Fearless Javascript, Part 1
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Mozilla Firefox Lower Version Free Download Firefox Release Notes
mozilla firefox lower version free download Firefox Release Notes. Release Notes tell you what’s new in Firefox. As always, we welcome your feedback. You can also file a bug in Bugzilla or see the system requirements of this release. Download Firefox — English (US) Your system may not meet the requirements for Firefox, but you can try one of these versions: Download Firefox — English (US) Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Download Firefox Firefox for Android Firefox for iOS. December 1, 2014. We'd also like to extend a special thank you to all of the new Mozillians who contributed to this release of Firefox! Default search engine changed to Yandex for Belarusian, Kazakh, and Russian locales. Improved search bar (en-US only) Firefox Hello real-time communication client. Easily switch themes/personas directly in the Customizing mode. Wikipedia search now uses HTTPS for secure searching (en-US only) Recover from a locked Firefox process in the "Firefox is already running" dialog on Windows. Fixed. CSS transitions start correctly when started at the same time as changes to display, position, overflow, and similar properties. Fullscreen video on Mac disables display sleep, and dimming, during playback. Various Yosemite visual fixes (see bug 1040250) Changed. Proprietary window.crypto properties/functions re-enabled (to be removed in Firefox 35) Firefox signed by Apple OS X version 2 signature. Developer. WebIDE: Create, edit, and test a new Web application from your browser. Highlight all nodes that match a given selector in the Style Editor and the Inspector's Rules panel. -
Brief Intro to Firebug Firebug at a Glance
Brief Intro to Firebug Firebug at a glance • One of the most popular web debugging tool with a collec6on of powerful tools to edit, debug and monitor HTML, CSS and JavaScript, etc. • Many rich features: • Inspect, Log, Profile • Debug, Analyze, Layout How to install • Get firebug: • Open Firefox, and go to hp://geirebug.com/ • Click Install Firebug, and follow the instruc6ons • Ways to launch Firebug • F12, or Firebug Buon • Right click an element on the page and inspect it with Firebug Firebug Panels • Console: An interac6ve JavaScript Console • HTML: HTML View • CSS: CSS View • Script: JavaScript Debugger • DOM: A list of DOM proper6es (defaults to window object) • Net: HTTP traffic monitoring • Cookies: Cookie View Tasks for HTML Panel • Open twiLer.com and log in with your account. Ac6vate Firebug. • Tasks with HTML Panel • 1. Which <div> tag corresponds to the navigaon bar at the top of the page? • 2. Change the text “Messages” in the navigaon bar to “Tweets” • 3. Find out which <div> tag corresponds to the dashboard which is the le` column of the page. Can you change the width of the dashboard to 200px? • 4. Try to figure out the URL of your profile picture at the top le` corner of the home page, and use this URL to open this picture in a new tab. • 5. Change your name next to your profile picture to something else, and change the text colour to blue. Inspect HTTP Traffic • Open twiLer.com and log in with your account. Ac6vate Firebug. • Tasks with Net Panel • 1. Which request takes the longest 6me to load? • 2. -
Learning React Functional Web Development with React and Redux
Learning React Functional Web Development with React and Redux Alex Banks and Eve Porcello Beijing Boston Farnham Sebastopol Tokyo Learning React by Alex Banks and Eve Porcello Copyright © 2017 Alex Banks and Eve Porcello. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/insti‐ tutional sales department: 800-998-9938 or [email protected]. Editor: Allyson MacDonald Indexer: WordCo Indexing Services Production Editor: Melanie Yarbrough Interior Designer: David Futato Copyeditor: Colleen Toporek Cover Designer: Karen Montgomery Proofreader: Rachel Head Illustrator: Rebecca Demarest May 2017: First Edition Revision History for the First Edition 2017-04-26: First Release See http://oreilly.com/catalog/errata.csp?isbn=9781491954621 for release details. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Learning React, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. While the publisher and the authors have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights. -
Introducing 2D Game Engine Development with Javascript
