BOOKLET - PSP 2 PANEL 4 PAGE 1/8" BLEED ZONE A0030.02 FLAT: 6.688" x 6.75" 1/16" SAFETY ZONE FINISHED: 3.375" x 0.0" x 6.688" PRINT/TEXT ZONES 01/21/05 6.688"

Konami Digital Entertainment, Inc. 1400 Bridge Parkway, Redwood City, CA 94065 © 1987 2006 Konami Digital Entertainment Co., Ltd. “ ACID” is a registered trademark of Konami Digital Entertainment Co., Ltd. “METAL GEAR SOLID PORTABLE OPS” is a trademark of Konami Digital Entertainment Co., Ltd. “KONAMI” is a registered trademark of KONAMI CORPORATION Developed by Konami Digital Entertainment Co., Ltd. Published by Konami Digital Entertainment, Inc. “PlayStation”, “PS” Family logo and “PSP” are registered trademarks of Sony Computer Entertainment Inc. Memory Stick Duo™ may be required (sold separately). The rating icon is a registered trademark of the Entertainment Software Association.

3.375" 3.375"

6.75" CONTENTS

Getting Started ...... 2 Starting Up ...... 3 Starting the Game ...... 4 Playing METAL GEAR SOLID: PORTABLE OPS...... 5 Controls ...... 6 Game Sharing ...... 44 Crash Course on MPO! ...... 47 Notes ...... 48

ONLINE SERVICE AGREEMENT Please check the Online Service Agreement that is displayed before you go online and play Metal Gear Solid Portable Ops in accordance with the rules of the Agreement. The Online User Agreement contents are subject to change without notice. Please check the latest Agreement from the site below or when using the service for the first time. In the event the Online Service is terminated for any reason, a 30-day advance notice will be given at the below site. Our game software network service itself is provided free of charge, but please be aware that charges from your internet provider may apply. http://www.konami.jp/mpo/

1 ULUS 10202 GETTING STARTED STARTING UP Right side view PSP® (PlayStation®Portable) system configuration

Front view

Set up your PSP® (PlayStation®Portable) system according to the instructions in the manual supplied with the system. Turn the system on. The power indicator lights up in green and the home menu is displayed. Press the OPEN latch to open the disc cover. INSERT Metal Gear Solid®: Portable Ops disc with the label facing away from the system, slide until fully inserted and close the disc cover. From the PSP® system’s home menu, select the Game icon and then the UMD icon. A thumbnail for the software is displayed. Select the thumbnail and press the J button of the PSP® to start the software. Follow the on-screen instructions and refer to this manual for information on using the software. NOTICE: Do not eject a UMD™ while it is playing. Memory Stick Duo™ Warning! Keep Memory Stick Duo media out of reach of small children, as the media could be swallowed by accident. To save game settings and progress, insert a Memory Stick Duo into the memory stick slot of your PSP. You can load saved game data from the same memory stick or any Memory Stick Duo containing previously saved games.

2 3 STARTING THE You can save your METAL GEAR SOLID: PORTABLE OPS game progress onto a Memory Stick Duo™ or GAME Memory Stick PRO Duo™ inserted into your PSP® 1. Slide the OPEN switch on the top of your system. To save data, at least 192 KB of free PSP® (PlayStation®Portable) system, and open space is required. You can save three separate the disc cover. Insert the METAL GEAR SOLID: sets of data on one Memory Stick Duo™ or Memory PORTABLE OPS UMD™ disc. Stick PRO Duo™. 2. Close the disc cover, and turn the system on. To save, select SAVE GAME from the in-game After the Konami logo appears, the METAL GEAR SYSTEM screen. SOLID: PORTABLE OPS Title Screen will appear. LOADING 3. Press the START button on the Title Screen to enter the game. You can resume a saved game using data saved to a Memory Stick Duo™ or Memory Stick PRO Duo™. TITLE MENU To load a saved game, select LOAD GAME from the NEW GAME Title Menu. Begin a new game. Enter your player name and Or, you can select LOAD GAME from the in-game select a difficulty level from EASY (for beginners) SYSTEM screen. or NORMAL (for intermediate players) to begin the game. PLAYING METAL LOAD GAME GEAR SOLID: If saved data already exists, choose this option to continue your saved game. PORTABLE OPS DELETE Gather comrades and hunt the Fox Unit! Remove unwanted data. METAL GEAR SOLID is a 3D action adventure game FREE BATTLE in which you infiltrate enemy ground. You control (See page 35) Snake who must sneak behind enemy lines and complete his mission. GAME SHARING (See page 44) This time Snake finds himself right in the middle of an enemy compound in South America. Outnumbered KEY CONFIG and outgunned, Snake decides to seek help in his aim (See page 7) to prevent nuclear war. OPTIONS You must infiltrate enemy territory, recruit (See page 8) comrades, teams, and carry out your mission. SAVING RECRUIT Increasing allies A Memory Stick Duo™ • Capture enemy soldiers (See page 18) or Memory Stick PRO • Obtain from other players in a versus battle Duo™ is required to (See page 34) save the game. • Trade with other players (See page 27) • Wireless AP scan (See page 32) • GPS scan (See page 33) • Use passwords (See page 34) MANAGE Forming teams (See page 21)

4 5 MISSION KEY CONFIG Carrying out missions You can assign each • Carry out a mission (See page 19) button control to a • Play against another player in Real Combat Mode different button. (See page 34) Select KEY CONFIG • Play against another player in Virtual Combat from the SYSTEM Mode (See page 34) Screen during gameplay. • Send a team into Cyber-Survival (See page 45) For each control, select MISSION FAILED] the button you want to use with the directional buttons. Press up or down to select the control, When the life gauge reaches zero for all player and then press left or right to select the button characters, the mission is over. Also, there are to use. cases in which a specific person’s death will end the mission. If you fail a mission, you have the following choices: • RESTART MISSION: Start the mission over from the beginning • BACK TO BRIEFING: Return to the briefing

