High Resolution 2D Imaging and 3D Scanning with Line Sensors
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3D Laser Scanning Technology Benefits Pipeline Design
3D Laser Scanning Technology Benefits Pipeline Design Author: Michael Garvey, EN Engineering, LLC The primary benefits The World Isn’t Flat realized by EN The prolific Greek mathematician and geographer Eratosthenes came to Engineering relate understand that the world wasn’t flat when he calculated the circumference of the earth in the third century BC. Portuguese explorer, Ferdinand Magellan — to brownfield sites 1,800 years later — again reminded us that the earth was not flat when his fleet where pipeline and successfully circumnavigated the globe in 1522 AD. Awareness that the earth is facilities already exist. not flat has existed for centuries, yet we continue to constrain our engineering design efforts to two dimensions. The world consists of three dimensions and we have reached a point where engineering, design and planning should follow suit. 3D Laser Scanning provides a highly accessible tool that now enables engineers and designers to think, design and evaluate intuitively in a three-dimensional world with even greater ease. This article will explore the application and benefits of 3D Laser Scanning technology with gas and oil pipelines. What Is 3D Laser Scanning? 3D Laser Scanning is a terrestrial-based data acquisition system that captures high-density 3D geospatial data from large-scale, complex entities. Laser scanners are non-contact devices that incorporate two components for data capture: a laser and a camera as shown in Figure 1. A Class 3R1 laser scans all physical components in its field of view and assigns an XYZ coordinate to each captured Originally published in: Pipeline & Gas Journal point. The laser records the relative position of everything in view, capturing nearly October 2012 / www.pipelineandgasjournal.com 1 million data points per second1. -
3D Scanner Accuracy, Performance and Challenges with a Low Cost 3D Scanning Platform
DEGREE PROJECT IN TECHNOLOGY, FIRST CYCLE, 15 CREDITS STOCKHOLM, SWEDEN 2017 3d scanner Accuracy, performance and challenges with a low cost 3d scanning platform JOHAN MOBERG KTH ROYAL INSTITUTE OF TECHNOLOGY SCHOOL OF INDUSTRIAL ENGINEERING AND MANAGEMENT 1 Accuracy, performance and challenges with a low cost 3d scanning platform JOHAN MOBERG Bachelor’s Thesis at ITM Supervisor: Didem Gürdür Examiner: Nihad Subasic TRITA MMK 2017:22 MDAB 640 2 Abstract 3d scanning of objects and the surroundings have many practical uses. During the last decade reduced cost and increased performance has made them more accessible to larger consumer groups. The price point is still however high, where popular scanners are in the price range 30,000 USD-50,000 USD. The objective of this thesis is to investigate the accuracy and limitations of time-of-flight laser scanners and compare them to the results acquired with a low cost platform constructed with consumer grade parts. For validation purposes the constructed 3d scanner will be put through several tests to measure its accuracy and ability to create realistic representations of its environment. The constructed demonstrator produced significantly less accurate results and scanning time was much longer compared to a popular competitor. This was mainly due to the cheaper laser sensor and not the mechanical construction itself. There are however many applications where higher accuracy is not essential and with some modifications, a low cost solution could have many potential use cases, especially since it only costs 1% of the compared product. 3 Referat 3d skanning av föremål och omgivningen har många praktiska användningsområden. -
A Calibration Method for a Laser Triangulation Scanner Mounted on a Robot Arm for Surface Mapping
sensors Article A Calibration Method for a Laser Triangulation Scanner Mounted on a Robot Arm for Surface Mapping Gerardo Antonio Idrobo-Pizo 1, José Maurício S. T. Motta 2,* and Renato Coral Sampaio 3 1 Faculty of Gama-FGA, Department Electronics Engineering, University of Brasilia, Brasilia-DF 72.444-240, Brazil; [email protected] 2 Faculty of Technology-FT, Department of Mechanical and Mechatronics Engineering, University of Brasilia, Brasilia-DF 70910-900, Brazil 3 Faculty of Gama-FGA, Department Software Engineering, University of Brasilia, Brasilia-DF 72.444-240, Brazil; [email protected] * Correspondence: [email protected]; Tel.: +55-61-3107-5693 Received: 13 February 2019; Accepted: 12 March 2019; Published: 