Sorcerers of the Magic Kingdom Story
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Sorcerers of the Magic Kingdom Story Starting off at the Main Street Firehouse, Merlin welcomes park guests to his special hideout, teaches them the basics of the game with Portal activation and spell card usage and begins to tell the story. Hades, bored with the nothingness of the Underworld, is looking for a new summer home with the Magic Kingdom park looking like an ideal spot, though Merlin stands in his way. He sends Pain and Panic to Merlin's home to steal the Crystal of the Magic Kingdom (a powerful artifact that keeps evil forces in check at the park), but they end up awakening Merlin in the process. In a brief scuffle, the crystal is shattered into several pieces, four of which are scattered to different locations throughout the park. Annoyed, Hades decides to call upon a team of villains to help retrieve the crystal shards for him, including Yzma, Jafar, Scar, Maleficent, Ursula, Ratcliffe, Dr. Facilier and Cruella de Vil. Main Street USA Main Street only features Cruella de Vil as a villain, though it is also home to Sorcerer Training with Merlin at the Firehouse. Cruella De Vil Pongo serves as the guests' guide in this quest. Cruella has made a deal with Hades (disguised as Boss Teal: Underworld Crime Boss) to have all the Dalmatians in her possession in exchange for the crystal. Cruella sends Horace & Jasper to catch the dogs for her. Meanwhile, Pongo called on the local dogs to help guard the crystal, but are threatened by Jasper & Horace, who start thinking that the dogs are in cahoots with Merlin while driving in their truck and plan on harming the dogs so they can get the crystal. The guests stop the duo by destroying their truck using the Sorcerer's Crest. The guests then go to confront Jasper, who is setting up a trap for the Puppies. He, however, spots the guests and tries to subdue them using fireworks, only to have a barrel dumped on him. Merlin then informs the guests that some of the captured Puppies are in the local stables and Pongo has gone to help. Cruella informs Hades that the Dalmatians are guarding the crystal piece and she goes off with Hades to start a fireworks display that will cause a distraction as they steal the crystal. Cruella orders Horace to get rid of the dogs. The guests then use the Sorcerer's Crest to stop Horace and save the Dalmatians. Sorcerers of the Magic Kingdom Story Cruella, in order to get the crystal, breaks into Merlin's secret Main Street vault by crashing her car through the wall of said vault. The guests battle Cruella, but she still succeeds in getting into the vault. It is revealed that as the guests kept Cruella busy, Perdita and the Puppies had just enough time to replace the crystal piece with a pile of chew toys. The park guests, with the help of Pongo and Merlin, defeat Cruella, infuriating Hades once he finds out. Merlin then congratulates the guests and gives them a new assignment. Adventureland Three villains are located in Adventureland: Yzma, Jafar and Scar. Yzma Kuzco serves as the guests' guide in this mission. He tells of how Yzma has been recruited into helping Hades (in the guise of an Inca Underworld God named Lazuli) to retrieve the crystal in exchange for becoming "Empress of Adventureland". Looking to their old transformation potions, she and Kronk (who is once again working for Yzma) plot to turn the residents into alpacas using tainted goodies made by Kronk....and make nice sweaters, too. They first test the alpaca potions on a guard that battles the guests, who is sent flying back down the stairs into the laboratory when defeated. At the next portal, Kronk and his shoulder angel are debating on whether or not the potions will mess with his kabob recipes, though Hades appears on his other shoulder to encourage him to stay the course. Using the Sorcerer's Crest, Kronk's stand is blown up by the guests and he retreats to his kitchen. There, the guests battle Kronk, knock him out and destroy his contaminated platters. After stopping Kronk, the guests finally go to Yzma's lair to confront her, where she attacks with magic-draining potions. After becoming woozy from the battle, Yzma is finished off when she is hit with a potion that transforms her into a helpless turtleneck sweater, leaving Hades angry with the results when he stops by to check in. Merlin and Kuzco appear in the Enchanted Tiki Room when they congratulate the guests before sending them onto another mission. Jafar Genie serves as the guests' guide in this mission while Merlin is at