CONTROLS << ALL CONTROLS IN THIS MANUAL ARE BASED ON THE INITIAL SETTINGS. YOU CAN CHANGE THE CONTROLS USING KEY CONFIG. >> Directional buttons Control the camera R button L button Press and hold the K button Lock-on: The camera button to switch to Action button: moves behind you as you first-person view and • Press while moving wield your weapon wield your weapon to stalk • Stick to surface H button • Equip/remove weapons or equipment • Equip/remove items by holding the H button and pressing up, down, left or right on the directional buttons L button Attack button: J SELECT button button • If you are wielding a Radio • Press once to crouch, weapon: Use weapon and one more time to stand up • If you are not wielding Analog Stick START button a weapon: Fight Move Pause Menu • Press while running to roll 6 7 OPTIONS BASIC CONTROLS: Adjust various system displays and controls. MOVEMENT Move (run) Text settings Analog Stick Subtitles Turn subtitles on or off for Move (stalk) demo sequences. Press and hold the action button (the Normal camera K button) while moving Up/down Adjust up/down controls for to stalk quietly. Stalking normal camera. is a careful form of walking that minimizes Left/right Adjust left/right controls for the sound of footsteps normal camera. and lowers the chance of enemy detection. Rotation speed Adjust rotation speed for normal camera. Larger values Roll (diving indicate faster rotation. forward roll) Press the crawl First-person view camera button (the J Up/down Adjust up/down controls for button) while first-person view camera. running to do a diving forward Left/right Adjust left/right controls for roll. You can use first-person view camera. this to jump over obstacles, or move quickly between shadows. Rotation speed Adjust rotation speed for first-person view camera. By rolling near an enemy soldier, you can knock Larger values indicate him over. faster rotation. You can also keep the crawl button (the J button) held down while rolling to land in a crawling position. Initial direction Set the camera direction when after switch switching to first-person view Crouch/Crawl to the direction the player is Press the crawl button facing, or the direction the (the J button) in place camera was facing. to crouch. If you move Switch movement Adjust whether the movement while crouching, you will and camera and camera controls are crawl. While crouching or controls switched when switching to crawling, you can hide first-person view. behind low obstacles without being spotted by enemies. Control types Elude (hanging) Crouching Adjust whether you need to Press the action button keep the button held down (the K button) in front when crouching. of railings or cliffs to hang from them. Press Stalking Adjust whether you need to the action button (the keep the button held down K button) again to when stalking. return to your original position. 8 9 Press the crawl button (the J button) to let go Ascend/descend ladders and fall. Press the action button (the K button) in front of Flatten Against a ladder to climb up. Walls/Look Press the action button (the K button) at the top Press the stalking of a ladder to climb down. button (the K button) Lockers while moving toward Press the action button (the K button) in front of a wall to flatten a locker to open it. against the wall. You can stay flattened Get into a locker to close the door and hide. against the wall as long as you keep the stalking To get out of the locker, press the action button button (the K button) held down. (the K button) again. Move while holding down the stalking button (the Use the radio K button) to move along the wall. Press the SELECT button to enter radio mode. When you reach the end of the wall, you can peek In radio mode, you can talk to a variety of people. around it to the other side. Using the radio Make noise 1. In radio mode, press left or right on the Press the attack button directional buttons to adjust the frequency. (the L button) while flattened against a wall 2. Press the H button to open communications. You to knock it, and make can fast forward with the K button. noise. You can make use 3. Press the SELECT button while you are not of this to draw enemy communicating, or press the J button to exit soldiers’ attention. radio mode. Emerging CALL display attack When someone calls you over the radio, a white Press the CALL display will appear on the screen. If you lock-on press the SELECT button while the CALL display is button (the on-screen, communications will begin. L button) For important communications, a red CALL display while looking will appear, and radio mode will begin automatically. to wield your weapon BASIC CONTROLS: and jump out. CAMERA CONTROLS THE ACTION BUTTON 3D camera Climb over Use the directional uneven areas buttons to move the For uneven areas and camera position up, down, height differences less left or right. than waist height, you can move toward the uneven area and press the action button (the K button) to climb over it.