CHAPTER 1 Introducing 2D Game Engine Development with JavaScript Video games are complex, interactive, multimedia software systems. These systems must, in real time, process player input, simulate the interactions of semi-autonomous objects, and generate high-fidelity graphics and audio outputs, all while trying to engage the players. Attempts at building video games can quickly be overwhelmed by the need to be well versed in software development as well as in how to create appealing player experiences. The first challenge can be alleviated with a software library, or game engine, that contains a coherent collection of utilities and objects designed specifically for developing video games. The player engagement goal is typically achieved through careful gameplay design and fine-tuning throughout the video game development process. This book is about the design and development of a game engine; it will focus on implementing and hiding the mundane operations and supporting complex simulations. Through the projects in this book, you will build a practical game engine for developing video games that are accessible across the Internet. A game engine relieves the game developers from simple routine tasks such as decoding specific key presses on the keyboard, designing complex algorithms for common operations such as mimicking shadows in a 2D world, and understanding nuances in implementations such as enforcing accuracy tolerance of a physics simulation. Commercial and well-established game engines such as Unity, Unreal Engine, and Panda3D present their systems through a graphical user interface (GUI). Not only does the friendly GUI simplify some of the tedious processes of game design such as creating and placing objects in a level, but more importantly, it ensures that these game engines are accessible to creative designers with diverse backgrounds who may find software development specifics distracting. -
Teaching Introductory Programming with Javascript in Higher Education
Proceedings of the 9th International Conference on Applied Informatics Eger, Hungary, January 29–February 1, 2014. Vol. 1. pp. 339–350 doi: 10.14794/ICAI.9.2014.1.339 Teaching introductory programming with JavaScript in higher education Győző Horváth, László Menyhárt Department of Media & Educational Informatics, Eötvös Loránd University, Budapest, Hungary [email protected] [email protected] Abstract As the Internet penetration rate continuously increases and web browsers show a substantial development, the web becomes a more general and ubiq- uitous application runtime platform, where the programming language on the client side exclusively is JavaScript. This is the reason why recently JavaScript is more often considered as the lingua franca of the web, or, from a different point of view, the universal virtual machine of the web. In ad- dition, the JavaScript programming language appears in many other areas of informatics due to the wider usage of the HTML-based technology, and the embedded nature of the language. Consequently, in these days it is quite difficult to program without getting in touch with JavaScript in some way. In this article we are looking for answers to how the JavaScript language is suitable for being an introductory language in the programming related subjects of the higher education. First we revisit the different technologies that lead to and ensure the popularity of JavaScript. Following, current approaches using JavaScript as an introductory language are overviewed and analyzed. Next, a curriculum of an introductory programming course at the Eötvös Loránd University is presented, and a detailed investigation is given about how the JavaScript language would fit in the expectations and requirements of this programming course. -
Empirical Studies of Javascript-‐ Based Web Applicaxon
Empirical Studies of JavaScript- based Web Applica8on Reliability Karthik Pa@abiraman1 Frolin Ocariza1 Kar.k Bajaj1 Ali Mesbah1 Benjamin Zorn2 1 University of Bri.sh Columbia (UBC), 2MicrosoE Research (MSR) Web 2.0 Applicaons Copyright: Karthik Paabiraman, 2014 Web 2.0 Applicaon: Amazon.com Menu Amazon’s Third party Search bar Web 2.0 applicaons allow rich UI funconality within a single web page own ad gadget ad Func8on Copyright: Karthik Paabiraman, 2014 Modern Web Applicaons: JavaScript • JavaScript: Implementaon of ECMAScript standard – Client-Side JavaScript: used to develop web apps • Executes in client’s browser – send AJAX messages • Responsible for web applicaon’s core func.onality • Not easy to write code in – has many “evil” features 4 Copyright: Karthik Paabiraman, 2014 JavaScript: History Brief History of JavaScript (Source: TomBarker.com) JavaScript (JS) had to “look like Java” only less so, be Java’s dumb kid brother or boy-hostage sidekick. Plus, I had to be done in ten days or something worse than JS would have happened – Brendan Eich (Inventor of JavaScript) Copyright: Karthik Paabiraman, 2014 • • 10000 20000 30000 40000 50000 60000 70000 80000 90000 Thousands of lines of code, oEen > 10,000 97 of the 0 Google YouTube Yahoo Baidu QQ MSN Amazon JavaScript: Prevalence Sina WordPress Alexa Ebay LinkedIn Bing MicrosoE Yandex 163 top 100 websites use JavaScript Copyright: Karthik Paabiraman, 2014 mail.ru PayPal FC2 Flickr IMDb Lines of code Apple Livedoor BBC Sohu go.com Soso Youku AOL CNN MediaFire ESPN MySpace MegaUpload Mozilla 4shared Adobe About LiveJournal Tumblr goDaddy CNET YieldManager Sogou Zedo Ifeng Pirate Bay ImageShack Weather NY Times Nelix JavaScript: “good” or “Evil” ? Vs Eval Calls (Source: Richards et al. -