14 April 2019 Abstract: This paper presents and discusses a method to calibrate a specially built laser triangulation sensor to scan and map the surface of hydraulic turbine blades and to assign 3D coordinates to a dedicated robot to repair, by welding in layers, the damage on blades eroded by cavitation pitting and/or cracks produced by cyclic loading. Due to the large nonlinearities present in a camera and laser diodes, large range distances become difficult to measure with high precision. Aiming to improve the precision and accuracy of the range measurement sensor based on laser triangulation, a calibration model is proposed that involves the parameters of the camera, lens, laser positions, and sensor position on the robot arm related to the robot base to find the best accuracy in the distance range of the application. The developed sensor is composed of a CMOS camera and two laser diodes that project light lines onto the blade surface and needs image processing to find the 3D coordinates. -
Interacting with Autostereograms
See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/336204498 Interacting with Autostereograms Conference Paper · October 2019 DOI: 10.1145/3338286.3340141 CITATIONS READS 0 39 5 authors, including: William Delamare Pourang Irani Kochi University of Technology University of Manitoba 14 PUBLICATIONS 55 CITATIONS 184 PUBLICATIONS 2,641 CITATIONS SEE PROFILE SEE PROFILE Xiangshi Ren Kochi University of Technology 182 PUBLICATIONS 1,280 CITATIONS SEE PROFILE Some of the authors of this publication are also working on these related projects: Color Perception in Augmented Reality HMDs View project Collaboration Meets Interactive Spaces: A Springer Book View project All content following this page was uploaded by William Delamare on 21 October 2019. The user has requested enhancement of the downloaded file. Interacting with Autostereograms William Delamare∗ Junhyeok Kim Kochi University of Technology University of Waterloo Kochi, Japan Ontario, Canada University of Manitoba University of Manitoba Winnipeg, Canada Winnipeg, Canada [email protected] [email protected] Daichi Harada Pourang Irani Xiangshi Ren Kochi University of Technology University of Manitoba Kochi University of Technology Kochi, Japan Winnipeg, Canada Kochi, Japan [email protected] [email protected] [email protected] Figure 1: Illustrative examples using autostereograms. a) Password input. b) Wearable e-mail notification. c) Private space in collaborative conditions. d) 3D video game. e) Bar gamified special menu. Black elements represent the hidden 3D scene content. ABSTRACT practice. This learning effect transfers across display devices Autostereograms are 2D images that can reveal 3D content (smartphone to desktop screen). when viewed with a specific eye convergence, without using CCS CONCEPTS extra-apparatus. -
Structured Light Based 3D Scanning for Specular Surface by the Combination of Gray Code and Phase Shifting
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Volume XLI-B3, 2016 XXIII ISPRS Congress, 12–19 July 2016, Prague, Czech Republic STRUCTURED LIGHT BASED 3D SCANNING FOR SPECULAR SURFACE BY THE COMBINATION OF GRAY CODE AND PHASE SHIFTING Yujia Zhanga, Alper Yilmaza,∗ a Dept. of Civil, Environmental and Geodetic Engineering, The Ohio State University 2036 Neil Avenue, Columbus, OH 43210 USA - (zhang.2669, yilmaz.15)@osu.edu Commission III, WG III/1 KEY WORDS: Structured Light, 3D Scanning, Specular Surface, Maximum Min-SW Gray Code, Phase Shifting ABSTRACT: Surface reconstruction using coded structured light is considered one of the most reliable techniques for high-quality 3D scanning. With a calibrated projector-camera stereo system, a light pattern is projected onto the scene and imaged by the camera. Correspondences between projected and recovered patterns are computed in the decoding process, which is used to generate 3D point cloud of the surface. However, the indirect illumination effects on the surface, such as subsurface scattering and interreflections, will raise the difficulties in reconstruction. In this paper, we apply maximum min-SW gray code to reduce the indirect illumination effects of the specular surface. We also analysis the errors when comparing the maximum min-SW gray code and the conventional gray code, which justifies that the maximum min-SW gray code has significant superiority to reduce the indirect illumination effects. To achieve sub-pixel accuracy, we project high frequency sinusoidal patterns onto the scene simultaneously. But for specular surface, the high frequency patterns are susceptible to decoding errors. Incorrect decoding of high frequency patterns will result in a loss of depth resolution. -