10 11 Behind BASIC CONTROLS: camera FIGHTING Press the action ATTACKING WITH WEAPONS button (the Attack K button) Lock-on while moving Press the lock-on button (the L button) to wield toward a a weapon and lock on to the enemy in front of you. wall to flatten against the wall. Hold down the L K You can then press the attack button (the button) action button (the button) while moving to slide to use the weapon and attack your target. along the wall. When you reach the end of the wall, you can look beyond it to the other side. Attack in first-person view At this point, the camera position will change, and Press and hold the first-person view button (the you can see the other side of the wall. R button) to switch to first-person view and wield your weapon. You can then press the attack button First-person (the L button) to use the weapon to attack view camera your target. Press and hold the first- person button (the Aim/attack with the scope R button) to switch to With some weapons, you will attack in first-person view. the player character’s For these weapons, you will automatically switch point of view. to first-person view when you equip the weapon. Press the first-person view button (the R button) to wield the weapon, then press the attack button Intrude (the L button) to use the weapon and engage camera the enemy. When you crawl into If you press the lock-on button (the L button) to a narrow wield the weapon, you will enter scope mode. In space, scope mode, use the action button (the K button) the to adjust the scope’s magnification. camera Striking will automatically switch to the player character’s If you equip certain weapons, or if you press the point of view. attack button (the L button) while unarmed, you BASIC CONTROLS: will perform striking attacks such as punches. EQUIPMENT By pressing the attack button (the L button) in succession, you can execute a combo that ends in a Press the equip button (the H button) to open the kick. If you do enough damage, the enemy soldier will equipment window. lose consciousness. There are four slots, and you can use the If you equip a weapon and press the attack button directional buttons to select weapons to equip (the L button), you can attack using that weapon or remove. for increased damage. To prepare weapons and items for the slots, use the MANAGE (squad formation) function on the BASIC CONTROLS: CQC BRIEFING Screen. (See page 18) (CLOSE-QUARTERS COMBAT) CQC is a fighting technique effective against enemies in close proximity. Once you “restrain” an enemy, you can then move into a variety of actions 12 13 such as inflicting damage on the enemy, using the Choke enemy as a shield, or performing interrogations. Press the You can grab the enemy with CQC only if you are attack button unarmed, or armed with a weapon such as a (the L button) survival knife or handgun. repeatedly to choke the Weapons that can be used for CQC have “CQC” in enemy soldier the weapon icon. until he loses Grab consciousness. Approach an Drag enemy soldier Once you and press the restrain an attack button enemy, you (the L button) can move and to “grab” the drag them. enemy. However, Shield while you are Once you restrain an enemy, press the lock-on holding the button (the R button) to wield a weapon in first- attack button person view, use the restrained enemy as a shield, (the L button), and attack other enemies. the enemy can reverse Press the attack button (the L button) again to the move— use a weapon to attack other enemies. be careful. Interrogate Once you restrain an enemy, press the lock-on Stagger button (the L button) to interrogate him. After you “grab” an enemy, press the attack button (the L button) again to throw the enemy to the side. Drag down With no weapon equipped, press the attack button Restrain (the L button) while moving to drag the enemy Quickly get behind a “staggered” enemy and press down to the ground. the attack button (the L button) to restrain them. Freeze Throw down After dragging the enemy to the ground, you can After you “grab” an enemy, press the attack button use a gun to force them to freeze. (the L button) while moving to throw the enemy to Hold-up the ground. Stalk an enemy from behind (move + stalking button Restrain (the K button) to approach, then wield your gun Stalk an enemy from behind (move + stalking button and “hold up” the enemy. (the K button)) to approach, then press the Lower your gun and press the attack button (the attack button (the L button). L button) to restrain the enemy. While holding up While the attack button (the L button) is held the enemy, if you swing around in front of him and down, you can restrain the enemy soldier. aim at his head or fire a warning shot (without hitting him), he will become frightened and drop an item. Drag When you are not holding a weapon, stand near a dead or unconscious soldier and press the attack button (the L button) to grab the enemy’s body. Then, move to drag the enemy soldier. 14 15 INFILTRATION OPERATION: 5. Equipped weapon THE SCREEN Displays the currently equipped weapon. The number of remaining bullets in the weapon is 1. LIFE gauge 3 4 Refill your life gauge by also displayed. using medical kits in the 1 INFILTRATION OPERATION: stages or by letting days go by in Briefing. 2 ENEMY STATUS 5 If your LIFE gauge runs If the player character is detected by an enemy out, you will die. soldier, alert mode will begin. If you can escape the Dead soldiers will be removed from the unit. Some enemy’s field of vision and the phase gauge reaches characters will remain in the unit even if they zero, the next phase will begin. become incapacitated, but they will not be able to Alert mode fight until they return from the ICU. The state in which you have been detected by 2. Stamina gauge the enemy. When you move around, your stamina will decrease. In alert mode, enemy soldiers will use their radios Stamina will also decrease if you are hit by fighting to call for backup and attack. attacks or a tranquilizer gun. If stamina reaches zero, you will lose consciousness. You can recover stamina To end alert mode, you must escape from the by eating rations in the stages or by letting days enemy, or defeat the enemy soldiers. go by in Briefing. When your stamina is low, you will V After you escape the enemy’s field of vision and encounter problems like decreased shooting accuracy. the phase gauge reaches zero, you will move to 3. Alert mode evasion mode. If you are discovered by enemy soldiers, you will Evasion mode enter alert mode. In evasion mode, enemy soldiers enhance security. The enemy soldiers will call in backup and attack V After a set amount of time elapses and the phase the player character. gauge reaches zero, you will move to alert phase. 4. Surround indicator Caution Mode A radar that displays sounds from the In alert phase, enemy soldiers patrol on surroundings in visual form. heightened alert. Displays sounds from your surroundings in wave form. They may also increase the number of soldiers in Enemy soldiers may be hiding nearby, even if they certain areas. are not visible. V When the phase gauge reaches zero, you will Watch the wave forms carefully. move to the normal mode. When an enemy soldier approaches, the direction Normal mode they are approaching from is displayed in color. Blue (far) X Red (near) The condition in which the player character has not When displayed in blue, you may be spotted by been detected by the enemy. the enemy. In normal mode, enemy soldiers patrol their When displayed in red, your footsteps may be heard assigned routes and check for any abnormalities. by the enemy. Enemy soldiers will leave their patrol routes and The wave forms displayed in the center indicate the investigate if they see or hear anything suspicious. sounds made by the player. << THE “N” MARK INDICATES NORTH.>>

16 17 INFILTRATION OPERATION: STATUS (squad status) CAPTURE ENEMY Display squad information including SOLDIERS weapons, ammunition, rations and numbers of items. Knock enemy soldiers unconscious and put them in Campbell's truck to capture them. Players will RECRUIT eventually be able to capture new recruits by Scan nearby wireless AP’s (access dragging unconscious enemies to comrades hiding in points) to find new recruits. . If you hold prisoners for several days, you will be MATCH (vs. battles) able to inaugurate them into your unit. Use your squad to fight against another Prisoners turned into comrades will be treated as player’s squad. Or, deploy your squad out new recruits. into the network (CYBER-SURVIVAL). SYSTEM BRIEFING Save/load data, adjust key configuration, Briefing Screen or return to the Title Screen. When the game starts, the Briefing Screen appears. Here you can select a mission and begin an WAIT infiltration operation. Progress time Date/time by a half-day, Displays the in-game date and day/night. from day to Overall map night, or from A map of San Hieronymo night to day. Peninsula, the setting for The security METAL GEAR SOLID: level of the enemy PORTABLE OPS. Use the soldiers will change. directional buttons to MISSION] select a stage to Begin an infiltration infiltrate, and press the H button to enter. operation. Select a stage Main menu from the overall map and Press the J button to display the Main Menu. Use deploy your team. the directional buttons to select an option and Missions become available press the H button to enter. by reading reports or after days go by. MISSION Select a stage to infiltrate from the Mission flow overall map and begin a mission. 1. On the Briefing Screen, select a stage from the overall map. MANAGE (squad formation) 2. Snake’s team will deploy. Place sneaking units, spy units, technical 3. The mission will end once the mission clear units and medical units. You can also equip conditions are met, or if “Abort Mission” is weapons here. selected from the pause menu. REPORT 4. MEMBER CHANGE You can send out intelligence agents to The enemy positions in the stages are well- collect various information. defended. Switch your player characters strategically to take advantage of their abilities. 18 19 Hide MEMBER CHANGE If you press the START The player character hides nearby, and a teammate button and select gets ready for action. MEMBER CHANGE, the ABORT MISSION player character you The team pulls out, and the Briefing Screen appears. are currently controlling Team status and ammunition remain unchanged. will hide in a cardboard , and a teammate will be ready for action. You RESTART MISSION can then control the new player character. Return to the conditions at the beginning of the • Select a hiding spot mission. You can select a place for your player character KEY CONFIG to hide. Adjust the key configuration. Places you can hide will be marked on the stage OPTIONS map. Select with the directional buttons, and enter Adjust options. with the H button. The level of detail displayed on the maps If there are no places to hide, you cannot will vary depending on the ability level of change members. the espionage agents on the SENSE of the spies deployed at that stage. If you have been spotted by the enemy, you cannot change members. Level 1: Outdoors Level 2: Outdoors and indoors • Select a teammate to control Level 3: Outdoors, indoors and items Select a player character to control. Locations of Press the K button to display different floors. hiding player characters will appear on the stage Press the SELECT button to display icon explanations. map. Select one with the directional buttons and enter with the H button. MANAGE You can control the player character starting from (SQUAD FORMATION) their hiding spot. Make changes to the Pause Menu soldiers in your squad. Press the START Here, each group is button during a mission called a unit. to display a map and Units have a variety of the menu. functions. They can infiltrate a stage and conduct reconnaissance, or conduct medical or technical research. Assign soldiers to take advantage of their abilities. In this mode, you can distribute weapons and items. Keep balance and variety in mind when putting your squad together. Also, you can trade soldiers with other players, as well as make “passing trades.” Get new soldiers, and strengthen your squad.