Focus Type Applies To
Focus Type Applies To All Power Tools All All Power Tools Team Foundation Server All Templates Team Foundation Server All Integration Provider Team Foundation Server All Power Tools Team Foundation Server All Power Tools Team Foundation Server All Integration Provider Team Foundation Server Architecture Power Tools Visual Studio Architecture Power Tools Visual Studio Architecture Templates Visual Studio Architecture Integration Provider Oracle Architecture Templates Expression Builds Power Tools Team Foundation Server Builds Integration Provider Visual Studio Builds Power Tools Team Foundation Server Builds Templates Team Foundation Server Builds Power Tools Team Foundation Server Builds Power Tools Team Foundation Server Builds Power Tools Team Foundation Server Coding Power Tools Visual Studio Coding Integration Provider Visual Studio Coding Azure Integration Visual Studio Coding Integration Provider Dynamics CRM Coding Documentation Visual Studio Coding Integration Provider Visual Studio Coding Templates Visual Studio Coding Documentation Visual Studio Coding Templates SharePoint Coding Templates SharePoint Coding Integration Provider Visual Studio Coding Integration Provider Visual Studio Coding Templates SharePoint Coding Power Tools Visual Studio Coding Power Tools Visual Studio Coding Templates SharePoint Coding Templates Visual Studio Coding Templates Visual Studio Coding Templates Visual Studio Coding Power Tools Visual Studio Coding Integration Provider SharePoint Coding Templates Visual Studio Coding Templates SharePoint Coding -
Development Production Line the Short Story
Development Production Line The Short Story Jene Jasper Copyright © 2007-2018 freedumbytes.dev.net (Free Dumb Bytes) Published 3 July 2018 4.0-beta Edition While every precaution has been taken in the preparation of this installation manual, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To get an idea of the Development Production Line take a look at the following Application Integration overview and Maven vs SonarQube Quality Assurance reports comparison. 1. Operating System ......................................................................................................... 1 1.1. Windows ........................................................................................................... 1 1.1.1. Resources ................................................................................................ 1 1.1.2. Desktop .................................................................................................. 1 1.1.3. Explorer .................................................................................................. 1 1.1.4. Windows 7 Start Menu ................................................................................ 2 1.1.5. Task Manager replacement ........................................................................... 3 1.1.6. Resource Monitor ..................................................................................... -
Installation and Maintenance Guide
Contract Management Installation and Maintenance Guide Software Version 6.9.1 May 2016 Title: Gimmal Contract Management Installation and Maintenance Guide V6.9.1 © 2016 Gimmal LLC Gimmal® is a registered trademark of Gimmal Group. Microsoft® and SharePoint® are registered trademarks of Microsoft. Gimmal LLC believes the information in this publication is accurate as of its publication date. The information in this publication is provided as is and is subject to change without notice. Gimmal LLC makes no representations or warranties of any kind with respect to the information contained in this publication, and specifically disclaims any implied warranties of merchantability or fitness for a par- ticular purpose. Use, copying, and distribution of any Gimmal software described in this publication requires an appli- cable software license. For the most up-to-date listing of Gimmal product names and information, visit www.gimmal.com. All other trademarks used herein are the property of their respective owners. Software Revision History Publication Date Description October 2015 Updated to Gimmal branding. December 2015 Updated for version 6.8.6 release. March 2016 Updated for version 6.9 release. May 2016 Updated for version 6.9.1 release. If you have questions or comments about this publication, you can email TechnicalPublica- [email protected]. Be sure to identify the guide, version number, section, and page number to which you are referring. Your comments are welcomed and appreciated. Contents About this Guide vii Examples and Conventions . viii Chapter 1 Environment and System Requirements 1 Overview of Requirements . 2 Gimmal Contract Management Physical Environment. 2 Gimmal Contract Management and Documentum Content Management System . -
Node.Js I – Getting Started Chesapeake Node.Js User Group (CNUG)