A Residual Network and FPGA Based Real-Time Depth Map Enhancement System
entropy Article A Residual Network and FPGA Based Real-Time Depth Map Enhancement System Zhenni Li 1, Haoyi Sun 1, Yuliang Gao 2 and Jiao Wang 1,* 1 College of Information Science and Engineering, Northeastern University, Shenyang 110819, China; [email protected] (Z.L.); [email protected] (H.S.) 2 College of Artificial Intelligence, Nankai University, Tianjin 300071, China; [email protected] * Correspondence: [email protected] Abstract: Depth maps obtained through sensors are often unsatisfactory because of their low- resolution and noise interference. In this paper, we propose a real-time depth map enhancement system based on a residual network which uses dual channels to process depth maps and intensity maps respectively and cancels the preprocessing process, and the algorithm proposed can achieve real- time processing speed at more than 30 fps. Furthermore, the FPGA design and implementation for depth sensing is also introduced. In this FPGA design, intensity image and depth image are captured by the dual-camera synchronous acquisition system as the input of neural network. Experiments on various depth map restoration shows our algorithms has better performance than existing LRMC, DE-CNN and DDTF algorithms on standard datasets and has a better depth map super-resolution, and our FPGA completed the test of the system to ensure that the data throughput of the USB 3.0 interface of the acquisition system is stable at 226 Mbps, and support dual-camera to work at full speed, that is, 54 fps@ (1280 × 960 + 328 × 248 × 3). Citation: Li, Z.; Sun, H.; Gao, Y.; Keywords: depth map enhancement; residual network; FPGA; ToF Wang, J. -
3D Laser Scanning for Heritage Advice and Guidance on the Use of Laser Scanning in Archaeology and Architecture Summary
3D Laser Scanning for Heritage Advice and Guidance on the Use of Laser Scanning in Archaeology and Architecture Summary The first edition of 3D Laser Scanning for Heritage was published in 2007 and originated from the Heritage3D project that in 2006 considered the development of professional guidance for laser scanning in archaeology and architecture. Publication of the second edition in 2011 continued the aims of the original document in providing updated guidance on the use of three-dimensional (3D) laser scanning across the heritage sector. By reflecting on the technological advances made since 2011, such as the speed, resolution, mobility and portability of modern laser scanning systems and their integration with other sensor solutions, the guidance presented in this third edition should assist archaeologists, conservators and other cultural heritage professionals unfamiliar with the approach in making the best possible use of this now highly developed technique. This document has been prepared by Clive Boardman MA MSc FCInstCES FRSPSoc of Imetria Ltd/University of York and Paul Bryan BSc FRICS.This edition published by Historic England, January 2018. All images in the main text © Historic England unless otherwise stated. Please refer to this document as: Historic England 2018 3D Laser Scanning for Heritage: Advice and Guidance on the Use of Laser Scanning in Archaeology and Architecture. Swindon. Historic England. HistoricEngland.org.uk/advice/technical-advice/recording-heritage/ Front cover: The Iron Bridge is Britain’s best known industrial monument and is situated in Ironbridge Gorge on the River Severn in Shropshire. Built between 1779 and 1781, it is 30m high and the first in the world to use cast iron construction on an industrial scale. -
Deep Learning Whole Body Point Cloud Scans from a Single Depth Map
Deep Learning Whole Body Point Cloud Scans from a Single Depth Map Nolan Lunscher John Zelek University of Waterloo University of Waterloo 200 University Ave W. 200 University Ave W. [email protected] [email protected] Abstract ture the complete 3D structure of an object or person with- out the need for the machine or operator to necessarily be Personalized knowledge about body shape has numerous an expert at how to take every measurement. Scanning also applications in fashion and clothing, as well as in health has the benefit that all possible measurements are captured, monitoring. Whole body 3D scanning presents a relatively rather than only measurements at specific points [27]. simple mechanism for