20 21 FUNCTIONS OF EACH UNIT THE UNIT LIST Sneaking unit The units are divided into tabs. The unit that the player controls to Sneaking unit / Spy unit / Technical unit / clear missions. Medical unit / New recruits / Prisoners Up to four teams can make up the unit The soldiers in each unit, their parameters and and take on infiltration operations. skills are displayed. Each team is made up of up to four members. Name / current life / maximum life / current stamina / maximum stamina / sense / skills (handgun / Spy unit submachine gun / assault rifle / shotgun / The spy unit collects various information. sniper rifle / heavy firearms / knife / Up to four people can be deployed into a throwing weapon / traps / equipment / medicine) stage. The information gathered varies depending on the abilities and number of The maximum number of comrades you soldiers deployed on a stage. can have, including Snake, is 100. Technical unit Press up/down on the directional buttons to select Up to eight people can be registered in a soldier, and left/right to select a tab. the unit. Enter with the L button to choose a soldier, then Various items will be developed on a choose another soldier to switch their positions. regular basis depending on the total Press the K button to enter sort mode. “technical level” of the technical unit. Press left/right to select a parameter and Medical unit enter with the H button. Up to eight people can be registered in Press the H button to display the soldier’s the unit. status screen. The better medical staff you have, the quicker your life recovers, and the Spy units are divided by the stage to quicker your comrades return from ICU. which they are assigned. Only special characters will be submitted If a soldier’s status is not normal, an icon will to the ICU. appear in front of their name. Independent (ICU icon): Incapacitated—cannot participate Units that do not belong to a specific in combat until treatment unit are placed in Independent. When is complete. looking to improve your Medical or (Cyber-Survival icon): Currently deployed on Technical unit, this is a good place to Cyber-Survival—cannot do anything until look for talented comrades. extracted. Rookies Soldiers that are new to your squad. LIFE They can be assigned to various units. Decreases when the soldier takes damage from attacks. The soldier dies when life reaches zero. When a soldier dies, they become incapacitated. Prisoners Enemy soldiers you have captured in the STMN (stamina) stages fall into this category. They are When a soldier moves around, their stamina decreases. still considered enemy combatants and Stamina also decreases if the soldier takes damage cannot be transferred to other units. from attacks or a tranquilizer gun. If stamina reaches zero, the soldier will lose consciousness, and you must select another character.