the Pirates of the Caribbean attraction, who eventually gets ambushed. Here, Hades (under the name of Prince Azure) has acquired Jafar's lamp and uses him Sorcerers of the Magic Kingdom Story to make 3 wishes: 1) Take over the land, 2) Find the missing crystal piece and 3) Capture Merlin. However, Jafar plans on trying to break free from Hades' control and trap him in the Cave of Wonders. While Genie goes to look for Merlin, the guests go to deal with Iago, who has been ordered by Jafar to use the Sultan's powerful mystic blue diamond ring to uncover the whereabouts of the crystal. But before he can return to Jafar, the guests eavesdrop on Iago, learning the location of the crystal. Iago then proceeds to fight the guests using the magic of the Sultan's ring. After the guests defeat the parrot, Jafar fetches him and heads to the Cave of Wonders. Hades is frustrated with Jafar's lack of progress in finding Merlin and tells him to assume his original form. Jafar spies the guests and sends in a copy of his giant snake form to fight them while he goes after Merlin. After defeating the snake, Genie heads off to deal with the guards while the guests free Merlin from entrapment inside a lamp with the Sorcerer's Crest. But even after breaking out, Merlin and Genie have difficulties with Jafar inside the Cave and get captured, leaving the guests to battle Jafar. Iago flies in with Jafar's lamp during the chaos and Merlin manages to break free and fight Jafar, leaving the guests to retrieve the lamp from Iago's clutches and allowing Merlin to trap Jafar in his lamp again. Genie breaks free and leaves with Merlin before Hades arrives. Merlin and Genie then congratulate the guests and send them on another mission. Scar Rafiki serves as the guests' guide in this mission. Hades has revived Scar from the dead to retrieve a crystal piece in exchange for immortality. This is enough for Scar to rally the Hyenas under his thumb again and they are gifted with dark magic as well. He plots to create chaos and destroy Adventureland by starting a massive elephant stampede. The guests battle Banzai and then manage to discredit Scar in front of the Hyenas using the Sorcerer's Crest. Hades is frustrated with Scar's lack of progress and, after battling the guests, Hades transformed him into a massive red storm cloud that is ultimately dissipated by the guests, leading Hades to facepalm and question why Scar even wanted to be a giant cloud. Rafiki and Merlin congratulate the guests while riding in a Jungle Cruise boat and send them on their way to another mission. Sorcerers of the Magic Kingdom Story Fantasyland Two villains are featured in this land: Ursula and Maleficent. Ursula Sebastian serves as the guests' guide in this mission. He tells of how Ursula has made a comeback when Hades pulls her from the River Styx to help him out on his conquest. But she plots to double cross him and plans to use the crystal piece she finds for her own plans and, with the aid of Flotsam and Jetsam, intends to break down a sea wall to flood Cinderella Castle and the rest of Fantasyland. The guests, along with Sebastian and Ariel, manage to follow the sea witch to a shipwreck, only to run into Flotsam and Jetsam. After defeating the eels and moving to the next portal, Ursula sends Glut after the guests. After defeating the shark, the dark magic left behind allows the guests to track the sea witch, only to find Ariel trapped in the flooding castle. Merlin arrives to help, only for him and Sebastian to realize she's an imposter, calling on the guests to use the Sorcerer's Crest to expose the charade. Ursula is revealed and laughs at Merlin for falling for her trick. She then tries to attack the wizard, but he manages to disappear out of the way before she can hit him, forcing Ursula to head back out to finish her task, claiming that she's only getting warmed up. While Merlin tries to handle the flood, the guests are left to confront Ursula. While searching for the crystal and ignoring Hades' calls in a crystal ball to drain the castle, Ursula battles the guests, disappearing upon her defeat and eliminating the flood. Merlin, Ariel and Sebastian then congratulate the guests from the castle moat before Merlin gives the guests their next assignment. Maleficent Flora, Fauna & Merryweather guide the guests in this quest. Hades gives Maleficent a "Get Out of the Underworld Free" card, allowing her to return from the dead. She then plots to take over Fantasyland using the crystal shard that she has found instead of giving it to Hades and plans to create a trap for him.