you save could be your own! Buying American-made is good. Buying Union is BEST! The products and services listed in this holiday shoppers guide came from UAW, AFL-CIO, Labor 411, and UnionPlus websites. These products are made by the proud members of the United Automobile, Aerospace and Agricultural Implement Workers of America (UAW), UNITE HERE, Boilermakers (IBB), Bakery, Confectionery, Tobacco Workers and Grain Millers (BCTGM), Machinists (IAM), United Steelworkers (USW), Teamsters (IBT), United Food and Commercial Workers (UFCW), the Retail, Wholesale and Department Store Union/UFCW (RWDSU/UFCW) and United Farm Workers (UFW). We hope you find this guide beneficial in your pursuit of consumer patriotism! Table of Contents Snacks & Meats 1 Fruits & Vegetables 2 Sides/Desserts/Other Food Items 3-4 Drinks 5 Beer/Wine 6 Entertainment 7 Goods & Services 8-17 Resources 18 Eat, Drink and Be Merry S n a c k s Bugles Cheetos Cheez-It Doritos Frito-Lay Rold Gold Pret- zels Keebler (Kellogg) crackers (BCTGM) Kraft/Nabisco crackers (BCTGM) Lorna Doone cookies Mike Sell's Potato Chip Co.