22 23 SNS (sense) Traps This affects the amount of map detail displayed in Changes by level: Setup speed the pause menu. It also affects the results of intelligence activities. SKILL Technical skill Each character has skills (special abilities). Each Changes by level: Affects technical level skill has four levels—C, B, A and S. The higher the level, the more effective an item will be, and the more accurate a weapon will be. Medical Skill Handgun Changes by level: Affects medical level Changes by level: Grouping accuracy ATHLETE Submachine gun Sneaking unit: Runs faster than normal soldiers. Changes by level: Grouping accuracy QUARTERBACK Sneaking unit: Increased throwing distance. ARTIST Assault rifle Sneaking unit: Impervious to dirty magazines. Changes by level: Grouping accuracy SCOUT Sneaking unit: Sneaks faster than normal soldiers. RESCUER Shotgun Sneaking unit: Drags enemy soldiers at faster pace. Changes by level: Grouping accuracy GAMBLER Sneaking unit: Nails (and receives) more headshots. Sniper rifle DELIVERYMAN Changes by level: Grouping accuracy Sneaking unit: Added ability to send items and equipment back to truck. SURVEYOR Heavy weapon Spy unit: Area deployed in becomes more detailed. Changes by level: Grouping accuracy SPY Spy unit: Lowers health of enemies in area where deployed. ARMS DEALER CQC Spy unit: Increases weapon rate of fire in area Changes by level: Damage where deployed. S = Can use all CQC ARMS SPECIALIST A = Cannot use “stagger” CQC Technical unit: Increases max ammo count of all B = Cannot use “grab” CQC players when placed in Tech Unit. C = Cannot use any CQC ELITE ENGINEER Throwing weapons Technical unit: Greatly enhances weapons Changes by level: Throwing accuracy development when placed in Tech Unit. ENGINEER Technical unit: Enhances weapons development when placed in Tech Unit. 24 25 CHEMIST • RENAME Medical Unit: Improves development of medical Use the software keyboard to enter a new name for supplies when placed in Med Unit. the character. (The name can be up to 16 letters long.) DOCTOR • COMRADE DISCHARGE Medical Unit: Increases rate of life recovery when Remove a soldier from the squad. placed in Med Unit. • TRADE You can trade comrades with other METAL GEAR NUTRITIONIST SOLID: PORTABLE OPS players by using the PSP® Medical Unit: Increases rate of stamina recovery system’s Wireless (WLAN) Ad Hoc Mode. Turn on when placed in Med Unit. the PSP® system’s Wireless (WLAN) switch, and place POLITICIAN the two PSP® systems within 32 feet of each other. Shortens time needed to convert prisoners into 1. Switch on the Wireless (WLAN) switch on the comrades. Place anywhere. bottom left of the PSP® system. 2. On the METAL GEAR SOLID: PORTABLE OPS Chameleon icon / new way to sneak Briefing Screen, select Manage. If a unit member is dressed like the enemy, they can slip through the enemy's guard as 3. Choose a soldier to trade away, then press the long as they don't act strangely. When you H button to open the Status Screen. are able to successfully fool the enemy, a blue 4. Press the K button to open the menu, then chameleon icon will appear in the upper-left corner of select Trade. the screen. If your actions make you stand out, 5. When a trading partner is found, information on however, the chameleon icon will disappear, and you will the partner’s soldier will appear. be detected even by similarly dressed enemy soldiers. • TRADE (SLEEP MODE) (Passing trades) This sneaking technique does not apply to Snake. By putting your PSP® system in sleep mode and Press the K button on the soldier’s Status Screen walking around, you can automatically trade soldiers to open the menu. with other METAL GEAR SOLID: PORTABLE OPS players using the PSP® system’s Wireless (WLAN) • CHANGE EQUIPMENT Ad Hoc Mode. Turn on the PSP® system’s Wireless 1. There are four (WLAN) switch, and take the PSP® system outside. equipment slots on the 1. Switch on the Wireless (WLAN) switch on the Status Screen. Select bottom left of the PSP® system. a weapon for a slot 2. On the METAL GEAR SOLID: PORTABLE OPS with the directional Briefing Screen, select Manage. buttons, and press the 3. Choose a soldier to trade away, then press the H button to enter. H button to open the Status Screen. 2. An inventory list of 4. Press the K button to open the menu, then select TRADE (SLEEP MODE). The PSP® system weapons and items will enter sleep mode. will appear. Select the 5. If you encounter another METAL GEAR SOLID: weapon or item you PORTABLE OPS player in TRADE mode or TRADE want to equip with the (SLEEP MODE) mode, the trade will take place directional buttons, automatically. and press the 6. To exit sleep mode, slide the POWER/HOLD switch H button to enter. on the bottom right of the PSP® system. (Holding it for too long will turn the power off—simply • USE ITEM slide the switch and let go.) 1. The weapon and item inventory list will open. << BATTERIES ARE USED IN SLEEP MODE AS WELL. IF THE 2. Select the item you want to use with the directional BATTERIES RUN OUT WHILE THE PSP® SYSTEM IS IN SLEEP buttons, and press the H button to enter. MODE, THE GAME WILL NOT RETURN TO THE SAME STATE WHEN YOU EXIT SLEEP MODE. WHEN PLAYING THE GAME, BE SURE TO SAVE ON A REGULAR BASIS. >> 26 27 REPORT ] M1911A1: Ammunition (.45ACP). Automatic. When you deploy spy units to the areas, you will Can be used with CQC. periodically receive reports from them. The information in the reports may be helpful during SAA: Ammunition (.45LC). Revolver. infiltration operations. Unread reports will be marked with the “!” icon. • Submachine guns You can read past reports at any time. Scorpion: Ammunition (.32ACP). Small short STATUS machine gun. (SQUAD CONDITION) Uzi: Ammunition (9x19mm). General-use light View your squad’s condition. machine gun. Press left/right on the directional buttons to view different items. • Squad condition Ingram Mac10: Ammunition (9x19mm). • Weapon inventory list Suppressor equipped. • Item inventory list Squad condition • Assault rifles • The number of soldiers M16A1: Ammunition (5.56x45mm). Small-bore in the squad assault rifle. • The number of prisoners XM177: Ammunition (5.56x45mm). M16 • Technical level upgraded for special forces units. The technical level Suppressor equipped. will increase if you AK-47: Ammunition (7.62x39mm). Large- add to your technical unit and time passes. bore assault rifle. Equipment will be developed as your technical level increases. • Shotgun An upper limit will be set depending on the Sawed-off Ithaca M37: Ammunition (12 skills of your current soldiers, and any levels gauge). Shortened shotgun. beyond the limit will be ignored. Look for soldiers with high equipment skills and technical backgrounds. Remington M870: Ammunition (12 gauge). • Medical level Pump-action shotgun. The medical level will increase if you add to your medical unit. • Sniper rifles This affects the recovery speed for your SVD: Ammunition (7.62x54R). Dragunov soldiers’ life and stamina. sniper rifle. Look for soldiers with proficient medicine skills and medical backgrounds. Mosin-Nagant: Ammunition (7.62 tranquilizer bullets). Semi-automatic tranquilizer TYPES OF WEAPONS AND ITEMS sniper rifle. • Handguns • Heavy firearms Mk22: Ammunition (9mm tranquilizer M63: Ammunition (5.56x45mm). Machine gun. bullets). Tranquilizer gun. Can be used with CQC. Suppressor equipped. 28 29 RPG-7: Ammunition (85mm HE/HEAT). Night vision goggles: Enhances night vision. Anti-tank missile. Uses batteries.

• Knives Mine detector: Indicates nearby mines with Survival knife: Knife. Can be used with CQC. sound. Uses batteries.

Spetsnaz knife: Switch to first-person Cardboard box: A box to hide in. view and throw blades with the attack button (the L button). • Throwing weapons Shield: Protects against attacks. Cannot be Grenade: Hand grenade that damages the used in conjunction with other weapons. surrounding area.

Stun grenade: Hand grenade that knocks Gako the Duck: A decoy weapon that enemies unconscious. confuses enemy soldiers.

Chaff grenade: Hand grenade that Body armor: Bulletproof vest. jams electronics. Reduces damage.

Smoke grenade: Creates smoke. Stealth camouflage: Uses optics to reduce your visibility. Uses batteries. • Traps TNT: Can be exploded via remote control. Ammunition (9mm tranquilizer bullets): Mk22 Ammunition (9x19mm): Uzi, MAC10 Claymore: Anti-personnel land mine. Ammunition (.32ACP): Scorpion Explodes on contact. Ammunition (.45LC): SAA Magazine: Distracts (most) male characters. Ammunition (.45ACP): M1911A1 Ammunition (5.56x45mm): M16, XM177, M63 • Equipment Batteries will drain as the equipment is used. Ammunition (7.62x39mm): AK-47 When the batteries reach zero, the equipment can no longer be used. You can recharge Ammunition (7.62x54R): SVD the batteries by returning to Briefing. Binoculars: View enlarged images of Ammunition (7.62 tranquilizer bullets): Mosin-Nagant faraway objects. Cannot be used in conjunction with other weapons. Ammunition (12 gauge): M37, Remington M870 Infrared goggles: Shows heat signatures. Uses batteries. Ammunition (85mm HE/HEAT): RPG-7