individuals to obtain this information Beyond clothing, understanding body measurements and about themselves without needing much knowledge of an- shape can provide details about general health and fitness. thropometry. With current implementations however, scan- In recent years, products such as Naked1 and ShapeScale2 ning devices are large, complex and expensive. In order to have begun to be released with the intention of capturing 3D make such systems as accessible and widespread as pos- information about a person, and calculating various mea- sible, it is necessary to simplify the process and reduce sures such as body fat percentage and muscle gains. The their hardware requirements. Deep learning models have technologies can then be used to monitor how your body emerged as the leading method of tackling visual tasks, in- changes overtime, and offer detailed fitness tracking. cluding various aspects of 3D reconstruction. In this paper Depth map cameras and RGBD cameras, such as the we demonstrate that by leveraging deep learning it is pos- XBox Kinect or Intel Realsense, have become increasingly sible to create very simple whole body scanners that only popular in 3D scanning in recent years, and have even made require a single input depth map to operate. -
Real-Time Depth Imaging
TU Berlin, Fakultät IV, Computer Graphics Real-time depth imaging vorgelegt von Diplom-Mediensystemwissenschaftler Uwe Hahne aus Kirchheim unter Teck, Deutschland Von der Fakultät IV - Elektrotechnik und Informatik der Technischen Universität Berlin zur Erlangung des akademischen Grades Doktor der Ingenieurwissenschaften — Dr.-Ing. — genehmigte Dissertation Promotionsausschuss: Vorsitzender: Prof. Dr.-Ing. Olaf Hellwich Berichter: Prof. Dr.-Ing. Marc Alexa Berichter: Prof. Dr. Andreas Kolb Tag der wissenschaftlichen Aussprache: 3. Mai 2012 Berlin 2012 D83 For my family. Abstract This thesis depicts approaches toward real-time depth sensing. While humans are very good at estimating distances and hence are able to smoothly control vehicles and their own movements, machines often lack the ability to sense their environ- ment in a manner comparable to humans. This discrepancy prevents the automa- tion of certain job steps. We assume that further enhancement of depth sensing technologies might change this fact. We examine to what extend time-of-flight (ToF) cameras are able to provide reliable depth images in real-time. We discuss current issues with existing real-time imaging methods and technologies in detail and present several approaches to enhance real-time depth imaging. We focus on ToF imaging and the utilization of ToF cameras based on the photonic mixer de- vice (PMD) principle. These cameras provide per pixel distance information in real-time. However, the measurement contains several error sources. We present approaches to indicate measurement errors and to determine the reliability of the data from these sensors. If the reliability is known, combining the data with other sensors will become possible. We describe such a combination of ToF and stereo cameras that enables new interactive applications in the field of computer graph- ics. -
Non-Contact 3D Surface Metrology
LOGO LOGO TITLE APPLICATIONS CLAIM BECAUSE ACCURACY MATTERS TITLE NON-CONTACT PRODUCT THICK FILM cyberTECHNOLOGIES is the leading supplier of high-resolution, non-contact 3D measurement systems for 3D SURFACE METROLOGY The non-contact measurement technology checks the wet sample industrial and scientific applications. The heart of the system is a high resolution optical sensor either immediately after the print laser-based or with a white light source. Automatic measurement routines create repeatable and user independent results Our systems are widely used in a multitude of applications in microelectronics and other precision industries including thickfilm measurement, solar cell measurement, flatness measurement, coplanarity measurement, PRODUCT FLATNESS roughness measurement, stress measurement, TTV measurement and much more. Our 3D optical profilometer, COMPANY PROFILE Accurate measurement of flatness even on large and highly contoured parts along with our software package, provides accurate and dependable readings. Major international companies, Effective methods for removing edges and defining target areas as well as many small and medium sized companies, trust in cyberTECHNOLOGIES solutions. As a global player, cyberTECHNOLOGIES takes advantage of a worldwide network of qualified distributors and representatives. PRODUCT SURFACE ROUGHNESS Non-destructive and fast roughness measurements MISSION All analyses are conforming to DIN ISO standards, tactile probe tip simulation software MAKE INNOVATIVE SURFACE METROLOGY SYSTEMS TO MEASURE AND ENSURE QUALITY PRODUCT THICKNESS OF PRODUCTS AND PROCESSES. Parallel scanning with up to 4 sensors Collect Top, Bottom and Thickness data, Average Thickness, Bow and Curvature, Total Thickness Variation, Parallel Intensity Masking PRODUCT COPLANARITY CONTACT PARTNERS Draw rectangle, round or polygon cursors to define base plane and measurement areas. -