Node.js I – Getting Started Chesapeake Node.js User Group (CNUG) https://www.meetup.com/Chesapeake-Region-nodeJS-Developers-Group Agenda ➢ Installing Node.js ✓ Background ✓ Node.js Run-time Architecture ✓ Node.js & npm software installation ✓ JavaScript Code Editors ✓ Installation verification ✓ Node.js Command Line Interface (CLI) ✓ Read-Evaluate-Print-Loop (REPL) Interactive Console ✓ Debugging Mode ✓ JSHint ✓ Documentation Node.js – Background ➢ What is Node.js? ❑ Node.js is a server side (Back-end) JavaScript runtime ❑ Node.js runs “V8” ✓ Google’s high performance JavaScript engine ✓ Same engine used for JavaScript in the Chrome browser ✓ Written in C++ ✓ https://developers.google.com/v8/ ❑ Node.js implements ECMAScript ✓ Specified by the ECMA-262 specification ✓ Node.js support for ECMA-262 standard by version: • https://node.green/ Node.js – Node.js Run-time Architectural Concepts ➢ Node.js is designed for Single Threading ❑ Main Event listeners are single threaded ✓ Events immediately handed off to the thread pool ✓ This makes Node.js perfect for Containers ❑ JS programs are single threaded ✓ Use asynchronous (Non-blocking) calls ❑ Background worker threads for I/O ❑ Underlying Linux kernel is multi-threaded ➢ Event Loop leverages Linux multi-threading ❑ Events queued ❑ Queues processed in Round Robin fashion Node.js – Event Processing Loop Node.js – Downloading Software ➢ Download software from Node.js site: ❑ https://nodejs.org/en/download/ ❑ Supported Platforms ✓ Windows (Installer or Binary) ✓ Mac (Installer or Binary) ✓ Linux -
Complexity Revisited
23%#52 4% )4 5 9 0 , ! - " / # + @ P : K < J@ .E@M<I Comp215: Introduction to JavaScript 23%#52 4% )4 5 9 0 , ! - Dan S. Wallach (Rice University) " / # + @ P : K < J@ .E@M<I Copyright ⓒ 2015, Dan S. Wallach. All rights reserved. What does JavaScript have to do with the Web? Way back in 1995... Web browsers had no way to run external code But, there were tons of “mobile code systems” in the world Tcl/Tk: Popular with Unix tool builders, still running today in many places Java: Originally targeting television set-top boxes Released in ’95 with “HotJava” web browser Many others that never achieved commercial success Meanwhile, inside Netscape... Mocha --> LiveScript --> JavaScript Brendan Eich’s original goals of JavaScript: Lightweight execution inside the browser Safety / security Easy to learn / easy to write Scheme-liKe language with C / Java-liKe syntax Easy to add small behaviors to web pages One-liners: click a button, pop up a menu The big debate inside Netscape therefore became “why two languages? why not just Java?” The answer was that two languages were required to serve the two mostly-disjointMocha audiences --> in the LiveScript programming ziggurat --> who JavaScriptmost deserved dedicated programming languages: the component authors, who wrote in C++ or (we hoped)Brendan Java; and Eich’s the “scripters”, original goals amateur of orJavaScript: pro, who would write code directly embeddedLightweight in HTML. execution inside the browser Safety / security Whether anyEasy existing to learn language / easy tocould write be used, instead of inventing a new one, was also notScheme-liKe something language I decided. -
Debugging Javascript
6803.book Page 451 Thursday, June 15, 2006 2:24 PM APPENDIX ■ ■ ■ Debugging JavaScript In this appendix, I will introduce you to some tricks and tools to debug your JavaScript code. It is very important to get acquainted with debugging tools, as programming consists to a large extent of trying to find out what went wrong a particular time. Some browsers help you with this problem; others make it harder by having their debugging tools hidden away or returning cryptic error messages that confuse more than they help. Some of my favorites include philo- sophical works like “Undefined is not defined” or the MSIE standard “Object doesn’t support this property or method.” Common JavaScript Mistakes Let’s start with some common mistakes that probably every JavaScript developer has made during his career. Having these in the back of your head when you check a failing script might make it a lot quicker to spot the problem. Misspellings and Case-Sensitivity Issues The easiest mistakes to spot are misspellings of JavaScript method names or properties. Clas- sics include getElementByTagName() instead of getElementsByTagName(), getElementByID() instead of getElementById() and node.style.colour (for the British English writers). A lot of times the problem could also be case sensitivity, for example, writing keywords in mixed case instead of lowercase. If( elm.href ) { var url = elm.href; } There is no keyword called If, but there is one called if. The same problem of case sensi- tivity applies to variable names: var FamilyGuy = 'Peter'; var FamilyGuyWife = 'Lois'; alert( 'The Griffins:\n'+ familyGuy + ' and ' + FamilyGuyWife ); This will result in an error message stating “familyGuy is not defined”, as there is a variable called FamilyGuy but none called familyGuy.