30 31 • Medicine 1. Switch on the Wireless (WLAN) switch on the Medical Kit S: Life recovery (small) bottom left of the PSP® system. 2. On the METAL GEAR SOLID: PORTABLE OPS Briefing Screen, select Recruit. Medical Kit L: Life recovery (large) 3. Select AP Scan, and a meter will appear. 4. The meter will move left and right depending on signal strength. 5. When the meter reaches a certain line, you will Rations S: Stamina recovery (small) get a new character for your squad. The Status Screen for the new soldier will appear. 6. If signal strength is insufficient, pressing the H button will boost the meter slightly. Press the Rations L: Stamina recovery (large) H button repeatedly to boost the meter. 7. Pressing the J button will cancel AP Scan. Warning: Do not use AP Scan in crowded areas, or Pentazemine: Reduces hand movement in areas where it is prohibited. Be aware of your first-person view. Increases accuracy surroundings, and do not swing around the PSP® system or peripherals. • GPS SCAN WA I T ] Use the PSP® system Moves time forward by a half-day. “GPS Receiver” peripheral Useful for switching between day and night, or (sold separately/release moving time forward to recover from wounds or TBD) to recruit soldiers. fatigue. . RECRUIT << YOU CANNOT SELECT 1. Connect the GPS Receiver to the USB port on RECRUIT UNTIL YOU the top of the PSP® system. REACH A CERTAIN POINT IN 2. On the Briefing Screen, select Recruit. THE GAME. >> 3. Select GPS Scan, and a ring-shaped map will appear. Please note that it may take over a minute for satellites to detect your position. 4. Red dots will appear on the map. 5. Press the H button to zoom in or out. Capturing In METAL GEAR SOLID: PORTABLE OPS, you can rings are displayed on the expanded map. recruit soldiers through a variety of methods. 6. If you bring a white circle into the inner ring of Here are three ways to recruit soldiers: the map and press the H button, you will get a • ACCESS POINT SCAN (Wireless LAN new character for your squad. The Status access point scan) Screen for the new soldier will appear. 7. To get the white circle into the inner ring, move You can recruit new around and bring your PSP® system with you. soldiers for METAL 8. Pressing the J button will cancel GPS Scan. GEAR SOLID: PORTABLE OPS by looking for Warning: Do not use GPS Scan in crowded areas, indoor or outdoor or areas where it is prohibited. Do not enter wireless access points private property or restricted areas. Be aware of with your PSP® system. your surroundings, and do not swing around the PSP® system or peripherals. 32 33 • PASSWORD • Free Versus mode You can enter special In this mode, you can freely participate in versus passwords to recruit battles. You can play even if you do not have your soldiers for METAL own squad. GEAR SOLID: PORTABLE << YOU CAN PLAY ONLY IN AD HOC MODE. >> OPS. Passwords will be released via various • Game Sharing media outlets, so be sure You can send a versus battle version of METAL to look out for them. GEAR SOLID: PORTABLE OPS to another PSP® system. If there are multiple PSP® systems in the MATCH same place, you can play in Free Versus mode. In METAL GEAR SOLID: RULES PORTABLE OPS, you can Deathmatch use the units you A match for individuals, without teams. create to fight against other players. The player who earns the most points within the time limit wins the match. Matches can include up to six people. During the match, the player with the top score earns double points, but also loses double points. You can use the PSP® system’s Wireless (WLAN) Kerotan is displayed above the top player, and Ad Hoc Mode or Infrastructure Mode to play defeating the top player results in triple points. against faraway players. There are various modes, such as “Real Combat,” in Team deathmatch which you can take each others’ soldiers, or A red vs. blue team match. “Virtual Combat,” in which you can simply battle it out Defeat players on the opposing team, and reduce without having to ante up.. the opposing team’s tickets to zero to win the match. Also, “Game Sharing” is available for friends who do Capture mission not own METAL GEAR SOLID: PORTABLE OPS. An individual battle for the Kerotan frog THE THREE MODES without teams. The player who can take the Kerotan and keep it • Real Combat mode / Virtual Combat mode for a set period of time wins the match. In these two modes, you can use the soldiers you collect in the single-player mode to fight. Team capture mission The players select one sneaking unit each, and A battle for the Kerotan. deploy them. The red team and blue team try to take the The chosen unit will be sent out to the battlefield Kerotan to their goal area, and defend it for a set one soldier at a time. period of time to win. In Real Combat mode, characters cannot return if Respawning they die during battle. When a soldier is defeated, the next soldier in line is deployed. If you lose the match, your dead characters will be taken by your opponent. In Virtual Combat mode, the defeated soldier awaits their next deployment. (If you win the match, you can take any characters you have defeated.) In Real Combat mode, the defeated soldier is not resurrected. In Virtual Combat mode, there are no character transfers.

34 35 Fulton extraction system RADIO COMMUNICATION CONTROLS (retreat) 1. Press and hold the SELECT button to display During a match, press the L button while radio communication categories. The categories holding the SELECT button to retreat. are attack, defense, communication and answers. Note that you cannot escape by Fulton 2. Each category is assigned to up, down, left and recovery if inside a building. right. Select a category with the directional If you retreat successfully, the next buttons. To select a different category, release soldier will be deployed. the SELECT button and select again. After a soldier retreats, they will 3. After you select a category, four messages are recover their life and wait for the assigned to up, down, left and right. next deployment. 4. Press the directional button that corresponds to the message you want to send, and press the White flag same directional button again to send it. If you don’t think you can win a match, you can 5. You can press a different directional button to choose “White flag” from the pause menu. select a different message. All soldiers defeated during the round will be Categories resurrected, but you will lose the points you earned during the round, and your opponent’s Attacking defeated soldiers will be resurrected as well. Also, Communication Answers resurrected soldiers are sent to the ICU (intensive care unit) when you return to Briefing. Defense Saluting Press the SELECT button and R button Attacking together during a match to make the Go, go go! player character salute. Wait! It’s the enemy! Pre-set radio conversations During matches, teammates can talk via pre-set Cover me! radio messages. Use these messages to improve teamwork. Defense A throwing weapon, the Chaff Grenade, can be used Protect the target! to disrupt radio communications. Hide Let’s stick together Pull back