An Introduction to 3D Scanning E-Book
An Introduction to 3D Scanning E-Book 1 © 2011 Engineering & Manufacturing Services, Inc. All rights reserved. Who is EMS ? . Focused on rapid product development products & services . 3D Scanning, 3D Printing, Product Development . Founded in 2001 . Offices in Tampa, Detroit, Atlanta . 25+ years of Design, Engineering & Mfg Experience . Unmatched knowledge, service & support . Engineers helping engineers . Continuous growth every year . Major expansion in 2014 . More space . More equipment . More engineers . Offices Tampa, Atlanta, Detroit 2 © 2011 Engineering & Manufacturing Services, Inc. All rights reserved. While the mainstream media continues its obsession with 3D printing, another quiet, perhaps more impactful, disruption is revolutionizing the way products are designed, engineered, manu- factured, inspected and archived. It’s 3D scanning -- the act of capturing data from objects in the real world and bringing them into the digital pipeline. Portable 3D scanning is fueling the movement ACCORDING TO A RECENT STUDY from the laboratory to the front lines of the BY MARKETSANDMARKETS, THE factory and field, driven by the following key 3D SCANNING MARKET WILL GROW factors: NEARLY &RQYHQLHQFHDQGIOH[LELOLW\IRUDZLGHYDULHW\RIDSSOLFDWLRQV LQFOXGLQJHYHU\DVSHFWRISURGXFWOLIHF\FOHPDQDJHPHQW PLM) 15% 6LPSOLFLW\DQGDXWRPDWLRQWKDWVSUHDGVXVHEH\RQG ANNUALLY OVER THE NEXT FIVE VSHFLDOLVWVLQWRPDLQVWUHDPHQJLQHHULQJ YEARS, WITH THE PORTABLE 3D SCANNING SEGMENT /RZHUFRVWVWKDWEURDGHQWKHPDUNHW LEADING THE WAY. *UHDWHUDFFXUDF\VSHHGDQGUHOLDELOLW\IRUPLVVLRQFULWLFDO SURMHFWV 3D scanners are tri-dimensional measurement devices used to capture real-world objects or environments so that they can be remodeled or analyzed in the digital world. The latest generation of 3D scanners do not require contact with the physical object being captured. Real Object 3D Model 3D scanners can be used to get complete or partial 3D measurements of any physi- cal object. -
Fusing Multimedia Data Into Dynamic Virtual Environments
ABSTRACT Title of dissertation: FUSING MULTIMEDIA DATA INTO DYNAMIC VIRTUAL ENVIRONMENTS Ruofei Du Doctor of Philosophy, 2018 Dissertation directed by: Professor Amitabh Varshney Department of Computer Science In spite of the dramatic growth of virtual and augmented reality (VR and AR) technology, content creation for immersive and dynamic virtual environments remains a signifcant challenge. In this dissertation, we present our research in fusing multimedia data, including text, photos, panoramas, and multi-view videos, to create rich and compelling virtual environments. First, we present Social Street View, which renders geo-tagged social media in its natural geo-spatial context provided by 360° panoramas. Our system takes into account visual saliency and uses maximal Poisson-disc placement with spatiotem- poral flters to render social multimedia in an immersive setting. We also present a novel GPU-driven pipeline for saliency computation in 360° panoramas using spher- ical harmonics (SH). Our spherical residual model can be applied to virtual cine- matography in 360° videos. We further present Geollery, a mixed-reality platform to render an interactive mirrored world in real time with three-dimensional (3D) buildings, user-generated content, and geo-tagged social media. Our user study has identifed several use cases for these systems, including immersive social storytelling, experiencing the culture, and crowd-sourced tourism. We next present Video Fields, a web-based interactive system to create, cal- ibrate, and render dynamic videos overlaid on 3D scenes. Our system renders dynamic entities from multiple videos, using early and deferred texture sampling. Video Fields can be used for immersive surveillance in virtual environments. Fur- thermore, we present VRSurus and ARCrypt projects to explore the applications of gestures recognition, haptic feedback, and visual cryptography for virtual and augmented reality.