Communication Sorry Please! Good job! Good luck

Answers OK All Come with me! No 36 37 SETTING UP A MATCH 2. When using Infrastructure Mode for the first time, you will need to adjust the network The two connection methods settings on your PSP® system. To adjust the METAL GEAR SOLID: PORTABLE OPS uses two versus network settings, refer to settings information formats—Ad Hoc Mode and Infrastructure Mode. from your internet service provider and settings Ad Hoc Mode connects multiple PSP® systems from your Wireless LAN access point. If your directly, and is useful when players gather in the network settings are already adjusted, continue same place. with the connection. Infrastructure Mode uses the internet. With 2. From Match in METAL GEAR SOLID: PORTABLE wireless LAN hardware, you can play against OPS, select Infrastructure. faraway players. 3. The access point selection screen will appear. To proceed, refer to settings information from your Connecting via Infrastructure Mode internet service provider and settings from your << FOR DETAILS REGARDING INFRASTRUCTURE MODE, SEE THE Wireless LAN access point. PSP® SYSTEM INSTRUCTION MANUAL AND PSP® SYSTEM 4. When you successfully connect to the internet, WIRELESS LAN INFORMATION PAGE. >> the METAL GEAR SOLID: PORTABLE OPS online agreement will appear. Use the directional REQUIRED HARDWARE buttons to agree or disagree, and enter with the AND ENVIRONMENT H button. To use Infrastructure Mode in METAL GEAR SOLID: 5. Login Screen PORTABLE OPS, you will need the following [Log in to server] If you already have an account equipment and environment in addition to the PSP® ID, log in from here. system and METAL GEAR SOLID: PORTABLE OPS [Create an account] Create a new account ID. UMD™ disc. [Change password] Change the password on an existing account ID. To use the equipment, read the instruction manuals [Delete account] Delete an unnecessary account ID. carefully, and use them correctly. Also, before 6. Create an account using Infrastructure Mode, connect all required [Account ID] Enter the Account ID you want, equipment correctly, and adjust any settings. using 3 to 15 letters and numbers.* • Environment to connect to the internet via [Password] Enter the password for your Wireless LAN Account ID, using 6 to 15 characters. An internet connection such as ADSL, cable or [Confirm password] Re-enter the password for FTTH through an internet service provider. confirmation. [Save password] Select whether to save the • Peripheral to connect to the network password to a Memory Stick. A network peripheral such as an ADSL modem and [Player name] Enter the Player Name you want, the required cables. using 3 to 15 letters and numbers.* • Wireless LAN access point * If the Account ID or Player Name you want has A Wireless LAN access point that supports the already been registered by another player, they PSP® system Wireless LAN functionality. cannot be used. Try entering a different Account ID or Player Name. • PC Equipment such as a PC may be required to set up 7. Log in to the server the Wireless LAN access point. Read the hardware [Account ID] The Account ID you registered when instruction manual to set up the Wireless LAN creating the account. access point. [Password] The password you created along with your Account ID. 1. Turn on the Wireless LAN switch on the bottom left of the PSP® system. 38 39 8. When your Account ID is authenticated, the lobby VS Rating: There may be limits on the VS Rating. list appears. For “At least base rating,” only players with ratings Select the lobby you want to enter. equal to or greater than the “base rating” set by 9. Select an item from the lobby menu. the host can join. For “Not over base rating,” only [Quick-join a game] Select rules and automatically players with ratings equal to or less than the “base join a game rating” set by the host can join. [Join a game] Select a game to join from a list Displayed when access is limited by of hosts. a password. [Create a game] Act as the host and set game rules. [Personal data] View your own records, friends list and blacklist. Displayed when the rules allow friendly fire. [Player ranking] View the rankings list. [Game options] Adjust settings for game controls and displays. [Online news] Important messages and event Weapons limits are in place. information. Please be sure to read them. [Personal messages] View messages addressed to you. Comment: The host’s comment appears below. [End online mode] End the connection and log out. * DM=Deathmatch / TDM=Team Deathmatch / Quick-join a game CM=Capture Mission / TCM=Team Capture Mission Join and play a game right away. Press left/right on the directional buttons to CREATE A GAME select from the four match rules, and press the H Set the rules and host a game. button to enter. You will automatically be connected to a host, and the game will begin. [Host name] Enter a name for the host, using 3 to 15 letters and numbers. Initially, the player name is Join a game entered in this field. A list of hosts will appear. Use the directional [Password lock] To limit access to the game to buttons to select a host, and enter with the H certain players, you can set a password using 3 to button. Various information will be displayed on 15 letters and numbers. To join the game, players the host list. must know the password. Communication status: The communication status [COMMENTS] Enter information for other players will be shown by color. to read if necessary. Host name: The name of each host. [Rules/map settings] Adjust the rules and map Friend list: A white mark will appear for players order. Select the line you want to edit, and adjust who have been registered to your friend list, and a the rules or maps. black mark will appear for those registered to your Select from blacklist. * FIRST BATTLE Rules: Match rules are displayed.* * MOCK BATTLE Map: The map to be used is displayed. * REAL BATTLE * CUSTOMIZE Mode: Either Virtual Combat Mode (VC) or Real Combat Mode (RC) is displayed. Players: The number of players currently assembled is displayed.

40 41 CUSTOM [Personal data] View your records, friend list and blacklist. Mode Set whether soldiers really die. [Your records] View your records. Host-only Do not participate in the game— create game only. [Friend list] View your current friend list. Unique character Set whether to include unique characters. [Blacklist] View your current blacklist. Max number of players Set the number of players that can join the game. [Player ranking] VS rating limit Set access limitations to the game View your current rank. There are two types based on VS rating. of rankings: Friendly fire Turn damage from allies’ weapons on or off. [Score ranking] A ranking based on the total points Eject for killing team-mate Set a limit on the number of team earned during gameplay. There are also rankings kills before a player is removed from based on the different rules, and a ranking for all the game. Eject for being inactive Set whether to remove a player rules combined. All rankings can be viewed based on from the game after a set time “total rankings” and “rankings for the current week.” period without controller input. RULE SETTINGS TEAM AUTO-BALANCE [VS Rating ranking] A ranking based on the rating Deathmatch that varies depending on your skill and experience. Round time (minutes) Set the time limit for one round. 10. Begin the match Team deathmatch [Select team to deploy] Select a team to deploy Number of tickets Set the number of tickets. from your squad. Round time (minutes) Set the time limit for one round. Win Count Set the number of rounds required There will be an explanation of the rules, then to win. Red/Blue team selection if the match is a team Capture mission match, then the game will begin. Round time (minutes) Set the time limit for one round. Capture time Set the length of time you must keep CONNECTING VIA the Kerotan to win. Team capture mission AD HOC MODE Number of tickets Set the number of tickets. Ad Hoc Mode connects multiple PSP® systems Round time (minutes) Set the time limit for one round. directly. It is used when players gather in the Win Count Set the number of rounds required to win. same place. Capture keep time Set the length of time you must keep 1. Turn on the “Wireless LAN Switch” on the bottom the Kerotan to win. Weapon limits left of the PSP® system. Handguns Set limits on the use of 2. From Match in METAL GEAR SOLID: PORTABLE handgun-type weapons. OPS, select Ad Hoc. Submachine guns Set limits on the use of submachine 3. Begin preparations for Ad Hoc communications. gun-type weapons. Use the directional buttons to select an item from Assault rifles Set limits on the use of assault rifle-type weapons. the menu below, and enter with the H button. Shotguns Set limits on the use of shotgun-type weapons. [Create a game] Host a game on your PSP® system. Sniper rifles Set limits on the use of sniper [Join a game] rifle-type weapons. Connect to another player’s PSP® system and join Heavy weapons Set limits on the use of heavy firearm-type weapons. a game. Knives Set limits on the use of blades. [Rules/map settings] Adjust the rules and map order. Select the line you want to edit, and adjust Throwing weapons Set limits on the use of throwing weapons. the rules or maps. Traps Set limits on the use of trap-type weapons. Select from “beginning match,” “casual match,” “real Equipment Set limits on the use of equipment. battle” and “custom.”

42 43 4. Begin the match 4. When the transfer is complete, press the Select a team to deploy from your squad. H button to start METAL GEAR SOLID: There will be an explanation of the rules, then PORTABLE OPS and begin the game. Red/Blue team selection if the match is a team If you turn off power on your PSP® system or match, then the game will begin. end the game by pressing the HOME button, the METAL GEAR SOLID: PORTABLE OPS you received GAME SHARING will disappear. Game Sharing with METAL GEAR SOLID: CYBER.SURVIVAL PORTABLE OPS You can deploy the teams from your squad out onto With game sharing, you can use the PSP® system’s the internet. Wireless LAN communications (Ad Hoc communication function) to share METAL GEAR SOLID: PORTABLE The deployed team will wander the server and fight OPS with other PSP® systems. against other teams it encounters. The player giving METAL GEAR SOLID: PORTABLE Select “Extract” from the menu to return your OPS and the player receiving the game should each team to your PSP® system. follow their respective instructions. Depending on their combat results, they may return Also, share games from one PSP® system to one with prisoners or new volunteers. PSP® system at a time. To share with multiple 1. Turn on the Wireless LAN switch on the bottom PSP® systems, go through the following steps left of the PSP® system. multiple times. 2. From Match in METAL GEAR SOLID: PORTABLE The person giving METAL GEAR SOLID: PORTABLE OPS, select CYBER-SURVIVAL. OPS needs a PSP® system and the METAL GEAR 3. The access point selection screen will appear. SOLID: PORTABLE OPS UMD™ disc. Refer to settings information from your internet service provider and settings from your 1. Turn on the PSP® system’s Wireless LAN switch. Wireless LAN access point. 2. Go to METAL GEAR SOLID: PORTABLE OPS Game 4. When you successfully connect to the internet, Sharing. Select Game Sharing from the Title Menu. the METAL GEAR SOLID: PORTABLE OPS online 3. Select “Send game” with the directional buttons, agreement will appear. Use the directional and enter with the H button. You will proceed buttons to agree or disagree, and enter with the to the sending wait screen. H button. The person receiving METAL GEAR SOLID: If connection fails, confirm that your connections PORTABLE OPS only needs a PSP® system. No and settings are correct. METAL GEAR SOLID: PORTABLE OPS UMD™ disc is necessary. 5. Login menu [Log in to server] If you already have an account 1. Turn on the PSP® system’s Wireless LAN switch, ID, log in from here. then use the PSP® system’s Home Menu to select Game Sharing. This will automatically search for [Create account] Create a new account ID. PSP® systems ready to send a game. [Delete account] Delete an unnecessary account ID. 2. The search results will be displayed. Check the 6. Create account game name and the name on the other person’s [Account ID] Enter the Account ID you want, using PSP® system and select the PSP® system from 3 to 15 letters and numbers.* which to receive METAL GEAR SOLID: PORTABLE OPS. A request will be sent. [Password] Enter the password for your Account 3. When the request is approved, the screen at left ID, using 6 to 15 characters. will appear, and you will begin to receive METAL [Confirm password] Re-enter the password for GEAR SOLID: PORTABLE OPS. Leave it as is until confirmation. the transfer is complete. 44 45 [Player name] Enter the Player Name you want, CRASH COURSE ON MPO! using 3 to 15 letters and numbers.* The world of Metal Gear Solid: Portable Ops is a deep * If the Account ID or Player Name you want has one. For players who want to take the single-player already been registered by another player, they campaign further, keep these tips in mind: cannot be used. Try entering a different Account ID or Player Name. Early on in the single-player campaign, players will realize that its best to form a talented Team Alpha to 7. Log in to the server—input each support Snake out on the battlefield. But the comrade [Account ID] The Account ID you registered when system goes much deeper than just offering Snake creating the account. adequate backup units. [Password] The password you created along with Over at the MANAGE menu, make sure your comrades your Account ID. with high Technical and Medical skills are placed in the 8. Use the directional buttons to select an item respective Technical and Medical units. from the Cyber-Survival Menu and enter with the Load up your Technical unit with comrades talented H button. in tech and soon after the unit will start developing [Deploy Team] Select and deploy a team. new equipment such as infrared goggles and stealth [Withdraw Team] (Can be selected only when a team camouflage. The same goes for your Medical unit— is deployed) Extract a deployed team. a talented unit will speed up the recovery time of your injured comrades. [Battle report] View past combat reports. From the BRIEFING menu, select STATUS to check [Ranking] View national rankings. the level of your Medical and Technical units. Can you [Explanation] Describes how to play Cyber-Survival get your Tech level up to 99? Mode. Read carefully before deploying a team. Make sure you have at least one spy dispatches in [End Cyber-Survival] End Cyber-Survival and return every open territory. There are points within the to Briefing. main mission that require your Spy Unit to discover new locations. And to gain the ultimate advantage, send four spies to every territory! Try blending in with enemy soldiers. With his special sneaking suit and reputation, Snake isn't able to fool enemy soldiers into thinking he's on their side—but your comrades can. By selecting comrades who wear uniforms similar to the enemy's, a blue chameleon icon will appear, indicating that the player can roam freely about the stage without setting off alarms. Just don't act strangely or cross enemies wearing a different style of uniform! Want to know the quickest way to stand up from a crawling position? Try holding the J button instead of tapping it twice...

46 47 NOTES

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